David_TA fashion yes-man is no good to me.Copenhagen, DenmarkRegistered Userregular
edited October 2008
Although if anyone is interested in the game, for whatever reason, this guy has gotten hold of an early copy, much like he did with both GH3 and I believe Rock Band. Mostly guitar, but there's also some songs with expert drums using a Rock Band kit and medium guitar or bass.
JC of DII think we're fucked up.I know I am.Registered Userregular
edited October 2008
I'm honestly surprised as hell that the Lazy Eye chart in GHWT doesn't feature the crazy fast strumming, and Rock Band does.
EDIT: And now I'm not as surprised that they didn't actually chart out the solo anywhere near correctly. Constant single-note strumming when you can plainly hear multiple notes being picked with a definite rhythm? Yeah good thing you guys took the time to add this song to add it to your whopping two-more-than-RB2 setlist.
I'm just ashamed for the people working there at this point.
JC of DI on
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David_TA fashion yes-man is no good to me.Copenhagen, DenmarkRegistered Userregular
On The Road Again has a 4 note chord
I guess they're common now
glithert on
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JC of DII think we're fucked up.I know I am.Registered Userregular
edited October 2008
A trend I'm noticing is that they fixed the complaint of just doing one guitar part if there's two going on in the song.
Only problem is that they seem to have fixed it by making you do both guitars where applicable. Doing the lead and rhythm guitar in the verses of Misery Business looks like a bitch.
JC of DI on
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AthenorBattle Hardened OptimistThe Skies of HiigaraRegistered Userregular
Those "growing" chords seem.. er... I dunno what to make of them, especially considering they had a few where you were holding 3 notes and had to momentarily play one higher. That seems like it could be annoying.
I hope the reviewers are fair with this game, and don't give it a pass based entirely on the create-a-song mode.
A trend I'm noticing is that they fixed the complaint of just doing one guitar part if there's two going on in the song.
Only problem is that they seem to have fixed it by making you do both guitars where applicable. Doing the lead and rhythm guitar in the verses of Misery Business looks like a bitch.
A trend I'm noticing is that they fixed the complaint of just doing one guitar part if there's two going on in the song.
Only problem is that they seem to have fixed it by making you do both guitars where applicable. Doing the lead and rhythm guitar in the verses of Misery Business looks like a bitch.
I don't know, HMX was never particularly stable about this. Though they were usually better about separating them. However, Six in GH2 was two guitars charted at the same time. Sure they're both playing the same stuff, but the charts were created to approximate the sound and not the effort. It was tougher than it needed to be...
I guess it just proves that you won't satisfy everybody doing the charts in any fashion. Me? I'd at least prefer if the charting was consistent throughout the entire game.
Those "growing" chords seem.. er... I dunno what to make of them, especially considering they had a few where you were holding 3 notes and had to momentarily play one higher. That seems like it could be annoying.
I hope the reviewers are fair with this game, and don't give it a pass based entirely on the create-a-song mode.
I actually like the growing chords. At least in Santeria they looked acceptable. I think it's probably a better mechanic than the hammer-on chords in RB2.
A trend I'm noticing is that they fixed the complaint of just doing one guitar part if there's two going on in the song.
Only problem is that they seem to have fixed it by making you do both guitars where applicable. Doing the lead and rhythm guitar in the verses of Misery Business looks like a bitch.
well, true...
but, but...
I want to insult it!
Man that was an insult.
Rock Band does it by just letting you do one guitar for awhile, then you swap off to the other guitar for awhile, and back again. Reptilia is my most used example for this. It's a downright snoozefest in GH3 because you're just constantly doing that hook. In Rock Band you alternate between that and the chords being played.
Now it's like you'd have to do the chords in the momentary pauses in the hook. It's terrible.
My god, it's like an acid dropper's wet dream. They don't even feature the band. It's just like a psychedelic tunnel with an eye in the center and ghosts coming out the sides. Did Tool have creative control over how the venues should be presented? Maybe this is why they haven't shown up in Rock Band.
At least they don't feature the terribly animated character models. I'm starting to think they used actual in-game footage for that terrible-looking Gamestop commercial.
Omeks on
Online Info (Click Spoiler for More): |Xbox Live Tag: Omeks |PSN Tag:Omeks_R7 |Rock Band:Profile|DLC Collection
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David_TA fashion yes-man is no good to me.Copenhagen, DenmarkRegistered Userregular
Guitar battles seem confusing
It looks like pro face off but he never misses? I think his notes count for less or something, I'm not sure.
Eh. If the meter goes all the way to one side, you lose. If you miss notes, the meter moves towards that side. It looks like an ordinary song with an AI and the crowd meter reversed (all the way to the right is a fail instead of left). I'm sure there's marginally more to it, but...
David_T on
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JC of DII think we're fucked up.I know I am.Registered Userregular
Guitar battles seem confusing
It looks like pro face off but he never misses? I think his notes count for less or something, I'm not sure.
If the crowd meter hits either extreme it ends early. Bosses apparently don't get multipliers though, and you still do.
EDIT: Nevermind that's not a score multiplier. It behaves differently and I can't figure it out - but there is some sort of multiplier for the crowd sway in effect that you can see in the little spheres at the ends of the meter.
Yeah, his battle certainly doesn't blow my hair back. But there is no denying he's one of the all time masters of pinch harmonics. Hell I learned how to do them practicing a bunch of stuff off the No Rest For the Wicked album (Crazy Babies in particular has a lot of them).
BlackDragon480 on
No matter where you go...there you are. ~ Buckaroo Banzai
0
David_TA fashion yes-man is no good to me.Copenhagen, DenmarkRegistered Userregular
A trend I'm noticing is that they fixed the complaint of just doing one guitar part if there's two going on in the song.
Only problem is that they seem to have fixed it by making you do both guitars where applicable. Doing the lead and rhythm guitar in the verses of Misery Business looks like a bitch.
I don't know, HMX was never particularly stable about this. Though they were usually better about separating them. However, Six in GH2 was two guitars charted at the same time. Sure they're both playing the same stuff, but the charts were created to approximate the sound and not the effort. It was tougher than it needed to be...
I guess it just proves that you won't satisfy everybody doing the charts in any fashion. Me? I'd at least prefer if the charting was consistent throughout the entire game.
Those "growing" chords seem.. er... I dunno what to make of them, especially considering they had a few where you were holding 3 notes and had to momentarily play one higher. That seems like it could be annoying.
I hope the reviewers are fair with this game, and don't give it a pass based entirely on the create-a-song mode.
I actually like the growing chords. At least in Santeria they looked acceptable. I think it's probably a better mechanic than the hammer-on chords in RB2.
Yeah, but either way is a concession -- On a real guitar, you set the chord and then play through them slowly. You can't exactly do this with a strum bar. So... yeah. I understand the need to figure out something, but if I have to up-strum in the middle of a power chord I'm gonna go o_O
Huh. That's new. In the Freak on a Leash video, they have a part where you start off holding a red note and in the middle of it, you strum into an orange note, but you don't strum the red note again. The orange chord just gets strummed into the already going red chord.
Omeks on
Online Info (Click Spoiler for More): |Xbox Live Tag: Omeks |PSN Tag:Omeks_R7 |Rock Band:Profile|DLC Collection
Ahahaha the intro to Eye of The Tiger is all 3 note chords
glithert on
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AthenorBattle Hardened OptimistThe Skies of HiigaraRegistered Userregular
edited October 2008
The expert drums on What I've Done are... well..
I have been complaining about excessive graphical effects since 2 (although in retrospect that game is barren compared to 3 and 4), and... Oh My God, I don't think I could play a heavy bass-drum part in GH4 if I wanted to. The game seems custom built to throw off your rhythm with how it handles the bass line.
Edit: On Eye of the Tiger, the Bass/guitar parts are moving at different speeds. Does this happen in 3 or Rock Band?
A trend I'm noticing is that they fixed the complaint of just doing one guitar part if there's two going on in the song.
Only problem is that they seem to have fixed it by making you do both guitars where applicable. Doing the lead and rhythm guitar in the verses of Misery Business looks like a bitch.
well, true...
but, but...
I want to insult it!
Man that was an insult.
Rock Band does it by just letting you do one guitar for awhile, then you swap off to the other guitar for awhile, and back again. Reptilia is my most used example for this. It's a downright snoozefest in GH3 because you're just constantly doing that hook. In Rock Band you alternate between that and the chords being played.
Now it's like you'd have to do the chords in the momentary pauses in the hook. It's terrible.
Edit: On Eye of the Tiger, the Bass/guitar parts are moving at different speeds. Does this happen in 3 or Rock Band?
Nope.
That's a nice touch, actually.
So what you are saying is that having something in your peripheral vision moving at a different rate than what you are playing to is a good thing?
No, but it's absolutely great that different charts can move at different speeds. If you can set hyperspeed levels separately, that would be a huge plus for me. Also, when you're playing with different difficulties, not having all the scroll speeds go to some intermediate speed would be really nice. Playing expert with a medium scroll speed is not good times.
Edit: On Eye of the Tiger, the Bass/guitar parts are moving at different speeds. Does this happen in 3 or Rock Band?
Nope.
That's a nice touch, actually.
So what you are saying is that having something in your peripheral vision moving at a different rate than what you are playing to is a good thing?
What I'm saying is that having my note chart get super-ultra condensed because somebody has to play on easy is pretty annoying.
Something isn't automatically bad just because GH does it.
Posts
Seriously, it feels even more plastic than before. The notes are just ugly.
EDIT: And now I'm not as surprised that they didn't actually chart out the solo anywhere near correctly. Constant single-note strumming when you can plainly hear multiple notes being picked with a definite rhythm? Yeah good thing you guys took the time to add this song to add it to your whopping two-more-than-RB2 setlist.
I'm just ashamed for the people working there at this point.
It is a video camera taping a television reduced to YouTube resolution. I don't think that ever looks anything but ugly.
They still do that lighting crap
I guess they're common now
Only problem is that they seem to have fixed it by making you do both guitars where applicable. Doing the lead and rhythm guitar in the verses of Misery Business looks like a bitch.
Those "growing" chords seem.. er... I dunno what to make of them, especially considering they had a few where you were holding 3 notes and had to momentarily play one higher. That seems like it could be annoying.
I hope the reviewers are fair with this game, and don't give it a pass based entirely on the create-a-song mode.
Fake Zakk Wylde looks like a pissed off bear
well, true...
but, but...
I want to insult it!
It looks like pro face off but he never misses? I think his notes count for less or something, I'm not sure.
I don't know, HMX was never particularly stable about this. Though they were usually better about separating them. However, Six in GH2 was two guitars charted at the same time. Sure they're both playing the same stuff, but the charts were created to approximate the sound and not the effort. It was tougher than it needed to be...
I guess it just proves that you won't satisfy everybody doing the charts in any fashion. Me? I'd at least prefer if the charting was consistent throughout the entire game.
I actually like the growing chords. At least in Santeria they looked acceptable. I think it's probably a better mechanic than the hammer-on chords in RB2.
Man that was an insult.
Rock Band does it by just letting you do one guitar for awhile, then you swap off to the other guitar for awhile, and back again. Reptilia is my most used example for this. It's a downright snoozefest in GH3 because you're just constantly doing that hook. In Rock Band you alternate between that and the chords being played.
Now it's like you'd have to do the chords in the momentary pauses in the hook. It's terrible.
Watching all these videos is just soul crushing.
Edit: Haha
They still spam 3 note chords, just in lower amounts
Way to go, Neversoft
My god, it's like an acid dropper's wet dream. They don't even feature the band. It's just like a psychedelic tunnel with an eye in the center and ghosts coming out the sides. Did Tool have creative control over how the venues should be presented? Maybe this is why they haven't shown up in Rock Band.
At least they don't feature the terribly animated character models. I'm starting to think they used actual in-game footage for that terrible-looking Gamestop commercial.
|Xbox Live Tag: Omeks
|PSN Tag: Omeks_R7
|Rock Band: Profile|DLC Collection
Eh. If the meter goes all the way to one side, you lose. If you miss notes, the meter moves towards that side. It looks like an ordinary song with an AI and the crowd meter reversed (all the way to the right is a fail instead of left). I'm sure there's marginally more to it, but...
If the crowd meter hits either extreme it ends early. Bosses apparently don't get multipliers though, and you still do.
EDIT: Nevermind that's not a score multiplier. It behaves differently and I can't figure it out - but there is some sort of multiplier for the crowd sway in effect that you can see in the little spheres at the ends of the meter.
If you've ever been near him in real life, he looks like a pissed off drunken bear. In that reguard I'd consider his character design a success.
Yeah, his battle certainly doesn't blow my hair back. But there is no denying he's one of the all time masters of pinch harmonics. Hell I learned how to do them practicing a bunch of stuff off the No Rest For the Wicked album (Crazy Babies in particular has a lot of them).
~ Buckaroo Banzai
They also left in "punk ass" in Santeria. So must be about a donkey.
Man, I have bad ears. Or bad headphones. It sounded like heck to me.
Yeah, but either way is a concession -- On a real guitar, you set the chord and then play through them slowly. You can't exactly do this with a strum bar. So... yeah. I understand the need to figure out something, but if I have to up-strum in the middle of a power chord I'm gonna go o_O
DAMNIT. I wanted it to be good so, so badly.
http://www.youtube.com/watch?v=7qRvbdJgVeM
|Xbox Live Tag: Omeks
|PSN Tag: Omeks_R7
|Rock Band: Profile|DLC Collection
Well, it's a master so... How affordable is it to get Don Henley into the studio just to re-record on word?
It's crappy sound and it did sound like 'hell'.
I have 549 Rock Band Drum and 305 Pro Drum FC's
REFS REFS REFS REFS REFS REFS REFS REFS
Now I have no idea why it sounded like heck the first time.
I have been complaining about excessive graphical effects since 2 (although in retrospect that game is barren compared to 3 and 4), and... Oh My God, I don't think I could play a heavy bass-drum part in GH4 if I wanted to. The game seems custom built to throw off your rhythm with how it handles the bass line.
Edit: On Eye of the Tiger, the Bass/guitar parts are moving at different speeds. Does this happen in 3 or Rock Band?
Nope.
That's a nice touch, actually.
So what you are saying is that having something in your peripheral vision moving at a different rate than what you are playing to is a good thing?
Oh shit, I quoted the wrong post.
This is what was intended:
No, but it's absolutely great that different charts can move at different speeds. If you can set hyperspeed levels separately, that would be a huge plus for me. Also, when you're playing with different difficulties, not having all the scroll speeds go to some intermediate speed would be really nice. Playing expert with a medium scroll speed is not good times.
What I'm saying is that having my note chart get super-ultra condensed because somebody has to play on easy is pretty annoying.
Something isn't automatically bad just because GH does it.
God dammit Activison, do you suck at everything gawd