Now some people may have been tracking Fallout 3 for a while, however I've come to the conclusion that
many have not. Why keep looking up on a game with minimal info put out that's not going to have videos for another 3 to 4 months right?
But that's not what I'm here to talk about.
It seems to me that, many who have played and loved the series are unaware of an alteration that Bethesda is making to the game. As you've heard they're quite big on vamping up the combat system for the game since its moving into 3D, and so you may initially get the idea that they would be adding more dynamics to combat.
However
this is not true.
Eye and groin shots are being removed from the game.
This essentially makes melee and unarmed combat obsolete.
So I'm here to sample, as one gamer to another, your opinion on such a matter as this. Maybe you support it? Or maybe you're like me and mass-genocide just isn't the same when it can't be done entirely by groin-punching.
So if you would please, share some thoughts.
It would be much appreciated.
Posts
It's on the front page, how did you miss that?
And yes, they are adding to the combat system. You can shoot and fight in real time, from a first person perspective. Meaning if you want to, there is nothing stopping you from hitting a caravan leader square in the balls with a crowbar. You just can't do it from the VATS system.
Oh yeah, and this is all being discussed in the Fallout 3 thread, which is >>
As I've had to explain to many others,
because apparently when you voice strongly about Fallout you MUST be from NWA. :P
I wasn't "of age" when Fallout came out. My older cousin loved the hell out of it, which is the only reason I know of the game.
I played Morrowind and Oblivion before playing Fallout. I didn't even get to play Fallout myself (cousin always hogged it) until this year.
I beat all 3 games in the span of 4 to 5 months, back to back. It was like crack. I would literally find myself staying up until 3am several nights just to get a little further...just a little deeper into the glow while the RadX lasts...just another few days travel to get the GECK back to Arroyo...just a couple more fights with raiders and I could upgrade my squad to metal armor. The world was so believable, the characters were so ragged and desperate, and the ability to punch through people captivated me. That's the one thing I seriously liked about Fallout, which also made it have such a strong replay value: if you made a character, with whatever stats and skills you wanted, you could succeed so long as you played the roll of that character.
So I am officially a "diehard" fan of Fallout...as of January this year.
Never even heard of NMA until I'd beaten Fallout 1. Even then they seem to talk about other rpgs as often as Fallout though.
I did not see it anywhere on the first page...otherwise I would've stuck to etiquette. :P
Critical Failures - Havenhold Campaign • August St. Cloud (Human Ranger)
You are avoiding the question mr. President
Not exactly... he did make it clear that he's not from NWA.