I'm sure you've all heard by now of how terrible this game is. Lousy controls, an awful camera, poor graphics, and a story most likely stolen from someone's fan fiction. Yet some Sonic fans look past all that and try to find a good Sonic game. Unfortunately, that isn't the case with Sonic 2006. Over the last week I've played through this game, and I have to say it's probably the worst game I've played in a long time.
This games boils down to a test of patience. How long can you sustain your anger until you snap? Cheap deaths are abundant here and none are more prominent than the Mach Speed sections for Sonic. Not only is it hard to control Sonic, but obstacles often obscure what's coming up next. You often crash and glitch through geometry. If you don't, you're going to die. I haven't played Sonic and the Secret Rings, but I'm not sure how Sonic Team Japan fucked up the same idea.
So why bother making a thread? Well, I fear that Sonic Team Japan has lost touch with reality. With Sonic Unleashed being released later this year, I can't help but feel that we're being setup for another train wreck. Still, I'm optimistic that the game will turn out better than I think it will. However, they're going to have to prove to me it isn't another shot in the foot moment for our beloved blue hedgehog.
Has anyone else dived into the depths of despair or rather played Sonic 2006?
Just how bad are the controls? Let these music videos show you without having to ever touch this game!
Sonic Doom!All Fail Shadow!
Still want to play this game?
Why don't you watch these fine fellas do it instead!
Posts
You've been warned.
But yes, Sonic 2006 was truly a modern epic fail.
edit: wait, what?
His threads on various old games and how they were built are some of the most interesting reading on here, so that's a bummer.
I just tried the demo of this game and realized that it was going to be terrible. And this, of course, is why demos are awesome... and why it makes sense for the publishers/producers to dislike them. (Besides the fact that they do get in the way of much-needed development time, of course.)
Yeah, for some reason he went apeshit in the MGS4 thread. I can't remember if he was for having another thread for spoilers or against it, but the short story is that he yelled at a bunch of people, used "fuck" every other word, talked back to mods several times and, well, there you go.
Back on topic, it'll be tough to find anyone to defend this game. Other than TSR. Who owns two copies of this game. (One for the PS3, one for the 360.)
Also the bestiality.
Oh he'll still badmouth it if given the opportunity. He's just still infinitely hopeful for the next one. As a former Dreamcast owner, I sympathize. But then, the last Sonic game I played since the 'Cast was Sonic Rush, so I haven't been directly exposed to the real shitty ones.
There's actually reasons to be hopeful for the new Sonic game (being made by different people, 3D segments, etc.), but there's still reason to worry (the control stinks at this point, Sonic turns into a werewolf for no apparent reason). We'll just have to see. But after so many shitty Sonic games, I'm trying not to get my hopes up.
Apparently the city level was good, or something. I couldn't tell you, myself.
Well now I'm curious.
2k6 is really a horrible horrible game on the very ground levels. I picked this up for like 10$ because I wanted to see how bad it was. And I can tell you.. It's bad.
I never asked for this!
They catered a bit too much to the furry fetishist audience. I mean, they'd always been doing it a little, since the series went 3D, but they crossed a line, you know?
Also why was TSR banned?
edit: whoa lot of posts happened in the time it took me to write that...I blame the fact I was also eating a cookie
That's what the story boils down to.
As for lo...
Horrible, horrible game.
The future city level of the game, until the mach speed section, was one of the few decent bits.
The plot is awful, and pretty much every game mechanic is wont to horribly fuck up in some way.
Edit: It doesn't say anything about his banning in the Who Was Banned post...
I found the posts that lead to him being banned though. Dude went kind of crazy.
The graphics don't even look good. It's about the same as SA2 but slightly worse in some parts in 1080i with lots of slowdown.
God this game is such an abomination. Maybe I'll go play it some more and try to get though a story..
I never asked for this!
I have a ton of faith in the Wii version of Unleashed, Dimps knows what they are doing, being the real Sonic Team.
As to TSR, I don't think you quite explained why he got banned.
He was yelling at people for wanting to post spoilers in the MGS4 thread, which was clearly marked for spoilers.
Those people politely started a new thread, which the mods locked, and rightfully so, seeing as there was one thread for every other single big game ever released.
So a mod comes in, edits the front page, and explains how anyone accidentily or purposefully dropping an MGS4 spoiler or a fake spoiler will be temp banned.
He goes nuts, talking about how other games didn't have this treatment (They did!) and how one slipped letter could mean the end of his enjoyment (hardly likely considering most people use the spoiler button) and then finally the saddest excuse of them all (He can't resist looking at spoilers) to which most normal people would say "Well, you shouldn't be in an offical game thread a week before launch!" He proceeds to cuss out various people including a mod.
Luckily the mods solve this problem for him.
I should bake a cake for whomever banned him, he was getting on my nerves.
Well the problem with 2k6 is the ideas they had were pretty good but just horribly executed due to rushes, staff being shuffled around, and various other problems.
Also I feel kind of bad for TSR, I liked it when he spouted off tons of information no one human should ever know.
I never asked for this!
A.) You aren't supposed to make posts like this. Any of you. It's not on topic discussion.
B.) It was already answered like six times god damn
Edit: Removed Comment on TSR banning
Nay, it's happening at the moment. They just finished shadow's section.
You can read the forums for free.
And no, they really didn't have good ideas. Don't blame this on staff reshuffling or anything. It's easy to see. Sonic Team can't create a game for shit, and sega blatantly don't believe in playtesting. I've found the game's design horribly painful second hand, I refuse to believe there were any good ideas there ever.
Silver seems like he's here to stay though, he's even featured in SSB Brawl just as prominently as Tails and Knuckles. Which is uber retarded but probably one of Sega's clauses for allowing Sonic in Brawl (along with only blue, blue and even more blue as Sonic's alternate colors) because they wanted to promote Silver as the next big thing besides Sonic and Shadow..
You actually can't read them for free anymore. Or at least most of them. I thought they made it completely restricted but I haven't been there in awhile.
I'm pretty sure they've changed it back, as I've been reading the let's play forum regularly, and I don't own an account. So yeah I'm definitely sure :P
Most of the staff was changed over to working on Secret Rings. Which is where they took the super speed idea from 2k6 and just said "Lets make a game all about these." and that turned out great.
I never asked for this!
I've not actually played that, so maybe you're right. But for the one good idea - mach speed sections - that were horrifically executed in 2k6, it was pretty much devoid of good ideas.
I have to ask, was this reshuffling going on as far back as heroes? Because that was godawful, and that game I did play, partly just because it was kinda amazed it was so bad. And most of the awful ideas dated back to that, and possibly further (I only played a small amount of either adventure, and quit fairly early into each). Sonic team certainly don't seem capable of creating a good game, and most of sega's releases recently are fairly dire. I remember some people saying Secret ring's positive reception being due it to being not quite as godawful, but that's probably about 7th hand.
It's not that great of an excuse considering Secret Rings only had a bit more than that.
I don't think giving them more time would have fixed the issue, and that's really why i don't believe that Unleashed will be anything but vomit-inducing.
I agree, that's why it was lame.
Being marketed as a reboot and using the legendary name certainly didn't help matters.
The 2006 team originally had quite a bit more than six months. As I said, the schedule was tightened up a lot and SEGA made several stupid decisions midway through development that I highly doubt the team appreciated. If outside forces hadn't interfered, it would have been a ton better. They were rushed to the point where the team was essentially forced to release a beta; I think TSR once said that the load times were so bad because of a bug, everything was actually being loaded twice (or something crazy like that?).
As for Unleashed, that's already been in development for what, like two years? AND they're going back to the 2D gameplay they know works; as opposed to 2006, where they were trying to refine gameplay that hadn't been working amazingly well for the previous 3D games.
Very poor comparison.