DISCLAIMER
THIS GAME DOES NOT DEPICT ANY OF THE
FOLLOWING OBJECTS OR EVENTS:
* LICENSED RACING CARS *
* POST-APOCALYPTIC SOLDIERS *
* ELFS, ORCS OR MAGICIANS *
* GANG FIGHTS *
PLEASE DO NOT PANIC!
IT'S ALL GONNA BE HUNKY DORY...
Soul Bubbles Preview, Developer InterviewSoul BubblesOfficial Sitehttp://www.soul-bubbles.comRelease Dates
(These are according to IGN.)
US: June 30, 2008
Europe: June 13, 2008
Australia: June 20, 2008
MSRP: $29.99What is it?
Soul Bubbles is an action puzzler game in which you guide spirits to safety by carrying them in bubbles. You are a spirit herder. The game has atmospheric music, and beautiful visuals which push the limits of the DS hardware. You can create bubbles, join them with other bubbles, and slice your bubbles apart into smaller bubbles to fit through tight spots. Some enemies you kill by tapping, and some you cut by slashing the stylus.
Controls
Almost entirely with the stylus. Don't worry, you don't "blow" bubbles, you draw them. It's very forgiving about circles, too: they don't have to be perfect at all, you'll still get a nice bubble. The game asks you to blow in the mic once during the beginning, but it's not part of the gameplay. You hold U/D/L/R on the d-pad in combination with the stylus to use different abilities (or A/B/X/Y for lefties). Drag the stylus across the screen, and your character will blow in that direction, pushing the bubble.
Screens
But the screens don't do it justice. Did you watch the video?
I had not heard of this game until I saw someone talking about it on a DS homebrew site. Now I'm really excited about it.
Posts
Although I'm not that optimistic; no gang fights? Lame.
You've played Bubble Ghost. I played that when I was little.
I went back and forth in the manual when I was little, I don't remember the bubbles being souls. It's just the ghost playing around. No real ending either.
dream a little dream or you could live a little dream
sleep forever if you wish to be a dreamer
The story as I remembered it from the Amiga version was that a mad scientist had killed himself making some electrified bubble bath device, trapping his soul in a bubble, and leaving himself as a ghost (what?). So he has to escape his castle by blowing the bubble with his soul trapped inside out of the castle.
It was kind of a dark story for such a cute game.
That explains it. I played it for Game Boy.
Sorry you wasted a rant :P
dream a little dream or you could live a little dream
sleep forever if you wish to be a dreamer
IIRC, the head thing depicted there had a bizarro pulsating forehead or something...
Back on topic, though, I can't think of another DS puzzle game I've seen that just looks this invitingly smooth. Good thing the OP includes the video; the stills don't do it justice.
This is one of those things that upon seeing in motion somehow looks impossible not to be fun.
PSN:RevDrGalactus/NN:RevDrGalactus/Steam
This game looks really interesting—thanks for the link to the video. I was definitely kind of blasé to the concept until I saw it in motion. I'll keep this in mind for the future.
Let me tell you about Demon's Souls....