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Oblivionesques?

SorensonSorenson Registered User regular
edited July 2008 in Games and Technology
So playing Elona got me to remember that I hadn't yet finished the Shivering Isles expansion for Oblivion, and having finally done so now I have an itch for games of such an epic, massive, and freeform nature and to be honest I can't really think of anything good that fits within those general guidelines. Thus I figure that I'll toss this out on the forum in the hopes of finding something suitable to satisfy the itch and maybe do the same for some other folks in a similar situation.

Basically, what I'm looking for should have

A) As much nonlinearity as can be helped with as few blocks and "you must complete X to continue" checkpoints as possible
B) Classless skill-based system or something that puts far more emphesis on the skills part than on the class part - basically something that'll let me play "my" way
C) A decent level of customization, or at least so I can make sure my character doesn't look like he spent his childhood running into brick walls
D) And while not nessecary, a good modding community is always nice

Stuff I already played/know of that might get raised:

Fable (Bought it, beat it, liked it for what it was, and am looking forward to the sequal)
The Fallout Games sans that shitty console one (Love 'em, beat 'em multiple times, have FO3's CE preordered)
Morrowind (Might be redundent, but you never know, and besides that this always gives me a gigantic cockblock later on that makes me drift away)
Two Worlds (I downloaded the demo for this on Live a while back and my general reaction was "ew". That and the PC version (the better of the two supposedly) has issues with vista based on what I've read.)
Arcanum (Am actually playing that right now, but I'm just not "in the mood" for it)
STALKER (OK, not really going by what I outlined, but just on the chance someone mentions it. Damned good game, though, can't wait for Clear Sky).
Vampire The Masquerade: Bloodlines (Was fun for a run, but now it's just done)

Sorenson on

Posts

  • CouscousCouscous Registered User regular
    edited July 2008
    Gothic II has a relatively open world.

    Couscous on
  • ChewyWafflesChewyWaffles Registered User regular
    edited July 2008
    Gothic and Gothic 2. Better than Morrowind IMO :P

    ChewyWaffles on
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  • SorensonSorenson Registered User regular
    edited July 2008
    Meh, I tried 1 but the Tomb Raider-ish tank controls have not aged well at all and 2 ties directly into it and I'm guessing would screw me up. I do hear a lot of talk about 3, though: how's it handle?

    Sorenson on
  • ChewyWafflesChewyWaffles Registered User regular
    edited July 2008
    Never played 3 but didn't hear good things about it, though. Once you get past the controls, Gothic is really, really awesome. It's just hard to get past those controls, as you've found.

    ChewyWaffles on
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  • DarmakDarmak RAGE vympyvvhyc vyctyvyRegistered User regular
    edited July 2008
    Never played 3 but didn't hear good things about it, though. Once you get past the controls, Gothic is really, really awesome. It's just hard to get past those controls, as you've found.

    The second Gothic really improves the controls to something resembling normal, along with improving just about everything else from the first one really. While I wouldn't go so far as to say it's better than Morrowind it's just as good. As for the third Gothic, I hear it has a lot of issues with game-breaking bugs and whatnot along with some balance issues (though I think I heard some of those got cleared up with a patch) but if you can get it to work than it's a really good game.

    Darmak on
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  • ilmmadilmmad Registered User regular
    edited July 2008
    Darmak wrote: »
    Never played 3 but didn't hear good things about it, though. Once you get past the controls, Gothic is really, really awesome. It's just hard to get past those controls, as you've found.

    The second Gothic really improves the controls to something resembling normal, along with improving just about everything else from the first one really. While I wouldn't go so far as to say it's better than Morrowind it's just as good. As for the third Gothic, I hear it has a lot of issues with game-breaking bugs and whatnot along with some balance issues (though I think I heard some of those got cleared up with a patch) but if you can get it to work than it's a really good game.

    This man's avatar has your answer.

    I know you said not to bring it up, but still...

    ilmmad on
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  • Big ClassyBig Classy Registered User regular
    edited July 2008
    Isn't Vampires the type of game you play through more than once? I'm just going by what I was told.

    I guess theres any of the GTA games? They fit your list.

    Big Classy on
  • arod_77arod_77 __BANNED USERS regular
    edited July 2008
    Deus Ex, but you've probably already played it

    arod_77 on
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  • SorensonSorenson Registered User regular
    edited July 2008
    arod_77 wrote: »
    Deus Ex, but you've probably already played it
    And how! But your tricks will not work on me, good sir! Perhaps on the others in this thread, but I shall not succumb!

    As to the whole Morrowind thing: it's not that I don't want to play the game, even if Oblivion spoiled me on things like Combat and magic use and such, believe you me I WANT to play and finish it some time in my life: it's just that when
    you finally start working on this whole "becoming the neraverine" business after doing the "go to this ancestral tomb and get this dead dude's bow" and you get told "OK, now you have to go to every town and outpost in Morrowind and talk with all the council members of all three houses and do quests for each and every one of them so that they'll name you Hortator" and it's like getting the Stone of Shame taken off only to get it replaced with the Stone of Triumph instead
    and it leaves me all D: and just murders my drive to play. Fucking FedEx Overload.

    Sorenson on
  • Vincent GraysonVincent Grayson Frederick, MDRegistered User regular
    edited July 2008
    There's always Two Worlds, if you're looking for a lesson in how *not* to make a game.

    Vincent Grayson on
  • LorkLork Registered User regular
    edited July 2008
    Sorenson wrote: »
    arod_77 wrote: »
    Deus Ex, but you've probably already played it
    And how! But your tricks will not work on me, good sir! Perhaps on the others in this thread, but I shall not succumb!

    As to the whole Morrowind thing: it's not that I don't want to play the game, even if Oblivion spoiled me on things like Combat and magic use and such, believe you me I WANT to play and finish it some time in my life: it's just that when
    you finally start working on this whole "becoming the neraverine" business after doing the "go to this ancestral tomb and get this dead dude's bow" and you get told "OK, now you have to go to every town and outpost in Morrowind and talk with all the council members of all three houses and do quests for each and every one of them so that they'll name you Hortator" and it's like getting the Stone of Shame taken off only to get it replaced with the Stone of Triumph instead
    and it leaves me all D: and just murders my drive to play. Fucking FedEx Overload.
    Do Tribunal and Bloodmoon instead; they're much less FedExy. And install a shitload of mods. I just started playing again with a bunch of carefully selected mods and the game is an order of magnitude better than it was when I first played it. I can give you a list of the most important ones that I use if you want.

    Lork on
    Steam Profile: Lork
  • FireWeaselFireWeasel Registered User regular
    edited July 2008
    Gothic and Gothic 2. Better than Morrowind IMO :P

    Gothic 1 and 2 are awesome.

    Gothic 3 has some of the most ridiculous load times and bugs this side of 1998.

    FireWeasel on
    AC:CL Wii -- 3824-2125-9336 City: Felinito Me: Nick
  • Dr SnofeldDr Snofeld Registered User regular
    edited July 2008
    Lork wrote: »
    Sorenson wrote: »
    arod_77 wrote: »
    Deus Ex, but you've probably already played it
    And how! But your tricks will not work on me, good sir! Perhaps on the others in this thread, but I shall not succumb!

    As to the whole Morrowind thing: it's not that I don't want to play the game, even if Oblivion spoiled me on things like Combat and magic use and such, believe you me I WANT to play and finish it some time in my life: it's just that when
    you finally start working on this whole "becoming the neraverine" business after doing the "go to this ancestral tomb and get this dead dude's bow" and you get told "OK, now you have to go to every town and outpost in Morrowind and talk with all the council members of all three houses and do quests for each and every one of them so that they'll name you Hortator" and it's like getting the Stone of Shame taken off only to get it replaced with the Stone of Triumph instead
    and it leaves me all D: and just murders my drive to play. Fucking FedEx Overload.
    Do Tribunal and Bloodmoon instead; they're much less FedExy. And install a shitload of mods. I just started playing again with a bunch of carefully selected mods and the game is an order of magnitude better than it was when I first played it. I can give you a list of the most important ones that I use if you want.

    Even if he doesn't want, I do. Please, do tell.

    Dr Snofeld on
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  • CouscousCouscous Registered User regular
    edited July 2008
    FireWeasel wrote: »
    Gothic and Gothic 2. Better than Morrowind IMO :P

    Gothic 1 and 2 are awesome.

    Gothic 3 has some of the most ridiculous load times and bugs this side of 1998.

    I installed Gothic 3. The game was so much of a slideshow I couldn't even play the beginning.

    Couscous on
  • kaliyamakaliyama Left to find less-moderated fora Registered User regular
    edited July 2008
    From what i've been reading, "Outcast" (1999) fits the bill. Of course, I have no idea where to get it. Let me know if you find out..

    kaliyama on
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  • CouscousCouscous Registered User regular
    edited July 2008
    If you live in the USA or Canada, you can get it as CD only or CD and manual from Goozex:
    http://www.goozex.com/trading/asp/itemdetail.asp?item=14883
    If you do use Goozex, please use referral link below.

    Couscous on
  • Rigor MortisRigor Mortis Registered User regular
    edited July 2008
    Reading the OP question, I actually thought of Sacred.

    Diablo clone, but really good, with a rather large, open world to explore and lots of side quests.


    I am here assuming that if you're playing Arcanum & fallout, you don't require first-person view to be interested in an RPG.

    Rigor Mortis on
  • Vincent GraysonVincent Grayson Frederick, MDRegistered User regular
    edited July 2008
    Reading the OP question, I actually thought of Sacred.

    Diablo clone, but really good, with a rather large, open world to explore and lots of side quests

    But the control is...I dunno...it doesn't feel right.

    Vincent Grayson on
  • LorkLork Registered User regular
    edited July 2008
    Dr Snofeld wrote: »
    Even if he doesn't want, I do. Please, do tell.
    Gameplay/Balance Changes:
    The Unofficial Morrowind Patch
    Fixes a ton of bugs.

    Galsiah's Character Development
    Completely overhauls the broken levelling system. Now you don't have to worry about getting 5x multipliers, or getting your endurance up early, or any of the annoying crap that the vanilla system puts you through. You don't even have to pay attention to your stats if you don't want to. As an added bonus, it makes mana regenerate Oblivion style, so mages are now playable.

    Economy Adjuster
    Overhauls the economy so that money actually matters, and you can't become a billionaire an hour into the game. Just don't use the daedric drops module, because it conflicts with Morrowind Advance and Armor Hunters.

    Delayed Dark Brotherhood Attack
    Stops the dark brotherhood attacks until you're a ways into the main quest. This is because they're a gigantic pain in the ass when you're trying to get other stuff done, and the unbalance the game by giving you access to an infinitely renewable source of expensive armour at the beginning of the game. Don't use this if you plan on doing Tribunal early, obviously.

    NPC Move Command
    If some jackass decides to stand in a doorway, you can tell them to move with this. It has a really annoying spelling error, but it's worth it anyway.

    Graphical Enhancements:

    Morrowind Graphics Extender

    Among other things, allows you to have unlimited view distance. Yes, really.

    Better Bodies
    Fixes the character models so they don't look like horrible segmented abominations. Doesn't fix the hilariously bad animations though, unfortunately.

    Better Heads
    Replaces all of the face models in the game with much better ones. Now the women don't look like cross-dressing men.

    Morrowind Visual Pack
    This is the highest quality and most extensive texture pack that I know of. It replaces almost all of the landscape textures in the game with better ones.

    Bloodmoon Landscape Overhaul
    Visual Pack doesn't cover Bloodmoon, so we have this.

    Texture Fix
    When you install a high resolution texture replacer, you'll notice a lot of really bad looking seams on the ground where the textures don't merge properly. These were actually in the original game, but the textures were so blurry and indistinct that it was hard to notice them. This mod fixes almost all of them.

    Weathered Signs
    Replaces all of the road signs in the game with legible ones so you can see what they say without having to walk right up to them.

    Added Content:
    Morrowind Advanced
    Adds a bunch of creatures, items and dungeons to the game. Everybody uses this.

    Morrowind Comes Alive
    Adds a shitton of random NPCs to the towns and wilderness. They randomly appear and disappear when you leave the cell they were in, so you'll see different people every time you visit a town. The new NPCs use a lot of content from the MW modding community, so you'll see new faces, clothes, weapons and armour on them.

    Less Generic NPCs
    Gives unique dialogue to most of the NPCs in certain towns, so they're not just walking signposts anymore.

    Weapon Compilation
    Adds a ton of weapons to the game so there's a little variety in what you can pick up.

    Armor Hunters
    Adds a few new types of armour to the game.

    Creature mods - All of these add creatures to the random spawn levelled lists, so you're not fighting the same 12 or so creatures all the time, and so you'll find things that can actually put up a fight when you're at a high level.
    Creatures X
    Mephisto's Creature Pack
    Creature Additions
    Some other guy's creatures

    Mod Care: I just spent half an hour making this list and I'm getting tired, so I won't go into too much detail here. The gist of it is that you should use Wrye Mash to create a merged levelled list file. Also make sure you read the readmes for every mod you install, including the ones I listed here. That last one should be obvious, but you never know.

    Lork on
    Steam Profile: Lork
  • Vincent GraysonVincent Grayson Frederick, MDRegistered User regular
    edited July 2008
    Man, that makes me want to play Morrowind again. I never did get around to playing it on a PC that could run it well.

    Vincent Grayson on
  • LewiePLewieP Registered User regular
    edited July 2008
    Mass Effect?

    LewieP on
  • JengoJengo Registered User regular
    edited July 2008
    Divine Divinity could be up your alley. It's an RPG with diablo style combat and it has a class system but class does not affect what skills you can choose from. It mainly affects your hp and mana growths as well as 1 skill that is unique to each class. Any character can use any weapon their want cant remember if it's armor too.

    You can pretty much go where ever you want after the first town/dungeon aside from the fact that if you go somewhere under leveled you'll get your ass kicked. The quests are pretty decent and are a bit more involved than most morrowind/oblivion ones. It does have a fairly linear main plot though, so don't know if that's a deal breaker or not. Although it's about the same as Arcanum except maybe slightly less stuff to do.

    I'd say it's worth a shot.

    Jengo on
    3DS FC: 1977-1274-3558 Pokemon X ingame name: S3xy Vexy
  • SorensonSorenson Registered User regular
    edited July 2008
    Jengo wrote: »
    Divine Divinity could be up your alley. It's an RPG with diablo style combat and it has a class system but class does not affect what skills you can choose from. It mainly affects your hp and mana growths as well as 1 skill that is unique to each class. Any character can use any weapon their want cant remember if it's armor too.

    You can pretty much go where ever you want after the first town/dungeon aside from the fact that if you go somewhere under leveled you'll get your ass kicked. The quests are pretty decent and are a bit more involved than most morrowind/oblivion ones. It does have a fairly linear main plot though, so don't know if that's a deal breaker or not. Although it's about the same as Arcanum except maybe slightly less stuff to do.

    I'd say it's worth a shot.
    Hmm. The youtubes intrigue me - I wasn't really looking for a Diabloish, but Diablo II without the restrictions of Diablo II is interesting. And the trailer I saw mentioned CDV had a hand in it - aren't they the same chaps who did Alien Shooter: Vengeance? That was rather nice, if perhaps limited.

    EDIT: I suppose one thing I really should know is does it have any kind of multiplayer? That's be a good incentive if it did, preferably a co-op sorta' thing and not like ASV's more competative/survival thing.

    Sorenson on
  • JengoJengo Registered User regular
    edited July 2008
    I don't think it has multiplayer or if it did I didn't use it at all, so can't help there. But the game isn't quite the same as Diablo 2 mostly just that the combat works the exact same. Bad guys don't respawn and it has a lot more quests + main story. It's more similar to stuff like Arcanum and Baldur's Gate than Diablo 2.

    *edit* just read the faq at larian's website and it doesn't have any multiplayer.

    Jengo on
    3DS FC: 1977-1274-3558 Pokemon X ingame name: S3xy Vexy
  • TylerbroorTylerbroor Registered User regular
    edited July 2008
    Baldur's Gate 1 has a free-roaming, loose feel. Planescape does too.

    The Kotors are ok in that regard, probably more comparable to Fable.

    I second Gothic 2. Story is a little shabby, but a game that provides actual difficulty (beginning to mid-game) is really refreshing.

    Tylerbroor on
  • Waka LakaWaka Laka Riding the stuffed Unicorn If ya know what I mean.Registered User regular
    edited July 2008
    Gothic 1-3... if you can get past the horrible bugs...

    Oh god the horrible horrible bugs.

    Waka Laka on
  • SorensonSorenson Registered User regular
    edited July 2008
    Oh, yeah. Tried the Baldur's Gate games but I hate AD&D with every bone and fiber in my body, which is a damn shame considering how much I read about how awesome they are. And the Kotors were nice, finished 1 and got lost somewhere on 2, so I guess I could get back to that sometime.

    Sorenson on
  • AridholAridhol Daddliest Catch Registered User regular
    edited July 2008
    Divine Divinity is an awesome game and well worth playing if you haven't.

    My one complaint is the inventory is.....cluttered.

    Aridhol on
  • Shoegaze99Shoegaze99 Registered User regular
    edited July 2008
    There's always Two Worlds, if you're looking for a lesson in how *not* to make a game.
    It wasn't as bad as all that. It was bad, mind you, but depending on what you were looking for it could be a very fine and fun game.

    I hated the first hour or so, but after that the game found its groove with me and I enjoyed it enough to finish the main quest and many of the side quests. Honestly, I even found the game world more intriguing and interesting to explore than Oblivion's -- and I played 150+ hours of Oblivion!

    Shoegaze99 on
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