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Posts

  • Xenocide GeekXenocide Geek Registered User regular
    edited July 2008
    jonxp wrote: »
    jonxp wrote: »
    I would love to organize a team for a TF2 tourney, were we to have one and that option. PA server reg'lars represent!

    There is a PA server?

    FOR SHAME

    yes there is a PA server, there is even a PAX forum steam community.

    And jonxp, if you do make a team like that I want in on it. In fact I'd even help organizing it if you needed me.

    There are three (3) PA server, and one semi-PA server. Check out the TF2 thread in G&T, TrainwreckX.

    Man, trust me, I'll have a call to arms if we get to make our own TF2 teams for a PC tourney. And we will lose, but have such an incredible time.
    They're all...heavies?!?

    i'm not 100% i'm goin to PAX this year yet (would be the first year i don't go), but if i do end up goin', i'm also gonna try to organize maybe a PA tf2 team, depending on who shows

    this would be srs business though, because the prize for being #1 in most tournaments is something like $150 a head (they pay you in funny plastic tickets with PA characters on them, i took 3rd in an HL2: DM tournie last year)

    so if anybody wants to play fo serious, send them my way.

    Xenocide Geek on
    i wanted love, i needed love
    most of all, most of all
    someone said true love was dead
    but i'm bound to fall
    bound to fall for you
    oh what can i do
  • wtnukewtnuke Registered User regular
    edited July 2008
    I'm gonna go ahead and sound like a complete moron here, but what's TF2? Whatever it is, I'd totally be willing to buy it, install it, and play it with people I've never met just for kicks. I think it could end up being hilarious if we get the right group of "not taking this stuff too seriously" folks.

    wtnuke on
  • TrainwreckXTrainwreckX Registered User regular
    edited July 2008
    Team Fortress 2, the best multiplayer shooter since... Well Call of Duty 4 came out around the same time, so I'll say since the first Halo. Just go buy it and install it over steam.

    www.steampowered.com

    TrainwreckX on
  • jonxpjonxp [E] PC Security Registered User regular
    edited July 2008
    jonxp wrote: »
    jonxp wrote: »
    I would love to organize a team for a TF2 tourney, were we to have one and that option. PA server reg'lars represent!

    There is a PA server?

    FOR SHAME

    yes there is a PA server, there is even a PAX forum steam community.

    And jonxp, if you do make a team like that I want in on it. In fact I'd even help organizing it if you needed me.

    There are three (3) PA server, and one semi-PA server. Check out the TF2 thread in G&T, TrainwreckX.

    Man, trust me, I'll have a call to arms if we get to make our own TF2 teams for a PC tourney. And we will lose, but have such an incredible time.
    They're all...heavies?!?

    i'm not 100% i'm goin to PAX this year yet (would be the first year i don't go), but if i do end up goin', i'm also gonna try to organize maybe a PA tf2 team, depending on who shows

    this would be srs business though, because the prize for being #1 in most tournaments is something like $150 a head (they pay you in funny plastic tickets with PA characters on them, i took 3rd in an HL2: DM tournie last year)

    so if anybody wants to play fo serious, send them my way.

    Naw, it's be serious play unless it became obvious we were going to lose a round. Then they would know the wrath of silliness.

    However if we're going to be using CEVO rules or something (you know, *not* playing actual TF2) I wouldn't be interested in organizing it.

    jonxp on
    Every time you write parallel fifths, Bach kills a kitten.
    3DS Friend Code: 2707-1614-5576
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  • ReisaroniReisaroni Registered User regular
    edited July 2008
    I'm down for some TF2! I give uber heals...

    Reisaroni on
  • TrainwreckXTrainwreckX Registered User regular
    edited July 2008
    Reisaroni wrote: »
    I'm down for some TF2! I give uber heals...

    "MEDIC!"

    I wish they would have taken this one from TFC: "EXCUSE ME, I'M IN NEED OF MEDICAL ATTENTION!"

    Sometimes I can't help but say that over voice chat. Usually will get a chuckle or two.

    TrainwreckX on
  • FallFall Registered User regular
    edited July 2008
    What? You wouldn't play in a TF2 tournament if they used a ruleset that is playable?

    Stock TF2 is silly pub fun, but turrible for competition. Crits all over the place with an army of Ubercharging medics is pretty random and unskilled, and the whole point of a tournament is to determine the best team.

    It's been like pulling teeth to get *any* configurable settings from Valve, who for some reason think because they made the game, they are good at it and that it should only be played one way: their way. Sure, they beat a few all-newbie developer teams, but I'm sure I could handily beat a newborn in a knife fight.

    TF2 is a very newbie friendly game, even with the CEVO ruleset. It's still goofy fun that doesn't place a heavy emphasis on skill, but it's far less random with class limits and crits disabled. CEVO rules please.

    Fall on
  • TrainwreckXTrainwreckX Registered User regular
    edited July 2008
    Fall wrote: »
    It's been like pulling teeth to get *any* configurable settings from Valve, who for some reason think because they made the game, they are good at it and that it should only be played one way: their way. Sure, they beat a few all-newbie developer teams, but I'm sure I could handily beat a newborn in a knife fight.

    I played in that tournament and I can assure you not every team was all-newbie. There were some teams with players as good as Valves. There just wasn't a whole team with as much experience.

    TrainwreckX on
  • FallFall Registered User regular
    edited July 2008
    Valve won because they did teamwork better than the other teams, and in TF2 teamwork is as simple as sticking together, especially in the horribly gargantuan team sizes they used for that league. In TF2, and unlike other shooters, teamwork alone can carry a mediocre team. They push together, they heal together, and they uber as a pack. Very simple strategies, and because of the game's design, it results in a win despite no one over there being good at aiming or movement.

    I know that a couple of the teams that played have some decently skilled players (I play on the dev pub), but in TF2 individual skill is almost irrelevant (the reason why most competitive players and teams ignore the game) and one or two good players will lose to a zerg of six people who aren't good shots but stay attached to four other teammates at all times.

    Now if Valve would enter a team, so we could test the "team zerg vs. team skill" theory, that'd be swell. If it's no crits, so they might be too scared to sign up. :)

    Fall on
  • jonxpjonxp [E] PC Security Registered User regular
    edited July 2008
    See, I enjoy playing the game that Valve made. A skilled team will still win over an unskilled team, even with crits (which increase the odds in favor of players doing well) and the chaos of people everywhere.

    Having six to a side, no crits, and class limits makes it a completely different game that I don't enjoy at all.

    jonxp on
    Every time you write parallel fifths, Bach kills a kitten.
    3DS Friend Code: 2707-1614-5576
    PAX Prime 2014 Buttoneering!
  • Solid_SteveSolid_Steve Registered User regular
    edited August 2008
    jonxp wrote: »
    See, I enjoy playing the game that Valve made. A skilled team will still win over an unskilled team, even with crits (which increase the odds in favor of players doing well) and the chaos of people everywhere.

    Having six to a side, no crits, and class limits makes it a completely different game that I don't enjoy at all.

    I heartily agree.

    Also, regulars represent, for reals, etc.

    Solid_Steve on
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  • David CoffmanDavid Coffman Registered User, PAX Staff regular
    edited August 2008
    Uh oh. Only one more day left before I become a liar. ;)

    David Coffman on
  • TrainwreckXTrainwreckX Registered User regular
    edited August 2008
    Fall wrote: »
    Valve won because they did teamwork better than the other teams, and in TF2 teamwork is as simple as sticking together, especially in the horribly gargantuan team sizes they used for that league. In TF2, and unlike other shooters, teamwork alone can carry a mediocre team. They push together, they heal together, and they uber as a pack. Very simple strategies, and because of the game's design, it results in a win despite no one over there being good at aiming or movement.

    I know that a couple of the teams that played have some decently skilled players (I play on the dev pub), but in TF2 individual skill is almost irrelevant (the reason why most competitive players and teams ignore the game) and one or two good players will lose to a zerg of six people who aren't good shots but stay attached to four other teammates at all times.

    Now if Valve would enter a team, so we could test the "team zerg vs. team skill" theory, that'd be swell. If it's no crits, so they might be too scared to sign up. :)

    Perhaps a TF2 thread should be made outside of this one, as to keep this thread clean and continue the discussion. However, I disagree that unskilled players can zerg and beat a skilled team. A skilled team is still going to win, even with crits. You do know that you have a higher chance to crit if you are doing better, right?

    TrainwreckX on
  • Moe FwackyMoe Fwacky Right Here, Right Now Drives a BuickModerator Mod Emeritus
    edited August 2008
    The only purpose of this thread is to talk about potential PC tournaments until Dave announces them. You don't need a new TF2 thread to talk about something that fits in the topic of this thread.

    Moe Fwacky on
    E6LkoFK.png

  • TrainwreckXTrainwreckX Registered User regular
    edited August 2008
    Moe Fwacky wrote: »
    The only purpose of this thread is to talk about potential PC tournaments until Dave announces them. You don't need a new TF2 thread to talk about something that fits in the topic of this thread.

    Fair enough, I have no problem with talking about it here.

    Fall, what current games do you think should get a tournament spot in front of TF2?

    TrainwreckX on
  • ghrogghrog Registered User regular
    edited August 2008
    DiscoDave wrote: »
    Uh oh. Only one more day left before I become a liar. ;)

    That won't matter. You're a liar regardless.
    Moe Fwacky wrote: »
    The only purpose of this thread is to talk about potential PC tournaments until Dave announces them. You don't need a new TF2 thread to talk about something that fits in the topic of this thread.

    Fair enough, I have no problem with talking about it here.

    Fall, what current games do you think should get a tournament spot in front of TF2?

    I don't think fallout is directly against TF2 as a tournament or that it doesn't warrent a spot as a tournament. I'm pretty sure he thinks the game has a lot of potential, but he's disgruntled with some of the game's designers choices competition-wise.


    Expect rules to follow a competitive rule-set with CEVO/CAL/TWL/WCG setting the precedent for rules. That doesn't mean we won't deviate, but it's where we start.

    I would be so fucking annoyed to play in a UT2k4 tournament and not have competitive settings with UTComp OR if I was in a CTF tournament with the translocator turned off.

    On the opposite side, I seriously doubt anyone that doesn't play the game ALOT knows enough to distinguish between competitive settings and UTComp or what a translocator is and how to use it adeptly. They're oblivious to the nuisances of the game. They can't appreciate what those things are to fully enjoy the game.

    Let me use a better analogy:

    The first time you go skiing, it SUCKS balls. You fall a lot, you land on your butt, and you get snow in your pants.

    After you take a some lessons: you get better at it and are able to enjoy the activity to its fullest. You can ski down a run, maybe do some tricks.

    We want people that are taking their first lesson to have fun and enjoy the tournaments, but we're not designing the tournaments for them (read: this isn't the bunny hill). We're designing the tournaments for people that have had some lessons and can handle the course with some deft.

    ghrog on
    PAX PC-Tournament Admin | http://www.bellinghamlan.com
  • TrainwreckXTrainwreckX Registered User regular
    edited August 2008
    ghrog wrote: »
    We want people that are taking their first lesson to have fun and enjoy the tournaments, but we're not designing the tournaments for them (read: this isn't the bunny hill). We're designing the tournaments for people that have had some lessons and can handle the course with some deft.

    Read: Pro, sponsored World in Conflict teams? Ok that was low... but 4 serious, I always enjoyed the PAX tournaments because I always felt they were just a tad under hardcore, which made them a lot more fun. In any case, I never argued against a ruleset for TF2... I've just never used a different ruleset. Bring it on, I'll practice on it and see what I can do.

    TrainwreckX on
  • ghrogghrog Registered User regular
    edited August 2008
    I think that being a tad under hardcore is just where we want to be. :-]

    But I'm not an official organizer and probably shouldn't be saying such philosophically-aligning statements.

    ghrog on
    PAX PC-Tournament Admin | http://www.bellinghamlan.com
  • Moe FwackyMoe Fwacky Right Here, Right Now Drives a BuickModerator Mod Emeritus
    edited August 2008
This discussion has been closed.