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Space Siege: Shoot Aliens, Collect Loot, Replace Eyes, Lose Humanity. Demo Out!
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Hmmm, not that I am hating on the game, but that was my only major draw.
Final Fantasy XI -> Carbuncle - Samash
He was talking about Shadowgrounds. Space Siege has online co-op.
That's pretty sad, given that one of the points of the Dungeon Siege games was to streamline the action-RPG genre, and some already felt the games played themselves in the first place. There comes a point where "streamlining" becomes "dumbing-down" and it looks like Space Siege has crossed that.
!!!!▓▓▓▓▓Gravy?▓▓▓▓▓!!!!!!
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of doom
I hate it when PC developers don't even bother to optimize their engines. GRiD runs better than DiRT despite being newer and prettier, RACE 07 runs much worse than GTR 2 despite looking identical, and let's not even get into what an abortion the Gears of War PC port was when compared to every other UE3 game...
There really is nothing in this game that justifies the performance. The thing practically looks like UT2004 from an aerial view yet it runs like a dog. The whole game feels like a disappointed sigh after the whole SupCom thing didn't go like they wanted.
maybe I'm a small statistic but I like to run this type of game on a LAN, but that's not going to happen if I need 2 or more next generation PCs like this game requires
!!!!▓▓▓▓▓Gravy?▓▓▓▓▓!!!!!!
!!!!!!▓▓▓▓▓▓▓▓▓▓▓▓▓!!!!!!!!!
of doom
Well, I wouldn't say that it's dumbed-down, but yes it's definitely streamlined even further than Dungeon Siege. The combat is actually more active than the click-and-forget system in the DS games, but it only has ranged and melee weapons...the abilities are not as deep as the magic system in Dungeon Siege, and the loot is further simplified. The combat itself is more engaging, so it's more fun to play, but I miss the options and character leveling mechanic of Dungeon Siege.
I haven't had any performance issues with the game personally, but I have a pretty solid machine.
PSN ID : Xander51 Steam ID : Xander51
Never played the racing games but I thought Gears was a pretty good port. In terms of performance it was doing better than Mass Effect for me. Smaller areas vs. Less individual detail I suppose, but really that varies from game to game.
Gears would stutter and freeze in places that games like Bioshock and Unreal Tournament, with simular visual fidelity, wouldn't even break a sweat at. It was obviously a console port, rather than being simultaneously developed like those other two.
Phew, thank the lord. Probably gonna check this out now. PC needs more co-op love lately.
Final Fantasy XI -> Carbuncle - Samash
The XPlay review was 4 out of 5 for this, saying it used a lot of Scifi Tropes and Cliches, and the game really could have used a "move while shooting" option.
Also mentioned something about creating a robot sidekick, did anyone get that far yet?
*Tech Support Powers, ACTIVATE*
You need to clean out your TEMP folder. Somewhere down the line, Fraps's installer program got left behind someplace (usually temp, occasionally My Documents or somesuch), and when the Demo runs, instead of specifying exactly where on the HDD it's setup program should run, it's using the old PATH variable (or the XP equivalent) to run it, and the FRAPS installer is coming up first.
This post is exactly the same as a previous post of yours. Bug?
Anyway, both those questions were answered already after the first time in case you haven't seen them yet.
Still having fun, though. I don't see a reason to hold on to any humnaity, so all cybernetic installs are go!
Crap man, I even saw that coming from the 15 minute demo.
Forgot my [sarcasm] tags.
You didn't need them, I was agreeing with you. Forgot my [Real internet statement] tags.
It was announced a long time before a month ago.
I'm more waiting to find out how the multiplayer stacks up.
I like space, aliens, cyborgs, and guns; Space Siege pretty much covers all of those bases
This feels completely half assed.
One's pretty good, reduces all incoming damage by half. The other, I don't know.
I'd still just go ahead and use all the cybernetics, I think the total benefits outweigh the one skill.
And yea, nowhere does it factor into the plot really, outside of the girl telling you not to be too machiney.
I was sort of expecting more open spaces, but aside from one marsh that just seemed to go on for ever, it felt like the whole game was a journey that was 20 miles long but only 50 ft wide.
The weapon skill system was hillarious, where my melee guys could equip a grenade launcher and get ranged skill almost on par with my best archers in the course of an hour or so.
Loot is usually nice and good, but there was just so much of it that was useful for so many people, I ended up having every character responsible for a given type of loot. One guy held the gloves, and as one character was able to equip one set of gloves, they would, and then their old ones would get passed onto someone else, whose current gear would be an upgrade for someone else eventually, so it'd go into "the stack" of said gear on said character. Not a horrific system, but almost too open ended at times, or so it felt.
Are they (DS1 and / or DS2) available on Steam?
I really want to find the expansion some time.
I'll sell you mine for $20.
Seriously.
Playing Space Siege just made me want to install Dungeon Siege 2 again (I never did beat it), so I uninstalled the game and dug out my DS2 box. We should do a game-on or something.
Updated the OP with another demo link per The_Spaniard's request.
2 player game and it lagged like you would not believe. Even as the host, with no framerate issues at all in single player, I was getting frozen up and shit framerates constantly. Entire fights would go by and we had no clue anything had happened except that we died.
What the hell?
However, the idea of the multiplayer is pretty cool. You suit up, choose your cybernetics, skills, etc. then go choose missions. They are all separate modules. You start out with all weapons, but we didn't figure it out until halfway through the 2nd mission.
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