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[Undead On] Zombie Panic! Source: We Do Have Zombies
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That sounds incredibly awesome. I don't think I've ever seen a successful Biotech for the survivors.
Yeah. This is how it should go down if you're actually trying to keep each other alive. I actually don't even think the melee weapon is necessary.
That picture doesn't show the rest of the zombies peering out through the gates like a bunch of curious dogs.
My loadout is usually pistol with 10-25 reserve ammo, Magnum/Remmy/Rifle with however much ammo I can find without bogging me down if I'm on the move, and usually a crowbar because I like it, or a chair or pipe.
I find myself wanting a macro to drop half of all my ammo, or one to drop everything but one reserve clip for the gun I currently have out. Example: I empty my magnum into a crowd of zombies encroaching. I start to reload and get hit once and panic, only to find myself with nothing but an empty magnum. That doesn't really do me much good.
I never asked for this!
They get over confident and then embarrassed.
This is absolutely true. I find if I play longer than this I start to get angry at bullshit deaths. I mean, the deaths were bullshit before, but I didn't care too much.
Especially rifle deaths, since rifle knockback is way too much. I was just within clawing distance, the dude turned around, started spraying his rifle, and suddenly I was on the other side of the room, and couldn't even control myself enough to get out the door that I was right next to. That's insane.
I had a grand total of twenty health at the end of it, too. If Zetx had hit me one more time with that wrench, he would have escaped
It makes it harder for survivors to win but fuck it's way more fun with FF.
I never asked for this!
The best part is tricking survivors into killing each other. Warms my rotting dead heart whenever it happens.
somehow i can't imagine you'd live long enough while being shot with the rifle to get pushed to the other side of the room
200 hp or not, zombies are fragile as shit.
Eh, it IS pretty frustrating when you get so close only to get pushed back and you can't do anything about it... then again without the insane knockback the games would end pretty quickly. Humans are fragile as shit.
If I had a melee weapon with a better rate of fire, things may have ended up differently. It was fun though.
This. On one game Rogueknight was carrier and I was his first easily obtained PPK wielding convert, by the time we found each other all the survivors (about 5 of them) were heavily armed and had plenty of ammo. And were also overconfident.
Rogueknight had the brilliant idea of baiting survivors down a long hallway whilst I hid in a room on the opposite side for an ambush. It worked fantastically, and we won the round. Whereas otherwise we would have very possibly lost.
Well in this case, I had already gotten a swipe in at him from behind before he turned around. Strategy should definitely come into play to get to that point, but if I'm already within clawing distance, then I shouldn't be able to be pushed all the way back.
I'm trying to remember where this specific instance happened. It was either on the roof of the gas station in that map, or it was in The One Room in cinema. Even the shooter commented on knockback after I died.
On FF: I'm of the mind right now that ZPS+FF=Epic good times, but ZPO+FF=Zombies have too much of an edge. They already have infinite respawns; let's not make it any harder.
Can trade TF2 items or whatever else you're interested in. PM me.
We tried to use these before the steam version, (infact I suggested them) but they turned out to be terrible/really average.
And yeah Biotec is great.
Damnit. I downloaded and put them in my directory already. But I'll live.
Also, yesterday there was a bunch of people on by this time. Anyone wanna play right now?
Maybe you should join me then. Before I tire of this waiting game.
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