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Best Engine to Learn? (Source + UE3 + CryEngine2)

GibbGibb Registered User regular
edited August 2008 in Games and Technology
So hoping to break into some level designing, I first started with Source... Well, source is getting pretty dated and its hard to make anything look good without making custom textures / models. So I was wondering if UE3/CryEngine2 are any good?

I was hoping to make single player levels too, but does UE3 even have single player options? Thanks Much. :^:

Gibb on

Posts

  • WoodroezWoodroez Registered User regular
    edited August 2008
    Gibb wrote: »
    So hoping to break into some level designing, I first started with Source... Well, source is getting pretty dated and its hard to make anything look good without making custom textures / models. So I was wondering if UE3/CryEngine2 are any good?

    I was hoping to make single player levels too, but does UE3 even have single player options? Thanks Much. :^:

    It's been a long, long time since I really tried to experiment with modding, but I hear UE3's UnrealMod? tools are fairly solid and support mapmaking for both multi- and singleplayer, and I think even has tools for making cutscenes.

    Woodroez on
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  • zilozilo Registered User regular
    edited August 2008
    Unreal's editor is a pain in the ass but it's by far the best-documented. There's boatloads of books and tutorials and stuff to get you started. Hell, just pick up a cheap copy of the Editor's Choice edition of UT2k3 and go to town- it has a bunch of video tutorials on the companion DVD that are pretty solid.

    zilo on
  • GibbGibb Registered User regular
    edited August 2008
    zilo wrote: »
    Unreal's editor is a pain in the ass but it's by far the best-documented. There's boatloads of books and tutorials and stuff to get you started. Hell, just pick up a cheap copy of the Editor's Choice edition of UT2k3 and go to town- it has a bunch of video tutorials on the companion DVD that are pretty solid.

    I own Unreal Tournament 3 Collecters Tin, and the extra DVD came with a bunch of tutorials. :P I'll try it out.

    Gibb on
  • TheKoolEagleTheKoolEagle Registered User regular
    edited August 2008
    i've worked with ue3 and ue4, as well as cryengine2

    i would say the easiest to learn is ue3(unreal tournament 2004) for basics, it has a really easy to use texture interface compared to ue4, ue4 has a ridiculously cool texture interface but ever so hard to learn and use properly.

    from what i've done with cryengine i would say you could make some pretty cool looking outdoor levels with barely any tutorials, i picked it up and read a few things on their forums and was able to throw a decent island together.

    honestly your best bet right now is to work with ut2k4's engine and work off websites and in a few months switch over to ue4 and use your basic knowledge to get a grasp on the simple stuff. I havent been keeping up to date about the ue4 books but they should be coming out if they arent out, and i would pick up a few of those.

    cryengine is cool but not nearly as widely used as unreal's engine

    TheKoolEagle on
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  • GibbGibb Registered User regular
    edited August 2008
    Whoops! I meant to say UE4 because I own UT3 not UT2K4! D:

    Gibb on
  • WoodroezWoodroez Registered User regular
    edited August 2008
    The last Unreal engine was 3. The UT2k games run on UE2.

    Woodroez on
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  • zilozilo Registered User regular
    edited August 2008
    And I meant to say UT2k4 and not UT2k3. All is well.

    zilo on
  • GibbGibb Registered User regular
    edited August 2008
    Oh gotcha. I sound really stupid. But honestly, don't really have the money to buy 2k4 atm. I'll keep it in mind though.

    Gibb on
  • zilozilo Registered User regular
    edited August 2008
    Really? It's like $15.

    zilo on
  • SpoitSpoit *twitch twitch* Registered User regular
    edited August 2008
    If you just want to throw something respectable together with the default tools, CryEngine2 is relatively easy to use, and gets pretty good results

    Spoit on
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  • Lucky CynicLucky Cynic Registered User regular
    edited August 2008
    You guys do know you can pick up UT3, and the engine and editor for $20 right?

    http://www.ebgames.com/Catalog/ProductDetails.aspx?product_id=42770

    Lucky Cynic on
  • Waka LakaWaka Laka Riding the stuffed Unicorn If ya know what I mean.Registered User regular
    edited August 2008
    To the OP -

    I say give Unreal Engine 3.0 a shot or Crysis, both have a pretty good community and there are quite a few turtorials out there to use, Unreal Tournament 3 Collectors edition comes with a bonus disc with some great tutorials on how to make levels and so does UT2K4.

    Also go to - 3D Buzz on the web for super awesome and constantly updated tutorials.

    If you want to make levels with elitist assholes that pick at everything you do and give anything people make shit, I suggest learning Hammer ( Half Life 1 2 Day of Defeat, Counter Strike and so forth ) and join the biggest group of assholes you could ever meet. The only good thing about Hammer are the Tutorial DVDs you can buy from the official Steam Website, but Source is such a confined engine compared to UE3 and Cryengine 2.

    Waka Laka on
  • TVs_FrankTVs_Frank Registered User regular
    edited August 2008
    I don't think there is a best. Different engines are better at different things depending on what the game was focusing on. I don't know about Crysis, but I'd say Source is probably easier to learn just because it deals with less static models whereas Unreal maps are pretty much 3 giant cubes filled with crazy static models. But that's where mapping is heading so you may as well learn that anyway.

    Textures aren't nearly as hard to make as you might think. I bought a book on Amazon called "3D Game Texures: Create Professional Game Art Using Photoshop" and picked up on it pretty quickly. It's a really well done book. It's very rewarding to be able to make those yourself because your map/model will end up just like you visioned when you do it right.

    TVs_Frank on
  • FyreWulffFyreWulff YouRegistered User, ClubPA regular
    edited August 2008
    If you have a 360, Far Cry Instincts Predator (yes, that's the name) has an awesome level editor.

    I made about 50 maps in the Evolution version of the game for OXbox. I didn't even care that nobody ever played them (due to the stupid method of transferring maps to other players)

    Out of all the PC engines, I'd say either UT2K4 and/or Source games. If you are planning on wanting to say, get into the industry it's best to learn as many engines as you can.

    FyreWulff on
  • TheKoolEagleTheKoolEagle Registered User regular
    edited August 2008
    i'm not quite sure what is going on since i last posted but if you boot up unreal 2k4s editor it says in the lower left hand corner on the splash screen version 3.0

    so its ue3

    while unreal tournament 3 is ue4

    but i second the learn as many engines as possible, but since you know source i'd recommend picking up unreal editor

    TheKoolEagle on
    uNMAGLm.png Mon-Fri 8:30 PM CST - 11:30 PM CST
  • FyreWulffFyreWulff YouRegistered User, ClubPA regular
    edited August 2008
    that's the editor program's version number

    UT2K3/4, and Unreal Championship 2 on Xbox are UE2, which you edit with UnRealEd 3

    Gears of War and Unreal Tournament 3 are UE3, which you edit with UnRealEd 4

    http://en.wikipedia.org/wiki/Unreal_Engine

    FyreWulff on
  • OremLKOremLK Registered User regular
    edited August 2008
    I believe it goes something like this:

    -Source: Most flexible but the hardest to learn and most tedious to use
    -UE3: Pretty flexible, easier to learn and more polished
    -CryEngine2: Easy to make outdoor stuff but it'll be harder to pick up otherwise

    OremLK on
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  • DehumanizedDehumanized Registered User regular
    edited August 2008
    You guys do know you can pick up UT3, and the engine and editor for $20 right?

    http://www.ebgames.com/Catalog/ProductDetails.aspx?product_id=42770

    Additionally, if you go to a few Brick&Mortar stores, you can find the UT3 Collector's Tin for the exact same price, which comes with a bonus DVD that contains a ton of videos, documents, etc. showing how to do a bunch of stuff in UE3. A few months ago I picked up the collector's tin from a Fred Meyer for $29.99, and I've heard a bunch of reports of people getting it from Gamestops at the $19.99 pricepoint now.

    Or UT2k4 ECE. Either of those are good choices if you want to try the Unreal engine out.

    Dehumanized on
  • GibbGibb Registered User regular
    edited August 2008
    You guys do know you can pick up UT3, and the engine and editor for $20 right?

    http://www.ebgames.com/Catalog/ProductDetails.aspx?product_id=42770

    Additionally, if you go to a few Brick&Mortar stores, you can find the UT3 Collector's Tin for the exact same price, which comes with a bonus DVD that contains a ton of videos, documents, etc. showing how to do a bunch of stuff in UE3. A few months ago I picked up the collector's tin from a Fred Meyer for $29.99, and I've heard a bunch of reports of people getting it from Gamestops at the $19.99 pricepoint now.

    Or UT2k4 ECE. Either of those are good choices if you want to try the Unreal engine out.

    I have this tin, got it at gamestop 20 bucks. So I'm deciding to start with UT3 and do some CryEngine when Crysis Warhead comes out. Thanks. :P

    Gibb on
  • MblackwellMblackwell Registered User regular
    edited August 2008
    Gibb wrote: »
    So hoping to break into some level designing, I first started with Source... Well, source is getting pretty dated and its hard to make anything look good without making custom textures / models. So I was wondering if UE3/CryEngine2 are any good?

    I was hoping to make single player levels too, but does UE3 even have single player options? Thanks Much. :^:

    Level design is interesting. You can actually learn almost anything and move the fundamentals over to other engines. I learned on some Doom/Heretic editors, and later more thoroughly BUILD (which I still mostly use), and then UnrealEd, which has some interesting features but kind of a crappy work flow. I also learned some Doom 3 mapping which actually turns out to be a fairly simple affair. If you're going for modern you might want to peek in that direction. I never quite got the hang of Worldcraft/Hammer editing (HL/Source) myself.

    If you just want the learn the fundamentals though even editing using Eduke32 would get you started with the basic ideas of how levels should be laid out.

    When you go for the more advanced stuff (material manipulation, etc) then you'll want to go for a Doom 3/UE3 setup, although even Q3A can get you started in that respect.

    Mblackwell on
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  • ilmmadilmmad Registered User regular
    edited August 2008
    Make sure you study up on the fundamentals of geometry for both single and multiplayer levels. It's important to get the basic setup of the level mapped out first so it works well for whatever purpose it is made to serve.

    ilmmad on
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  • LaCabraLaCabra MelbourneRegistered User regular
    edited August 2008
    Man, Source is totally not dated.

    LaCabra on
  • TheKoolEagleTheKoolEagle Registered User regular
    edited August 2008
    yeah, shotgun sunrise does look pretty sweet, i wish i had time to devote to it but 12 hour days at my job + being in a band + working on unreal tournament 3 mod kind of kill my schedule

    TheKoolEagle on
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  • GibbGibb Registered User regular
    edited August 2008
    LaCabra wrote: »
    Man, Source is totally not dated.

    Its hard to make it look good unless you can make your own textures and models, which you guys can. :P

    Gibb on
  • LaCabraLaCabra MelbourneRegistered User regular
    edited August 2008
    I totally agree, but that's not really a matter of the engine being dated. What I quickly discovered when I started modding HL2 back in '03 was that there isn't a single texture in the game that isn't fucking dirty and grimy. Source isn't dated, City 17 is dated. So I'm glad they blew it up.

    LaCabra on
  • OremLKOremLK Registered User regular
    edited August 2008
    Yeah, it's true Valve basically keeps expanding Source and I honestly think that HL2: Episode Two looks as good as anything this generation. Beautiful game.

    OremLK on
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  • GibbGibb Registered User regular
    edited August 2008
    So I've been working on UE3 with the vid tutorials packaged in the UT3 Collecters Tin, I'm really liking it because all the textures are very high res and its easy to decorate a level with static meshes. I'll post some screens sometime when I make a good looking map. :winky:

    Gibb on
  • LaCabraLaCabra MelbourneRegistered User regular
    edited August 2008
    Who wants to buy me a copy of UT3? Might be time to start learning a new engine soon now that I know Source pretty damn well.

    LaCabra on
  • GibbGibb Registered User regular
    edited August 2008
    LaCabra wrote: »
    Who wants to buy me a copy of UT3? Might be time to start learning a new engine soon now that I know Source pretty damn well.

    It's only 20 bucks now, pretty good deal. :^:

    Gibb on
  • DehumanizedDehumanized Registered User regular
    edited August 2008
    Gibb wrote: »
    LaCabra wrote: »
    Who wants to buy me a copy of UT3? Might be time to start learning a new engine soon now that I know Source pretty damn well.

    It's only 20 bucks now, pretty good deal. :^:
    Location: Brisbane, Australia

    I'm assuming this means that if he wanted to buy a copy of UT3 it'd be like $100AUS for no goddamn reason.

    EDIT: Maybe Steam is an option?

    Dehumanized on
  • GibbGibb Registered User regular
    edited August 2008
    Steam is indeed an option. $30 dollars USA.

    EDIT: Keep in mind, you're gonna need a somewhat beefy computer, Dual / Quad cores are pretty much needed.

    Gibb on
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