I cant make this saturday but next should be good. That sorcerer I made is only level 9, but I can spend the week bumpin him up to 30. I feel this will be a slaughter fest, but hell, lets go for it!
Alright, let's plan for next Saturday. I'll put up a request for one more person on the recruitment thread, assuming everyone else is going to play. (Goose? Marsh?)
Yep, I've still got my Dragonborn Warlord I made. We should totally do a Vecna fight with a party made entirely of Divine characters at some point too.
About the campaign, are we getting implement / weapon expertise for free or do we need to burn a feat?
Heres some stuff to look at, Ive got a question about how they interact.
Class Feature Dragon Soul: Choose a damage type: acid, cold,
fire, lightning, poison, or thunder. You gain resist 5 to
that damage type. The resistance increases to 10 at
11th level and 15 at 21st level.
Your arcane powers ignore any target’s resistance
to that damage type up to the value of your resistance.
Paragon Path Feature Double Resistance (11th level): If you have
Dragon Magic, choose a second damage type for your
Dragon Soul class feature. If you have Wild Magic,
roll twice on the Wild Soul table after each extended
rest. (If you get the same result a second time, roll
again.) Whichever of these two Spell Source options
you have, you gain resistance to both damage types,
and your arcane powers ignore any target’s resistance
to both types up to the value of your resistance.
Feat Improved Dragon Soul
Prerequisite: Sorcerer, Dragon Magic class
feature
Benefit: The resistance granted by your Dragon
Soul increases by 2. The increase changes to 5 at 11th
level and 10 at 21st level.
Ok, so if I take that feat will it boost my spells penetration as well? So I would have resistance 25 and my spells would ignore 25 points of resistance? Would that feat also increase my secondary resistance? It sounds like it just takes what my Dragon Soul is and adds another type that I resist to it.
I was wondering about the items, since we're level thirty and since Ive been looking through the items, there arent many that are level 30. Can we just get 4 magic items? Most of the items Ive wanted have been 29 and with only one of those slots open its kinda hard to pick stuff. Plus I dont think taking my two level 30 items and making them 29 would be too bad.
Yeah, I'd rule the feat stacks with everything, so you'd resist 25 to both and penetrate 25 for both.
Items: You can award yourself two items of up to 30th level, one item of up to 29th level, and the gold of a 29th level item. You definitely can downgrade an item (take a level 28 in place of a 30, if you want). Did that answer your question?
Yeah, I'd rule the feat stacks with everything, so you'd resist 25 to both and penetrate 25 for both.
Items: You can award yourself two items of up to 30th level, one item of up to 29th level, and the gold of a 29th level item. You definitely can downgrade an item (take a level 28 in place of a 30, if you want). Did that answer your question?
Why yes it did! Now I just need to pick out all my stuff.
And figure out what the hell else to take for feats. Now that IE is free, Ive got like 4 more slots.
You might look at the PHB epic feats, like Epic Resurgence and things like that. Also, you can take "Implement Focus", the damage type feats are dumb.
By the way, for everyone, my ruling on Divine Miracle is that it can only be used for class/PP encounter attack powers. When you use your last one, you regain one of your choice. Blame the elves.
My computer is now out of commission for a while, so it looks I won't be able to participate in any God-slaying shenanigans, which really fucking bums me out.
I hope to be back up any running at least by the time the game starts again proper, but I will be sure and let you guys know early if that doesn't look like it will happen. Sorry for the late notice, and good luck not getting your shit pushed in by Tiamat and whatnot.
Will be back as soon as I'm able.
Woot, Arcane Power is up! Goum, I'm considering the following:
-Tome of Readiness for Second Implement
-Any of the new at-wills, IA if you've reconsidered it at all.
-Orbmaster's Incendiary Detonation
-Grease
-Maze of Mirrors
-Hypnotic Pattern
-Visions of Avarice
-Wizard's Escape
-Visions of Ruin
-Illusory Wall
-Mass Resistance
-Hermetic Saboteur and Weaver of Chance PPs (really digging the WoC, even though it isn't nearly as powerful as Blood Mage)
-Dual Implement Spellcaster
-Enlarge Spell (though not til 11, grr my low Wis)
-Phantom Echoes
-Arcane Admixture
-Imp. Wand
-Familiars in general
Also, the Book of Undeniable Fire and Tome of the Replenishing Flame are aces.
EDIT: Also, what do you think about the new Mini card at-will, Chilling Cloud? I might consider it if Admixtured...
I do not like Chilling Cloud.
Everything else is kosher.
I would really love it if you guys would do me a favor and make an item list for like the next 5-10 levels.
One item per level per type. That way i can pick and choose easier[choosing items has been taking a long time for me]. If you do that don't worry about things being too good or not. I'll either fix it or just not give it to you.
I would really love it if you guys would do me a favor and make an item list for like the next 5-10 levels.
One item per level per type. That way i can pick and choose easier[choosing items has been taking a long time for me]. If you do that don't worry about things being too good or not. I'll either fix it or just not give it to you.
Okcool, I can probly get that posted in here by this weekend.
Also, I dunno when exactly we were plannin on starting back up, but I cant do it on the 9th, Ive got a little work deal at the school that mornin.
So i went and read "sneak in the attack" again, and yes, it works even if you've used your SA for the round. Compendium versions says "damage equal to your sneak attack damage" and not "deals your sneak attack damage"
Goumindong on
0
Options
Goose!That's me, honeyShow me the way home, honeyRegistered Userregular
Well I wanna play, but defenderless scares me sometimes. Its up to you guys though. I'd be nice if we decided tonight so I can either sleep in or set my alarm.
Got drunk, spained wrist, still partially sober enough to type as well as this, but quite slowly. If I am not there in the morning its because i did not wake up. If i TPK you, its because of my hangover.
Man, Comcast totally fucked us over again, but I guess it didn't actually matter this time if we didn't have a game.
I hate this fucking company. I'm starting to think they might be up to no good.
I guess it was providence, because i would not have played with 2 men down.
Goumindong on
0
Options
Goose!That's me, honeyShow me the way home, honeyRegistered Userregular
edited May 2009
Glad I didn't miss anything. I had the civil service test yesterday morning and worked the evening shit, so I forgot all about you guys. But I'm all set for this Saturday
EDIT: I wrote shit instead of shift. I'm going to leave it like that.
I feel really bad for doing this, but I did not expect to have as much work over the summer as I do. The game is going to be on indefinite hold until either my load decreases[I have 10 pages of paper to write on 2 books and a 5 minute speech to do by tuesday], or i become a magic man.
Do not feel bad about going and getting other games for this time slot. If we come back to this game we will start up again and find a time that is good for everyone, or i'll run another set and give each and every one of you priority contributions to time and space.
Goum is very unhappy that he has to do this, but real life comes first
Posts
Jordan of Elienor, Human Shaman
About the campaign, are we getting implement / weapon expertise for free or do we need to burn a feat?
Heres some stuff to look at, Ive got a question about how they interact.
fire, lightning, poison, or thunder. You gain resist 5 to
that damage type. The resistance increases to 10 at
11th level and 15 at 21st level.
Your arcane powers ignore any target’s resistance
to that damage type up to the value of your resistance.
Paragon Path Feature Double Resistance (11th level): If you have
Dragon Magic, choose a second damage type for your
Dragon Soul class feature. If you have Wild Magic,
roll twice on the Wild Soul table after each extended
rest. (If you get the same result a second time, roll
again.) Whichever of these two Spell Source options
you have, you gain resistance to both damage types,
and your arcane powers ignore any target’s resistance
to both types up to the value of your resistance.
Feat Improved Dragon Soul
Prerequisite: Sorcerer, Dragon Magic class
feature
Benefit: The resistance granted by your Dragon
Soul increases by 2. The increase changes to 5 at 11th
level and 10 at 21st level.
Ok, so if I take that feat will it boost my spells penetration as well? So I would have resistance 25 and my spells would ignore 25 points of resistance? Would that feat also increase my secondary resistance? It sounds like it just takes what my Dragon Soul is and adds another type that I resist to it.
I was wondering about the items, since we're level thirty and since Ive been looking through the items, there arent many that are level 30. Can we just get 4 magic items? Most of the items Ive wanted have been 29 and with only one of those slots open its kinda hard to pick stuff. Plus I dont think taking my two level 30 items and making them 29 would be too bad.
Jordan of Elienor, Human Shaman
Yeah, I'd rule the feat stacks with everything, so you'd resist 25 to both and penetrate 25 for both.
Items: You can award yourself two items of up to 30th level, one item of up to 29th level, and the gold of a 29th level item. You definitely can downgrade an item (take a level 28 in place of a 30, if you want). Did that answer your question?
Why yes it did! Now I just need to pick out all my stuff.
And figure out what the hell else to take for feats. Now that IE is free, Ive got like 4 more slots.
Jordan of Elienor, Human Shaman
Ok, this is what Ive got so far. I need like 3 more feats, and Ive still got some cash left over.
Jordan of Elienor, Human Shaman
By the way, for everyone, my ruling on Divine Miracle is that it can only be used for class/PP encounter attack powers. When you use your last one, you regain one of your choice. Blame the elves.
I hope to be back up any running at least by the time the game starts again proper, but I will be sure and let you guys know early if that doesn't look like it will happen. Sorry for the late notice, and good luck not getting your shit pushed in by Tiamat and whatnot.
Will be back as soon as I'm able.
-Tome of Readiness for Second Implement
-Any of the new at-wills, IA if you've reconsidered it at all.
-Orbmaster's Incendiary Detonation
-Grease
-Maze of Mirrors
-Hypnotic Pattern
-Visions of Avarice
-Wizard's Escape
-Visions of Ruin
-Illusory Wall
-Mass Resistance
-Hermetic Saboteur and Weaver of Chance PPs (really digging the WoC, even though it isn't nearly as powerful as Blood Mage)
-Dual Implement Spellcaster
-Enlarge Spell (though not til 11, grr my low Wis)
-Phantom Echoes
-Arcane Admixture
-Imp. Wand
-Familiars in general
Also, the Book of Undeniable Fire and Tome of the Replenishing Flame are aces.
EDIT: Also, what do you think about the new Mini card at-will, Chilling Cloud? I might consider it if Admixtured...
I do not like Chilling Cloud.
Everything else is kosher.
I would really love it if you guys would do me a favor and make an item list for like the next 5-10 levels.
One item per level per type. That way i can pick and choose easier[choosing items has been taking a long time for me]. If you do that don't worry about things being too good or not. I'll either fix it or just not give it to you.
Level 9:
-Staff of Light
-Crown of Infernal Legacy
-Boots of Striding
10:
-Book of Undeniable Fire
-Architect's Staff
-Periapt of Cascading Health
11: (hey, this level is easy!)
-Magic Wand +3
-Magic Leather +3
-Amulet of Protection +3
-Boots of Dancing
-Circlet of Mental Onslaught
12:
-Tome of Replenishing Flame
-Feytouched Leather
-Amulet of Resolution
-Feystep Lacings
-Foe Stone
13:
-Hellfire Wand
-Staff of the Warmage
-Giantdodger Leather
-Steadfast Amulet
14:
-Displacer Leather
-Cloak of Distortion
-Oceanstrider Boots
-Goggles of Night
-Ring of Invigoration
15:
-Book of Undeniable Fire
-Architect's Staff
-Torc of Power Preservation
-Floorfighter Straps
Okcool, I can probly get that posted in here by this weekend.
Also, I dunno when exactly we were plannin on starting back up, but I cant do it on the 9th, Ive got a little work deal at the school that mornin.
Jordan of Elienor, Human Shaman
Jordan of Elienor, Human Shaman
Right!
Yes, thats what I meant.
Its been a long few days...
Jordan of Elienor, Human Shaman
I'm not entirely sure if I'll be able to make the next session either because I'll be visiting parents out of town but I'll see.
Jordan of Elienor, Human Shaman
Jordan of Elienor, Human Shaman
I hate this fucking company. I'm starting to think they might be up to no good.
EDIT: I wrote shit instead of shift. I'm going to leave it like that.
Do not feel bad about going and getting other games for this time slot. If we come back to this game we will start up again and find a time that is good for everyone, or i'll run another set and give each and every one of you priority contributions to time and space.
Goum is very unhappy that he has to do this, but real life comes first
But, it's cool. They don't call it real life for nothing.
This was a great fucking game with an even better group, and I hope we can pick it up again.