Just came out on Xbox Live Arcade today, PC release forthcoming and it is the fucking raddest shit dudes.
Imagine Super Mario Bros plus Sands of Time except instead of just being able to rewind time, you'll be able to manipulate it in a variety of different ways. Throw in some gorgeous visuals and awesome music and this is what comes out.
Hype train incoming that I stole from the GnT thread:
Reviews:
Eurogamer: 10/10
Judged purely as a game, it's cunning, ingenious and endlessly surprising. The puzzles are varied, the level design is revelatory and the whole thing clicks together like clockwork. For those only interested in gameplay, it's simply an excellent puzzler-cum-platformer. But there's so much more here, a desire to create a game experience that is more than mere technical craft. That it succeeds in creating an abstract emotional experience, one where each player can find their own level of meaning and personal context, all within the confines of the 2D platformer, is perhaps the most astonishing achievement of all.
Braid is beautiful, entertaining and inspiring. It stretches both intellect and emotion, and these elements dovetail beautifully rather than chaffing against each other. Still wondering if games can be art? Here's your answer.
EDGE: 9/10. Text not online, but summary from a subscriber:
Plays upon conventions of Mario, but closer to Portal
Designed just as well as Portal (!!!)
Each level has a new mechanic: act 3's is brilliant - steps to the right advances time, steps to the left reverses it.
Fails somewhat with it's storytelling - "trite in it's self-conscious obscurity"
Story's themes aren't reflected well in-game until the final level.
One of the finest original titles on Xbox Live Arcade.
IGN: 8.8/10
Xbox Live Arcade needs more games like Braid. Heck, gaming on all platforms needs more titles like this. Imaginative, innovative, and engrossing, Braid is a spectacular achievement. If only the experience lasted a little longer and there weren't as many puzzles with singular solutions. Despite its short length and robust pricing ($15), Braid is definitely worth downloading.
Preview snippets from Braid's homepage:
"Braid is an ingenious and startlingly creative puzzle game, built with an understanding of good game design that even some of the industry's most revered figures could learn from."
-PC Gamer Magazine (UK)
"It's the most original and fresh platform game I've played in at least ten years, and almost every single puzzle in it will make you grin with happiness and clap with appreciation at the cleverness of it."
-Graham Goring, The Arsecast
"Braid has the potential to change the way you think about reality. It will certainly change the way you think about video games."
-Jason Roher, Arthouse Games
"Beyond Braid's enchanting hand-painted visual style, beyond its often haunting score, and beyond its musings on love and personal growth... Braid is one of the most progressive platform/puzzle games we've played in years."
-Cam Shea, IGN Australia
"Braid's artistic design is as imaginative as its puzzles. The whimsical world looks like a painting come to life."
-Hilary Goldstein, IGN
"Braid is a risky experiment climaxing in glorious success. Ask yourself when last you felt a sense of reward and achievement playing a game; not Achievement with a capital 'A' and ten Microsoft points, but an actual sense of pride... And when did a game really make you look at the world differently?"
-Xbox World 360 Magazine
"I love this game.... I feel like I'm using parts of my brain that have never been used before, like parts that haven't evolved yet."
-Frank Lantz
"One of the most interesting, satisfying, beautiful game experiences I've ever had."
-Reverend Anthony, Destructoid
"We're not used to being able to manipulate time in the ways that Braid allows you to... You can sit staring at it for hours, feeling entirely clueless as to how the next jigsaw piece could even be possible to reach. But with a bit of patience, everything just clicks, and you can't help but smile to yourself at how elegantly simple the whole thing is. It was never difficult at all - you just weren't thinking in the right way. That's videogaming Zen.
-Sean Bell, DarkZero
"Braid remains a beautiful and brilliantly demanding game that barely contains its dense population of ideas, taking its place alongside Geometry Wars and Pac-Man Championship Edition as one of the finest original titles available on Live Arcade."
-Edge
"The end level is fucking ingenious."
-Gamer Hate
Posts
honestly looks good
All my Yuri's in yur base.
Sooooooooold.
thats what I get for copy pasting from GnT
http://www.davidhellman.net/braid.htm
holy fuck that is awesome. So happy for him that he's getting work
One of these days I should just get an xbox.
No, sorry. I've got something else to do... ON THE MOON, BITCH!
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by completely blowing off my b.s., you have passed the first trial
my mistake, i meant this game
for the love of god can someone release a game for the PC before i fucking die
it's so worth it though
seriously
I mean I even knew what the gimmick for that world was going in. But then I get to the first area and I am like oh my god
that's weird and expensive
and honestly I have no problem paying that much for it because I have been wanting that game for 2 years
I don't even know what to say.
http://www.douglasadams.com/creations/infocomjava.html
but oh my god
I just
I can't express
this game is so good I am crying
but I have psn though
that doesn't help does it