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[Fallen Earth] All things come to an end. Then the fun starts.
Grouping up wouldn't be too hard. You pick the town you start in, so you'd just need to coordinate with friends and all stay within 5 minutes travel-time or so of each other.
Since I got my motorcycle it took around 6 days to get this thing done. Weight limit is around 150, so well worth it for anyone who wants to carry their crafting vault with them.
For those discussing different mounts... they all have their uses. Horses are obviously the best starter mount, and even later they are still the best for lots of straight questing since their food is so cheap. Also they can go up the steepest slopes and manuever the best... and horseback shooting is useful for quick drive by quests.
ATVs... are only good for early harvesting/crafting. And even then, arent so great because early on you dont need to stockpile THAT much....
Motorcycles are long range travel, Ive heard some say dune buggy is faster, but I dont see that now having both. Motorcycle is fast. So going between sectors I use that, then tow my other vehicles if needed.
Dune buggy is crafter/harvesters dream with the earlier mentioned 150ish weight limit. Money making is so damn easy with it already, just find a secluded spot with LOTS of nodes and harvest the crap out of them and vendor all the junk. Adds up FAST.
I havent made any advanced versions of anything yet, so I might be wrong about them all later on. But thats the run-down of the basic versions of each. Really cool though, since each has a better use in different situations... not your standard MMO mount where the only goal is "faster".
So the general community word on this game...good? Worth it? Fun times?
How is the combat? All i hear about is mounts and crafting, i dont care about that stuff. How fun is the combat and whats the range of weapon and character customization?
So the general community word on this game...good? Worth it? Fun times?
How is the combat? All i hear about is mounts and crafting, i dont care about that stuff. How fun is the combat and whats the range of weapon and character customization?
If you don't care about crafting this game is simply not the one for you.
Combat is kind of like Tabula rasa now that I think about it. Customization is done through the armor you have equipped/built. There's tons of different melee weapons to choose from.
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The server was acting pretty weird this morning and yesterday. Lets hope they get it sorted out.
So the general community word on this game...good? Worth it? Fun times?
How is the combat? All i hear about is mounts and crafting, i dont care about that stuff. How fun is the combat and whats the range of weapon and character customization?
If you don't care about crafting this game is simply not the one for you.
Combat is kind of like Tabula rasa now that I think about it. Customization is done through the armor you have equipped/built. There's tons of different melee weapons to choose from.
So they make an FPS MMO and make it all about crafting? Crafting is like, the most boring part of any MMO. That sucks. Consider me un-sold on this game.
I never liked crafting much in other MMO's, but this one is different from what I've seen. The world is in ruins. It is the realm of the scavenger. There is trash everywhere, ripe to be plucked and made into cool stuff that your character can wear and wield. And drive! And there are other scavengers around who guard their piles of junk with the intent of murder.
It really is a niche game, though. If you grew up loving the Mad Max movies and post-apocalyptic games like Wasteland and Fallout, and you liked reading books like The Road, then this is worth checking out.
Crafting doesn't HAVE to the most boring part of an MMO. Look at Star Wars Galaxies. Overall, it's a pretty lousy MMO (I played for years, hah), but it had a wonderful resource gathering and crafting system.
Well when i think of craftng i think of hitting mining nodes with a dumb pickaxe for 5 hours to try to make myself craft better or fishing off a dock and staring blankly as i attempt to catch countless virtual trout. None of this entertained me one bit and i generally avoided crafting in most games because it was extremely tedious. Is this any different?
I picked this up the other day and started playing, got myself to level 5 and am enjoying it so far. Is there a list of people playing and their names on here or anything? I'd like to at least add you gents to my friendlist, you can find me on there as Quin Dexter.
Finally got the ATV quests done, and I was looking forward to building a bike...except...no damned glass!
I've heard you can buy it up in S2 towns, but I'm still gallivanting around Oilville (lag permitting of course), getting any quest done for extra AP. What nodes drop glass (or plastic for that matter...I've never found a scrap of either!)
I found glass and plastic in refuse and scrap piles in S1. Very rare finds. I have like 2 glass and 4 plastic right now. I did have more plastic, but I made safety goggles from them last week.
My character's name is Russermann.
Elimination: Salvaging and harvesting is not as boring as in other games (it is especially not like fishing when it comes to time consumption), but if you are that put off of gathering and crafting, then FE may not be the game for you.
I found glass and plastic in refuse and scrap piles in S1. Very rare finds. I have like 2 glass and 4 plastic right now. I did have more plastic, but I made safety goggles from them last week.
I guess I'll just have to go scrounging some more. After looking through all my recipes, I've found quite a few that require scrap plastic/glass that are only in the 30-45 range...well within S1. I'm pretty surprised they'd be included at all until S2 recipes...but I guess the idea is that as more folks reach S2, they can sell the items on the AH.
Elimination: Salvaging and harvesting is not as boring as in other games (it is especially not like fishing when it comes to time consumption), but if you are that put off of gathering and crafting, then FE may not be the game for you.
Piggybacking on this, crafting in FE is actually really easy and fun, if only from the fact that your recipes are 'cooking' while you continue to do missions. No standing around at some forge for 10 minutes while you make a stack of armour from copper bars...it's always going on in the background.
Finally got the ATV quests done, and I was looking forward to building a bike...except...no damned glass!
Pass Chris, hit up the junked cars. Or junked cars anywhere really.
The only things Ive had to goto sector 2 for, are crafts about 90 or so.
Eventually though, you buy most materials from vendors just because its quicker. I still harvest a ton of mats, but vendor large piles of ones I have excess of, then buy the materials I specifically need. Its just quicker than picking out the stuff I need from nodes.
Still some stuff I dont have alot of, like tattered leather was a real bitch to get alot of.
Finally got the ATV quests done, and I was looking forward to building a bike...except...no damned glass!
Pass Chris, hit up the junked cars. Or junked cars anywhere really.
Wow, yeah. Pass Chris is just amazing for junked cars. just a couple of trips between there and Murphy, and I'd hit about 5 cars for tons of goods. Basically enough to build 2 ATVs and 2 Bikes...now to just wait for them to cook, and I'll start in on the Dune Buggy research!
Otherwise, suggestions on where to go ~L15? I still have a bunch of random quests strewn about from Oilville all the way north. Part of me wants to progress further towards S2, and the other half wants to go pick up those couple of APs I might have missed along the way...
Awwww yeah, building my motorcycle. It's way less resource-intensive than I expected.
Building just one motorcycle IS surprisingly easy.
But DAMN, you have to build all kinds of crazy parts for the advanced schematics! I think it's NINE tires for the Tires 2 book. That's a shitload of rubber... Forget about all the glass needed for improved frames!
My biggest complaint about crafting right now is that you can have the ability to make a certain book (say, Improved Knives) at a relatively low level (weaponscrafting 45 iirc), but some of the components required to make that book don't drop until MUCH later (I didn't find the sub-component combat book until very late in S1!). Basically, that means you stagnate a bit in armour and weapons, then suddenly have a huge jump, leaving several recipes obsolete.
For example, I was using 2x Keen Machetes from around L5 until L15, then all of a sudden I got the books to make things like Bloodsports, Melee Axes, Swords 2, Improved Swords...most of which were useless by then, except for the 54 DPS sword. Would have been nice to have some smaller steps along the way.
What's the word thus far regarding the game? How's the:
Leveling? Boring or smooth?
Combat? Fast-paced? Slow? Immersive?
Are certain builds gimped? Is ranged owning everything?
Pvp?
General thoughts?
This game looks really interesting, I love the idea of being a lone crazed sniper picking off players that enter "my" territory, or a raving madman swinging a machete around. I'd love to hear your thoughts.
Hiryu02 on
Sev: Your gameplay is the most heavily yomi based around. Usually you look for characters that allow you to force guessing situations for big dmg. Even if the guess is mathematically nowhere near in your favor lol. You're happiest when you have either a 50/50, 33/33/33 or even a 75/25 situation to go crazy with. And you will take big risks to force those situations to come up.
Otherwise, suggestions on where to go ~L15? I still have a bunch of random quests strewn about from Oilville all the way north. Part of me wants to progress further towards S2, and the other half wants to go pick up those couple of APs I might have missed along the way...
As long as missions are giving 300-400 exp, then keep doing any of those. There's always like 10 places to be leveling in this game, really hard to pinpoint the "best" area at a given level.
What's the word thus far regarding the game? How's the:
Leveling? Boring or smooth?
Combat? Fast-paced? Slow? Immersive?
Are certain builds gimped? Is ranged owning everything?
Pvp?
General thoughts?
I hit L20 over the weekend, and I've been playing very casually. You gain experience from doing anything: crafting, gathering, fighting, questing; so what you enjoy doing will increase your ability.
Character progression is so very open, and the only true way to gimp your char is to become a jack of all trades. Even then, you CAN be a master crafter, melee fighter, armour user, and pistols in the same build. The only common advice to players is to try and keep ONE weapon ability at max.
Personally, I've been maxing out my melee first, then working crafting ability, then armour....and I've been able to solo even the bosses in the S1 instances (grabbing some first aid and social abilities helps tremendously). However, that setup would get totally owned in PvP...where Rifles are king.
Bottom line: if you are an Explorer type, you will absolutely LOVE this game. If you are more of an Achiever/Killer that wants more structure to the leveling system, and the fastest way to reach the level cap...this game is not for you.
I have several friends that don't want to craft at all, and they just don't like the game. Without crafting, you won't have access to the best weapons and armour. Therefore you won't be as good in combat, and won't be at the pinnacle of PvP.
I keep looking at this game again and again. I really wish it were cheaper. I'm sure it's worth the full value to a normal player, but I would probably only want to play off and on for a few weeks total. It doesn't have the full draw, but I do remember always giggling as I customized my character to make him look cool.
So, yeah... I mostly just want Fallen Earth to play post-Apocalyptic dress up.
I'm on the fence about this game right now. It looks interesting, but the videos don't make it look that good to me. The concept is what draws me in though. I love the type of world they are portraying. Right now its a tossup between this and Aion for me.
marty_0001I am a fileand you put documents in meRegistered Userregular
edited October 2009
This game seems very interesting to me too. I was a fan of Eve Online so I'm no stranger to special niche-interest games.
Can someone elaborate on what the multiplayer aspect is actually like? Do you spend most of your time solo, or do you need a team of different-roled people that works together to take down some monster? And what are the pvp control points about?
I spend all of my time solo because that is what I want to play, and so far, the way I play is OK with that. I am a casual player, a slow-leveler, explorer and craft lots of stuff. I am also not a member of any clan (guild).
I have had some in-character and out-of-character conversations with other players and I sell a bunch of stuff to other players through the Auction House. A couple of times, some players have helped me when I was having trouble taking down a group of baddies. So the potential for group-play is there, but you can definitely mold your style to be solo-centric or group-centric.
I found myself on a long stretch of road that was marked PvP late last night (well, around 1-2am EST) and it was devoid of any players. I helped myself to some nifty resource nodes while fending off some mobs that were the near same level as me. I died once because I was ganged up on. This scavenger hunt could have been easier if people I was grouped with controlled the area, and it could have been much harder if enemy players controlled it. That has been my experience so far with PvP areas.
People who are more advanced than my 14 levels may have different stories.
Scribemite on
0
marty_0001I am a fileand you put documents in meRegistered Userregular
edited October 2009
So if you were in a clan, say, then the aim of the game would be to capture resource nodes, which you would harvest for scrap, to make better weapons, so you could capture more resource nodes, etc etc.
Am I correct? That is basically how Eve works. It gives players something meaningful to work together on, which is great.
You can control PvP areas with your clan, but from what I see in Sector 1, these are not that expansive and do not provide TOO much in the way of resources. You are better off wandering the much larger PvE desert in that sector to find resource nodes.
You cannot build anything except personal items at this time. No outposts, homes, etc.
"Endgame" is what you make of it. There is a story in Fallen Earth, told by the many many quests to be done. There are supposedly bad ass enemies that need a group to take down at the high levels. Not raid-sized groups, but a few people. Roleplayers have a lot of fun in the game. Really, you play Fallen Earth for the environment and experience. If you race to level 45 to see what is in store there by grinding, then you miss the friggin game. You also lose out on some advancements for your character.
Also, from what I can see, there are currently three sectors open to players, and each sector is pretty huge with no fast travel between them except with vehicles you/somebody makes. A 4th sector is in planning. Your map shows a 4th sector, but I have heard that you cannot access it yet.
Posts
Agreed on the notion that fast-travel would cheapen the "omg this place is huge" thing the game has going.
http://www.globaltechatlas.info/2009/09/guide-to-vehicles.html
There you go, just found that site/info myself, have fun.
Finally done.
Since I got my motorcycle it took around 6 days to get this thing done. Weight limit is around 150, so well worth it for anyone who wants to carry their crafting vault with them.
For those discussing different mounts... they all have their uses. Horses are obviously the best starter mount, and even later they are still the best for lots of straight questing since their food is so cheap. Also they can go up the steepest slopes and manuever the best... and horseback shooting is useful for quick drive by quests.
ATVs... are only good for early harvesting/crafting. And even then, arent so great because early on you dont need to stockpile THAT much....
Motorcycles are long range travel, Ive heard some say dune buggy is faster, but I dont see that now having both. Motorcycle is fast. So going between sectors I use that, then tow my other vehicles if needed.
Dune buggy is crafter/harvesters dream with the earlier mentioned 150ish weight limit. Money making is so damn easy with it already, just find a secluded spot with LOTS of nodes and harvest the crap out of them and vendor all the junk. Adds up FAST.
I havent made any advanced versions of anything yet, so I might be wrong about them all later on. But thats the run-down of the basic versions of each. Really cool though, since each has a better use in different situations... not your standard MMO mount where the only goal is "faster".
¯\_(ツ)_/¯
Good times? Mediocre times? Rare times?
How is the combat? All i hear about is mounts and crafting, i dont care about that stuff. How fun is the combat and whats the range of weapon and character customization?
If you don't care about crafting this game is simply not the one for you.
Combat is kind of like Tabula rasa now that I think about it. Customization is done through the armor you have equipped/built. There's tons of different melee weapons to choose from.
The server was acting pretty weird this morning and yesterday. Lets hope they get it sorted out.
So they make an FPS MMO and make it all about crafting? Crafting is like, the most boring part of any MMO. That sucks. Consider me un-sold on this game.
It really is a niche game, though. If you grew up loving the Mad Max movies and post-apocalyptic games like Wasteland and Fallout, and you liked reading books like The Road, then this is worth checking out.
I've heard you can buy it up in S2 towns, but I'm still gallivanting around Oilville (lag permitting of course), getting any quest done for extra AP. What nodes drop glass (or plastic for that matter...I've never found a scrap of either!)
My character's name is Russermann.
Elimination: Salvaging and harvesting is not as boring as in other games (it is especially not like fishing when it comes to time consumption), but if you are that put off of gathering and crafting, then FE may not be the game for you.
Piggybacking on this, crafting in FE is actually really easy and fun, if only from the fact that your recipes are 'cooking' while you continue to do missions. No standing around at some forge for 10 minutes while you make a stack of armour from copper bars...it's always going on in the background.
No housing in the foreseeable future. When I build my dune buggy, that will be my house. Or car, if I get that far with crafting.
Pass Chris, hit up the junked cars. Or junked cars anywhere really.
The only things Ive had to goto sector 2 for, are crafts about 90 or so.
Eventually though, you buy most materials from vendors just because its quicker. I still harvest a ton of mats, but vendor large piles of ones I have excess of, then buy the materials I specifically need. Its just quicker than picking out the stuff I need from nodes.
Still some stuff I dont have alot of, like tattered leather was a real bitch to get alot of.
This is probably the biggest and most wanted addition that I want to see. But ya, the dune buggy is nice to "live out of".
¯\_(ツ)_/¯
Wow, yeah. Pass Chris is just amazing for junked cars. just a couple of trips between there and Murphy, and I'd hit about 5 cars for tons of goods. Basically enough to build 2 ATVs and 2 Bikes...now to just wait for them to cook, and I'll start in on the Dune Buggy research!
Otherwise, suggestions on where to go ~L15? I still have a bunch of random quests strewn about from Oilville all the way north. Part of me wants to progress further towards S2, and the other half wants to go pick up those couple of APs I might have missed along the way...
Building just one motorcycle IS surprisingly easy.
But DAMN, you have to build all kinds of crazy parts for the advanced schematics! I think it's NINE tires for the Tires 2 book. That's a shitload of rubber... Forget about all the glass needed for improved frames!
My biggest complaint about crafting right now is that you can have the ability to make a certain book (say, Improved Knives) at a relatively low level (weaponscrafting 45 iirc), but some of the components required to make that book don't drop until MUCH later (I didn't find the sub-component combat book until very late in S1!). Basically, that means you stagnate a bit in armour and weapons, then suddenly have a huge jump, leaving several recipes obsolete.
For example, I was using 2x Keen Machetes from around L5 until L15, then all of a sudden I got the books to make things like Bloodsports, Melee Axes, Swords 2, Improved Swords...most of which were useless by then, except for the 54 DPS sword. Would have been nice to have some smaller steps along the way.
Leveling? Boring or smooth?
Combat? Fast-paced? Slow? Immersive?
Are certain builds gimped? Is ranged owning everything?
Pvp?
General thoughts?
This game looks really interesting, I love the idea of being a lone crazed sniper picking off players that enter "my" territory, or a raving madman swinging a machete around. I'd love to hear your thoughts.
As long as missions are giving 300-400 exp, then keep doing any of those. There's always like 10 places to be leveling in this game, really hard to pinpoint the "best" area at a given level.
¯\_(ツ)_/¯
I hit L20 over the weekend, and I've been playing very casually. You gain experience from doing anything: crafting, gathering, fighting, questing; so what you enjoy doing will increase your ability.
Character progression is so very open, and the only true way to gimp your char is to become a jack of all trades. Even then, you CAN be a master crafter, melee fighter, armour user, and pistols in the same build. The only common advice to players is to try and keep ONE weapon ability at max.
Personally, I've been maxing out my melee first, then working crafting ability, then armour....and I've been able to solo even the bosses in the S1 instances (grabbing some first aid and social abilities helps tremendously). However, that setup would get totally owned in PvP...where Rifles are king.
Bottom line: if you are an Explorer type, you will absolutely LOVE this game. If you are more of an Achiever/Killer that wants more structure to the leveling system, and the fastest way to reach the level cap...this game is not for you.
I have several friends that don't want to craft at all, and they just don't like the game. Without crafting, you won't have access to the best weapons and armour. Therefore you won't be as good in combat, and won't be at the pinnacle of PvP.
So, yeah... I mostly just want Fallen Earth to play post-Apocalyptic dress up.
Man I wish they'd make Fallout an MMO. Or maybe not, considering how most MMO's turn out.
Fallen Earth looks decent, though I'm not sure I want to buy it just yet. How's the endgame? Anyone know?
Can someone elaborate on what the multiplayer aspect is actually like? Do you spend most of your time solo, or do you need a team of different-roled people that works together to take down some monster? And what are the pvp control points about?
I have had some in-character and out-of-character conversations with other players and I sell a bunch of stuff to other players through the Auction House. A couple of times, some players have helped me when I was having trouble taking down a group of baddies. So the potential for group-play is there, but you can definitely mold your style to be solo-centric or group-centric.
I found myself on a long stretch of road that was marked PvP late last night (well, around 1-2am EST) and it was devoid of any players. I helped myself to some nifty resource nodes while fending off some mobs that were the near same level as me. I died once because I was ganged up on. This scavenger hunt could have been easier if people I was grouped with controlled the area, and it could have been much harder if enemy players controlled it. That has been my experience so far with PvP areas.
People who are more advanced than my 14 levels may have different stories.
Am I correct? That is basically how Eve works. It gives players something meaningful to work together on, which is great.
Can you control land in Fallen earth? Build bases/outposts/villages?
Or is the resource PvP area the endgame?
You cannot build anything except personal items at this time. No outposts, homes, etc.
"Endgame" is what you make of it. There is a story in Fallen Earth, told by the many many quests to be done. There are supposedly bad ass enemies that need a group to take down at the high levels. Not raid-sized groups, but a few people. Roleplayers have a lot of fun in the game. Really, you play Fallen Earth for the environment and experience. If you race to level 45 to see what is in store there by grinding, then you miss the friggin game. You also lose out on some advancements for your character.
Also, from what I can see, there are currently three sectors open to players, and each sector is pretty huge with no fast travel between them except with vehicles you/somebody makes. A 4th sector is in planning. Your map shows a 4th sector, but I have heard that you cannot access it yet.