RE4 Wii Edition pixellated?

eobeteobet 8-bit childhoodSwedenRegistered User regular
edited August 2008 in Games and Technology
Apparently, "wii" is too short for this forum to search for...

Oh, well... new thread then!

I just got a Wii console and play Wii Fit and LostWinds on it on a Sony Bravia flatscreen TV and though I cry myself to sleep because of the Wii games lack of HD every night, I'm somehow able to live with it (oh, the hardships we face in the industrial world).

But the exception is Resident Evil 4.

Am I the only one in the world who thinks that that game is extra pixellated or is it simply a bad port?

I suspect that it's a bad port, because the only thing they added was the crosshair for the aiming and some control shaking actions. They didn't even bother to add cursor control to the in-game menus.

It's also the only Wii game which displays vertical black borders on the sides of the TV, despite the info on the display telling me that it's 480p. Or is there some kind of in-game menu for adjusting the resolution which I missed?

Heard the proposition that RIAA and MPAA should join forces and form "Music And Film Industry Association"?
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Posts

  • Mmmm... Cocks...Mmmm... Cocks... Registered User regular
    edited August 2008
    Well, 480p doesn't meant it has to be wide screen.
    That's a different option all together.

    Mmmm... Cocks... on
  • AntihippyAntihippy Registered User regular
    edited August 2008
    I suspect that it's a bad port, because the only thing they added was the crosshair for the aiming and some control shaking actions.

    But that's the whole point of the Wii port. That you get to aim with the Wiimote because using that to shoot is awesome.

    What more do you expect?

    Antihippy on
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  • KalTorakKalTorak One way or another, they all end up in the Undercity.Registered User regular
    edited August 2008
    Antihippy wrote: »
    I suspect that it's a bad port, because the only thing they added was the crosshair for the aiming and some control shaking actions.

    But that's the whole point of the Wii port. That you get to aim with the Wiimote because using that to shoot is awesome.

    What more do you expect?

    Plus you get the extra content from both the GC and the PS2 versions.

    KalTorak on
  • Magus`Magus` The fun has been DOUBLED! Registered User regular
    edited August 2008
    It's a great port.

    Magus` on
  • RotamRotam Registered User regular
    edited August 2008
    The game doesn't seem as smooth as the GC version. It tends to stutter a bit but its not very noticeable unless you are looking for it.

    But in saying that, this is the best version of RE4. The aiming is improved ten fold.

    Rotam on
  • Dr Mario KartDr Mario Kart Games Dealer Austin, TXRegistered User regular
    edited August 2008
    I often heard it called RE4: Headshot Edition. I own it but I havent gotten around to playing it. I get the impression that its too easy because of the improved aiming.

    Dr Mario Kart on
  • major_tommajor_tom Registered User regular
    edited August 2008
    I often heard it called RE4: Headshot Edition. I own it but I havent gotten around to playing it. I get the impression that its too easy because of the improved aiming.

    Exactly. I think we can all agree we're talking about a pretty high caliber of game here if the biggest flaw is that the controls are too good.

    Unless you have beef with the tank movement, which I can understand.

    Wii RE4 is indisputably the definitive version of the game. You can even plug in the cube pad and play it the old way if you want.

    EDIT: Also, the game is widescreen. OP needs to check his screen settings in the Wii system menu.

    major_tom on
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  • PeregrineFalconPeregrineFalcon Registered User regular
    edited August 2008
    eobet wrote: »
    It's also the only Wii game which displays vertical black borders on the sides of the TV, despite the info on the display telling me that it's 480p. Or is there some kind of in-game menu for adjusting the resolution which I missed?
    I'm pretty sure ur doin it rong as one of the things that was greatly ballyhooed about the Wii port of RE4 was that it inherited the PS2 version's 16:9 support.

    PeregrineFalcon on
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  • RotamRotam Registered User regular
    edited August 2008
    I love shooting dynamite while the enemy is still holding it.

    This is why the aiming kicks ass.

    Rotam on
  • LewiePLewieP Registered User regular
    edited August 2008
    It feels to me like they scaled things to account for the higher accuracy too.

    Not sure if they did, but it felt like it was a little harder, and there was a little less ammo.

    LewieP on
  • slash000slash000 Registered User regular
    edited August 2008
    It's an excellent port. Is it jaggy? It's actually less jaggy than the GameCube version (which didn't support anamorphic widescreen) and less jaggy than the PS2 (or at least less noticeable since the Wii version has the better graphics/models/textures)

    The port's awesome.

    slash000 on
  • eobeteobet 8-bit childhood SwedenRegistered User regular
    edited August 2008
    eobet wrote: »
    It's also the only Wii game which displays vertical black borders on the sides of the TV, despite the info on the display telling me that it's 480p. Or is there some kind of in-game menu for adjusting the resolution which I missed?
    I'm pretty sure ur doin it rong as one of the things that was greatly ballyhooed about the Wii port of RE4 was that it inherited the PS2 version's 16:9 support.

    Strange.

    So, nobody has this problem?

    Nobody can see two, thin, vertical, black borders along the screen edge?

    Nobody but me thinks that RE4 is more pixellated than other Wii titles?



    What am I doing wrong, then? Other Wii titles are fine...

    eobet on
    Heard the proposition that RIAA and MPAA should join forces and form "Music And Film Industry Association"?
  • slash000slash000 Registered User regular
    edited August 2008
    LewieP wrote: »
    It feels to me like they scaled things to account for the higher accuracy too.

    Not sure if they did, but it felt like it was a little harder, and there was a little less ammo.

    The game's assets are from the Gamecube version, but the Wii version includes the tweaks from the PS2 version.

    The Gamecube version has more ammo drops and less money drops. Therefore you can shoot up enemies more, but you don't upgrade/buy new weapons as much.

    in the PS2 version, you have more money drops and less ammo drops. Therefore you have to conserve ammo better, but you have enough money to upgrade your weapons' power or buy new ones.

    slash000 on
  • RotamRotam Registered User regular
    edited August 2008
    Yup, on my display, Resi 4 has big black borders.

    I don't have a fucking clue about TV's.

    Rotam on
  • PeregrineFalconPeregrineFalcon Registered User regular
    edited August 2008
    eobet wrote: »
    eobet wrote: »
    It's also the only Wii game which displays vertical black borders on the sides of the TV, despite the info on the display telling me that it's 480p. Or is there some kind of in-game menu for adjusting the resolution which I missed?
    I'm pretty sure ur doin it rong as one of the things that was greatly ballyhooed about the Wii port of RE4 was that it inherited the PS2 version's 16:9 support.

    Strange.

    So, nobody has this problem?

    Nobody can see two, thin, vertical, black borders along the screen edge?

    Nobody but me thinks that RE4 is more pixellated than other Wii titles?



    What am I doing wrong, then? Other Wii titles are fine...

    Are you using the component or composite cables?

    Also, just noticed you're in PAL-land over there, perhaps Nintendo just gave you guys the shaft again.

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  • LewiePLewieP Registered User regular
    edited August 2008
    Aha, I played the GC version first, then the Wii version, so that makes perfect sense.

    Especially since I generally don't upgrade my guns at all until I have the guns that will be my final guns.

    LewieP on
  • slash000slash000 Registered User regular
    edited August 2008
    eobet wrote: »
    eobet wrote: »
    It's also the only Wii game which displays vertical black borders on the sides of the TV, despite the info on the display telling me that it's 480p. Or is there some kind of in-game menu for adjusting the resolution which I missed?
    I'm pretty sure ur doin it rong as one of the things that was greatly ballyhooed about the Wii port of RE4 was that it inherited the PS2 version's 16:9 support.

    Strange.

    So, nobody has this problem?

    Nobody can see two, thin, vertical, black borders along the screen edge?

    Nobody but me thinks that RE4 is more pixellated than other Wii titles?



    What am I doing wrong, then? Other Wii titles are fine...



    Wait...

    Are you sure the game isn't defaulting to 4:3 (with black borders) and then your television is autostretching the image to fill up the full widescreen? Cus that would cause it to look more pixelated and have black borders.


    You're certain your wii system is set up as widescreen in the menu options? And that the game itself is detecting and applying widescreen? (and check to make sure it's 480p in the wii setup menu options as well)

    slash000 on
  • RotamRotam Registered User regular
    edited August 2008
    I just tried that and it worked for me. Full screen goodness.

    I'm truly retarded. Cheers.

    Rotam on
  • SteevLSteevL What can I do for you? Registered User regular
    edited August 2008
    I just played this on my new HDTV for the first time because of this thread. It's a lot more pixelated than I remember, which I'm sure is exacerbated by my HDTV. I had previously only played it on a standard defintion TV.

    Aside from that, though, no vertical borders on the sides of my screen. And it really is the best version of RE4. I didn't get any further than the castle area in the Gamecube version. The aiming in the Wii version made it so much more playable for me.

    SteevL on
  • UnbreakableVowUnbreakableVow Registered User regular
    edited August 2008
    The game was very pixelated for me, to the point of near unplayability because everything on-screen just looked like a giant mess.

    Luckily I had beaten the GC/PS2 versions like a million times so it didn't bother me that much that I couldn't play it on Wii.

    UnbreakableVow on
  • AbsoluteZeroAbsoluteZero The new film by Quentin Koopantino Registered User regular
    edited August 2008
    I'm sure this game looks pixelated to people because they are used to playing it on an SDTV through composite cables.

    AbsoluteZero on
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  • eobeteobet 8-bit childhood SwedenRegistered User regular
    edited August 2008
    slash000 wrote: »
    You're certain your wii system is set up as widescreen in the menu options? And that the game itself is detecting and applying widescreen? (and check to make sure it's 480p in the wii setup menu options as well)

    The borders are not that big, say, 2-3cm wide on each side, so I don't think it's a stretched 4:3 picture.

    But yes, I double checked the Wii menus, and as I said, Wii Fit and LostWinds are just fine and not that much pixellated.

    I haven't found a screen setup menu in RE4...

    ...but I guess it's "good" to see more people than me saying that the game is unusally pixellated. Means I'm not THAT crazy.

    eobet on
    Heard the proposition that RIAA and MPAA should join forces and form "Music And Film Industry Association"?
  • AbsoluteZeroAbsoluteZero The new film by Quentin Koopantino Registered User regular
    edited August 2008
    If your TV and Wii are configured properly the game should look like this:

    resident-evil-4-wii-edition-20070619050815069.jpg

    Which is a long ways from "so pixelated everything is a mess."

    EDIT: Unless of course your TV's upscaler sucks balls.

    AbsoluteZero on
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  • jeddy leejeddy lee Registered User regular
    edited August 2008
    eobet wrote: »
    Am I the only one in the world who thinks that that game is extra pixellated or is it simply a bad port?

    Yeah, I imagine you are in the minority here. I thought the wii version was great because not only did it have all of the bonus features of all other versions compiled in, the controls alone were so intuitive, that it should be the standard of what good wii controls are. How immersive it is easily made it worth the $30.00 price for one of the greatest games ever made.

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  • DirtyDirty Registered User regular
    edited August 2008
    I hadn't sold my copy of RE4 for the Cube before I bought the Wii Edition. I did a little back and forth comparisons. I know everyone has different setups, but on my TV, the Wii version looked much better than the GCN version.

    Since the GCN version was letterbox, the game occupies a smaller window within my TV screen. My TV has an expand option that stretches it to fit with no distortion, but it does make it look a bit more pixelated. But the Wii version fills my whole screen without any further pixelation.

    I personally love the pointer controls and the quick knife waggle. But if you think it makes it too easy, they added Classic Controller as well as Gamecube controller support. They thought of everything!

    Dirty on
  • KuratosuKuratosu Registered User regular
    edited August 2008
    eobet wrote: »
    slash000 wrote: »
    You're certain your wii system is set up as widescreen in the menu options? And that the game itself is detecting and applying widescreen? (and check to make sure it's 480p in the wii setup menu options as well)

    The borders are not that big, say, 2-3cm wide on each side, so I don't think it's a stretched 4:3 picture.

    But yes, I double checked the Wii menus, and as I said, Wii Fit and LostWinds are just fine and not that much pixellated.

    I haven't found a screen setup menu in RE4...

    ...but I guess it's "good" to see more people than me saying that the game is unusally pixellated. Means I'm not THAT crazy.
    You're not alone. I think RE4 Wii looks pretty jaggy on my HDTV but not eye-gougingly terrible. From what I've heard almost everyone has the thin black bars on the side in 16:9 mode. It was more noticeable on my widescreen SDTV I had, but it less pronounced on the HDTV I got.

    EDIT: In fact most third party games on the Wii seem to not be fully widescreen. The only one I've heard that is is Okami.

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  • slash000slash000 Registered User regular
    edited August 2008
    eobet wrote: »
    slash000 wrote: »
    You're certain your wii system is set up as widescreen in the menu options? And that the game itself is detecting and applying widescreen? (and check to make sure it's 480p in the wii setup menu options as well)

    The borders are not that big, say, 2-3cm wide on each side, so I don't think it's a stretched 4:3 picture.

    But yes, I double checked the Wii menus, and as I said, Wii Fit and LostWinds are just fine and not that much pixellated.

    I haven't found a screen setup menu in RE4...

    ...but I guess it's "good" to see more people than me saying that the game is unusally pixellated. Means I'm not THAT crazy.


    Well I don't think there's an option within RE4 to set the screen ratio and inter/noninterlaced. I think it takes it from the Wii setup.


    Honestly I'm not sure what the deal is, then.

    slash000 on
  • LewiePLewieP Registered User regular
    edited August 2008
    Dirty wrote: »
    But if you think it makes it too easy, they added Classic Controller as well as Gamecube controller support.

    Are you sure? I didn't think they did.

    LewieP on
  • DirtyDirty Registered User regular
    edited August 2008
    Yeah, it even has the CC icon on the back of the box. Plus, when you are using the CC, the on-screen button prompts use lower-case letters, like on the CC, instead of the upper-case letters of the Wii Remote.

    Dirty on
  • LewiePLewieP Registered User regular
    edited August 2008
    Cool, I never knew that.

    LewieP on
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