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[GAME ON!] SpyCraft: Two point aught!

DuoDuo Registered User regular
edited September 2006 in Critical Failures
So I picked up the SpyCraft 2.0 core book a couple three weeks ago, and it looks excellent.

As you may have guessed, SpyCraft is all about being a spy. Either Freelance, or working for an agency. Defending freedom and/or your agency's goals. Not to mention generally stopping world destruction.

As for system, well, you might as well say that it's its own system. They used d20 as a base, but that's where it stops. They even say "If there's a d20 rule that isn't in this book, it doesn't apply."

Ok, so everyone is human. To make up for the lack of races, they use "Origins." These give you any modifiers to your attributes, and also any skill additions.

I feel like I'm rambling.

[spoiler:d46e9a908e]That's because I AM.[/spoiler:d46e9a908e]

Anyway, I'm not sure if I want this to be a GAME ON! thread, or just a discussion about the system in general.

Lets see what happens, shall we?

EDIT: GAME ON!

GC: Duo

Players: 1/4 slots filled.

Napoleon

Duo on

Posts

  • Elbonian ManElbonian Man Registered User regular
    edited September 2006
    I picked this up months ago, read the books once, knew I couldn't trust my friends to play it, and put it in the closet of broken dreams. I'd definitely be interested in a play by post campaign though.

    Elbonian Man on
  • Der Waffle MousDer Waffle Mous Blame this on the misfortune of your birth. New Yark, New Yark.Registered User regular
    edited September 2006
    That "Bag 'o Guns" feat may be the best feat ever imagined.

    Der Waffle Mous on
    Steam PSN: DerWaffleMous Origin: DerWaffleMous Bnet: DerWaffle#1682
  • ForarForar #432 Toronto, Ontario, CanadaRegistered User regular
    edited September 2006
    WHY wrote:
    That "Bag 'o Guns" feat may be the best feat ever imagined.

    I suspect that, if it does what I think it does, every Rifts character I've ever played or played with has had this feat.

    Forar on
    First they came for the Muslims, and we said NOT TODAY, MOTHERFUCKER!
  • PotatoNinjaPotatoNinja Fake Gamer Goat Registered User regular
    edited September 2006
    I adore SpyCraft. The feat section in 2.0 alone sold me on the book.

    Some of their rules are needlessly complicated and it suffers from some feature creep and chart-whorage, but its still a really good buy. I think you'd be hard pressed to get a book as filled with content as 2.0.

    The alternative means of plot progression (missions instead of overall campaigns) has worked really well for me, and its something I've been implementing (discretely) into all my games.

    PotatoNinja on
    Two goats enter, one car leaves
  • MinionOfCthulhuMinionOfCthulhu Registered User regular
    edited September 2006
    Is 2.0 the newer version? I purchased the book as a gift for a friend and as he flipped through it, he disliked what he saw enough that we went back the same day and got the previous version.

    I do so love Spycraft (at least the version I've played). I have a Faceman who has poisoned business cards and enough various poisons on him to take down several buffalo. I <3 poisons. His exploits one session was one of those that your group brings up and laughs about years later.

    MinionOfCthulhu on
    mgssig.jpg1152dt.gif
  • DuoDuo Registered User regular
    edited September 2006
    I'm not very familar with the game or system. Hell, I've barely managed to read through most of the player section.

    If I can read up on the GC stuff I wouldn't mind trying to run a game with RPTools. Unless someone else wants to GC.

    Also, I would LOVE to use teamspeak or vent along with it. ;)

    It would be 2.0, though, as I have nothing else.

    Also: Play by post? Ow. :( I've never seen that turn out well.

    Duo on
  • zerg rushzerg rush Registered User regular
    edited September 2006
    God damnit. I misread the thread title and thought it was an RPG with Zerglings and Protoss in it.

    :cry:

    zerg rush on
  • NapoleonNapoleon Registered User regular
    edited September 2006
    Man I LOVE Spycraft. I've been running a game for 2.5 years now. 2.0 is great. Not only can you run excellent espionage games with the book, but the GC section gives you tools to bend the rules to fit practicaly any genre. Another great thing about the book is that they smashed the old Modern Arms Guide into the core book, and to complement that there is a huge vehicle and gadget guide, and my favorite, a guide to making pathogens.

    Yes, the 2.0 book can be unwieldy, and there are many complicated rules, but for my campaign I simply toss out the rules I find too complicated. I can't think of any examples right now, but I don't like to be bogged down with rules arguments so itry to avoid anything which might confuse my players(easily done:) )

    Crafty Games next book World on Fire should be out soon, with a new setting to use, Master Classes and more Mastery Feats.

    If someone wants to run a chat or pbp game I'd be willing to play. I've never actually played a Spycraft game, only GM/GC'd them...

    Napoleon on
    Napoleon+1796.gif
  • EchoEcho ski-bap ba-dapModerator, Administrator admin
    edited September 2006
    Napoleon wrote:
    and my favorite, a guide to making pathogens.

    Better not talk loud about that, or you'll get raided by the Secret Service.

    Echo on
  • DuoDuo Registered User regular
    edited September 2006
    Game On then?

    I'll be reading up on what I need to know in the next week or so.

    I must admit, having never run SpyCraft (let alone played in a game), I feel a little intimidated by your experiance Napoleon. ;)

    Duo on
  • NapoleonNapoleon Registered User regular
    edited September 2006
    Duo wrote:
    Game On then?

    I'll be reading up on what I need to know in the next week or so.

    I must admit, having never run SpyCraft (let alone played in a game), I feel a little intimidated by your experiance Napoleon. ;)

    Game on! You'll do fine man. However if you have any questions feel free to run them by me(feel free to email me if you want) and I'll do my best to answer them. Just one tip make sure you read the rules. I know you said you are but for instance if you plan on the game being combat heavy make sure you're good with the combat rules. The GC section is pretty helpfull as well. Check out the NPC creation charts in the back of the book-they are heaven sent fo sho. Makes life much easier. For my games at least, where the average NPC life-span is the time it takes to say "Die mofo". I can't wait to make a character.... oooohhhh mama I got ideas.

    I think I'll dig up the game summaries one of my players has been writting and post some of the funnier ones in the stories thread...

    Napoleon on
    Napoleon+1796.gif
  • DuoDuo Registered User regular
    edited September 2006
    Sounds good Napoleon :)

    I'll probably be ready by this time next week. I'll edit the OP some, too, and we'll gather players for this awesome excursion.

    Duo on
  • NapoleonNapoleon Registered User regular
    edited September 2006
    Great! I look forward to seeing what you've got cookin'.

    Napoleon on
    Napoleon+1796.gif
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