Yeah, I'm not kidding. These questions are all over the place. Thanks ahead of time for any help you can offer.
Gamecube memory cards:
I got into Gamecube only when I got a Wii, so I've been trying to catch up. Because of that, I only have one memory card, and it's pretty much impossible to find more for it now.
Is the battery (or whatever keeps the memory going) going to die out in a few years, or will it last for 50 years and by then I won't care about Gamecube games? Is it possible to repair the memory card myself, kinda like how you can replace the battery in SNES games?
Namco Museum games:
As far as I'm aware, there are only two for Gamecube. Just "Namco Museum" and the 50th anniversary version. Is one better than the other? Are there any problems with either version that should make me consider the other version?
The thing is I already have Pac-Man Collection for GBA, so some of what's offered in "Namco Museum" I already have, so that makes me lean toward 50th anniversary. But I haven't been able to see either version in action, so that's why I'm asking about them.
Sonic Mega Collection:
In terms of Games vs. Price, I can definitely see the value, but is there anything I should be wary of? Analog stick doesn't work well for those kind of games? Something screwy like button re-arraigment like in the Mega Man Collection?
Paper Mario for N64:
I've been torn on getting this because I have both PM:TTYD and Super Paper Mario in the backlog, and I don't know how much I'll like this series of Mario games (<= Isn't that weird to hear?).
I could get the VC version on the Wii for ~$10, but I've also found what looks to be a very clean N64 cart of the game for $15. If I'm going to go for it, I'm thinking of going for the N64 version simply to play it on the system and controller it was meant for and to not worry about the Wii's shrinking free memory. But maybe those with the VC version could tell me it's worth it to go for that version?
Argh! Decisions, decisions.....
So, please, talk away about this stuff. Thanks again.
Posts
You know, in that you don't.
Can trade TF2 items or whatever else you're interested in. PM me.
Nothing weird like that at all. Good value.
I loved the N64 Paper Mario, but if you're unsure try out the GCN version. It's not hard to enjoy the Paper Mario games, honestly.
Namco - That's a personal question but Wiki all the Namco's because they've been around since the PS/N64 days.
Sonic Mega Collection - Unless your used to playing these games on your Sega CD and Sega Saturn, I wouldn't worry about that.
Paper Mario 64 - If you like Nintendo you'll like this game. But if you want to try some cheaper try Super Mario RPG on the VC for $8. It combines Nintendo and Squire Enix. A winning combination but I personally like the 64 version better.
LIZ: Different.
VOICE-OVER: It's September 24th, I'm Liz Parker and five days ago I died. But then the really amazing thing happened. I came to life.
Memory is solid state. Will last a very long time. Find an offical 1049 or whatever (The 8MB one) and you'll never need to worry about space again.
There are two Namco Museums and Three Midway. Both Namco ones are slightly different.
Both Sonic collections are worth it if you like holding right.
Go VC, playing N64 with a wavebird is in most cases a total dream.
@gamefacts - Totally and utterly true gaming facts on the regular!
Paper Mario works just fine with the Gamecube controller (it's an RPG, not an action game, after all). You won't miss anything by not playing it on its original controller. I'm not quite sure why you want to buy another game in the series without trying the two you've got. Crack open The Thousand Year Door and give that a shot first. It's really fun, I bet you'll enjoy it.
50th Anniversary is the better of the two if you like the wider selection. The other is the standard of Namco games but it does have the Arrangements which were essentially just update on the old titles.
The Pole Positions on the older version play better on a controller than the 50th collection. However, the 50th collection are out and out emulated ROMs (the Pac-Man patterns work) which can be both good and bad. Good because they're exactly like the arcade and bad because they're not optimised for analogue controls.
Neither have an actual 'museum' that details any history, but 50th does have licensed music.
Flip a coin?
Do not engage the Watermelons.
Just found it through GameFAQ
http://www.nintendo.com/consumer/memorycard1019.jsp
It's nothing I'll need to worry about, and I do have a 1019.
It's things like this that make me wish a lot of games that didn't require many buttons to be played properly could be controlled with a GBA using the GCN/GBA cable.
Not optimised......so it's kinda like Pac-Man on XBLA? I've tried that version, so I know what you mean if it's like that. (Or maybe I just tried using the 360's D-pad......ugh, now I'm not sure.)
I WILL NOT BE DOING 3DS FOR NWC THREAD. SOMEONE ELSE WILL HAVE TO TAKE OVER.
Spoiler contains Friend Codes. Won't you be my friend?
More Friend Codes!
Mario Kart Wii: 3136-6982-0286 Tetris Party: 2364 1569 4310
Guitar Hero: Metallica: 1032 7229 7191
TATSUNOKO VS CAPCOM: 1935-2070-9123
Nintendo DS:
Worms: Open Warfare 2: 1418-7870-1606 Space Bust-a-Move: 017398 403043
Scribblenauts: 1290-7509-5558
If a decent control Pole Position is important to you, then I say you should get both. It's not like they're expensive these days and you'll get the Arrangements can be lots of fun. But if you don't care about Pole Position at all, I'd lean toward 50th due to their 'authenticity' and give a soft recommendation for the other version if only for the Arrangements.
Do not engage the Watermelons.
Whoops. Sorry, I somehow read "Pole Position" as "Pac-Man". NVM that last part from me.
I WILL NOT BE DOING 3DS FOR NWC THREAD. SOMEONE ELSE WILL HAVE TO TAKE OVER.
Spoiler contains Friend Codes. Won't you be my friend?
More Friend Codes!
Mario Kart Wii: 3136-6982-0286 Tetris Party: 2364 1569 4310
Guitar Hero: Metallica: 1032 7229 7191
TATSUNOKO VS CAPCOM: 1935-2070-9123
Nintendo DS:
Worms: Open Warfare 2: 1418-7870-1606 Space Bust-a-Move: 017398 403043
Scribblenauts: 1290-7509-5558
Basically, just get the vc version.
Super Mario RPG is regarded as one of the best RPGs of all time. I completely and utterly agree. Of course, I love Paper Mario (64) as well, but SMRPG is incredible.
Wow, really? I personally find it the best in the "series", although you can't really call them a series since SMRPG and the paper marios have almost nothing in common, except they are RPGs in a sense.
So SMRPG,Paper Mario,Mario and Luigi:SSS, Paper Mario:TTYD, and Mario and Luigi: PiT would all qualify.
SPM is close, but not quite.
My personal order would be:
SSS,TTYD,PM,PIT, SMPRG.
Unlocking games in that collection is BULLSHIT of the highest caliber. I still haven't unlocked Sonic 3 & Knuckles, because I'm not gonna sit there for a half hour entering and exiting games for no reason.
What?! What exactly is required to get S3&K?
I WILL NOT BE DOING 3DS FOR NWC THREAD. SOMEONE ELSE WILL HAVE TO TAKE OVER.
Spoiler contains Friend Codes. Won't you be my friend?
More Friend Codes!
Mario Kart Wii: 3136-6982-0286 Tetris Party: 2364 1569 4310
Guitar Hero: Metallica: 1032 7229 7191
TATSUNOKO VS CAPCOM: 1935-2070-9123
Nintendo DS:
Worms: Open Warfare 2: 1418-7870-1606 Space Bust-a-Move: 017398 403043
Scribblenauts: 1290-7509-5558
It's a "Hori GameCube Pad", although I bet they are pretty hard to track down now.
I WILL NOT BE DOING 3DS FOR NWC THREAD. SOMEONE ELSE WILL HAVE TO TAKE OVER.
Spoiler contains Friend Codes. Won't you be my friend?
More Friend Codes!
Mario Kart Wii: 3136-6982-0286 Tetris Party: 2364 1569 4310
Guitar Hero: Metallica: 1032 7229 7191
TATSUNOKO VS CAPCOM: 1935-2070-9123
Nintendo DS:
Worms: Open Warfare 2: 1418-7870-1606 Space Bust-a-Move: 017398 403043
Scribblenauts: 1290-7509-5558
eb games offered me 5 bucks
fuck that it cost like 30
That is exactly my order, except that I would switch SMRPG and PiT.
They're all great though.
GameFAQs sez: "Play Sonic the Hedgehog 3 and Sonic & Knuckles 20 times each."
Frankly I think Htown is overreacting.
Ristar was way more bullshit than that, and goddamnit I did it!
Ristar is, after all, worth the effort
Not sure it's the best option, but I bought Pac-Man Adventure 2 (I think that's what it's called) because it came with Pac-Man versus. Turns out the main game has an arcade with what I think (I'm no Pac Expert) is almost every version of Pac-Man out there. You have to unlock them by playing the adventure, but it's actually not a bad game.
Switch - SW-3699-5063-5018
FUCK YOU NINTENDO AND YOUR COMPONENT CABLE BULLSHIT!
Let me tell you about Demon's Souls....
It does and the GBA connectivity was a kind of cool idea. Can't wait to see if Nintendo can improve the Wii/DS connectivity a little better next time.
LIZ: Different.
VOICE-OVER: It's September 24th, I'm Liz Parker and five days ago I died. But then the really amazing thing happened. I came to life.
Memory Card: I'll be fine. It won't lose its memory for a long time yet.
Sonic Mega Collection: If I have any interest in Sonic at all, I should buy it.
Namco Museum and the 50th Anniversary versions: Both good, but 50th is actual emulation (and hence more accurate?) Pick one and enjoy.
Paper Mario N64 cart or VC: Nothing really wrong with N64 cart, but VC gets component support and is cheaper. I should still try one of the others first to get an idea of the series, but I'd likely enjoy it.
Now for the next couple of questions:
Super Monkey Ball for Gamecube
TMNT for GBA
I've heard good things about both of these games. Wasn't there an actual thread for TMNT? I can't find it. But still, I have to ask: How good?
I have Super Monkey Ball 2 already, so would the original just be more of the same? I remember being told that some of the puzzles in 2 are very luck based (and that's right) whereas almost all, if not all, of the ones in the original are pure skill and need plenty of it. And I guess there's no story mode? It's all just like 2's Challenge Mode?
As for TMNT, after looking at IGN's video, it does seem kinda like River City Ransom. I suppose that's a good thing. :P
Anyway, if you can tell me anything about these two games, please do!
I WILL NOT BE DOING 3DS FOR NWC THREAD. SOMEONE ELSE WILL HAVE TO TAKE OVER.
Spoiler contains Friend Codes. Won't you be my friend?
More Friend Codes!
Mario Kart Wii: 3136-6982-0286 Tetris Party: 2364 1569 4310
Guitar Hero: Metallica: 1032 7229 7191
TATSUNOKO VS CAPCOM: 1935-2070-9123
Nintendo DS:
Worms: Open Warfare 2: 1418-7870-1606 Space Bust-a-Move: 017398 403043
Scribblenauts: 1290-7509-5558
Turn based offered more interesting drinking games.
TMNT GBA is also good.
I liked PiT far less than any of the others on the list. The mechanics aren't quite as fun as in SSS, the dungeons are way too long, and the plot is just about the stupidest use of time travel that I've ever seen.
How long is TMNT? I'm guessing it's somewhat like other brawlers of its kind, or Starfox 64 in that there's no real save but you can get through it in an hour or less. How close am I?
Also, what about replayability?
I WILL NOT BE DOING 3DS FOR NWC THREAD. SOMEONE ELSE WILL HAVE TO TAKE OVER.
Spoiler contains Friend Codes. Won't you be my friend?
More Friend Codes!
Mario Kart Wii: 3136-6982-0286 Tetris Party: 2364 1569 4310
Guitar Hero: Metallica: 1032 7229 7191
TATSUNOKO VS CAPCOM: 1935-2070-9123
Nintendo DS:
Worms: Open Warfare 2: 1418-7870-1606 Space Bust-a-Move: 017398 403043
Scribblenauts: 1290-7509-5558
Pac-Man Vs. is one of the best things ever. Seriously, I have gotten my friends' parents playing that game.