What is King's Bounty?
Never heard of it myself until recently, but it's only after playing the newly released demo (skip to end), that I decided that this game ought to have its own thread.
King's Bounty: The Legend is a new game in the King's Bounty series (which I've never played before, but that's besides the point).
It's a Hex based, turn based strategy RPG set in a colourful fantasy setting, jam packed with battles, quests, and hexagons.
Hexagons? Sounds scary.
Wait! This game is surprisingly accessible, even for a noob like me!
What's it play like?
There's two main aspects to it. You traverse a nicely stylised world in real time, talking to characters, getting quests, buying equipment and spells, and recruiting people to your army. When an enemy spots and attacks you or you attack them, then the second, combat phase kicks in.
To keep it brief (there's nuances that become apparent whilst playing but I don't need to go into unnecessary depth and scare people) Combat is played out on a hexagonal grid, typically with both sides starting off at opposite ends. Units take turns moving, attacking and casting. You can select your own spell book as well to cast spells that affect the troops, and there's also references to summonable monsters that level up and gain abilities with usage.
A rough explanation would be that it's a bit like Final Fantasy Tactics with 6 sides.
As you fight your way through the game, your character levels up, allowing him to invest skill points in a tree of special abilities that can be used inside and outside of combat. There are three different character classes to choose from at the beginning, specialising in combat, magic, and a happy medium between them. There are three Diablo-esque skill trees that your character can develop to different degrees depending on what class you've chosen. There's quite a lot of depth in how you can choose to develop your combat style.
What's it look like?
The graphics are very "Warcraft" fantasy in style, although a bit brighter. The art direction works very well for the game whilst not being a huge system hog, and looks best in motion, with plenty of nice little visual touches as you navigate the world.
I may be interested...
Then sally forth, unto ye olde demo. It's pretty expansive, and gives you a good idea of the combat and the gameplay mechanics. Like I said, it's actually pretty accessible, and you really need to try it yourself to be able to appreciate the art style and the gameplay. Available from the following links:
Wikipedia is giving the release date as September 23, 2008.