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[Help on!] Beyond Good and Evil runs like shit

DaxonDaxon Registered User regular
edited September 2008 in Games and Technology
So I just installed Beyond Good and Evil on my PC and patched it (1.01 or 1.1 I believe) but when I run it the sound and graphics are unsynched, presumably due to minor graphical lag. I haven't gotten past the first intro sequence cause this irritates me so much.

My specs:

2.4 ghz CPU dualcore (intel centrino, this is a laptop)
256 mb nvidia 8600GT
4 gigs of RAM
(and Vista)

Dunno if it's vista being a dick but it'd be great if anyone knows how to solve my problem.

Daxon on

Posts

  • SimbelmyneSimbelmyne Registered User regular
    edited September 2008
    Daxon wrote: »
    So I just installed Beyond Good and Evil on my PC and patched it (1.01 or 1.1 I believe) but when I run it the sound and graphics are unsynched, presumably due to minor graphical lag. I haven't gotten past the first intro sequence cause this irritates me so much.

    My specs:

    2.4 ghz CPU dualcore (intel centrino, this is a laptop)
    256 mb nvidia 8600GT
    4 gigs of RAM
    (and Vista)

    Dunno if it's vista being a dick but it'd be great if anyone knows how to solve my problem.

    I've had the exact same issues in the past with the PC version of Beyond Good & Evil. The good news is, they are easily remedied by unticking one of the advanced settings in the launcher.

    The bad news, is I can't remember which it is exactly. I would know it if I heard it if you care to list them, or perhaps someone else can provide which it is.

    Simbelmyne on
    sig.gif
  • DaxonDaxon Registered User regular
    edited September 2008
    No problem, I've got them right here:

    Triple Buffering
    SSE
    HW Vertex Processing
    Multi Vertex stream
    Mipmapping
    Fastflip
    Autogen mipmap

    Hope that helps..

    Daxon on
  • SimbelmyneSimbelmyne Registered User regular
    edited September 2008
    Daxon wrote: »
    No problem, I've got them right here:

    Triple Buffering
    SSE
    HW Vertex Processing
    Multi Vertex stream
    Mipmapping
    Fastflip
    Autogen mipmap

    Hope that helps..

    If I remember correctly it's "HW Vertex Processing" that needs to be disabled. Try that and see if your problems improve.

    Simbelmyne on
    sig.gif
  • DaxonDaxon Registered User regular
    edited September 2008
    Alright thanks :D

    Daxon on
  • UtsanomikoUtsanomiko Bros before Does Rollin' in the thlayRegistered User regular
    edited September 2008
    I've tried installing BG&E on my 64-bit Vista machine a couple times and the install wizard always closes down right before it finishes, never completing installation.

    Utsanomiko on
    hmm.gif
  • DaxonDaxon Registered User regular
    edited September 2008
    Game doesn't lag anywhere close to as much now but it's still a bit dodgy... gonna try and disable more features so I can get it running nice and smoothly.

    Daxon on
  • SimbelmyneSimbelmyne Registered User regular
    edited September 2008
    Daxon wrote: »
    Game doesn't lag anywhere close to as much now but it's still a bit dodgy... gonna try and disable more features so I can get it running nice and smoothly.

    If you haven't already disable antialiasing, the game has never tolerated it particularly well.

    Simbelmyne on
    sig.gif
  • DaxonDaxon Registered User regular
    edited September 2008
    Oh alright, I'll try that as well.

    Daxon on
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