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oh, ive checked the discs and theyre spotless. all 3 start fine, and came with instruction manual. ive no time to play it for a while.
i just know that its a long game with more misses than hits. ive got a couple days to get a full refund. my mentality is "it couldnt be THAT bad could it?".
The battle system is similar to FFX in that it's turned based, not ATB; with a turn bar which you can alter, somewhat. It's not as "deep" as the one in X, i.e. manipulating turns isn't nearly as intuitive; but it still serves as a good indicator to know when to use what attacks as you can see how long they'll take etc. Keep in mind though sometimes bosses just up and ignore the turn order displayed for some reason.
There are "rows" like other older JRPG's and you have to keep that in mind when fighting. Some skills/spells only effect one row, some are AoE but it's hard to tell those because you don't really see the sphere of effect when casting.
Other than that it's a basic JRPG battle system, it doesn't take a whole lot of figuring out. I liked it. A lot better than Lost Odyssey's battle system anyway.
The storyline is simple, but not bad. There aren't any big twists and turns, this isn't an epic story game. There are some twists, one in particular is hard to call a twist because there's nothing leading up to it; but it's cool. It's still a fun story and good enough to hold interest. Some people will cry incessantly about characters (maru mainly), but it didn't bother me at all. The character and VA "fit" so i never really got annoyed. You'll have to see for yourself though.
EDIT: Oh and the shadow system is pretty good. It's nothing too complex but it lets you sort of customize your characters to your liking by leveling specific shadow classes and as you get more levels you can equip more shadow skills, so even if you change your shadow job you can reequip skills you've already learned to buff a different class. You have two different "leveling" systems, shadow and character. Shadow level is far more important IMO.
I liked the demo and the reviews were generally positive. It didn't sell well so it dropped in price, I'm guessing. Regardless, you spent a measly $9 so you might as well try it out.
Zombiemambo on
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CindersWhose sails were black when it was windyRegistered Userregular
Ok I got the game for 60 dollars and never looked back once. If you like RPGs, youll fucking love this game. And for nine freakin dollars? Dont even complain, that game is awesome and I easily putover 100 hours into it. If youre really so strapped for cash a 9 dollar, 100 hour long RPG is making you think twice about playing I dont suggest using that money on games as it sounds like you may need it for other more important things >.>
mastrius on
"You're like a kitten! A kitten who doesn't speak Japanese." ~ Juliet Starling
My copy should be here tomorrow. Looking forward to chilling out with an instruction manual and some bacon (cereal is for pussies who can process lactose)
Beck on
Lucas's Franklin Badge reflected the lightning back!
well, im more of the of "fight/ technique/magic/ item" and non of this complicated nonsense. so im wholly glad to hear of its simplicity.
herpes you said this was a simple story as in: "lol im teen who sleeps in. me and my friends will save the world!"?
Er, no, not quite like that. But it is your standard "rambunctious young'n sets off to protect his town from age old danger, accidentally ends up on a quest to save the world after accidentally getting a mysterious power" JRPG.
The story isn't going to win any awards, but it's a fun romp if you don't expect it to be more than it is. It's a very "face value" story.
I'm surprised urahonkey hasn't posted yet. I guess his bluedragon-dar is turned off tonight.
well, im more of the of "fight/ technique/magic/ item" and non of this complicated nonsense. so im wholly glad to hear of its simplicity.
herpes you said this was a simple story as in: "lol im teen who sleeps in. me and my friends will save the world!"?
No it's more "lol we're totured teens who somehow all of our parents got killed by the most ridicklus enemy evar and we meet irritating idiots who are just as stupid as us! save the world!"
Let me put it to you this way. If you like good combat systems in RPGs, you'll love this game. If you like ANYTHING ELSE about RPGs, you'll HATE this game. And even if you love good combat systems in RPGs, fucking like play Odin Sphere or TWEWY or KH 1 or 2 or something.
well, im more of the of "fight/ technique/magic/ item" and non of this complicated nonsense. so im wholly glad to hear of its simplicity.
herpes you said this was a simple story as in: "lol im teen who sleeps in. me and my friends will save the world!"?
No it's more "lol we're totured teens who somehow all of our parents got killed by the most ridicklus enemy evar and we meet irritating idiots who are just as stupid as us! save the world!"
Let me put it to you this way. If you like good combat systems in RPGs, you'll love this game. If you like ANYTHING ELSE about RPGs, you'll HATE this game. And even if you love good combat systems in RPGs, fucking like play Odin Sphere or TWEWY or KH 1 or 2 or something.
Or you could not be retarded and compare it to games that aren't even in the same genre. Odin Sphere is an action platformer with RPG and gardening aspects. Kingdom hearts is just dog shit don't even get me started on the terrible excuse for an "action-rpg" combat system in it.
Never played the world ends with you, but from what I've seen, not only is it on a completely different platform, it's not a standard jrpg by any definition.
We're talking about something specific here, this old-school type of JRPG that blue dragon is.
By your logic any RPG created before well...ever everyone should hate because they don't have some emo shit story like most "modern" jrpgs.
Heaven fucking forbid someone enjoy something that doesn't try to be more than a simple fun game.
The problem is, if the plot isn't good, why play something for more than 20 hours (or even that much)? It's fucking RPG combat, even in cases like the Shin Megami Tensei series where it decides to be unforgiving you still don't have a ton of variation, and certainly not enough depth to keep the game afloat.
I still don't understand why people think plot is the only reason to play an RPG. I've invested a ridiculous amount of hours in RPGs where the story was either just plain awful or mediocre and cliched.
For instance, Steambot Chronicles. The story is all HURF DURF KILL BAD GUYS! WHY? THEY BAD! And yet that is one of the most innovative and awesome RPGs I've played. I mean dude I made money ripping out a harsh staccato beat on some percussion instruments on street corners in that game.
The problem is, if the plot isn't good, why play something for more than 20 hours (or even that much)? It's fucking RPG combat, even in cases like the Shin Megami Tensei series where it decides to be unforgiving you still don't have a ton of variation, and certainly not enough depth to keep the game afloat.
Chrono Trigger had a shitty and convoluted overall plot, but the characters, individual scenarios and charm were so great that it's one of the best RPGs of its era, or any era.
If you're going to base purchases on plot, you should never buy a JRPG anyway. They pretty much universally fail. Where they tend to shine is in small, focused segments, not in epic storytelling.
The problem is, if the plot isn't good, why play something for more than 20 hours (or even that much)? It's fucking RPG combat, even in cases like the Shin Megami Tensei series where it decides to be unforgiving you still don't have a ton of variation, and certainly not enough depth to keep the game afloat.
Chrono Trigger had a shitty and convoluted overall plot, but the characters, individual scenarios and charm were so great that it's one of the best RPGs of its era, or any era.
If you're going to base purchases on plot, you should never buy a JRPG anyway. They pretty much universally fail. Where they tend to shine is in small, focused segments, not in epic storytelling.
The problem is, if the plot isn't good, why play something for more than 20 hours (or even that much)? It's fucking RPG combat, even in cases like the Shin Megami Tensei series where it decides to be unforgiving you still don't have a ton of variation, and certainly not enough depth to keep the game afloat.
The thing with Blue Dragon is that it's a junk-food JRPG. Apparently the plot is a weak excuse to do things in the game until the final ten hours but, it doesn't really take itself seriously and that's what I like about it. Blue Dragon is very self-aware, so it tries harder to do fun things elsewhere. You can fight enemies in succession for bonuses and shit like that (which is something every JRPG should do). I guess there's something to be said for a game not trying to be something it's not. Blue Dragon knows it doesn't matter.
Plus, great art.
Beck on
Lucas's Franklin Badge reflected the lightning back!
Is it too late to jump on the "I've never played Blue Dragon but it probably sucks so you fucked up olol"?
From what I've played so far, it's actually a decent little game, and 9$ to waste a few hours playing this average-to-good RPG isn't any worse than going to the movies.
EDIT: As others have mentionned, JRPGs *never* have a good, epic story. They're the junk food of RPG plots, but junk food, while devoid of nutritive value and quality, tastes good and is satisfying.
well, im more of the of "fight/ technique/magic/ item" and non of this complicated nonsense. so im wholly glad to hear of its simplicity.
herpes you said this was a simple story as in: "lol im teen who sleeps in. me and my friends will save the world!"?
No it's more "lol we're totured teens who somehow all of our parents got killed by the most ridicklus enemy evar and we meet irritating idiots who are just as stupid as us! save the world!"
Let me put it to you this way. If you like good combat systems in RPGs, you'll love this game. If you like ANYTHING ELSE about RPGs, you'll HATE this game. And even if you love good combat systems in RPGs, fucking like play Odin Sphere or TWEWY or KH 1 or 2 or something.
Or you could not be retarded and compare it to games that aren't even in the same genre. Odin Sphere is an action platformer with RPG and gardening aspects. Kingdom hearts is just dog shit don't even get me started on the terrible excuse for an "action-rpg" combat system in it.
Never played the world ends with you, but from what I've seen, not only is it on a completely different platform, it's not a standard jrpg by any definition.
We're talking about something specific here, this old-school type of JRPG that blue dragon is.
By your logic any RPG created before well...ever everyone should hate because they don't have some emo shit story like most "modern" jrpgs.
Heaven fucking forbid someone enjoy something that doesn't try to be more than a simple fun game.
Bolded the important part of my previous post. I'm comparing an RPG with an, admittedly, good combat system to other RPGs that have good combat systems. That's it. But if that's not okay, let me make another comparison, just for you.
If you like good combat systems, and only good combat systems, in RPGs, play Blue Dragon. If you like a fairly similar combat system to Blue Dragon's but less detailed (I personally enjoyed it but I can understand the complaints) with some of the most interesting and MATURE storylines, worlds, and characters in any video game RPG ever, sell Blue Dragon and play Lost Odyssey.
The problem is, if the plot isn't good, why play something for more than 20 hours (or even that much)? It's fucking RPG combat, even in cases like the Shin Megami Tensei series where it decides to be unforgiving you still don't have a ton of variation, and certainly not enough depth to keep the game afloat.
Chrono Trigger had a shitty and convoluted overall plot, but the characters, individual scenarios and charm were so great that it's one of the best RPGs of its era, or any era.
If you're going to base purchases on plot, you should never buy a JRPG anyway. They pretty much universally fail. Where they tend to shine is in small, focused segments, not in epic storytelling.
When I say plot I should just say everything but gameplay, because I usually put that all together. When I consider a game I usually just have two categories, gameplay, which is any number of interactive systems that aren't dialog (minigames and combat, usually) and everything else. For me, things like plot and atmosphere are usually hard to separate into subcategories because of how closely related they are, so I just judge that part as a whole.
Anyways, the person before was talking about gameplay. For example, Steambot had interesting gameplay elements that helped cover up some of the plot, whereas Blue Dragon really doesn't. Maybe some people just want to sit down and a play something, but I don't think that's how I can play games anymore.
I actually went back and played FF1 on my PSP, and it doesn't even have the decency to be hard anymore. Definitely not a game I'd suggest anyone pay for unless they either played it on the NES or want to have the distinction of beating every FF.
Simply put, if you hate Blue Dragon, you hate Final Fantasy 1 and Dragon Warrior 1. You monster.
They were both great.
When I was nine.
I'm 25 and they still are great. Final Fantasy at any rate.
In other news, I'm playing the Dragon Quest IV remake right now and it is AMAZING. Dude this game came out in what, 92? And it's more forward thinking than a good 90% of the RPGs hitting the market nowadays. SO GOOD
Posts
i just know that its a long game with more misses than hits. ive got a couple days to get a full refund. my mentality is "it couldnt be THAT bad could it?".
It's a good old school style JRPG.
EDIT: Also duck is a liar and a fraud.
Origin: Galedrid - Nintendo: Galedrid/3222-6858-1045
Blizzard: Galedrid#1367 - FFXIV: Galedrid Kingshand
Pb this is how your posts are making me feel about this purchase:
Origin: Galedrid - Nintendo: Galedrid/3222-6858-1045
Blizzard: Galedrid#1367 - FFXIV: Galedrid Kingshand
im hoping that people who post here have sat through and finished the game as opposed to giving advice based on buying cheap games.
im looking if the battle system is terrible, storyline is thrown together. from what ive listened to already i like the music.
The battle system is similar to FFX in that it's turned based, not ATB; with a turn bar which you can alter, somewhat. It's not as "deep" as the one in X, i.e. manipulating turns isn't nearly as intuitive; but it still serves as a good indicator to know when to use what attacks as you can see how long they'll take etc. Keep in mind though sometimes bosses just up and ignore the turn order displayed for some reason.
There are "rows" like other older JRPG's and you have to keep that in mind when fighting. Some skills/spells only effect one row, some are AoE but it's hard to tell those because you don't really see the sphere of effect when casting.
Other than that it's a basic JRPG battle system, it doesn't take a whole lot of figuring out. I liked it. A lot better than Lost Odyssey's battle system anyway.
The storyline is simple, but not bad. There aren't any big twists and turns, this isn't an epic story game. There are some twists, one in particular is hard to call a twist because there's nothing leading up to it; but it's cool. It's still a fun story and good enough to hold interest. Some people will cry incessantly about characters (maru mainly), but it didn't bother me at all. The character and VA "fit" so i never really got annoyed. You'll have to see for yourself though.
EDIT: Oh and the shadow system is pretty good. It's nothing too complex but it lets you sort of customize your characters to your liking by leveling specific shadow classes and as you get more levels you can equip more shadow skills, so even if you change your shadow job you can reequip skills you've already learned to buff a different class. You have two different "leveling" systems, shadow and character. Shadow level is far more important IMO.
Origin: Galedrid - Nintendo: Galedrid/3222-6858-1045
Blizzard: Galedrid#1367 - FFXIV: Galedrid Kingshand
That's not true, I can stab my ears with pencils for less than one dollar.
My copy should be here tomorrow. Looking forward to chilling out with an instruction manual and some bacon (cereal is for pussies who can process lactose)
Don't expect much from the ending, and a few things are annoying (many of the accomplishments), but overall $9 is well worth it.
Every fights a food fight when you're a cannibal.
herpes you said this was a simple story as in: "lol im teen who sleeps in. me and my friends will save the world!"?
The story isn't going to win any awards, but it's a fun romp if you don't expect it to be more than it is. It's a very "face value" story.
I'm surprised urahonkey hasn't posted yet. I guess his bluedragon-dar is turned off tonight.
Origin: Galedrid - Nintendo: Galedrid/3222-6858-1045
Blizzard: Galedrid#1367 - FFXIV: Galedrid Kingshand
If only, if only .
No it's more "lol we're totured teens who somehow all of our parents got killed by the most ridicklus enemy evar and we meet irritating idiots who are just as stupid as us! save the world!"
Let me put it to you this way. If you like good combat systems in RPGs, you'll love this game. If you like ANYTHING ELSE about RPGs, you'll HATE this game. And even if you love good combat systems in RPGs, fucking like play Odin Sphere or TWEWY or KH 1 or 2 or something.
Or you could not be retarded and compare it to games that aren't even in the same genre. Odin Sphere is an action platformer with RPG and gardening aspects. Kingdom hearts is just dog shit don't even get me started on the terrible excuse for an "action-rpg" combat system in it.
Never played the world ends with you, but from what I've seen, not only is it on a completely different platform, it's not a standard jrpg by any definition.
We're talking about something specific here, this old-school type of JRPG that blue dragon is.
By your logic any RPG created before well...ever everyone should hate because they don't have some emo shit story like most "modern" jrpgs.
Heaven fucking forbid someone enjoy something that doesn't try to be more than a simple fun game.
Origin: Galedrid - Nintendo: Galedrid/3222-6858-1045
Blizzard: Galedrid#1367 - FFXIV: Galedrid Kingshand
On a side note, I was bored to tears by Odin Sphere.
For instance, Steambot Chronicles. The story is all HURF DURF KILL BAD GUYS! WHY? THEY BAD! And yet that is one of the most innovative and awesome RPGs I've played. I mean dude I made money ripping out a harsh staccato beat on some percussion instruments on street corners in that game.
Seriously, it's not just the worst boss music ever, it very well may be the worst music ever.
Chrono Trigger had a shitty and convoluted overall plot, but the characters, individual scenarios and charm were so great that it's one of the best RPGs of its era, or any era.
If you're going to base purchases on plot, you should never buy a JRPG anyway. They pretty much universally fail. Where they tend to shine is in small, focused segments, not in epic storytelling.
I got BOTP'd, so read what this guy said.
The thing with Blue Dragon is that it's a junk-food JRPG. Apparently the plot is a weak excuse to do things in the game until the final ten hours but, it doesn't really take itself seriously and that's what I like about it. Blue Dragon is very self-aware, so it tries harder to do fun things elsewhere. You can fight enemies in succession for bonuses and shit like that (which is something every JRPG should do). I guess there's something to be said for a game not trying to be something it's not. Blue Dragon knows it doesn't matter.
Plus, great art.
From what I've played so far, it's actually a decent little game, and 9$ to waste a few hours playing this average-to-good RPG isn't any worse than going to the movies.
EDIT: As others have mentionned, JRPGs *never* have a good, epic story. They're the junk food of RPG plots, but junk food, while devoid of nutritive value and quality, tastes good and is satisfying.
If you like good combat systems, and only good combat systems, in RPGs, play Blue Dragon. If you like a fairly similar combat system to Blue Dragon's but less detailed (I personally enjoyed it but I can understand the complaints) with some of the most interesting and MATURE storylines, worlds, and characters in any video game RPG ever, sell Blue Dragon and play Lost Odyssey.
You monster.
When I say plot I should just say everything but gameplay, because I usually put that all together. When I consider a game I usually just have two categories, gameplay, which is any number of interactive systems that aren't dialog (minigames and combat, usually) and everything else. For me, things like plot and atmosphere are usually hard to separate into subcategories because of how closely related they are, so I just judge that part as a whole.
Anyways, the person before was talking about gameplay. For example, Steambot had interesting gameplay elements that helped cover up some of the plot, whereas Blue Dragon really doesn't. Maybe some people just want to sit down and a play something, but I don't think that's how I can play games anymore.
They were both great.
When I was nine.
I'm 25 and they still are great. Final Fantasy at any rate.
In other news, I'm playing the Dragon Quest IV remake right now and it is AMAZING. Dude this game came out in what, 92? And it's more forward thinking than a good 90% of the RPGs hitting the market nowadays. SO GOOD
Just make sure you download the free Hard Mode.
3DS: 1607-3034-6970