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no glaring mention of SecuROM in Crysis: Warhead over Steam?
So, I buy a lot of games. Mostly over Steam unless it's a special box with swag. Steam is a DRM platform. I recently bought Crysis Warhead over steam. When I installed it and started it for the first time, what pops up? SecuROM activation software. Really? Activation to another server besides steam? I bought it from steam due to convenience. Now EA holds the keys to my game.
It's great that you guys have a dedicated gaming box that you [strike]can't[/strike] don't do other things on, but I like to be able to play games and author DVD's on the same rig without my machine shitting itself inside out over "CD emulation software" or whatnot.
PeregrineFalcon on
Looking for a DX:HR OnLive code for my kid brother.
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0
TetraNitroCubaneNot Angry...Just VERY Disappointed...Registered Userregular
edited September 2008
The new part of SecuROM, the online activation, really isn't a big deal to me. The fact that you have limited activations sucks, but each activation clears that particular computer for unlimited installs. Plus, they claim a revokation tool is in the works.
What really pisses me off is the OLD part of SecuROM. The part that tells me what I can and cannot run on my computer if I want a SecuROM game to launch. The process blacklisting is bullshit, and tags some completely legit stuff. This still makes me red in the face, because seriously, fuck them for automatically deciding I'm a criminal for having CD tools around. And let's not forget they blacklisted Process Explorer, for crying out loud.
But that's old hat, so unless you're me, I guess you're probably over it by now.
It's great that you guys have a dedicated gaming box that you [strike]can't[/strike] don't do other things on, but I like to be able to play games and author DVD's on the same rig without my machine shitting itself inside out over "CD emulation software" or whatnot.
You mean like Daemon Tools or Alcohol 120% or MagicISO? Because I have all of those installed and it's never given me any problems. (unless you're talking about some other software in which case I'll be quiet)
Because SecuROM has been in games for years now and it's never done anything wrong to me.
To be fair, it wasn't nearly this obnoxious before the version that shipped with Bioshock.
Yeah but it didn't give me any problems with Bioshock either.
That's nice. It did give lots of people problems, though. I guess you can pretend that problems don't exist until they start happening to you personally. I don't like that approach to life, but whatever.
It's great that you guys have a dedicated gaming box that you [strike]can't[/strike] don't do other things on, but I like to be able to play games and author DVD's on the same rig without my machine shitting itself inside out over "CD emulation software" or whatnot.
You mean like Daemon Tools or Alcohol 120% or MagicISO? Because I have all of those installed and it's never given me any problems. (unless you're talking about some other software in which case I'll be quiet)
The latest versions can get around the blacklist, but I don't like having to play a pirate's game of cat-and-mouse trying to patch shit to evade detection on legit programs.
Never mind that ProcessExplorer is blacklisted. Seriously, what the fuck guys. :x
PeregrineFalcon on
Looking for a DX:HR OnLive code for my kid brother.
Can trade TF2 items or whatever else you're interested in. PM me.
Because SecuROM has been in games for years now and it's never done anything wrong to me.
To be fair, it wasn't nearly this obnoxious before the version that shipped with Bioshock.
Yeah but it didn't give me any problems with Bioshock either.
That's nice. It did give lots of people problems, though. I guess you can pretend that problems don't exist until they start happening to you personally. I don't like that approach to life, but whatever.
So I should be angry that I can play the games I've bought without any problem but other people can't? Listen, once I start getting fucked over then I'll nerdrage with the rest of you but till then why should it matter to me?
It's great that you guys have a dedicated gaming box that you [strike]can't[/strike] don't do other things on, but I like to be able to play games and author DVD's on the same rig without my machine shitting itself inside out over "CD emulation software" or whatnot.
You mean like Daemon Tools or Alcohol 120% or MagicISO? Because I have all of those installed and it's never given me any problems. (unless you're talking about some other software in which case I'll be quiet)
The latest versions can get around the blacklist, but I don't like having to play a pirate's game of cat-and-mouse trying to patch shit to evade detection on legit programs.
Never mind that ProcessExplorer is blacklisted. Seriously, what the fuck guys. :x
Ahhh, I didn't know all that about the older versions of the programs being blacklisted.
Because SecuROM has been in games for years now and it's never done anything wrong to me.
To be fair, it wasn't nearly this obnoxious before the version that shipped with Bioshock.
Yeah but it didn't give me any problems with Bioshock either.
That's nice. It did give lots of people problems, though. I guess you can pretend that problems don't exist until they start happening to you personally. I don't like that approach to life, but whatever.
So I should be angry that I can play the games I've bought without any problem but other people can't? Listen, once I start getting fucked over then I'll nerdrage with the rest of you but till then why should it matter to me?
Because it means you have a good chance of getting personally fucked over in the future, and the longer you wait to do anything, the less likely it is that anything will get fixed.
So I should be angry that I can play the games I've bought without any problem but other people can't? Listen, once I start getting fucked over then I'll nerdrage with the rest of you but till then why should it matter to me?
Unless you only play single-player games, the fact that we're getting the shaft should at the very least irritate you a little, as it cuts down the number of people you could play with. And even then, it should concern you that at some point they might decide that a program you like/use daily is only being used by Filthy Pirates and breaks your game.
Steam isn't a copy protection tool. It is a digital distribution platform. The files you download from Steam for games are exactly the same as the ones found on a disc. With minor modifications to code it treats the steam servers as a disc image and installs that way.
When a publisher submits games to Valve to be placed on steam they do not alter the builds for the sake of Steam. Having Steam authentication does not allow you the privelege of having no copy protection on your games, especially not third party ones. The exception is Valve games which are often coded for Steam distribution.
It's like some annoying entitlement ego that the community has. If you want to buy games off steam you are acknowledging that Steam is its own platform. It doesn't replace the protection individual games have, nor should it.
If you dont want to double up on the DRM with Steam and Securom get the game direct from the EA download service. That doesnt require you to log into the Steam servers.
Moreso, you can play any game on Steam in offline mode as long as you log on at least once to authenticate. So the problem here is not with the service but with your understanding of how it works.
Because SecuROM has been in games for years now and it's never done anything wrong to me.
To be fair, it wasn't nearly this obnoxious before the version that shipped with Bioshock.
Besides, wasn't it in the steam version of bioshock too? Or am I misremembering. If so, everyone exauseted that outrage a year ago
No, there was so much rage that EA rolled back the DRM. Just like they did with ME and now Spore/Warhead.
To make a crude analogy (which will probably land perfectly) it's like a high-schooler badgering his girlfriend to put out - they just keep trying to slip it in there and say we'll like it.
PeregrineFalcon on
Looking for a DX:HR OnLive code for my kid brother.
Can trade TF2 items or whatever else you're interested in. PM me.
Steam isn't a copy protection tool. It is a digital distribution platform. The files you download from Steam for games are exactly the same as the ones found on a disc. With minor modifications to code it treats the steam servers as a disc image and installs that way.
When a publisher submits games to Valve to be placed on steam they do not alter the builds for the sake of Steam. Having Steam authentication does not allow you the privelege of having no copy protection on your games, especially not third party ones. The exception is Valve games which are often coded for Steam distribution.
actually all untrue. Steam is as much a DRM platform as a distribution platform. It's very unobtrusive unlike others. There's no limits to the times you can install. There's no limits to the machines you can install on. And, 90% of the time, publishers use special steam builds of their executables. The DRM uses Steam authentication as part of the DRM. and the files are not the same as on the game disc. You will never find an GCF file on a game disc. That is what the game content is stored as. An GCF. That file is encrypted and must be unlocked by the Steam DRM when you play. Just ignorant man. you == epic fail.
So I should be angry that I can play the games I've bought without any problem but other people can't? Listen, once I start getting fucked over then I'll nerdrage with the rest of you but till then why should it matter to me?
Unless you only play single-player games, the fact that we're getting the shaft should at the very least irritate you a little, as it cuts down the number of people you could play with. And even then, it should concern you that at some point they might decide that a program you like/use daily is only being used by Filthy Pirates and breaks your game.
Ahhh, I didn't know all that about the older versions of the programs being blacklisted.
And sometimes version upgrades aren't free. I don't like the idea of having to pay money to fix something that wasn't broken in the first place.
Look, I understand what you and Daedalus are saying. I think SecuROM is pointless and shouldn't be used and that it can and has fucked people over because of other programs they had installed. I was just saying I wasn't up in arms about it because it hadn't affected me yet. Should I be? Perhaps. Like Daedalus said the longer people wait the less likely there is for a fix. I just didn't want there to be any misunderstanding between all of us.
Darmak on
0
TetraNitroCubaneNot Angry...Just VERY Disappointed...Registered Userregular
Because SecuROM has been in games for years now and it's never done anything wrong to me.
To be fair, it wasn't nearly this obnoxious before the version that shipped with Bioshock.
Besides, wasn't it in the steam version of bioshock too? Or am I misremembering. If so, everyone exauseted that outrage a year ago
No, there was so much rage that EA rolled back the DRM. Just like they did with ME and now Spore/Warhead.
To make a crude analogy (which will probably land perfectly) it's like a high-schooler badgering his girlfriend to put out - they just keep trying to slip it in there and say we'll like it.
The DRM on the Steam version of Bioshock still exists. DRM still exists in every game you just mentioned.
The only thing they've done is lax the authorization limit, or in the case of Bioshock, eliminate that limit. SecuROM lives on in those games, regardless of that fact.
Edit: On an unrelated note, can someone who's more computer savvy than me tell me how much SecuROM has in terms of privileges on a given machine? I know rootkit revealer shows SecuROM as using embedded nulls, which seems bad to me, but Sony insists it's not a rootkit. Even so, is there any possibility for someone to exploit the privileges of SecuROM for other purposes? Is this a backdoor waiting to happen, or is that tinfoil hat bullshit?
Steam isn't a copy protection tool. It is a digital distribution platform. The files you download from Steam for games are exactly the same as the ones found on a disc. With minor modifications to code it treats the steam servers as a disc image and installs that way.
When a publisher submits games to Valve to be placed on steam they do not alter the builds for the sake of Steam. Having Steam authentication does not allow you the privelege of having no copy protection on your games, especially not third party ones. The exception is Valve games which are often coded for Steam distribution.
actually all untrue. Steam is as much a DRM platform as a distribution platform. It's very unobtrusive unlike others. There's no limits to the times you can install. There's no limits to the machines you can install on. And, 90% of the time, publishers use special steam builds of their executables. The DRM uses Steam authentication as part of the DRM. and the files are not the same as on the game disc. You will never find an NCF file on a game disc. That is what the game content is stored as. An NCF. That file is encrypted and must be unlocked by the Steam DRM when you play. Just ignorant man. you == epic fail.
Irony?
You mean a GCF (Game Cache File)?
PeregrineFalcon on
Looking for a DX:HR OnLive code for my kid brother.
Can trade TF2 items or whatever else you're interested in. PM me.
Because SecuROM has been in games for years now and it's never done anything wrong to me.
To be fair, it wasn't nearly this obnoxious before the version that shipped with Bioshock.
Besides, wasn't it in the steam version of bioshock too? Or am I misremembering. If so, everyone exauseted that outrage a year ago
No, there was so much rage that EA rolled back the DRM. Just like they did with ME and now Spore/Warhead.
To make a crude analogy (which will probably land perfectly) it's like a high-schooler badgering his girlfriend to put out - they just keep trying to slip it in there and say we'll like it.
The DRM on the Steam version of Bioshock still exists. DRM still exists in every game you just mentioned.
The only thing they've done is lax the authorization limit, or in the case of Bioshock, eliminate that limit. SecuROM lives on in those games, regardless of that fact.
That's what I just said - they rolled it back. They didn't remove it. They've upped the limit from 3 to 5, allowed for the uninstaller, and the periodic checks got the hoof IIRC.
But yes, it's still there. To keep with the analogy, "just the tip."
PeregrineFalcon on
Looking for a DX:HR OnLive code for my kid brother.
Can trade TF2 items or whatever else you're interested in. PM me.
Because SecuROM has been in games for years now and it's never done anything wrong to me.
To be fair, it wasn't nearly this obnoxious before the version that shipped with Bioshock.
Yeah but it didn't give me any problems with Bioshock either.
That's nice. It did give lots of people problems, though. I guess you can pretend that problems don't exist until they start happening to you personally. I don't like that approach to life, but whatever.
So I should be angry that I can play the games I've bought without any problem but other people can't? Listen, once I start getting fucked over then I'll nerdrage with the rest of you but till then why should it matter to me?
"In Germany, they came first for the Communists, And I didn’t speak up because I wasn’t a Communist;
And then they came for the trade unionists, And I didn’t speak up because I wasn’t a trade unionist;
And then they came for the Jews, And I didn’t speak up because I wasn’t a Jew;
And then . . . they came for me . . . And by that time there was no one left to speak up."
I'm Godwinning myself here and i'm in no way shape or form trying to imply that SecuROM and byzantine copy protection is anywhere near the same league or even the same planet. But the sentiment behind it still applies even if applied to a comparatively minuscule problem
I find securerom a large inconveinence as I bought the game hoping to play the single player while I waited for internet to be hooked up at my new place, only to find I had to activate online. I ended up having to cut and ethernet cable and attach the opposing ends to make it a cross over cable then leech some wireless internet on my laptop and use that as a gateway for my desktop so it could activate the game...sigh
Dixon on
0
TetraNitroCubaneNot Angry...Just VERY Disappointed...Registered Userregular
Because SecuROM has been in games for years now and it's never done anything wrong to me.
To be fair, it wasn't nearly this obnoxious before the version that shipped with Bioshock.
Besides, wasn't it in the steam version of bioshock too? Or am I misremembering. If so, everyone exauseted that outrage a year ago
No, there was so much rage that EA rolled back the DRM. Just like they did with ME and now Spore/Warhead.
To make a crude analogy (which will probably land perfectly) it's like a high-schooler badgering his girlfriend to put out - they just keep trying to slip it in there and say we'll like it.
The DRM on the Steam version of Bioshock still exists. DRM still exists in every game you just mentioned.
The only thing they've done is lax the authorization limit, or in the case of Bioshock, eliminate that limit. SecuROM lives on in those games, regardless of that fact.
That's what I just said - they rolled it back. They didn't remove it. They've upped the limit from 3 to 5, allowed for the uninstaller, and the periodic checks got the hoof IIRC.
But yes, it's still there. To keep with the analogy, "just the tip."
I misunderstood what you meant by 'rolled back'. My apologies in that case. You're certainly correct.
Just because it was BoTP'd, I'm going to hazard this question a second time: On an unrelated note, can someone who's more computer savvy than me tell me how much SecuROM has in terms of privileges on a given machine? I know rootkit revealer shows SecuROM as using embedded nulls, which seems bad to me, but Sony insists it's not a rootkit. Even so, is there any possibility for someone to exploit the privileges of SecuROM for other purposes? Is this a backdoor waiting to happen, or is that tinfoil hat bullshit?
Just because it was BoTP'd, I'm going to hazard this question a second time: On an unrelated note, can someone who's more computer savvy than me tell me how much SecuROM has in terms of privileges on a given machine? I know rootkit revealer shows SecuROM as using embedded nulls, which seems bad to me, but Sony insists it's not a rootkit. Even so, is there any possibility for someone to exploit the privileges of SecuROM for other purposes? Is this a backdoor waiting to happen, or is that tinfoil hat bullshit?
"Fucking everything." Seriously. "More permissions than the user" would be accurate as well. You ever try to use Task Manager to kill off your antivirus and get "Permission Denied"? No such problem there.
There were several exploits for Sony's XCP rootkit that used it to hide from virus scanners/detection programs.
PeregrineFalcon on
Looking for a DX:HR OnLive code for my kid brother.
Can trade TF2 items or whatever else you're interested in. PM me.
Steam isn't a copy protection tool. It is a digital distribution platform. The files you download from Steam for games are exactly the same as the ones found on a disc. With minor modifications to code it treats the steam servers as a disc image and installs that way.
When a publisher submits games to Valve to be placed on steam they do not alter the builds for the sake of Steam. Having Steam authentication does not allow you the privelege of having no copy protection on your games, especially not third party ones. The exception is Valve games which are often coded for Steam distribution.
actually all untrue. Steam is as much a DRM platform as a distribution platform. It's very unobtrusive unlike others. There's no limits to the times you can install. There's no limits to the machines you can install on. And, 90% of the time, publishers use special steam builds of their executables. The DRM uses Steam authentication as part of the DRM. and the files are not the same as on the game disc. You will never find an NCF file on a game disc. That is what the game content is stored as. An NCF. That file is encrypted and must be unlocked by the Steam DRM when you play. Just ignorant man. you == epic fail.
I was halfway writing up a response but then I figured I dont need to get drawn into such stupidity at this time of day.
You don't know much about what you are talking about. I just hope someone else has the willpower to explain why.
I'm off to play DEFCON which I downloaded from Steam and am playing on my Macbook. Hooray for catch-all sweeping nonsense from a guy nerdraging over DRM in Crysis Warhead.
Steam isn't a copy protection tool. It is a digital distribution platform. The files you download from Steam for games are exactly the same as the ones found on a disc. With minor modifications to code it treats the steam servers as a disc image and installs that way.
When a publisher submits games to Valve to be placed on steam they do not alter the builds for the sake of Steam. Having Steam authentication does not allow you the privelege of having no copy protection on your games, especially not third party ones. The exception is Valve games which are often coded for Steam distribution.
actually all untrue. Steam is as much a DRM platform as a distribution platform. It's very unobtrusive unlike others. There's no limits to the times you can install. There's no limits to the machines you can install on. And, 90% of the time, publishers use special steam builds of their executables. The DRM uses Steam authentication as part of the DRM. and the files are not the same as on the game disc. You will never find an NCF file on a game disc. That is what the game content is stored as. An NCF. That file is encrypted and must be unlocked by the Steam DRM when you play. Just ignorant man. you == epic fail.
I was halfway writing up a response but then I figured I dont need to get drawn into such stupidity at this time of day.
You don't know much about what you are talking about. I just hope someone else has the willpower to explain why.
I'm off to play DEFCON which I downloaded from Steam and am playing on my Macbook. Hooray for catch-all sweeping nonsense from a guy nerdraging over DRM in Crysis Warhead.
In terms of the analogy I keep dragging along, this would be the class whore, ladies and gentlemen.
PeregrineFalcon on
Looking for a DX:HR OnLive code for my kid brother.
Can trade TF2 items or whatever else you're interested in. PM me.
You know, the funny thing about EA's DRM, is that it DOESN'T FUCKING WORK.
Spore was pirated 2 days before it came out.
The companies know they won't be able to stop it, what they do is make it harder so that people who pirate but aren't as computer savy can't play it illegally.
You know, the funny thing about EA's DRM, is that it DOESN'T FUCKING WORK.
Spore was pirated 2 days before it came out.
The companies know they won't be able to stop it, what they do is make it harder so that people who pirate but aren't as computer savy can't play it illegally.
You know, the funny thing about EA's DRM, is that it DOESN'T FUCKING WORK.
Spore was pirated 2 days before it came out.
The companies know they won't be able to stop it, what they do is make it harder so that people who pirate but aren't as computer savy can't play it illegally.
except the cracked version of Spore is as easy to install as any other pirated game.
DRM exists to placate computer-illiterate shareholders, that's all.
You know, the funny thing about EA's DRM, is that it DOESN'T FUCKING WORK.
Spore was pirated 2 days before it came out.
The companies know they won't be able to stop it, what they do is make it harder so that people who pirate but aren't as computer savy can't play it illegally.
Well I suppose thats true. :P
Not really. The only person is slows down is the first guy to crack it. Once the cat's out of the bag, it's just a matter of uploading a .torrent to Land-Sea Juncture Of Buccaneers Dot Sweden, and the rest of the masses download it.
PeregrineFalcon on
Looking for a DX:HR OnLive code for my kid brother.
Can trade TF2 items or whatever else you're interested in. PM me.
Just because it was BoTP'd, I'm going to hazard this question a second time: On an unrelated note, can someone who's more computer savvy than me tell me how much SecuROM has in terms of privileges on a given machine? I know rootkit revealer shows SecuROM as using embedded nulls, which seems bad to me, but Sony insists it's not a rootkit. Even so, is there any possibility for someone to exploit the privileges of SecuROM for other purposes? Is this a backdoor waiting to happen, or is that tinfoil hat bullshit?
"Fucking everything." Seriously. "More permissions than the user" would be accurate as well. You ever try to use Task Manager to kill off your antivirus and get "Permission Denied"? No such problem there.
There were several exploits for Sony's XCP rootkit that used it to hide from virus scanners/detection programs.
I don't think this is true of the recent SecuROM, according to wiki it runs in ring 3.
Just because it was BoTP'd, I'm going to hazard this question a second time: On an unrelated note, can someone who's more computer savvy than me tell me how much SecuROM has in terms of privileges on a given machine? I know rootkit revealer shows SecuROM as using embedded nulls, which seems bad to me, but Sony insists it's not a rootkit. Even so, is there any possibility for someone to exploit the privileges of SecuROM for other purposes? Is this a backdoor waiting to happen, or is that tinfoil hat bullshit?
"Fucking everything." Seriously. "More permissions than the user" would be accurate as well. You ever try to use Task Manager to kill off your antivirus and get "Permission Denied"? No such problem there.
There were several exploits for Sony's XCP rootkit that used it to hide from virus scanners/detection programs.
I don't think this is true of the recent SecuROM, according to wiki it runs in ring 3.
UAService7 runs at Ring 3, but the SecuROM driver is still Ring 0.
PeregrineFalcon on
Looking for a DX:HR OnLive code for my kid brother.
Can trade TF2 items or whatever else you're interested in. PM me.
Just because it was BoTP'd, I'm going to hazard this question a second time: On an unrelated note, can someone who's more computer savvy than me tell me how much SecuROM has in terms of privileges on a given machine? I know rootkit revealer shows SecuROM as using embedded nulls, which seems bad to me, but Sony insists it's not a rootkit. Even so, is there any possibility for someone to exploit the privileges of SecuROM for other purposes? Is this a backdoor waiting to happen, or is that tinfoil hat bullshit?
"Fucking everything." Seriously. "More permissions than the user" would be accurate as well. You ever try to use Task Manager to kill off your antivirus and get "Permission Denied"? No such problem there.
There were several exploits for Sony's XCP rootkit that used it to hide from virus scanners/detection programs.
I don't think this is true of the recent SecuROM, according to wiki it runs in ring 3.
UAService7 runs at Ring 3, but the SecuROM driver is still Ring 0.
Do you have a link to that?
Rook on
0
TetraNitroCubaneNot Angry...Just VERY Disappointed...Registered Userregular
Just because it was BoTP'd, I'm going to hazard this question a second time: On an unrelated note, can someone who's more computer savvy than me tell me how much SecuROM has in terms of privileges on a given machine? I know rootkit revealer shows SecuROM as using embedded nulls, which seems bad to me, but Sony insists it's not a rootkit. Even so, is there any possibility for someone to exploit the privileges of SecuROM for other purposes? Is this a backdoor waiting to happen, or is that tinfoil hat bullshit?
"Fucking everything." Seriously. "More permissions than the user" would be accurate as well. You ever try to use Task Manager to kill off your antivirus and get "Permission Denied"? No such problem there.
There were several exploits for Sony's XCP rootkit that used it to hide from virus scanners/detection programs.
Holy crap That's seriously frightening. Again, I'm not totally informed when it comes to security issues, but if SecuROM has ring 0 access, how seriously does that mean it's a potential risk? Does this mean that people who run/operate SecuROM (Sony) could pretty much do whatever they want, whenever they want? I'd heard urban legends of flash-drives getting nuked by SecuROM for having 'illegal' software on them, but I always assumed it was nonesense spouted by people trying to raise alarm.
And if the XCP rootkit was exploited, is there some potential for someone to figure out how to make SecuROM to be the greatest Trojan ever?
Seriously though, I know nothing about this in the least. I have no idea if it's possible, so I know I probably sound like a moron. It just seems like that is a lot of freaking access to give a game.
But really scarab, how is the authentication that you have to do to play games on steam not a form of DRM? A far less restrictive form of DRM than securerom, but drm nonetheless
Posts
But yes, it's bullshit that a STEAM game has additional DRM in it.
Can trade TF2 items or whatever else you're interested in. PM me.
To be fair, it wasn't nearly this obnoxious before the version that shipped with Bioshock.
Yeah but it didn't give me any problems with Bioshock either.
Can trade TF2 items or whatever else you're interested in. PM me.
What really pisses me off is the OLD part of SecuROM. The part that tells me what I can and cannot run on my computer if I want a SecuROM game to launch. The process blacklisting is bullshit, and tags some completely legit stuff. This still makes me red in the face, because seriously, fuck them for automatically deciding I'm a criminal for having CD tools around. And let's not forget they blacklisted Process Explorer, for crying out loud.
But that's old hat, so unless you're me, I guess you're probably over it by now.
You mean like Daemon Tools or Alcohol 120% or MagicISO? Because I have all of those installed and it's never given me any problems. (unless you're talking about some other software in which case I'll be quiet)
That's nice. It did give lots of people problems, though. I guess you can pretend that problems don't exist until they start happening to you personally. I don't like that approach to life, but whatever.
The latest versions can get around the blacklist, but I don't like having to play a pirate's game of cat-and-mouse trying to patch shit to evade detection on legit programs.
Never mind that ProcessExplorer is blacklisted. Seriously, what the fuck guys. :x
Can trade TF2 items or whatever else you're interested in. PM me.
So I should be angry that I can play the games I've bought without any problem but other people can't? Listen, once I start getting fucked over then I'll nerdrage with the rest of you but till then why should it matter to me?
Ahhh, I didn't know all that about the older versions of the programs being blacklisted.
Because it means you have a good chance of getting personally fucked over in the future, and the longer you wait to do anything, the less likely it is that anything will get fixed.
And sometimes version upgrades aren't free. I don't like the idea of having to pay money to fix something that wasn't broken in the first place.
Can trade TF2 items or whatever else you're interested in. PM me.
Besides, wasn't it in the steam version of bioshock too? Or am I misremembering. If so, everyone exauseted that outrage a year ago
When a publisher submits games to Valve to be placed on steam they do not alter the builds for the sake of Steam. Having Steam authentication does not allow you the privelege of having no copy protection on your games, especially not third party ones. The exception is Valve games which are often coded for Steam distribution.
It's like some annoying entitlement ego that the community has. If you want to buy games off steam you are acknowledging that Steam is its own platform. It doesn't replace the protection individual games have, nor should it.
If you dont want to double up on the DRM with Steam and Securom get the game direct from the EA download service. That doesnt require you to log into the Steam servers.
Moreso, you can play any game on Steam in offline mode as long as you log on at least once to authenticate. So the problem here is not with the service but with your understanding of how it works.
No, there was so much rage that EA rolled back the DRM. Just like they did with ME and now Spore/Warhead.
To make a crude analogy (which will probably land perfectly) it's like a high-schooler badgering his girlfriend to put out - they just keep trying to slip it in there and say we'll like it.
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actually all untrue. Steam is as much a DRM platform as a distribution platform. It's very unobtrusive unlike others. There's no limits to the times you can install. There's no limits to the machines you can install on. And, 90% of the time, publishers use special steam builds of their executables. The DRM uses Steam authentication as part of the DRM. and the files are not the same as on the game disc. You will never find an GCF file on a game disc. That is what the game content is stored as. An GCF. That file is encrypted and must be unlocked by the Steam DRM when you play. Just ignorant man. you == epic fail.
Look, I understand what you and Daedalus are saying. I think SecuROM is pointless and shouldn't be used and that it can and has fucked people over because of other programs they had installed. I was just saying I wasn't up in arms about it because it hadn't affected me yet. Should I be? Perhaps. Like Daedalus said the longer people wait the less likely there is for a fix. I just didn't want there to be any misunderstanding between all of us.
The DRM on the Steam version of Bioshock still exists. DRM still exists in every game you just mentioned.
The only thing they've done is lax the authorization limit, or in the case of Bioshock, eliminate that limit. SecuROM lives on in those games, regardless of that fact.
Edit: On an unrelated note, can someone who's more computer savvy than me tell me how much SecuROM has in terms of privileges on a given machine? I know rootkit revealer shows SecuROM as using embedded nulls, which seems bad to me, but Sony insists it's not a rootkit. Even so, is there any possibility for someone to exploit the privileges of SecuROM for other purposes? Is this a backdoor waiting to happen, or is that tinfoil hat bullshit?
You mean a GCF (Game Cache File)?
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That's what I just said - they rolled it back. They didn't remove it. They've upped the limit from 3 to 5, allowed for the uninstaller, and the periodic checks got the hoof IIRC.
But yes, it's still there. To keep with the analogy, "just the tip."
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"In Germany, they came first for the Communists, And I didn’t speak up because I wasn’t a Communist;
And then they came for the trade unionists, And I didn’t speak up because I wasn’t a trade unionist;
And then they came for the Jews, And I didn’t speak up because I wasn’t a Jew;
And then . . . they came for me . . . And by that time there was no one left to speak up."
I'm Godwinning myself here and i'm in no way shape or form trying to imply that SecuROM and byzantine copy protection is anywhere near the same league or even the same planet. But the sentiment behind it still applies even if applied to a comparatively minuscule problem
I misunderstood what you meant by 'rolled back'. My apologies in that case. You're certainly correct.
Just because it was BoTP'd, I'm going to hazard this question a second time: On an unrelated note, can someone who's more computer savvy than me tell me how much SecuROM has in terms of privileges on a given machine? I know rootkit revealer shows SecuROM as using embedded nulls, which seems bad to me, but Sony insists it's not a rootkit. Even so, is there any possibility for someone to exploit the privileges of SecuROM for other purposes? Is this a backdoor waiting to happen, or is that tinfoil hat bullshit?
There were several exploits for Sony's XCP rootkit that used it to hide from virus scanners/detection programs.
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I was halfway writing up a response but then I figured I dont need to get drawn into such stupidity at this time of day.
You don't know much about what you are talking about. I just hope someone else has the willpower to explain why.
I'm off to play DEFCON which I downloaded from Steam and am playing on my Macbook. Hooray for catch-all sweeping nonsense from a guy nerdraging over DRM in Crysis Warhead.
In terms of the analogy I keep dragging along, this would be the class whore, ladies and gentlemen.
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Spore was pirated 2 days before it came out.
The companies know they won't be able to stop it, what they do is make it harder so that people who pirate but aren't as computer savy can't play it illegally.
Well I suppose thats true. :P
except the cracked version of Spore is as easy to install as any other pirated game.
DRM exists to placate computer-illiterate shareholders, that's all.
Not really. The only person is slows down is the first guy to crack it. Once the cat's out of the bag, it's just a matter of uploading a .torrent to Land-Sea Juncture Of Buccaneers Dot Sweden, and the rest of the masses download it.
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I don't think this is true of the recent SecuROM, according to wiki it runs in ring 3.
UAService7 runs at Ring 3, but the SecuROM driver is still Ring 0.
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Do you have a link to that?
Holy crap That's seriously frightening. Again, I'm not totally informed when it comes to security issues, but if SecuROM has ring 0 access, how seriously does that mean it's a potential risk? Does this mean that people who run/operate SecuROM (Sony) could pretty much do whatever they want, whenever they want? I'd heard urban legends of flash-drives getting nuked by SecuROM for having 'illegal' software on them, but I always assumed it was nonesense spouted by people trying to raise alarm.
And if the XCP rootkit was exploited, is there some potential for someone to figure out how to make SecuROM to be the greatest Trojan ever?
Seriously though, I know nothing about this in the least. I have no idea if it's possible, so I know I probably sound like a moron. It just seems like that is a lot of freaking access to give a game.