To players, one of the most appealing features of MMORPGs is the massive community in the game world. In this virtual atmosphere, you can meet people from every corner of the earth and grind out levels for hours… but eventually we will tire. And that brings us to today’s topic – is the most successful massive multiplayer role-playing game, Blizzard’s epic World of Warcraft becoming less massive?
WOW has more than 10 million subscribers round the world. But this huge population is divided into countless servers, which “effectively” reduces the game community size. Moreover, WOW’s enormous landmass, which was highly appreciated by the players, now has begun to show its flaw. The players are scattered in the huge maps, reducing population density. The new influx of new players is starting to decline and the veterans are all stick to high-level regions.
When I started my WOW journey recently, omg… it felt like wandering round a ghost town. As most of players are either grinding in the dungeons or on the way to the dungeons, my newborn Belf paladin can hardly meet someone for help. It was more or less the same as playing a single player RPG to me.
Now people all talk about WOW killers. Players are all looking forward to a MMO with revolutionary graphics and gameplay which can liberate them from their burnout of WOW. However, I consider that to a MMO, the massive community is more critical than the graphics and gameplay. If you’re being critical of graphics and gameplay in MMOs, it may indicate that you’re tiring of this genre. I mean let’s face it, if you take the MMO out of MMORPG, that’s 50% of your processing power saved, and with single player RPGs can always outperform MMOs when it comes to complex storyline quests, submersive roleplaying and gameplay speed (no connection to wait for, right?). Maybe we should try out other games instead.
At their core, MMOs are about sociality and communication. For those F2P MMOs, though their graphics and gameplay can’t compare to WOW, the size of their community, high population density, ability to customize yourself are pretty good. Players can also enjoy the engaging MMO atmosphere elsewhere. Just look at [UL], the Chinese style F2P MMO. As published 5 years ago, its 2.5D graphics are outdated. But when you enter in the main towns of the game, you can immediately see players all chatting, trading and dancing. Players can meet people from different parts of the world, quest together, go PK noobs or join in guild wars. This is a real MMORPG.
It is my first post here. Hopefully you like it and please share your opinions
:winky:
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Also the expansion's coming out soon which will just explode the game all over again.
Long answer: Nope.
It hasn't decreased in active subscribers since release and is now on 12 million.
message too short
definitely no
Anyway, you shouldn't need help with anything since patch after patch has nerfed the crap out of lowbie content while pumping up rewards and speeding up leveling. 1-60 is a goddamn joke.
Those all sound incredibly stupid and short sighted.
Also, get to Outland and hang around Shattrath if you want people to bog down your screen.
Ohh LagTrath, how i loath thee.
Celeste [Switch] - She'll be wrestling with inner demons when she comes...
Final Fantasy XII: The Zodiac Age [Switch] - Sit down and watch our game play itself
Message fixed for ZP reference.
Steam Name: Dr.Oblivious
If you can't live for the now, at least live for the future.
Anyone think this is cleverly disguised spam for the mmo he linked as being awesome?
I KISS YOU!
The way the game plays now 10-60 still takes way too long because it is a boring solo grind with little to mix things up.
I have to disagree with his preference of shitty games though.
Well, he mentions he plays a "newborn" i.e. low level Blood Elf, so it's obviously not a screenshot he took by himself seeing how Stormwind is an Alliance city and Blood Elves belong to the Horde.
Also, even if it was a screenshot he took by himself, it still wouldn't prove anything in regards to the possible population of the city. That's a screenshot of the Cathedral Yard. There's exactly three things of interest there: Paladin and Priest trainers inside the Cathedral, and the orphanage which plays part in a once-a-year Children's Day event.
Everyone knows that if you want to see loads and loads of people in Stormwind, there's two places you should visit: the Battlemasters in the Stormwind Castle where all the PvPers wait out their Battleground queues or the Trade District, which is the first place you run into when entering Stormwind, because both the Auction House and the Stormwind Bank are there, so it's the area of choice for people to hang out and show off their epics.
Also you argument about having the landmass too big? That doesn't really relate to the game being less popular...
Maybe I'm reading it wrong.
The problem with WoW (for me and mabybe others) is that once you've played 1 to 70 every other game is the same thing, with different graphics. Annoying.
It might mean that person is dumb, though.
You're right! I'm going to start playing WoW now just because.. wait.. I'm going to not play WoW? What's he shilling?
Personally I don't care for it, but there's no way it's dying out. Blizzard just need to say they're adding a new piece of armour or whatever and about half a million lapsed subscribers all jump back in to make a new character and level up.
Also: God, no.
why even ask this question?
PSN: super_emu
Xbox360 Gamertag: Emuchop
http://www.mmorpg.com/blogs/AndyLee/092008/2597_Is-WOW-beginning-to-die-out
But at least it's copypasta and not just "Hai guyz, is WoW dying? Read blog to find out!"
Although blog itself could be shill if said F2P game has pay-to-purchase items/content like most Chinese/Korean made grindfests do
Can trade TF2 items or whatever else you're interested in. PM me.
Well whatever, this thread blows anyway, now I can convince myself it deserves locking.