I usually just stuck with a mix of browns and greens. Send in the browns to distract, then send in greens to annihilate.
Browns all the way. I dealt with those water snake/dragon things by throwing waves of bodies at them... I had spares...
I tend to deal with them by sending in one Brown, wait for the thing to snap, withdrawing the Brown in time and then step in myself to beat it in the head. The snake can't hurt you, so why waste your minions on it?
Because then you won't have quite such a ludicrously large horde to casually throw into the burning fires of the smelting ovens to increase your own power. Obviously.
Because then you won't have quite such a ludicrously large horde to casually throw into the burning fires of the smelting ovens to increase your own power. Obviously.
My armory never suffered, despite my blunt methods. I may have had a large and monsterous hammer, but I still felt like I was doing something wrong if I actualy had to use it.
I usually just stuck with a mix of browns and greens. Send in the browns to distract, then send in greens to annihilate.
Browns all the way. I dealt with those water snake/dragon things by throwing waves of bodies at them... I had spares...
I tend to deal with them by sending in one Brown, wait for the thing to snap, withdrawing the Brown in time and then step in myself to beat it in the head. The snake can't hurt you, so why waste your minions on it?
I did a variation of this...only I fight dirtier.
Step 1: 1 brown to control
Step 2: Everything else Green. Marshalled at a waypoint (and therefore invisible) riiiiiiiiight by where the snake will strike.
Step 3: Sweep single brown right in front of pile o' greens. Snake devours him.
Step 4: Your whole army swarms his ugly head and stabs him to death in the face. Very, very quickly.
JihadJesus on
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darunia106J-bob in gamesDeath MountainRegistered Userregular
edited June 2009
So I sent an e-mail to Codemasters concerning the fact that you can't get Raising Hell on Steam, and I got this as a reply:
I'm afraid there are no plans to release Raising Hell on steam at the current moment in time, however this does not rule out the option in the future.
Our most recent games have been released on steam, so it is likely for Overlord 2, we can't however guarantee this.
The demo for the original game was OK, but didn't impress me enough to put money down on the game. I eventually rented it after hearing so much about it from other people, and didn't regret it. I think I stopped playing somewhere in the dwarven castle, satisfied that I had wrung all the fun I could out of the game.
Anyway, cut to now, I download the demo for Overlord 2 just for shits and giggles, and hot damn was it fun. So much destruction! And wolves! And seal clubbing! This already feels like a much more indulgent and entertaining game than the first.
If you haven't played Raising Hell for the first Overlord, you're missing out. Raising Hell is overall much more inventive than the majority of the main game, with your minion useage being a little less straight forward. Overall a lot of fun.
If you haven't played Raising Hell for the first Overlord, you're missing out. Raising Hell is overall much more inventive than the majority of the main game, with your minion useage being a little less straight forward. Overall a lot of fun.
To be fair, I bought my copy of Overlord on Steam. But that will soon be rectified as I'm getting a retail copy from Goozex.
The problem with blues is that most of the game was never set up for them...
For them to be effective, it had to be a long, sustained battle where you can set them up somewhere they won't be massacred at. However, with the possible exception of your Dungeon, 99% of you battles were either done quickly (which required only 2-5 blues for cleanup) or were boss battles, and there was no safe area for them to sit back and play medic.
Well, it does also look like the enemy may start employing tactics within these battles, and they look to be on a much larger scale than the simple brawls of the last game, so they might see some use in this game. Especially considering how many minion you seem to lose if you just charge head on into a phanalax of roman infantry.
The biggest problem with the blues was that they were designed entirely around the idea that you'd find it useful to resurrect your minions. You know, the cannon fodder the game provides you in multitudes so that you can gleefully boil them alive by the hundreds just for shits and grins.
The serve an entirely useless purpose, because no one gives a shit that they lost a minion - you've got hundreds more anyway, and the game knows that and revels in it. The blues just needed something else on top of that to make themselves useful; support magic like buffs or status effects on enemies would have made them at least have a purpose. Instead the devs just decide to force you to use them by making all of your other mans drown instantaneously in 3 inches of water.
The biggest problem with the blues was that they were designed entirely around the idea that you'd find it useful to resurrect your minions. You know, the cannon fodder the game provides you in multitudes so that you can gleefully boil them alive by the hundreds just for shits and grins.
The serve an entirely useless purpose, because no one gives a shit that they lost a minion - you've got hundreds more anyway, and the game knows that and revels in it. The blues just needed something else on top of that to make themselves useful; support magic like buffs or status effects on enemies would have made them at least have a purpose. Instead the devs just decide to force you to use them by making all of your other mans drown instantaneously in 3 inches of water.
So in conclusion, fuck Blues.
Except that you're not always convienantly located right next to a minion node, so having the ability to keep your minion numbers from atrophying while being denied access to mounds is handy.
I should be able to use the corpses of my browns as bridges.
There definitely needs to be more perverse and morbid uses for minions. Have hundreds of them jump off into a crevasse to fill it up so you may safely walk over it. Make them throw themselves face-first onto hot coals so you don't have to burn your feet. Make them bash their brains out against locked doors until you get through. Get them to leap into piranha infested lakes until all the carnivorous fish are too fat and lazy to go after you. Use them as ammunition in crossbows and siege weaponry.
Only one brown survived my fight against the halfling boss, so he was decked out with the poker and hat of that lardy dude, he looked really cool. I wish I had a blue with me all the time so I could have kept him alive.
The Blues would have been so much more useful if they had been able to ressurect from a distance, instead of having to run straight into whatever meatgrinder I've sent my greens and browns into.
Of course, there isn't much that could be more evil...
Anyway, the Wii and DS games (which are different games, not ports of Overlord 2) come out this week as well, on the fence as to when I'm getting them, anyone else planning on picking those up?
Took a quick look at the preview materials, seems fun, but I wish you can lord over creatures of bigger size, what's a evil army without the rare doom beasts among it's ranks.
by the way, does anybody know the reason for the price difference between the PC and the console versions?
Eurogamer has a review up.
Good score, and I'm looking forward to getting this on Friday. (Are any of the UK stores doing special editions/pre-order offers? I'd like a minion figurine)
Hey, that first screenshot has a familiar caption though...
Posts
Why not? o_O:twisted:
My armory never suffered, despite my blunt methods. I may have had a large and monsterous hammer, but I still felt like I was doing something wrong if I actualy had to use it.
Step 1: 1 brown to control
Step 2: Everything else Green. Marshalled at a waypoint (and therefore invisible) riiiiiiiiight by where the snake will strike.
Step 3: Sweep single brown right in front of pile o' greens. Snake devours him.
Step 4: Your whole army swarms his ugly head and stabs him to death in the face. Very, very quickly.
Definitely going to get this in retail.
Anyway, cut to now, I download the demo for Overlord 2 just for shits and giggles, and hot damn was it fun. So much destruction! And wolves! And seal clubbing! This already feels like a much more indulgent and entertaining game than the first.
White FC: 0819 3350 1787
To be fair, I bought my copy of Overlord on Steam. But that will soon be rectified as I'm getting a retail copy from Goozex.
For them to be effective, it had to be a long, sustained battle where you can set them up somewhere they won't be massacred at. However, with the possible exception of your Dungeon, 99% of you battles were either done quickly (which required only 2-5 blues for cleanup) or were boss battles, and there was no safe area for them to sit back and play medic.
Steam // Secret Satan
The serve an entirely useless purpose, because no one gives a shit that they lost a minion - you've got hundreds more anyway, and the game knows that and revels in it. The blues just needed something else on top of that to make themselves useful; support magic like buffs or status effects on enemies would have made them at least have a purpose. Instead the devs just decide to force you to use them by making all of your other mans drown instantaneously in 3 inches of water.
So in conclusion, fuck Blues.
Except that you're not always convienantly located right next to a minion node, so having the ability to keep your minion numbers from atrophying while being denied access to mounds is handy.
Not terribly handy, but they have a use.
Now I'm going to be disappointed if there is no ability to make minion chain-bridges.
There definitely needs to be more perverse and morbid uses for minions. Have hundreds of them jump off into a crevasse to fill it up so you may safely walk over it. Make them throw themselves face-first onto hot coals so you don't have to burn your feet. Make them bash their brains out against locked doors until you get through. Get them to leap into piranha infested lakes until all the carnivorous fish are too fat and lazy to go after you. Use them as ammunition in crossbows and siege weaponry.
Etc.
t Lalabox: Spirou & Fantasio!
I'm so glad that someone got it. It is a terrifically brilliant and terribly unknown BD.
Steam // Secret Satan
Seems like something I would have done by now.
I will enslave everyone.
Even Santa Claus?
White FC: 0819 3350 1787
Especially Santa Claus.
Of course, there isn't much that could be more evil...
Anyway, the Wii and DS games (which are different games, not ports of Overlord 2) come out this week as well, on the fence as to when I'm getting them, anyone else planning on picking those up?
I kept getting LOST running like a wild goose on Overlord 1.
I think it has a little Fable-style mini map in the HUD, something that I was wishing was in the first.
The PS3 was the first to get the mini map in it's Overlord: Raising Hell edition of the game, in addition to the expansion material.
by the way, does anybody know the reason for the price difference between the PC and the console versions?
Good score, and I'm looking forward to getting this on Friday. (Are any of the UK stores doing special editions/pre-order offers? I'd like a minion figurine)
Hey, that first screenshot has a familiar caption though...
Also, they stole the thread title. bikkibikkibo, you should be proud to have thought up of it.
Greater musings will follow after I've finished cooking dinner.
Steam // Secret Satan
Oh and you should always have three to five blues with you to ensure the rest of your minions had optimal gear.
How are they going to make fighting the main enemy optional?
Have you never read Asterix?