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Edit- I'm aware there is a lot of "empty" space. I'm undecided on it at the moment. I was going to set it up to look like a comic book cover, but obviously didn't. Do you think I should follow up on that idea, or just crop it?
The proportions of their heads, I don't really like. Robin's nose is a little weird but maybe it's just me. Spidey's eyes make him look like he's a herbivore (eyes on the side of his head).
However I do like your style a lot, and I love your interpretations of Robin and Spiderman.
I think your colors are stronger than your linework. Take away that and it's just ordinary, but add in those values and it's just goes to another plane.
I do think it's a bit odd that both guys have these massive pecs but no abs whatsoever.
Thank you, both, for the crits and comments. I really appreciate it.
@ Jimpy: Lately I've been having a hard time getting proportions right for heads. Getting them to read as 3D is an issue for me as well. I think a lot of that has to do with the fact that I got into art through anime/manga. I'm still suffering from that ten years later.
@ Godfather: I think I see what you mean about the lines. They're all the same width and aren't at all dynamic. I was being lazy and just wanted to get to the coloring (my favorite part) and didn't put much time or effort into the lines. Won't happen again. As for abs...gah...they are my mortal enemy. I have such a hard time getting them to look good and I normally end up skipping over them or doing a little squiggle.
Example:
I really need to whip out the ol' anatomy books and start doing some hardcore anatomy studies. Thanks again for the comments.
You really define the rib cages. It's kind of extreme.
srsizzy on
BRO LET ME GET REAL WITH YOU AND SAY THAT MY FINGERS ARE PREPPED AND HOT LIKE THE SURFACE OF THE SUN TO BRING RADICAL BEATS SO SMOOTH THE SHIT WILL BE MEDICINAL-GRADE TRIPNASTY MAKING ALL BRAINWAVES ROLL ON THE SURFACE OF A BALLS-FEISTY NEURAL RAINBOW CRACKA-LACKIN' YOUR PERCEPTION OF THE HERE-NOW SPACE-TIME SITUATION THAT ALL OF LIFE BE JAMMED UP IN THROUGH THE UNIVERSAL FLOW BEATS
Some problems: There are some glaring anatomy issues. Most notable are the size and shape of the ribcage, the way the pecs flow from the shoulder area, and some very odd leg musculature. You've got it-- grab an good anatomy reference book and study up.
More problematic is the form of the figures, especially Robin. Take another look at him--he's about to tip over! Always pay careful attention to the relationship between the legs and torso. Here's a quick and dirty paintover of a more believable weight distribution. Hope this is helpful.
More problematic is the form of the figures, especially Robin. Take another look at him--he's about to tip over! Always pay careful attention to the relationship between the legs and torso. Here's a quick and dirty paintover of a more believable weight distribution. Hope this is helpful.
I think the legs need to be moved more under the torso rather than the torso curved back over the legs. The forward leaning stance of Robin is part of the caricature. It's really the odd sloping back of the legs that makes him unbalanced.
Also, the portion of the cape visable between his left arm and his torso, I think it should cross over a little lower based on where it appears to be on the other side of him and on the outside of the arm.
I think the legs need to be moved more under the torso rather than the torso curved back over the legs. The forward leaning stance of Robin is part of the caricature. It's really the odd sloping back of the legs that makes him unbalanced.
Well, that would work too. Either way. BUT, if you're gonna leave the legs positioned at the extreme angle they are currently at, you gotta lean the torso back at least a little to compensate. Try to stand with your legs leaning out like that-- if your back isn't arched for balance then you're gonna fall on your face.
@The_Glad_Hatter - The big hands/arm was a stylistic choice, is it not working? I see what you mean about the face, too. Maybe some more wrinkles.
I'm afraid the big arm's aren't quite working... the rest looks fairly accurate, which makes just blowing the arms up look weird. If you've got art like this where a lot of stuff is stylised and altered the artist is telling people "watch out, i'm gonna change shit like arms and stuff". When your style is a bit more toned down, it'll just look like a mistake..
and i wouldn't use wrinkles to age him.... adding face wrinkles in an otherwise wrinkle-less drawing will make him look like he's gone through years of renal failure... It's more that fact that he's got a bit of a babyface... compare pictures of the same person at different ages, or drawings of people at specific ages..
Actually, I like it as is. Sometimes what other people see as glarring anatomy problems, I just think of as style. That's just one person's opinion, though, and I'm not an exceptional artist.
Funkypurpleduck on
Never, ever cut your own hair. Just trust me on this one.
Those hands look kind of wonky. The proportions of the fingers are strange, they seem to be missing a joint? Fixing the number of joints might fix a lot of the hand problems.
His left hand... the thumb is rather short, the index finger looks like it's tilted to his right, the middle finger looks like we're looking at it straight on, and the other two look like they're tilted to the left. The pose of the fingers in the right hand is kind of unnatural-looking, try holding your own hand that way.
edit: Looking at it again, the pose of the hands and perspective of the fingers doesn't bother me so much as the joint number.
BahamutZERO on
0
The_Glad_HatterOne Sly FoxUnderneath a Groovy HatRegistered Userregular
edited October 2008
lovin' the bigger arms on this one!
lookin' good, but since it's up for crits:
be carefull that his pecs don't profile into boobs
i'd lose the muscle between the bicepts and the triceps... Looks a bit too prominent... most bulky guys just have visible biceps and triceps, except when they're super pumped up...
The perspective on his hands is off. Also as Bahamut said, he seems to only have two joints in his fingers as opposed to three. His left hand is being seen straight on, but his index finger is on and angle that is impossible unless he has a swivel on his first knuckle. His right thumb is a little small too. I'm a bit confused about his face. Did you only have a reference for the body? His face is so much simpler and less detailed when compared to the mass of muscle that is his upper body, and way more cartoony.
@Bahamut- I see what you mean about the knuckles. Never saw it before, but that's what crits are for. Thanks
@Glad- Thanks for the tip on the man boobs and that muscle. I'll remember to tone it down.
@Rubber- I actually didn't have a reference for any of this. It started out as a doodle of the head and then just grew downwards. I really only spent about an hour on it from start to finish and didn't have much thought put into it.
lovin' the bigger arms on this one!
lookin' good, but since it's up for crits:
be carefull that his pecs don't profile into boobs
i'd lose the muscle between the bicepts and the triceps... Looks a bit too prominent... most bulky guys just have visible biceps and triceps, except when they're super pumped up...
You know, sometimes they do look like boobs.
:winky:
wait, what?
And, I agree on the arm musculature. There are some extra muscles there. I'd also work on squaring the shoulders more, big guys like that tend to have broad shoulders.
srsizzy on
BRO LET ME GET REAL WITH YOU AND SAY THAT MY FINGERS ARE PREPPED AND HOT LIKE THE SURFACE OF THE SUN TO BRING RADICAL BEATS SO SMOOTH THE SHIT WILL BE MEDICINAL-GRADE TRIPNASTY MAKING ALL BRAINWAVES ROLL ON THE SURFACE OF A BALLS-FEISTY NEURAL RAINBOW CRACKA-LACKIN' YOUR PERCEPTION OF THE HERE-NOW SPACE-TIME SITUATION THAT ALL OF LIFE BE JAMMED UP IN THROUGH THE UNIVERSAL FLOW BEATS
The missing abs weren't that noticable to me. On robin the pecs read to me as body armour, while on spiderman it does look a little off, but the lines of the suit kind of give that impression.
Thanks for the comments guys. Sorry it's been awhile since I posted. I've been busy getting ready to move to California - I start art school in January.
Anyway, here's an old/new piece. I did the sketch several months ago, and just now did the inks and colors. Nothing really special, just trying to get back in the swing of things.
I really like the look of this one, and imo it's a huge improvement your other images. It's atmospheric, very clean, nicely colored and the inks are sharp. I love the six pack plastic, that was a nice touch. I do have a few crits though, if you don't mind.
My only crits would be the light source is a bit undefined and doesn't really look like it's coming from the fish or above, but mostly just from everywhere. Also the background light shimmers are only behind the character and are flattening out the image. I think by putting some in the foreground in front of her, might help a bit. Just the water in general I think is a bit too clean, and could be more grungy and cloudy to really make the image creepy. There's a lot of empty space in there and it seems odd that there are no bubbles or anything going on.
The way the hair is colored, it doesn't really look like hair. It looks like fabric or anything else that might have color.
Also the way that you ink you sometimes leave that thin edge un-inked to pop out the form of the character. It looks cool, but also it takes away from the piece because it's not how shadows really work. You don't need to do it like that because you can let the eye figure out where the edges are, as opposed to showing us where every edge is. I'm guilty of the same thing often times but I'm currently trying to break the habit.
The only other thing is her decomposition is somewhat baffling. The tail is completely decimated, yet she only has a few other small blemishes besides that. It seems like she might have more damage than just those two little scratches.
Overall I really like what you've done here, and I hope I didn't crit you to death. Good luck at school, and as long as you churn out original stuff such as this it seems you will do very well.
MustangArbiter of Unpopular OpinionsRegistered Userregular
edited November 2008
I don't think the lighting is too tragic but it could've been a bet better defined. Either way this is looking pretty slick and is a step above what you've posted previously, well done.
Thanks for the great crits! I've tried to apply some of them here, what do you think?
The lower-right corner still looks sparse to me. Any ideas as to what I should stick down there?
Edit - Looking at it again, I think that corner looks worse in the new one because that beam of light is moving your eye down there and there's no pay off. Would removing that ray be an option?
Double edit - Underwater mines seemed to fit the atmosphere of the piece.
Mmmm not exactly what I had in mind, but still a valiant effort.
If I was gonna put mines in, I would definitely not overlap them with the mermaid. The one on the left is good because it doesn't attract your attention. The three on the right all interfere with the main figure.
Also the light shafts you put in are too bright and I would try something more subtle. Good effort though!
The second one is definitely an improvement and heading in the right direction but yeah, the mines which are closer to the foreground just confuse things and make the character look like she is 'part-maid-part-giant flail'.
I also wanted to say, everything I was thinking when I looked at the first version was covered by earthwormadam -- everything I was going to mention! So basically, I agree with all of that.
Great work though, keep improving and working hard.
MustangArbiter of Unpopular OpinionsRegistered Userregular
edited November 2008
Yeah definately move the position of that fore-mine or drop it all together, at first glance it looks to be attached to her tail........a mermine? Secret Nazi weapon, Mermines! I'm a fucking genius!
One of the mines that's far away is over her hair.
srsizzy on
BRO LET ME GET REAL WITH YOU AND SAY THAT MY FINGERS ARE PREPPED AND HOT LIKE THE SURFACE OF THE SUN TO BRING RADICAL BEATS SO SMOOTH THE SHIT WILL BE MEDICINAL-GRADE TRIPNASTY MAKING ALL BRAINWAVES ROLL ON THE SURFACE OF A BALLS-FEISTY NEURAL RAINBOW CRACKA-LACKIN' YOUR PERCEPTION OF THE HERE-NOW SPACE-TIME SITUATION THAT ALL OF LIFE BE JAMMED UP IN THROUGH THE UNIVERSAL FLOW BEATS
@earthwormadam - I removed the big one, because after really looking at it, it did look awful. I'm undecided on the two behind her. I'm kind of attached to them.
@Mustang - The Little Mermine? I'd pay good money to watch that.
@srsizzy - I... didn't even notice that until you said something. Removed.
Posts
However I do like your style a lot, and I love your interpretations of Robin and Spiderman.
I do think it's a bit odd that both guys have these massive pecs but no abs whatsoever.
@ Jimpy: Lately I've been having a hard time getting proportions right for heads. Getting them to read as 3D is an issue for me as well. I think a lot of that has to do with the fact that I got into art through anime/manga. I'm still suffering from that ten years later.
@ Godfather: I think I see what you mean about the lines. They're all the same width and aren't at all dynamic. I was being lazy and just wanted to get to the coloring (my favorite part) and didn't put much time or effort into the lines. Won't happen again. As for abs...gah...they are my mortal enemy. I have such a hard time getting them to look good and I normally end up skipping over them or doing a little squiggle.
Example:
I really need to whip out the ol' anatomy books and start doing some hardcore anatomy studies. Thanks again for the comments.
Some problems: There are some glaring anatomy issues. Most notable are the size and shape of the ribcage, the way the pecs flow from the shoulder area, and some very odd leg musculature. You've got it-- grab an good anatomy reference book and study up.
More problematic is the form of the figures, especially Robin. Take another look at him--he's about to tip over! Always pay careful attention to the relationship between the legs and torso. Here's a quick and dirty paintover of a more believable weight distribution. Hope this is helpful.
Also, the portion of the cape visable between his left arm and his torso, I think it should cross over a little lower based on where it appears to be on the other side of him and on the outside of the arm.
Well, that would work too. Either way. BUT, if you're gonna leave the legs positioned at the extreme angle they are currently at, you gotta lean the torso back at least a little to compensate. Try to stand with your legs leaning out like that-- if your back isn't arched for balance then you're gonna fall on your face.
but great job on the colouring!
@Jimpy - He's my friends character from SWG, from back in the day. I think he was doctor/pistoleer?
@winter_combat_knight - I'll see what I can do
@The_Glad_Hatter - The big hands/arm was a stylistic choice, is it not working? I see what you mean about the face, too. Maybe some more wrinkles.
and i wouldn't use wrinkles to age him.... adding face wrinkles in an otherwise wrinkle-less drawing will make him look like he's gone through years of renal failure... It's more that fact that he's got a bit of a babyface... compare pictures of the same person at different ages, or drawings of people at specific ages..
Big hands work on something like this, though? (Look! Abs and a smaller rib-cage!)
http://www.justiceheroes.com
His left hand... the thumb is rather short, the index finger looks like it's tilted to his right, the middle finger looks like we're looking at it straight on, and the other two look like they're tilted to the left. The pose of the fingers in the right hand is kind of unnatural-looking, try holding your own hand that way.
edit: Looking at it again, the pose of the hands and perspective of the fingers doesn't bother me so much as the joint number.
lookin' good, but since it's up for crits:
be carefull that his pecs don't profile into boobs
i'd lose the muscle between the bicepts and the triceps... Looks a bit too prominent... most bulky guys just have visible biceps and triceps, except when they're super pumped up...
@Bahamut- I see what you mean about the knuckles. Never saw it before, but that's what crits are for. Thanks
@Glad- Thanks for the tip on the man boobs and that muscle. I'll remember to tone it down.
@Rubber- I actually didn't have a reference for any of this. It started out as a doodle of the head and then just grew downwards. I really only spent about an hour on it from start to finish and didn't have much thought put into it.
wait, what?
And, I agree on the arm musculature. There are some extra muscles there. I'd also work on squaring the shoulders more, big guys like that tend to have broad shoulders.
Maybe because you use the equal balance of red and black colour on Spidey and Robin.
Nice try dude
Anyway, here's an old/new piece. I did the sketch several months ago, and just now did the inks and colors. Nothing really special, just trying to get back in the swing of things.
My only crits would be the light source is a bit undefined and doesn't really look like it's coming from the fish or above, but mostly just from everywhere. Also the background light shimmers are only behind the character and are flattening out the image. I think by putting some in the foreground in front of her, might help a bit. Just the water in general I think is a bit too clean, and could be more grungy and cloudy to really make the image creepy. There's a lot of empty space in there and it seems odd that there are no bubbles or anything going on.
The way the hair is colored, it doesn't really look like hair. It looks like fabric or anything else that might have color.
Also the way that you ink you sometimes leave that thin edge un-inked to pop out the form of the character. It looks cool, but also it takes away from the piece because it's not how shadows really work. You don't need to do it like that because you can let the eye figure out where the edges are, as opposed to showing us where every edge is. I'm guilty of the same thing often times but I'm currently trying to break the habit.
The only other thing is her decomposition is somewhat baffling. The tail is completely decimated, yet she only has a few other small blemishes besides that. It seems like she might have more damage than just those two little scratches.
Overall I really like what you've done here, and I hope I didn't crit you to death. Good luck at school, and as long as you churn out original stuff such as this it seems you will do very well.
INSTAGRAM
The lower-right corner still looks sparse to me. Any ideas as to what I should stick down there?
Edit - Looking at it again, I think that corner looks worse in the new one because that beam of light is moving your eye down there and there's no pay off. Would removing that ray be an option?
Double edit - Underwater mines seemed to fit the atmosphere of the piece.
If I was gonna put mines in, I would definitely not overlap them with the mermaid. The one on the left is good because it doesn't attract your attention. The three on the right all interfere with the main figure.
Also the light shafts you put in are too bright and I would try something more subtle. Good effort though!
INSTAGRAM
I also wanted to say, everything I was thinking when I looked at the first version was covered by earthwormadam -- everything I was going to mention! So basically, I agree with all of that.
Great work though, keep improving and working hard.
@earthwormadam - I removed the big one, because after really looking at it, it did look awful. I'm undecided on the two behind her. I'm kind of attached to them.
@Mustang - The Little Mermine? I'd pay good money to watch that.
@srsizzy - I... didn't even notice that until you said something. Removed.
INSTAGRAM