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Bestiary of the scale

-SPI--SPI- Osaka, JapanRegistered User regular
edited October 2006 in Artist's Corner
I'm doing some stuff based off
http://www.penny-arcade.com/forums/viewtopic.php?t=1073835395

The first two (okay, sure only one of these is finished but I'll be updating this thread frequently)

The Endruus (still working on those arms, I'm not quite satisfied)
endruus.jpg

One of the shadow creatures.
shadows.jpg

-SPI- on

Posts

  • INeedNoSaltINeedNoSalt with blood on my teeth Registered User regular
    edited October 2006
    GG, SPI, Much <3

    INeedNoSalt on
  • TalonrazorTalonrazor Registered User regular
    edited October 2006
    SPI, you are a Leonardo among artists.

    Talonrazor on
    sig4.jpg
  • InquisitorInquisitor Registered User regular
    edited October 2006
    Much <3 indeed.

    The Endruus looks like he is ready to fuck someone's shit up.

    Inquisitor on
  • SoupSoup Registered User regular
    edited October 2006
    :^:

    The Endruus looks like Dr. Manhattan. Also, <3.

    Soup on
  • -SPI--SPI- Osaka, JapanRegistered User regular
    edited October 2006
    An updated shadow creature (i should really name them) head. Making the eye more eye-like.

    shad1.jpg

    I have this niggling feeling that I'm subconciously ripping something off when I drew this though. I'm almost sure I've seen something similar.

    -SPI- on
  • Angel_of_BaconAngel_of_Bacon Moderator Mod Emeritus
    edited October 2006
    -SPI- wrote:
    I have this niggling feeling that I'm subconciously ripping something off when I drew this though. I'm almost sure I've seen something similar.

    Were-Combine, maybe?

    Angel_of_Bacon on
  • AngryAngry The glory I had witnessed was just a sleight of handRegistered User regular
    edited October 2006
    Angry on
  • ScooterScooter Registered User regular
    edited October 2006
    Scooter on
  • DelzhandDelzhand Registered User, Transition Team regular
    edited October 2006
    The art is fantastic, but I do have a chief complaint with the first picture - the tentacles look tacked on where arms should be. It doesn't look like something that would ever be a natural creature. The torso doesn't really match the type of muscle development that tentacles naturally would attach to.

    However, if this creature was once a humanoid type and its arms were removed and replaced, then disregard.

    Delzhand on
  • UtsanomikoUtsanomiko Bros before Does Rollin' in the thlayRegistered User regular
    edited October 2006
    It looks like something that'd get its ass kicked on DragobBall Z, to be sadly honest. It feels like an unplanned mix of squid (but the ears and eyes give me an alien vibe) and human features; not the image I had in mind at all, although I'll admit I didn't have a clear thought on what they'd be like beyond being ape-like tree-dwellers, with arms only vaguely categorizable as 'tentacles' arranged radially front-to-back.

    The shadow creature is drawn great and well executed, if I'm recalling their description right. It's got some nice fish motifs blended into it.

    The other races are probably a better place to start, or sketch a couple of the fish creatures or other basic life to get the feel of the Scale's fauna.

    Utsanomiko on
    hmm.gif
  • -SPI--SPI- Osaka, JapanRegistered User regular
    edited October 2006
    Utsanomiko wrote:
    It looks like something that'd get its ass kicked on DragonBall Z, to be sadly honest.
    :lol: Back to the drawing board.

    -SPI- on
  • mattharvestmattharvest Registered User regular
    edited October 2006
    the tentacles look tacked on where arms should be. It doesn't look like something that would ever be a natural creature. The torso doesn't really match the type of muscle development that tentacles naturally would attach to.

    Well, that's probably because the types of muscle necessary for tentacles are radically different from the types of muscle involved in endo-skeletal creatures. They attach, move and communicate differently.

    As an interesting side note, that's why octopus/squid dont have an actual sense of where their limbs are. Each limb has a semi-autonomous nervous system, which only passes contact information back to the brain. This is because in order to maintain spatial information about each limb, it would have to be fully aware of the equivalent of hundreds of "elbows" (i.e points of articulation) per limb.

    mattharvest on
  • -SPI--SPI- Osaka, JapanRegistered User regular
    edited October 2006
    Yeah the combination of hominid and mollusc anatomy will take some work.

    Anyway! New Stuff! ...Crappy new stuff. :? Well it's mostly preliminary sketches so it's a while off a finished design anyway.

    First, I was sketching ideas for Salt's avatar. Going for a collosus feel. Ended up with a Big stone crocodile with some pretty bad anatomy.

    roc1.jpg

    Then we have me trying to do a more "dragon" head, whist trying to be something different, because I really think avoiding the cliche's and average RPG stuff is a big part of this.

    drag.jpg
    That might be a little too different. Although it looks kinda cool, pretty useless at the moment.

    Then we come to the Riisaan. Just trying to brainstorm the body here, and it looks kinda ok (apart from the right side of the drawing, bad anatomy++) working from a cheetah-esque body.
    Then I came to the head. The head/neck on the body sketch is pure rubbish, but then I did the face sketches, trying for a combination of Hyena/person for some reason, and GODDAMN THEY LOOK LIKE SHIT. Like omfg shit. I may as well just shit straight on the piece of paper.

    But the body is okay. :lol:

    ris.jpg

    -SPI- on
  • MEADONEMEADONE Registered User regular
    edited October 2006
    The teeth on that dragon would keep it from ever closing its mouth. It's got a serious under-bite and if you want to keep them that way then the teeth also need to look more like they could interlock (like an aligator). I also had this thought: It seems like with that large arch right behind the last teeth the jaw is comming off like a horse's maybe you could reference a horse jaw to get you on track.

    MEADONE on
  • DelzhandDelzhand Registered User, Transition Team regular
    edited October 2006
    -SPI- wrote:
    Yeah the combination of hominid and mollusc anatomy will take some work.

    I don't have time at the moment to do a quick sketch, but I was looking at it, and I had an idea. Basically, (and I really don't know the particulars of the character/monster, so if this doesn't work or is out of line, obviously don't worry) if you draw the head about as human as it is, but treat the shoulderline and arms as the lower part of an octopus, with the hominid torso descending from the center (or imagine an armless skinny guy wearing a squid as a shoulder cloak), it might work out.

    Delzhand on
  • INeedNoSaltINeedNoSalt with blood on my teeth Registered User regular
    edited October 2006
    -SPI- wrote:
    drag.jpg
    That might be a little too different. Although it looks kinda cool, pretty useless at the moment.

    I claimed this as a title.

    Awesome.

    INeedNoSalt on
  • -SPI--SPI- Osaka, JapanRegistered User regular
    edited October 2006
    endruus-1.jpg
    Something like this seems more appropriate.

    edit- More stuff: WIP
    ris2.jpg

    -SPI- on
  • RankenphileRankenphile Passersby were amazed by the unusually large amounts of blood.Registered User, Moderator Mod Emeritus
    edited October 2006
    hawtness, Spi

    Rankenphile on
    8406wWN.png
  • -SPI--SPI- Osaka, JapanRegistered User regular
    edited October 2006
    This pic has nonsensical lighting. I should really quit doing that "I'll save time by having the limbs to the back just outlined then put them in shadow" Oh well. Next time.

    ris2-1.jpg

    -SPI- on
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