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So Kane & Lynch: Dead Men is actually pretty good

LegbaLegba He did.Registered User regular
edited October 2008 in Games and Technology
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Kane & Lynch: Dead Men. To say it got mixed reviews would be an understatement: GameTrailers gave it an 8/10, NTSC-uk gave it a 3/10. And then there's the whole Gerstmann controversy that added more fuel to the fire. In the end, Kane & Lynch got a reputation for being a pretty crappy game.

Undeserved? I think so.

Yes, at times it's both difficult and unforgiving, but that's not always a bad thing - in fact, we frequently hail that in other games. And Kane & Lynch have plenty of save spots, you'll never have to repeat more than the last 3-4 minutes when you die. Which you will. Frequently. The game doesn't give you much slack in making mistakes; but try another route, and for God's sake don't forget to move your team around, and you'll make it through. Honestly, the unforgiving nature of the game makes your eventual victory all the more sweet.

Yes, there's a lot of swearing, and the main characters are a couple of psychopaths. But shooters as a genre embraces mass-murdering hard men; Kane & Lynch just makes the characters aware of the amount of people they murder. As for the swearing, to read some of the reviews you'd think that every other word in the game was blue, but I found the dialogue to be roughly consistent with my own, and I'm not exactly a sailor. Remember kids, hyperbole is a four syllable word; that's equivalent to four fucks.

So setting aside the critical reception, what does the game present?

Great characters, story and dialogue. Kane, Lynch, and their assorted henchmen are anti-heroes. These are not nice men, and their chatter reflect that. Tell your guys to run somewhere they don't want to and they're not afraid to call you an asshole. I hesitate to call the radio chatter between your companions and yourself banter, because that would seem to indicate that it's somehow friendly. Sometimes it's funny, but you know these guys don't like each other much. It just happens that they like the guys you're killing less, and they've been promised a large amount of dosh for murdering them. Regardless, the interaction is great, and apart from a few fudges, the plot is believable. Don't worry, you'll be too busy murdering police officers anyway.

Realistic-ish gun battles. Okay, no. Not really. It's movie logic all the way. But there are small touches that make it interesting. For instance, if you run out of ammo, one of your team mates will pipe up and let you know that he's got a spare clip for you. So run over to him and restock. But they don't have unlimited amounts, and sooner or later they'll run out and you'll have to scavenge from the battlefield. Even better, your cohorts run out of ammo themselves, and throughout the game you'll see them sporting a variety of gear as they pick up new weapons. I was never more aware of the stupidity of NPCs with infinite ammo than after playing this game.

Tense gameplay and great level design. From the superb Tokyo nightclub level, where you have to spot the guards among the crowd of dancing ravers before they spot you, to the opening cinematic of the prison break, to the dénouement in a South American village, the game teems with interesting levels and tense gameplay. The bank heist is an early highlight, but hardly the only one.

Online gameplay. ... Yeah okay, I haven't actually tried this yet. I'll give it a go when I get home tonight. It does promise to be somewhat unique in that there are rewards for turning on your fellow heisters - and rewards for offing people who do. So I'm intruiged, but can't actually rave about it yet.

Anyway, the point is, Kane & Lynch got a bum rap, but it's a far better game than its reputation allows. If you can find it on the cheap, it's well worth a play-through.

Legba on
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Posts

  • Operative21Operative21 Registered User regular
    edited October 2008
    You know, oddly enough I completely forgot about this game. I enjoyed the hitman series, but when this game first came out I didn't have a system with strong enough specs to run it. Now that I've got a new system with better specs, I should really look into picking this up.

    Personally, the swearing wouldn't really bother me, I've always felt that IO always did a great job with creating really seedy criminal environments, which would be very appropriate for a game like Kane and Lynch.

    Operative21 on
  • JohnDoeJohnDoe Registered User regular
    edited October 2008
    If anything, the reviews overestimated it. It sucked, badly, and its not worth any amount of money.

    And I loved Hitman.

    JohnDoe on
  • LegbaLegba He did. Registered User regular
    edited October 2008
    JohnDoe wrote: »
    If anything, the reviews overestimated it. It sucked, badly, and its not worth any amount of money.

    You are entitled to be wrong.

    Legba on
  • SzechuanosaurusSzechuanosaurus Registered User, ClubPA regular
    edited October 2008
    I saw the thread title and thought 'Tube thread'.

    Szechuanosaurus on
  • UncleSporkyUncleSporky Registered User regular
    edited October 2008
    Legba wrote: »
    JohnDoe wrote: »
    If anything, the reviews overestimated it. It sucked, badly, and its not worth any amount of money.

    You are entitled to be wrong.

    Of course, you are just as entitled. We are talking about personal preferences, right? Are you planning on doing this to everyone who comes in the thread with something negative to say?

    UncleSporky on
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  • LegbaLegba He did. Registered User regular
    edited October 2008
    Legba wrote: »
    JohnDoe wrote: »
    If anything, the reviews overestimated it. It sucked, badly, and its not worth any amount of money.

    You are entitled to be wrong.

    Of course, you are just as entitled. We are talking about personal preferences, right? Are you planning on doing this to everyone who comes in the thread with something negative to say?

    Nope, I just felt like saying it this once. :D I couldn't think of anything constructive to say in response (there wasn't much to go on), and I figured "eh, everyone's entitled to one snarky response".

    Was I wrong? :P In any case, JohnDoe, I apologize for my snarky response and welcome you to let everyone know why you didn't like the game.

    Legba on
  • BasticleBasticle Registered User regular
    edited October 2008
    I tried to hype the shit out of this game a year ago and then fucking gertsman came along and cocked it all up around here.


    also, even I've given up hope since the game shipped with all kinds of bugs and there has been zero patches for the PC even though Eidos kept saying there would be one.

    Basticle on
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  • ScreampunkScreampunk TehSpectre Registered User regular
    edited October 2008
    While I liked the game, the ending was really lame.

    Screampunk on
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  • RookRook Registered User regular
    edited October 2008
    I liked the ending! It feels good that there's a game out there that's willing to end on a downer. (Unless you mean the last couple of levels, which.... not so good)

    The other thing I like about the game is how essentially there's nothing really redeeming about the main character, you're not some guy forced into the shady side of life by circumstances but who's really a good guy kinda thing going on. I think a lot of people don't like that aspect though.

    Rook on
  • LegbaLegba He did. Registered User regular
    edited October 2008
    Basticle wrote: »
    also, even I've given up hope since the game shipped with all kinds of bugs and there has been zero patches for the PC even though Eidos kept saying there would be one.

    It's got to be said, I played it on the 360, and while it was a bug-free experience, I have no idea what it's like on the PC. I'm pretty sure there was a mandatory update on the 360, but those are so common place these days that I didn't think much about it.

    Legba on
  • ScreampunkScreampunk TehSpectre Registered User regular
    edited October 2008
    Rook wrote: »
    I liked the ending! It feels good that there's a game out there that's willing to end on a downer. (Unless you mean the last couple of levels, which.... not so good)

    The other thing I like about the game is how essentially there's nothing really redeeming about the main character, you're not some guy forced into the shady side of life by circumstances but who's really a good guy kinda thing going on. I think a lot of people don't like that aspect though.

    I don't mind that it is a downer. It's just kinda...over. It felt like I still had half a game to play through.

    Screampunk on
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  • LegbaLegba He did. Registered User regular
    edited October 2008
    Rook wrote: »
    I liked the ending! It feels good that there's a game out there that's willing to end on a downer. (Unless you mean the last couple of levels, which.... not so good)

    Ditto. I was kind of surprised, but man... When I get home, I'm going to try for an ending where
    Jenny doesn't die. That girl is damn hard to keep alive, so there's got to be a good ending for doing so!

    The thing that I found interesting about the difficulty on the last few levels was that some places were really hard, but if you just tried a few different approaches, there were ways of just breezing through those same sections. I got a sense of achievement just from finding the right tactic, which I really enjoyed. I'm not going to make a Megaman comparison, except I think I just did, didn't I?

    Legba on
  • LegbaLegba He did. Registered User regular
    edited October 2008
    TehSpectre wrote: »
    Rook wrote: »
    I liked the ending! It feels good that there's a game out there that's willing to end on a downer. (Unless you mean the last couple of levels, which.... not so good)

    The other thing I like about the game is how essentially there's nothing really redeeming about the main character, you're not some guy forced into the shady side of life by circumstances but who's really a good guy kinda thing going on. I think a lot of people don't like that aspect though.

    I don't mind that it is a downer. It's just kinda...over. It felt like I still had half a game to play through.

    Could have been worse - it could have been Assassin's Creed. :P

    Legba on
  • PeewiPeewi Registered User regular
    edited October 2008
    This thread made me look at the sysem requirements and it looks like I might actually be able to play it on my shitty computer. I'm downloading the demo to see if I like this game.

    Peewi on
  • Syd LexiaSyd Lexia Registered User regular
    edited October 2008
    It would be better if it was Kane & Undertaker: Dead Men.

    Syd Lexia on
  • AJRAJR Some guy who wrestles NorwichRegistered User regular
    edited October 2008
    I remember playing this for a bit. Can't say I enjoyed it much. The biggest thing I can remember from it was getting caught in a wall.

    AJR on
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  • KrunkMcGrunkKrunkMcGrunk Registered User regular
    edited October 2008
    haha this game isn't good

    What are you smoking

    KrunkMcGrunk on
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  • NuzakNuzak Registered User regular
    edited October 2008
    yeah there is no-one who wanted this game to be good more than me

    i was looking for a game about two utter bastards who hated each other going on heists and shooting cops and being bitter old anti-heroes out of their depth

    but no, it's shit

    looks shit

    plays shit

    story is shallow and bullshit

    there were some flashes of great ideas (nightclub, the bank, the donut shop) but shooting felt bland and terrible and what the fuck? i'm in cuba? why am i in cuba? i thought this was HEAT: the game?

    Nuzak on
  • ChtulieChtulie Registered User regular
    edited October 2008
    http://nl.youtube.com/watch?v=3OKB5yv4_0g
    You should! Have let! Me talk to them!

    http://www.shacknews.com/onearticle.x/50403
    Kane & Lynch is antithetical to the epic scale and self-congratulatory empowerment provided by other big-name action games, a game that absolutely should not be passed over by shooter fans looking for a game that says something different from the titles they normally invest themselves in.
    First, I should own up to the game's weaknesses. The primary failing of Io Interactive in its treatments of Kane & Lynch was a lack of attention when tuning their gameplay towards consoles. I played through the title on PC, and found it to feature wonderfully visceral gunplay and well laid-out enemy encounters. Seeing so many reviewers mention dodgy controls and frustrating combat was confusing--until I gave the game a shot on the Xbox 360.

    The gunfights that took advantage of the mouse's quick target acquisition and precise aiming when I played on PC became slow, clumsy and unsatisfying when using analog sticks; the kickback on weapons that was hardly noticeable on PC made aiming a chore on the 360; and the the inputs' general sluggishness paired with enemies' tendency to stick behind cover and only pop out for a couple seconds at a time extended firefights to the point of tedium.

    I've read that when Epic brought Gears of War over to PC, the designers increased the kickback on weapons many-fold to account for players' high mouse sensitivity; Io failed to address this issue on the console versions of Kane & Lynch, with poor results. What we end up with is a wonderfully sharp and well-tuned PC game that falls flat when given over to a gamepad. One would think that this disparity might be reflected in the PC version's review scores, but I found almost no review sites that actually looked at the PC version as a separate entity; in almost all cases, the review score derived from an Xbox playthrough was unfairly applied to the PC version as well. GameSpot still hasn't posted its review of the PC release.
    From here, we embark on one man's journey not to save the world, or stop an encroaching evil, to become the city's reigning drug kingpin or change the course of history. Instead, Kane just wants to "fix everything" in his broken life-- to prove to the world and himself that he's not a traitor, to pull his family out of the fire, and finally to deliver a letter he's written that tells his daughter how he's felt after spending so many years out of contact.

    How many games have you played where the main character's primary motivation is to read his daughter a letter? It's the story of a man grasping for redemption that's always an inch out of his reach, trying to do the right thing in all the wrong ways, and coming up short every time. Kane is misguided, sure, but his aims are true and his emotional arc is affecting. What was the last game character you could truly call tragic?
    The scene: I'm playing the game single-player. Kane, Lynch and crew are escaping a failed bank heist, and must clear a roadblocked highway tunnel to proceed. As Kane, I run down the tunnel looking for an exit, when suddenly a cop car screeches up to block the way. Two cops jump out, a man driving and a female officer with a shotgun. I shoot and kill the man, then wing the woman, pitching her to the ground still alive but disarmed. My personal style is to coldly walk up to any maimed enemies and execute them with a pistol shot, just to stay in character.

    As I walk up to the female cop, she starts talking to me: "Please, I have a baby daughter at home. I don't want to die, don't do this to me." It gives me pause: I think, lord that's bleak. Alright, maybe I'll let this one live. Maybe the ambulance will get here in time, and--suddenly, from off screen, a blast of buckshot tears into the cop's face. I turn around to find Lynch standing there, pumping a fresh shell into his shotgun's chamber.

    Best defence piece on the game I've seen.

    Chtulie on
  • LegbaLegba He did. Registered User regular
    edited October 2008
    Nuzak wrote: »
    yeah there is no-one who wanted this game to be good more than me

    i was looking for a game about two utter bastards who hated each other going on heists and shooting cops and being bitter old anti-heroes out of their depth

    [...]

    there were some flashes of great ideas (nightclub, the bank, the donut shop) but shooting felt bland and terrible and what the fuck? i'm in cuba? why am i in cuba? i thought this was HEAT: the game?

    I can't say I notice much difference in shooting from game to game; it's usually point and click, and if I can hit things I aim at, I'm happy. I guess by that definition then the shooting was bland, but then that's true the vast majority of shooting games.

    Also: You were pissed off because the game had a different story from what you expected? o_O

    Legba on
  • LegbaLegba He did. Registered User regular
    edited October 2008
    Chtulie wrote: »
    http://www.shacknews.com/onearticle.x/50403
    Best defence piece on the game I've seen.

    That's a really good article. I've got to say, I didn't have any issues with the kickback, but now that it's been mentioned; yeah, there was a lot of kickback. I just accounted for it by aiming lower and letting the burst take them out.

    I think this pretty much sums up the mechanical aspects of the game:
    But, speaking as a PC gamer, Kane & Lynch delivered to me extremely visceral firefights that require the player to master the available cover and squad-direction mechanics. It's a game that won't hold your hand or coddle you; you are fully expected to employ your entire tool set effectively to survive. Standing in the open is a sure way to catch a sniper's bullet, and leading a headlong charge into heavy fire isn't going to keep you or your squad alive long.

    Kane & Lynch doesn't present cover and squad direction as inessential side-items, but instead expects the player to think out his approach to every encounter, and methodically send his crew to scout ahead, drawing fire and thinning the enemy ranks. Kane is no superman, and while he does have regenerating health, he can't be revived indefinitely or stand up to more than a few bullets before eating dirt. It's refreshing to see a shooter game that doesn't cater to players who just want to run forward and hold down the fire key.

    It's an old-school design, one that will punish you for disregarding squad tactics and trying to solo it with guns blazing. It's actually a great experience in this day and age to run up against a tough challenge, get trashed repeatedly, then stand back, consider your options, and realize that you hadn't been thinking through the encounter fully. You then return with a new plan, direct your squad strategically, stick to cover and overcome the obstacle through your own ingenuity.

    That's a large part of what I enjoyed. Each combat is a bit like a puzzle, and you have to play it smart and use your team, otherwise you will die. It's not so obvious in the early levels, but absolutely essential in the later ones, which I think is why some people felt like there was a sudden brick wall in their path. But once you cotton on to the squad-based aspect, it's really enjoyable.

    Also, I wish I'd had an experience like the female cop; that sounds really awesome. Instead, I just killed everyone and moved on. I did hear a few people plead for their life, but my cold murderous heart held no pity for them. :D

    Legba on
  • BasticleBasticle Registered User regular
    edited October 2008
    Legba wrote: »
    Basticle wrote: »
    also, even I've given up hope since the game shipped with all kinds of bugs and there has been zero patches for the PC even though Eidos kept saying there would be one.

    It's got to be said, I played it on the 360, and while it was a bug-free experience, I have no idea what it's like on the PC. I'm pretty sure there was a mandatory update on the 360, but those are so common place these days that I didn't think much about it.

    alot of people cant even get the game to run and I had a problem where every single time I played I had to load an in-game level, switch to hardware sound, reload the level, switch to software sound and reload the level again. all in order for the sound not to have a horrible fucking reverb going on.

    Basticle on
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  • Panda4YouPanda4You Registered User regular
    edited October 2008
    Rook wrote: »
    I liked the ending! It feels good that there's a game out there that's willing to end on a downer. (Unless you mean the last couple of levels, which.... not so good)

    The other thing I like about the game is how essentially there's nothing really redeeming about the main character, you're not some guy forced into the shady side of life by circumstances but who's really a good guy kinda thing going on.
    I agree on all your points. I'd would just have liked to see them in a good game.

    Panda4You on
  • TychoCelchuuuTychoCelchuuu PIGEON Registered User regular
    edited October 2008
    These guys made Freedom Fighters. That rocked. This is basically Freedom Fighters Coop. I've always planned on picking it up for PC one day; apparently the controls on the consoles blew, which is one reason everyone hated it, but on PC that wasn't an issue.

    TychoCelchuuu on
  • CG FaggotryCG Faggotry BristolRegistered User regular
    edited October 2008
    The PC version is very strong. The consoles had quite a collection of terrible ports, though. They destroyed the positive reputation it might have gained.

    CG Faggotry on
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  • BasticleBasticle Registered User regular
    edited October 2008
    controls on the PC are fine. but co-op on the PC is split screen only. I mean seriously, what the fuck?

    Basticle on
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  • CG FaggotryCG Faggotry BristolRegistered User regular
    edited October 2008
    Plus coop is only possible if one of you has a Xbox 360 controller. Baffling.

    CG Faggotry on
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  • BasticleBasticle Registered User regular
    edited October 2008
    I'm convinced that once the DLC came out Eidos told I/O "ok, you're done here, move along".

    Basticle on
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  • TychoCelchuuuTychoCelchuuu PIGEON Registered User regular
    edited October 2008
    Plus coop is only possible if one of you has a Xbox 360 controller. Baffling.

    Oh whaaaaaaat. So dumb. I mean, one of my friends DOES have a 360 controller, but split screen is stupid. My intention of eventually buying this has now become a "maybe."

    TychoCelchuuu on
  • LegbaLegba He did. Registered User regular
    edited October 2008
    Split screen on the PC, and one of the players has to use a 360 controller? Okay, first of, that's retarded. Second, was it really a PC port to the 360? Because that makes it sound as if it was the other way around.

    As for the controls on the 360, I had absolutely no problem with them. I can't comment on other platforms, but the 360 was a pretty solid experience. Don't get me wrong, I'm not calling it the game of the century, but it's a much better game than it's reputation lets on.

    From what people say, it sounds as if it's not worth recommending on the PC, but I got my 360 copy for £10 and thought it was excellent value for money.

    Legba on
  • RookRook Registered User regular
    edited October 2008
    Co-op was probably split screen because it's supposed to be relatively easy to code in 2 people on one box/game. Online co-op is a completely different beast, much more time intensive etc and I'm pretty sure they wanted to push the game out of the door.

    Interestingly enough the game did sell over 1 million copies, (although a big marketing push must have helped) so I don't see why you think they'd be telling I/O to back away from the game (although the DLC was a bizarre choice)

    And personally I think the PC version is fine and recommended. But I never seem to have the technical issues that other people have.

    Rook on
  • DeMoNDeMoN twitch.tv/toxic_cizzle Registered User regular
    edited October 2008
    This game was fun dammit. Loved the story, and the main characters were awesome in their own way.

    Played through on co-op with a friend and we had a blast.

    The only thing in the entire game I didn't like was how you ended up in a war. The jungle section and the war in the streets and fighting a helicopter just seemed so out of place. Everything was awesome up to that point though.

    DeMoN on
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  • TychoCelchuuuTychoCelchuuu PIGEON Registered User regular
    edited October 2008
    Legba wrote: »
    From what people say, it sounds as if it's not worth recommending on the PC, but I got my 360 copy for £10 and thought it was excellent value for money.

    From what I've heard people say, it's the opposite; the console version got mediocre to bad reviews, whereas on PC a lot of the issues weren't really present.

    TychoCelchuuu on
  • DeMoNDeMoN twitch.tv/toxic_cizzle Registered User regular
    edited October 2008
    Legba wrote: »
    From what people say, it sounds as if it's not worth recommending on the PC, but I got my 360 copy for £10 and thought it was excellent value for money.

    From what I've heard people say, it's the opposite; the console version got mediocre to bad reviews, whereas on PC a lot of the issues weren't really present.

    Eh, I played a good amount on 360 and never saw a glitch or anything.

    DeMoN on
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  • BasticleBasticle Registered User regular
    edited October 2008
    Lets focus less on the bugs and more on the night club level which is one of the best levels ever.

    click the thumbnails

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    Basticle on
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  • DeMoNDeMoN twitch.tv/toxic_cizzle Registered User regular
    edited October 2008
    Ah, the Collateral level. Good times.

    DeMoN on
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  • AshcroftAshcroft LOL The PayloadRegistered User regular
    edited October 2008
    The game was great until you were no longer a criminal and were instead some dad out for revenge. You can get the game for like £7 now, it's worth it to play up until it turns to shit.

    Ashcroft on
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  • SteevSteev What can I do for you? Registered User regular
    edited October 2008
    I'll probably pick this up eventually. I absolutely loved Freedom Fighters. I must've played through it 3 or 4 times.

    I'm actually kind of annoyed they made this instead of Freedom Fighters 2. Well, I guess I have no idea if this was made at the expense of Freedom Fighters 2, but damnit, I want that game to exist!

    Steev on
  • Torso BoyTorso Boy Registered User regular
    edited October 2008
    SteevL wrote: »
    I'm actually kind of annoyed they made this instead of Hitman 5.

    Torso Boy on
  • ginguskahnginguskahn Registered User regular
    edited October 2008
    The game is bad and you should feel bad :p Play Bloodmoney instead and be happy ;)

    ginguskahn on
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