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Soo, my beloved ViewSonic 19" CRT monitor is starting to go on me. I notice it tends to shift into blue colors (as if the entire screen had a very light blue film over it). The colors are no longer any where near as bright either, and some games with darker graphics require me to close the shades and turn off the lights to be able to make out anything.
I'm guessing I'll make the jump to LCD, but I have absolutely no experience with them whatsoever. The one thing that holds me back is the native resolution thing. I dislike the idea of not being able to go outside certain resolutions without the image being stretched and ugly.
So, with that in mind, any recommendations on good LCD's for me to check out? Price isn't a problem, but I'd like something at least 19".
The one thing that holds me back is the native resolution thing. I dislike the idea of not being able to go outside certain resolutions without the image being stretched and ugly.
if you mean what I think you mean you can set it to not stretch. in the Nvidia control panel
The one thing that holds me back is the native resolution thing. I dislike the idea of not being able to go outside certain resolutions without the image being stretched and ugly.
if you mean what I think you mean you can set it to not stretch. in the Nvidia control panel
I would imagine ATI has a similar setting
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I think he's talking about the quality drop out when going outside the native resolution, not just aspect ratio being off.
And really... how often do you change your screen resolution? How many times do you think to yourself "Well that was fun, but let's try 1280x720 today! Party!"?
Like, it's not that big of a deal, really. The resolution you're stuck at is probably going to be a fairly good one, and games these days have about a billion resolutions to choose from so you can find yours.
Really it's not at all a problem having the native resolution, you just need to know what it is for when you're running a game to get the highest quality. There is a noticeable drop off in quality when outside it but again... how many times does that actually come up?
Most of my worry on being forced into a higher resolution is on high end demanding games, and being forced to turn down quality options to compensate for it.
Having to turn down some games to a 4:3 resolution on my 19" widescreen sometimes looks a tiny bit strecthed, but honestly after you play it for more than maybe a couple minutes you hardly notice it anymore. I thought it was going to be a bigger issue when I first got it, but it doesn't come up often (then again my native resolution is a sparse 1440x900) but the pros of the widescreen monitor completely trump the barely noticeable stretching.
Like mentioned you can always set it to not stretch or you could possibly get a 4:3 LCD monitor. I believe they may still make some 20" or 22" 4:3 models, but they might be hard to find.
I think my favorite part about getting an LCD was the fact that colours are much brighter and crisper on my monitor. Before people would talk about pixilation, and I couldn't see what they meant. Afterwards, it was very obvious what they meant.
Unfortunately, the LCD is hell on my eyes. Granted, I have a condition so experiences may differ.
For primarily gaming, an benefits/negatives to widescreens? Or just personal preference?
Depends on the game. Worst case is a 4:3 game with no possibility to make widescreen so you either get black bars on the sides (or stretched if you prefer). For some games with lots of info on the screen like World of Warcraft widescreen is a huge improvement.
So there is no real problem with old stuff and new stuff is mostly made assuming you have widescreen.
Unless you plan to play a bunch of older games, you wont find any imcompatibilities with newer titles and widescreen play.
Hell, I even play the Starcraft on my widescreen 22" (1680x1050 native), and at first is weird, but after a few minutes you forget about it.
bigwah on
LoL Tribunal:
"Was cursing, in broken english at his team, and at our team. made fun of dead family members and mentioned he had sex with a dog."
"Hope he dies tbh but a ban would do."
Unless you plan to play a bunch of older games, you wont find any imcompatibilities with newer titles and widescreen play.
Hell, I even play the Starcraft on my widescreen 22" (1680x1050 native), and at first is weird, but after a few minutes you forget about it.
Ugh, I can't not see that stuff. You can usually enable letterboxing, that's how I much prefer to run old games widescreen. It sucks on a Mac because the OS gives you no control over the scaling method though.
Unless you plan to play a bunch of older games, you wont find any imcompatibilities with newer titles and widescreen play.
Hell, I even play the Starcraft on my widescreen 22" (1680x1050 native), and at first is weird, but after a few minutes you forget about it.
Ugh, I can't not see that stuff. You can usually enable letterboxing, that's how I much prefer to run old games widescreen. It sucks on a Mac because the OS gives you no control over the scaling method though.
I think it really depends on the person and the game. Certain things just will not scale well at all. Going back to starcraft, I remember someone saying that they basically barfed when trying to play it on a 1920x1200. I don't have a problem with it on a 1080p TV, but that's probably because the picture is ridiculously large.
I've also heard that it's a horrible, horrible idea to buy LCD's from newegg as they don't offer any dead pixel policies, your much better off buying locally so you can take it in and exchange it if you get any
I think it's a minimum of 8 dead pixels before you can return. I don't know if that's a lot (for an average LCD) or not though.
Yeah, but most local stores will let you exchange with one dead pixel within 7 days or whatever. And even just one dead pixel can be very annoying if its near the center of the screen. Sure there's a chance you'll get one thats fine, but if you get one from newegg that has say, 4 very noticeable dead pixels scattered across the screen your fucked
I'm agreeing with everyone here. I bought an LCD at office max a year ago and it had four dead pixels. I immediately took it back and, without problem, they gave me a new one. The new one had three stuck pixels, but we were able to use the pen/massage trick and take care of all but one. I won't ever buy an LCD online now unless the price is ridiculously good or I can get a cheap dead-pixel guarantee. I suggest watching the Best Buy / Fry's / Circuit City / etc. Sunday ads can picking up a good one if it falls to a cheap price.
Unless you plan to play a bunch of older games, you wont find any imcompatibilities with newer titles and widescreen play.
Hell, I even play the Starcraft on my widescreen 22" (1680x1050 native), and at first is weird, but after a few minutes you forget about it.
Ugh, I can't not see that stuff. You can usually enable letterboxing, that's how I much prefer to run old games widescreen. It sucks on a Mac because the OS gives you no control over the scaling method though.
Macs will use video card scaling if available and give both stretched and non-stretched options. The only thing you can't do (without rebooting into Windows) is display the video at original resolution letterboxed on all sides.
Unfortunately, I live in an electronics/computer parts wasteland. Only a nearby Officemax with a... less than ideal selection.
hmm, well in that case you might want to try buying from an online store that lets you pay for dead pixel coverage, the only one I know off the top of my head is ncixus.com .. here's the same monitor I linked to at newegg, shipping is a bit more, but the monitor itself is 40$ cheaper, so that should cover it, and you can add express coverage for 7$ during checkout which lets you exchange the monitor within 30 days if it has 1 or more dead pixels, and they pay for shipping both ways http://ncixus.com/products/26788/ET.EX3WP.001/Acer/ might be an option
Unless you plan to play a bunch of older games, you wont find any imcompatibilities with newer titles and widescreen play.
Hell, I even play the Starcraft on my widescreen 22" (1680x1050 native), and at first is weird, but after a few minutes you forget about it.
Ugh, I can't not see that stuff. You can usually enable letterboxing, that's how I much prefer to run old games widescreen. It sucks on a Mac because the OS gives you no control over the scaling method though.
Macs will use video card scaling if available and give both stretched and non-stretched options. The only thing you can't do (without rebooting into Windows) is display the video at original resolution letterboxed on all sides.
Nah, what I mean is, if I pick 1024x768 in Warcraft 3 on my MacBook Pro, it is stretched thanks to some dumbass at blizzard. So I may as well just play at 1440x900 because even though the game will be displayed stretched, at least it won't be blurry. Whereas in Windows I can use the driver control panel to force letterboxing of all non-widescreen resolutions (I just mean proportional scaling, not letterboxing on all sides so I can have the pleasure of playing on a postage stamp).
Unless you plan to play a bunch of older games, you wont find any imcompatibilities with newer titles and widescreen play.
Hell, I even play the Starcraft on my widescreen 22" (1680x1050 native), and at first is weird, but after a few minutes you forget about it.
Ugh, I can't not see that stuff. You can usually enable letterboxing, that's how I much prefer to run old games widescreen. It sucks on a Mac because the OS gives you no control over the scaling method though.
Macs will use video card scaling if available and give both stretched and non-stretched options. The only thing you can't do (without rebooting into Windows) is display the video at original resolution letterboxed on all sides.
Nah, what I mean is, if I pick 1024x768 in Warcraft 3 on my MacBook Pro, it is stretched thanks to some dumbass at blizzard. So I may as well just play at 1440x900 because even though the game will be displayed stretched, at least it won't be blurry. Whereas in Windows I can use the driver control panel to force letterboxing of all non-widescreen resolutions (I just mean proportional scaling, not letterboxing on all sides so I can have the pleasure of playing on a postage stamp).
I know Macs don't use the same type of registry shinnanogans that windows use, but in windows you can registry edit the screen to the exact size you want (for warcraft 3). It will make anything that's 2D, such as text and most of the UI, scale perfectly, while the 3D stuff will stretch.
Posts
if you mean what I think you mean you can set it to not stretch. in the Nvidia control panel
I would imagine ATI has a similar setting
I think he's talking about the quality drop out when going outside the native resolution, not just aspect ratio being off.
And really... how often do you change your screen resolution? How many times do you think to yourself "Well that was fun, but let's try 1280x720 today! Party!"?
Like, it's not that big of a deal, really. The resolution you're stuck at is probably going to be a fairly good one, and games these days have about a billion resolutions to choose from so you can find yours.
Really it's not at all a problem having the native resolution, you just need to know what it is for when you're running a game to get the highest quality. There is a noticeable drop off in quality when outside it but again... how many times does that actually come up?
Like mentioned you can always set it to not stretch or you could possibly get a 4:3 LCD monitor. I believe they may still make some 20" or 22" 4:3 models, but they might be hard to find.
Unfortunately, the LCD is hell on my eyes. Granted, I have a condition so experiences may differ.
Depends on the game. Worst case is a 4:3 game with no possibility to make widescreen so you either get black bars on the sides (or stretched if you prefer). For some games with lots of info on the screen like World of Warcraft widescreen is a huge improvement.
So there is no real problem with old stuff and new stuff is mostly made assuming you have widescreen.
Hell, I even play the Starcraft on my widescreen 22" (1680x1050 native), and at first is weird, but after a few minutes you forget about it.
"Was cursing, in broken english at his team, and at our team. made fun of dead family members and mentioned he had sex with a dog."
"Hope he dies tbh but a ban would do."
Ugh, I can't not see that stuff. You can usually enable letterboxing, that's how I much prefer to run old games widescreen. It sucks on a Mac because the OS gives you no control over the scaling method though.
I think it really depends on the person and the game. Certain things just will not scale well at all. Going back to starcraft, I remember someone saying that they basically barfed when trying to play it on a 1920x1200. I don't have a problem with it on a 1080p TV, but that's probably because the picture is ridiculously large.
Acer 20" 5ms Widescreen
http://www.newegg.com/Product/Product.aspx?Item=N82E16824009126
Samsung 22" 2ms Widescreen
http://www.newegg.com/Product/Product.aspx?Item=N82E16824001268
I've also heard that it's a horrible, horrible idea to buy LCD's from newegg as they don't offer any dead pixel policies, your much better off buying locally so you can take it in and exchange it if you get any
Macs will use video card scaling if available and give both stretched and non-stretched options. The only thing you can't do (without rebooting into Windows) is display the video at original resolution letterboxed on all sides.
Nah, what I mean is, if I pick 1024x768 in Warcraft 3 on my MacBook Pro, it is stretched thanks to some dumbass at blizzard. So I may as well just play at 1440x900 because even though the game will be displayed stretched, at least it won't be blurry. Whereas in Windows I can use the driver control panel to force letterboxing of all non-widescreen resolutions (I just mean proportional scaling, not letterboxing on all sides so I can have the pleasure of playing on a postage stamp).
I know Macs don't use the same type of registry shinnanogans that windows use, but in windows you can registry edit the screen to the exact size you want (for warcraft 3). It will make anything that's 2D, such as text and most of the UI, scale perfectly, while the 3D stuff will stretch.