As was foretold, we've added advertisements to the forums! If you have questions, or if you encounter any bugs, please visit this thread:

Normal mappin', 3D modelling for lazy men - Halloween edition!

CristovalCristoval Registered User regular
edited November 2008 in Artist's Corner
Hey duders, I just completed my first model using Zbrush and would like to flaunt it about in a careless manner!

I created the low poly mesh using Maya and then went to work in Zbrush adding high poly mesh!


It's kind of like digital clay but not really!


So....... there it is. CC or something.

Cristoval on


  • Options
    MagicToasterMagicToaster JapanRegistered User regular
    edited October 2008
    The teeth look like they're made in a plastic mold as a single piece. But this is a cool skull!

    MagicToaster on
  • Options
    AllanAllan Registered User regular
    edited October 2008
    Yeah man, this is pretty awesome! 3D just goes way over my head, though I have tried ZBrush and it is hella fun.

    Allan on
  • Options
    valerycevaleryce Registered User regular
    edited October 2008
    Way awesome! I really like the scars and stuff you put in. Is this meant to be a human skull? 'Cause if it's human, you have some anatomical issues with the brow/nose ridges. Looks more like a Neanderthal skull to me. Also, brow ridges don't typically stop over the nose like it does in your model; check out real pictures of skulls to make them more anatomically correct, like Neanderthal one. Otherwise, nice high poly stuff. I like it a whole bunch! If it's not meant to be a human skull, I think it's perfect as is :)

    valeryce on
    Art Blog!
    I like drawing, cartoons, cookies, and shiny pointy objects.
  • Options
    vrempirevrempire Registered User regular
    edited November 2008
    Whew Cristoval,
    this is really a cool 3D skull that I've ever see. It got like it has it won personality unlike other normal skull.
    Maybe you can offer this skull to Hollywood Studios as the Red Skull character in Captain America movie :)

    vrempire on
  • Options
    KochikensKochikens Registered User regular
    edited November 2008
    Hey noiiiccee. But i'd model the eyebrows into your Maya mesh or it's gonna look like crap when you put the normal map on, cos when you turn it the edges won't show at all.

    Zbrush is fun. c: And normalmaps are so not lazy. They're the final touch.

    Kochikens on
Sign In or Register to comment.