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Left 4 Dead: DING DONG DING DONG

AsiinaAsiina ...WaterlooRegistered User regular
edited December 2008 in Games and Technology
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Be sure to join Armadeaddon chat before you play L4D. It's a great way to find games and also discuss it. Ask for group invites in the chat. They will get lost in the thread!

Left4Dead_Windows_cover.jpg


This is the kind of thing that happens daily in this game. It's just that awesome.

http://www.justin.tv/clip/d3e67db6e59

Left 4 Dead is a multiplayer cooperative survival horror shooter in development by Valve Corporation based on the Source engine. There are two sides, the Survivors and Infected. Four players control the four Survivors, working their way through campaigns in rural and urban areas, fighting off dozens of the AI-controlled "infected" (fast, 28 Days Later style zombies). On top of the regular zombies, there are four player-controlled "boss zombies" all with unique powers for causing chaos. This mix of the dozens of AI-controlled infected zombies and the boss zombies makes for an entirely fresh co-op experience. - Left4Dead411

News

October 22nd, 2008 - Back of the Box for Xbox 360
l4d-360-backofbox.jpg

September 26th, 2008 - System Requirements Announced for PC
Minimum:
Supported OS: Microsoft Windows XP / Vista / Vista64
Processor: Pentium 4 3.0GHz
Memory: 1 GB
Graphics: 128 MB, Shader model 2.0, ATI 9600, NVidia 6600 or better
Hard Drive: At least 7.5 GB of free space
Sound Card: DirectX 9.0c compatible sound card

Recommended:
Supported OS: Microsoft Windows XP / Vista / Vista64
Processor: Intel core 2 duo 2.4GHz
Memory: 1 GB
Graphics: Shader model 3.0, NVidia 7600, ATI X1600 or better

September 14th, 2008 - Information Compendium (Dated, but useful)
Gameplay
Gameplay is divided into Survivor and Infected sides. Take your pick.SurvivorsTo start off...
- Left 4 Dead is a First Person Shooter Co-operative Multiplayer game in which you can play as one of up to four people (called “Survivors”), luckily immune to a virus that’s sent most of the population raving mad. You, as a survivor, are pitched against an endless horde of infected humans, turned into deranged psychopaths, as a result of the lost battle against the virus.
- There are no character classes, every player starts off on an even footing in terms of skills and weaponry, meaning success requires teamwork and quick thinking.
- At the start of each campaign of choice you and your comrades begin with a basic pistol. Next to you are tables from which you can grab your choice of SMG or shotgun, and an explosive. Then you get into the action.
- Friendly Fire is always on in all difficulty levels, and there is no way of turning it off.
- Your goal is simple...survive. Reach the rescue zone at the end of the campaign.

The 'Infected'
- Whilst players with 21st-century weapons pitted against weaponless psychopaths with no thought of tactics may seem like a no brainer, it won’t be. The infected have one very clear advantage…

...numbers. BIG numbers.
- The infected horde is gigantic, they pour out from everywhere. A lack of strength means nothing if there are a good fifty or so of them attacking at once.
- One thing that needs to be stressed is the speed of the Infected. These aren't half-dead shamblers, they are alive, mad, and their speed shows it. They are insanely fast.
- Usually you'll find infected wandering around the city aimlessly. But once they see you, they'll know you're not one of them, and their demeanour changes immediately. Their only thought is of stomping your face in and, unless you do something about it, that's exactly what they'll do.
- You cannot kill all of the infected. There is no set number of them. They attack you at the Director's discretion, and they will not stop coming. The goal is to escape, there is no way you can survive if you stay in one spot for too long.

Unfair Advantages
- As the survivors, you have access to a variety of projectile weapons and happy little explosives. Shotguns, Uzis, Molotov Cocktails, and Pipe Bombs are all at your disposal from the get-go, with more weapons becoming available as the game progresses through the separate levels of the campaign (scroll down further for a more in-depth view of the weapons).
- Equipment-wise, you have a flashlight (unlimited battery) for seeing in the dark, can see the outlines of your teammates through walls and other objects so you don't get separated, and have one med-kit each for healing yourself or a teammate.
- There is a melee attack with your weapon that does some minimal damage, but its important aspect is that it pushes the infected back. Tactical uses of this become apparant with the knowledge that pushing one into another will cause both to fall down, and domino effects are quite in play. Also, the only way to effectively combat some of the Boss-Infected without hurting your teammates is to melee them away before using the more deadly aspects of your chosen weapon. Knocking teammates out of your way if they get in the road (with little to no damage done to them) is another handy feature of it.
- As a Survivor, you can close and lock doors behind you. This effectively stalls any infected pursuing you, for a while. They can and will break through wooden doors, but it takes a while, and it is also possible to blow a hole in it yourself use it to shoot at them, though that only delays the inevitable. Of course, certain Boss-Infected don't find doors very hard to open. Or walls, for that matter.

'Til death do us part...
- Death is being handled differently in Left 4 Dead, but note you will not get Infected if you die.
- Instead of dying outright when your health reaches zero, a Survivor will fall to the earth and be unable to move, only having the energy to weakly fire their pistol.
- When you hit the dirt, a 'bleed out' timer commences. Pretty much your health is replaced by temporary health (300 points), which slowly depletes (at 3 health points per second), with any extra damage from Infected (or careless teammates) depleting it faster. When it is depleted, you die.
- Here, a mate can help. You can be 'revived' by your mates if they face you and press the appropriate key, causing them to pick you up and keep you going. Of course, this takes precious time and, when you're bearing the brunt of an infected horde, sometimes it's wiser to deal with them first.
- You can only be revived three times. When you've used up all three of your revives, your view will become black and white and your health temporary. If you die again, you will immediately die rather than simply being knocked down.
- When you die, you have to spectate until your teammates find another Survivor, either barricaded in a closet or at the next checkpoint, depending on where you died on the map. When you respawn after death, you start off again with basic equipment, wherever you are.
- The speed at which you move is affected by your health. 100% and you're beating Cathy Freeman, 1% and you're slower than a two-legged turtle with heamorrhoids. It's important for healthy survivors to keep an eye on their injured comrades, as it can be all too easy to leave them behind to be easy pickings for Infected. It is in every Survivor's best interest to keep everyone at full health, as the group can only move as fast as it's slowest member.
- Each survivor will be able to carry one medkit, which can be used to patch yourself or your mates up, it can only be replaced by finding one at the next checkpoint
- There are also pills, which give you a temporary health boost that depletes back to base health over time. You have to be cautious with these.

The Director
- You will not be wading through hordes of infected from start to finish. What Valve has implemented is an AI Director that places the infected on the map in real time using no flags or checkpoints at all. It is intelligent enough to place them on it's own, needing only a map to be able to work with.
- As a result every game is relatively unique to play through, as you will never know where and how many zombies are going to be hitting you at any certain time.
- The director also works on a system of highs and lows. There will be times you are fighting for your life, and there will be times where you don't encounter an infected for a minute.
- There are a few small mini-stands scattered throughout a campaign, as well as the finale while waiting for the rescue vehicle, but apart from that, the Director is not scripted.

Communication
- In a co-op game, especially one such as this, communication is vital. Implemented into Left 4 Dead is a call system that involves pressing one of three keys (z/x/c, which correspond to Orders/Questions and Answers/Alerts and Warnings) and moving your mouse in the direction of what you need to say.
- Also, there is an implemented auto-alert system in which your character automatically says something when a certain event happens (ie 'Help!' when knocked down, or 'Boomer!' when the crosshairs are centred on a Boomer).
- There is over 1000 lines of dialogue for each character so generally there is a good variety of voice-acting available.
- On top of this is the ever present in-game chat, allowing communication between players with microphones.

InfectedChoosing the other side
- You can, if you want, decide to forgoe the weak realm of sanity and become an Infected psychopath, hellbent on killing the four survivors.
- This is entirely different from playing as a Survivor. Your goal is to terrorise and kill, to do your absolute best to hamper and harass the Survivors until they are overwhelmed.
- If you choose to be one of the infected, you’ll assume the role of a “Boss Infected”.

It's all in your head
- As a Boss Infected, your goal is the same as that of the infected horde, kill the Survivors before they can escape.
- With hundreds of Infected at your side, it may seem an easy chore, but with the infected as weak as they are (they are only human, after all), you will not survive, let alone hurt anything, by mindlessly charging in there.
- Tactics is the game here, you know when, where, and how you are going to attack. They don't. This immediately gives you an advantage, and it is up to you to use that advantage to it's fullest potential.

Boss Classes
- There are four playable types of Boss-Infected, known as the Boomer, the Hunter, the Smoker, and the Tank (scroll down for a more in-depth look at them). The first three are the most common, with the Director spawning you as them more often, while the latter is given out randomly at certain times due to it's power.
- There are limits as to how many Boss Infected there can be at once as well as limits on each Boss infected (One Boomer at any one time etc.). The Director has full control over what Boss Infected you will spawn as, though you can choose your preferred type.
- Everyone will get a chance to play as a Tank before someone gets a chance to play him for the second time.
- The Boss-Infected Respawn timer is still under constant tweaking to balance it without frustrating the players on either team. Currently Boss-Infected can respawn anything from 30-60 seconds after they die, but this is not final.
- All Boss Infected have a basic melee attack, it's not a primary weapon (exception the Tank), but it helps to dish out some pain before you lose your head. Apart from this, the Boss Infected rely heavily on their special abilities to kill the Survivors. All the bosses special abilities are geared towards different types of play, and can all be devestating if used correctly. Scroll further down for a more in-depth look at the Boss Infected themselves.

Stickin' it to 'em
- Playing as the Infected is very different from the Survivor side. Most obviously when you take your position behind a pair of bloodied hands, you can see the outline of survivors as a red, ghostly figure which can be used to see them through walls. The game also shows the likely route the survivors will take, if you are standing still, as red arrows on the floor, further enhancing the ability to stalk and strike at the most inopportune moment.
- There is an exception to this 'Survivorvision'. If a Survivor is standing completely still, without their flashlight on and aren't shooting, the red outline becomes nonexistant.
- So, Infected players can almost always see where the group of survivors are thus they always have the element of surprise, being able to position themselves on rooftops, behind doors or anywhere else that could give them a tactical advantage.
- Other advantages of being Infected is complete immunity to fall damage, night vision, and having the ability to climb parts of walls that aren't available to Survivors. Thus the infected have a great deal more of the map available to them, and are much more mobile, with the ability to attack from any angle.

The Director
- What you will first notice when the Director pops you into the map, is that you can choose exactly where you spawn, with the only limitation being that you can't spawn within a pre-determined distance of the Survivors. Generally, the director will drop you ahead of the Survivor's path.
- What essentially happens is that you are put into the map as a 'ghost', then you run around, look at the surroundings, and choose yourself a place to spawn. Then you go annoy the Survivors.
- The Director has full control over what Boss Infected you will spawn as. If you die, you are respawned after a short wait to continue toward your goal.
- By working with the Director (as in watching his deployment of the other infected) you can spin things to your advantage while attacking the Survivors, such as dropping into the middle of them from a rooftop as a Boomer when they are surrounded by infected. Or, if you are lucky enough to find the Witch before them, attack in a way as to herd them towards her.

Psychotic Tactics
- Apart from the Tank, playing as the infected tends to go towards ambushing. You want to attack when it's the worst time for the Survivors, and generally this involves you stalking, waiting around a certain corner, then WHAM! You've scared the poopers out of them and maybe even done some damage
- Generally, if you attack, don't be surprised if you die, especially if you charge head-on. Infected are weak, even the Boss', and attacking from a ambush will not guarantee you anything unless you do it right. The whole goal is not to outright kill the survivors yourself, but make enough mayhem in their ranks so they can get separated, overwhelmed, or just plain confused enough so the horde can rip them to shreds. Sure you can kill them, and you should, a skilled and lucky player can take all of the Survivors out in one go. But don't run in there expecting to notch a kill every time.
- As for the Tank, you must do the complete opposite. You can be heard for miles, and if you don't attack Survivors in a certain time, it's the worse off for you. So basically you find them, and try to kill them. Throwing cars at them is particularly effective.
- Playing Infected is for the most part very tactical, apart from the obvious (the Tank for those who can't see the obvious). You have to choose the right moment, the right place, and the right way to attack, otherwise you won't do anything worth noting.

OtherGameplay Modes and the Campaign
- There are two gameplay modes currently planned for Left 4 Dead. A Co-op Survival mode and another mode tentatively called 'Deathmatch'. 'Survival' is Co-op only, with no Human controlled Infected at all, while 'Deathmatch' is assumed to allow Infected players as well.
- Nevertheless, in both modes, the Survivor's must escape their predicament by getting to a point where an escape vehicle can pick them up. As the Infected (if the mode allows it), you have to stop them.
- There are four campaigns, consisting of 5 maps each (so 20 maps on release), which can be both played offline (with AI controlled friends and enemies) or online with up to 8 players (four Survivors and four Boss Infected). They are seperated by the aforementioned 'checkpoints' in which you restock on ammo and health, and dead teammates revive if they were killed towards the end of a map.
- At the moment it seems each campaign can take around an hour to finish (you can leave the game anytime you want, you'll just be replaced by a bot until someone else joins), meaning each particular map takes about 10-15 minutes to complete.
- At each checkpoint you'll recieve merit and demerit points depending on what you did that was meritible (kills and healing mates) or downright stupid (Team Kills, especially when detonating the Boomer).
- At the end of each campaign, there will be an elaborate “last stand” in which you and your mates must hold off wave upon wave of Infected waiting for the rescue vehicle to come and uh...rescue you. The infected will temporarily stop attacking you so you can set up your defence (manning the .50 cal, setting up gas bottles). Then you radio the rescue vehicle, a timer pops up, and all goes to hell. This is especially hard and you will be facing many more opponents than you did on foot to the point. Two Tanks as well. Lovely. -From http://forums.steampowered.com/forums/showthread.php?t=535896
Player Listing

PA Steam Group Armadeaddon

Check out the group on Steam!

Xbox Live Gamertag Group - PA L4D

Send a friend invite to PA L4D to be entered into this group. We'll use this gamertag as a central hub for the 360, just like the steam group. I doubt we'll exceed 100, but if we do we'll figure that out when we get there.

Gamertag and Steam ID Collections

UberEv is handling invites for the 360 PA L4D friend list. PM him about the 360 version ONLY please if there is any trouble with your friend invitation to PA L4D.

Armadeaddon is the PA L4D Steam group. Just join the group chat to ask and someone in the group can invite you.


Meet The Boss Infected


The Tank :
info-boss-tank.jpg
This guy is a powerhouse. When he appears his own music plays and it is very distinctive. Don't be fooled by his size, anything you can climb onto he can climb on to too. He likes to rip chunks of the ground out from under him and throw them in your general direction. Concentrate your fire and whatever you do.. don't stop moving if you are the same level as him. Molotovs are an effective strategy as the Tank will burn until he dies.

The Boomer :
info-boss-boomer.jpg
This fat fuck likes nothing more than to waddle up to you and vomit all over you. Now you may think that is disgusting by itself, but this bile that now covers you attracts the horde of infected. So if you are vomited on try and get to a semi defendable position. This can be easier said than done as the bile impairs your vision. He also like to explode when shot, showering people nearby with the same bile. If you find yourself in close proximity to one then first bash him away, retreat and then shoot.

The Hunter :
info-boss-hunter.jpg
I hate these guys. They emit a scream when near so you can tell when they are close. These chaps like to jump incredible distances onto survivors, pinning them and then proceeding to rape their face ( not literally ). When pinned a survivor can only be saved by another survivor removing the Hunter. He can also climb and jump onto walls so if you hear one be aware he may not be on ground level. Shooting or meleeing the Hunter during his "animation" will free the survivor. You can't hurt the victim with gunfire but don't go all rambo because you may end up hitting them after the Hunter is gone.

The Smoker :
info-boss-smoker.jpg
If you offered this guy an ice cream from 50 feet away then he would have no problem taking the first lick right then and there. For you see, this guy has a massive tongue. One that he uses to ensnare survivors and drag them in. The only way to free the survivor is kill the smoker or shoot his tongue. This one also likes to spawn on rooftops and drag you upwards, so be aware. On death he emits a cloud of noxious smoke that impairs vision as you pass through it, giving him his name. Shooting or meleeing the victim will free him from the tongue without hurting them. If you are close enough save your ammo, if you aren't then shoot.

The Witch :
info-boss-witch.jpg
Oh boy. The first time you encounter one of these it can be truly chilling. Even subsequent encounters can do so. First you hear crying. Then her oh so creepy music plays. Then you see her. Oh, she doesn't look that bad, just sitting there, crying her eyes out. Don't be fooled, for this lady absolutely hates noise, lights and touching. The best idea is to avoid her completely, flashlights off and trying to be as quiet as possible. When disturbed she homes in on the one who disturbed her and rips them a new one. Coordinated players can take her down before she harms anyone, but at times this can be risky.

Console Commands

AkimboEG provided this link from Left 4 Dead 411 for all the known console commands. Thanks dude.

http://www.left4dead411.com/l4d_cvar_list.pdf

Servers


b_160x400_T1_F-2.pngb_160x400_T1_F-2.png b_160x400_T1_F-2.pngb_160x400_T1_F-2.pngb_160x400_T1_F-2.pngb_160x400_T1_F-2.pngb_160x400_T1_F-2.pngb_160x400_T1_F-2.pngb_160x400_T1_F-2.png

Password for all is Wang. If you want your server added to this list, please PM me as it'll probably get lost in the thread.

Alabastar Slim currently also has a dedicated server running for the demo.

The IP is: alabaster.bounceme.net

You can connect with the console or if you find it in the server browser. There isn't a password but there is a unique search_index key so that it won't be populated by people who aren't specifically looking for it.

Basic Survival Suggestions

  • Friendly fire is ON at all times. Please try to remember this when moving around other survivors. Accidents are bound to happen but most can be avoided by hugging walls and crouching if you decide to take the lead.
  • Melee is your friend. This can give you some much needed breathing room and also seperates nearby infected from you so fellow survivors can shoot them easier. You can also melee in the middle of reloading, so when in doubt, melee.
  • You can heal other survivors with med kits. Simply stand next to them with the medkit equipped and use your secondary function key, whatever that may be. This also applies to pain pills, which you hand to them. Be aware that doing so will switch whatever that survivor is holding for the pills. So try to hand them over when the survivor isn't in a combat situation. For some reason infected don't die if you point a pot of pills at them.
  • More info on each boss zombie is above if you haven't read it already.

360 Achievements

For those playing Left 4 Dead on 360 and for those who care about achievements, here they are for your viewing pleasure.

http://www.xbox360achievements.org/game/left-4-dead/achievements/


Basic Campaign Info


These can be fleshed out as more info appears.
  • Blood Harvest : Set on and around a farm, with at least one journey through a large cornfield on the way to the main farm itself for extraction.
  • No Mercy : Set in the city, as you and your fellow survivors attempt to make it to the Mercy hospital rooftop for extraction.
  • Dead Air : Set in and around an airport, as you attempt to reach the main runway for extraction.
  • Death Toll : Set on and around / in a train / church I think. Don't know much about this one.. yet.

Meet The Survivors


Bill : A vietnam vet. Never goes far without a cigarette in his mouth. Likes to shout " OH NOO! " a lot... a lot.
soylentgreen.jpg

Louis : An office worker who enjoyed visiting the rifle range on breaks. Who's laughing now, huh?! Imagine an african american version of this guy with no hair.
20060317-shaun-of-the-dead.jpg

Zoey : A young woman with plenty of sass. Lov.. er I mean hates to get tangled up in a smokers tongue. Creepy yet erotic laugh.
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Francis : What more can I say?
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Asiina on
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Posts

  • mojojoeomojojoeo A block off the park, living the dream.Registered User regular
    edited November 2008
    My server is a work in prgress... but its around..

    b_160x400_T1_F-2.png

    mojojoeo on
    Chief Wiggum: "Ladies, please. All our founding fathers, astronauts, and World Series heroes have been either drunk or on cocaine."
  • BamelinBamelin Registered User regular
    edited November 2008
    Sexy new thread

    Also I want to play L4D with Brad from the OP video. =)

    Bamelin on
  • DixonDixon Screwed...possibly doomed CanadaRegistered User regular
    edited November 2008
    damn canadian EB not having this!

    Francais is also going to break that bike

    Dixon on
  • KupotheAvengerKupotheAvenger Destroyer of Cake and other deserts.Registered User regular
    edited November 2008
    *insert Zoey + Smoker tongue joke*

    KupotheAvenger on
    fc: 1821-9801-1163
    Battlenet: Judgement#1243
    psn: KupoZero

  • AumniAumni Registered User regular
    edited November 2008
    I want out of work now.

    Aumni on
    http://steamcommunity.com/id/aumni/ Battlenet: Aumni#1978 GW2: Aumni.1425 PSN: Aumnius
  • DissociaterDissociater Registered User regular
    edited November 2008
    Can't wait to get home and play it.

    Call me crazy, but I'm dying to play the campaign that was in the demo. After spending nearly 20 hours on that demo, I NEED to know how the rest of the campaign ends!

    Dissociater on
  • mugginnsmugginns Jawsome Fresh CoastRegistered User regular
    edited November 2008
    I watched part one of Dead Set, and Zoey does remind me of the girl from that

    mugginns on
    E26cO.jpg
  • AumniAumni Registered User regular
    edited November 2008
    Can't wait to get home and play it.

    Call me crazy, but I'm dying to play the campaign that was in the demo. After spending nearly 20 hours on that demo, I NEED to know how the rest of the campaign ends!

    I'll tell you how it ends. YOU REALLY WANNA KNOW!?

    It ends FUCKING AWESOMELY.

    Aumni on
    http://steamcommunity.com/id/aumni/ Battlenet: Aumni#1978 GW2: Aumni.1425 PSN: Aumnius
  • DJ Cam CamDJ Cam Cam Registered User regular
    edited November 2008
    So the first time I went up the ladder and popped my head out of the sewers at the bottom of Mercy Hospital a tank punched it right back down the hole.

    DJ Cam Cam on
  • BlindPsychicBlindPsychic Registered User regular
    edited November 2008
    gg Hoz and others sorry I couldn't stay for the finale.

    BlindPsychic on
  • KupotheAvengerKupotheAvenger Destroyer of Cake and other deserts.Registered User regular
    edited November 2008
    Aumni wrote: »
    Can't wait to get home and play it.

    Call me crazy, but I'm dying to play the campaign that was in the demo. After spending nearly 20 hours on that demo, I NEED to know how the rest of the campaign ends!

    I'll tell you how it ends. YOU REALLY WANNA KNOW!?

    It ends FUCKING AWESOMELY.

    Double agreed. Its a pretty epic finale. I'm lucky to have survived it once...and I played it on expert a couple dozen times.

    KupotheAvenger on
    fc: 1821-9801-1163
    Battlenet: Judgement#1243
    psn: KupoZero

  • AumniAumni Registered User regular
    edited November 2008
    I haven't been this excite for a game since HL2.

    Aumni on
    http://steamcommunity.com/id/aumni/ Battlenet: Aumni#1978 GW2: Aumni.1425 PSN: Aumnius
  • DeMoNDeMoN twitch.tv/toxic_cizzle Registered User regular
    edited November 2008
    So wait, have any Canadians successfully bought this retail?

    I'm going to EB in about an hour with high hopes.

    DeMoN on
    Steam id : Toxic Cizzle
    *TyCart*_banner.jpg
  • GalagaGalaxianGalagaGalaxian Registered User regular
    edited November 2008
    More people need to join the Armadeadon chat channel, 60 in game, 34 in chat? tsk tsk.

    GalagaGalaxian on
    Remember the compliments you receive, forget the insults; if you succeed in doing this, tell me how.
  • BamelinBamelin Registered User regular
    edited November 2008
    Dixon wrote: »
    damn canadian EB not having this!

    Francais is also going to break that bike


    They do have it ... well ... I got mine in Toronto last night (at Eaton Centre)

    Bamelin on
  • thefaisthefais Registered User regular
    edited November 2008
    I assume that all other things being equal, the PC version is the one to get. Si?

    thefais on
  • AsiinaAsiina ... WaterlooRegistered User regular
    edited November 2008
    If anyone is going to run a dedicated server and wants it in the OP PM me the link so I can add a banner.

    Asiina on
  • FaffelFaffel Registered User regular
    edited November 2008
    Fucking stupid. EBGames will have their copies in "later this afternoon." Why did I put a pre-order down, then? I could probably go to Future Shop and get a copy.

    Faffel on
    [SIGPIC][/SIGPIC]
  • dmaurodmauro Registered User regular
    edited November 2008
    So is Gamestop/EB not having the game a common theme today? I'm in Brooklyn, NY and my Gamestop said "hopefully tomorrow."

    dmauro on
    [SIGPIC][/SIGPIC]
  • ParisInFlamesParisInFlames Registered User regular
    edited November 2008
    thefais wrote: »
    I assume that all other things being equal, the PC version is the one to get. Si?

    Yep. Valve's done a bang up job on the 360 version, but PC still has it beat in every category if all things are equal.

    ParisInFlames on
    UnderwaterUmbrellaGirlwider.jpg
    Steam id: skoot LoL id: skoot
  • PeregrineFalconPeregrineFalcon Registered User regular
    edited November 2008
    Faffel wrote: »
    Fucking stupid. EBGames will have their copies in "later this afternoon." Why did I put a pre-order down, then? I could probably go to Future Shop and get a copy.

    FutureSchlock flyer I got said "Nov 19th" for both PC and 360 versions.

    Seriously, what the hell?

    PeregrineFalcon on
    Looking for a DX:HR OnLive code for my kid brother.
    Can trade TF2 items or whatever else you're interested in. PM me.
  • PeregrineFalconPeregrineFalcon Registered User regular
    edited November 2008
    Asiina wrote: »
    If anyone is going to run a dedicated server and wants it in the OP PM me the link so I can add a banner.

    Since it doesn't seem to need much bandwidth I'm going to see aboot running one out of the basement again.

    PeregrineFalcon on
    Looking for a DX:HR OnLive code for my kid brother.
    Can trade TF2 items or whatever else you're interested in. PM me.
  • Shorn Scrotum ManShorn Scrotum Man Registered User regular
    edited November 2008
    Asiina wrote: »
    If anyone is going to run a dedicated server and wants it in the OP PM me the link so I can add a banner.

    I'll send in a Pm once I get everything figured out.

    I've seen the list of admin commands, but does anybody know of a starters guide? I have no clue what to do with the list of commands :-/

    Shorn Scrotum Man on
    steam_sig.png
  • davinciedavincie Registered User regular
    edited November 2008
    I just watched Tropic Thunder (awesome movie by the way) and Bill really reminds me of the fake vet in it

    davincie on
    20qx2bp.jpg
  • steeefsteeef Registered User regular
    edited November 2008
    Good game of No Mercy on advanced at JonXP's server today. We were doing awesome up until the door trigger. If it wasn't for the witch sitting right in front of the goddamn health or me throwing a molotov in that same room (I was aiming for the hole, but I suck, sorry!), we might have made it.

    I think advanced is about right. Now I just need to work on surviving to the end of the first campaign.

    steeef on
    steeef.png
  • FugaFuga Registered User regular
    edited November 2008
    goddamn that francis picture.

    Fuga on
  • FaffelFaffel Registered User regular
    edited November 2008
    Yeah neither Future Shop or EBGames has them in stock.

    Why would a release this large not have been in stores for at least 24 hours? I think when I worked at Future Shop, we had copies of shit like NHL08 for a week before it came out.

    Faffel on
    [SIGPIC][/SIGPIC]
  • corin7corin7 San Diego, CARegistered User regular
    edited November 2008
    I am hitting gamestop in 30 minutes, hopefully they have it. I also just shot a friend invite off to pa l4d. Hopefully tonight there will be much zombie slaying.

    corin7 on
  • Panda4YouPanda4You Registered User regular
    edited November 2008
    I've never wanted to kill my patients and go home as much as today.

    Panda4You on
  • KupotheAvengerKupotheAvenger Destroyer of Cake and other deserts.Registered User regular
    edited November 2008
    Armadeaddon needs more chatters that aren't playing so I can have some crying company. *sobs like a witch*

    KupotheAvenger on
    fc: 1821-9801-1163
    Battlenet: Judgement#1243
    psn: KupoZero

  • SevorakSevorak Registered User regular
    edited November 2008
    Sq wrote: »
    How awesome is this game?

    We played through the Dead Air campaign on Advanced last night (~2 hours) and had a blast. The finale on that level is pretty epic - we died once just because we sat still too long watching the "cutscene". Then the fight with the huge horde, two tanks, and who knows how many other bosses was just epic (we did find a great place to hole up though). It was a huge fight, and after you don't die, having to run across the tarmak to the waiting plane while zombies continue to pour in from all sides - then having to wait 15 eternities (seconds?) while he bloody opened the rear door - was so intense it was ridiculous. But we did manage to get out with all hands aboard.

    So awesome.

    That was an awesome game. How much shit hit the fan when the horde broke through the bathroom wall after we started the van? We though we were so smart with our choice of where to hole up.

    Sevorak on
    steam_sig.png 3DS: 0748-2282-4229
  • BamelinBamelin Registered User regular
    edited November 2008
    Faffel wrote: »
    Yeah neither Future Shop or EBGames has them in stock.

    Why would a release this large not have been in stores for at least 24 hours? I think when I worked at Future Shop, we had copies of shit like NHL08 for a week before it came out.


    I hate to break it to you but EBGames does have it in ... at least on the east coast. I picked mine up last night in downtown Toronto.

    I'm guessing this is one of those sucky cases where one coast gets it a day or so before the other. It wouldn't be the first time BC got screwed over by a day or so.

    Bamelin on
  • FaffelFaffel Registered User regular
    edited November 2008
    If Valve would let you use Paypal without a credit card, it wouldn't even be an issue. Fuck brick and mortar stores.

    Apparently EB might have it "later this afternoon" but if it's any time after 1PM I'm completely fucked.

    Faffel on
    [SIGPIC][/SIGPIC]
  • davinciedavincie Registered User regular
    edited November 2008
    Hey HEY JOIN MY GAME they say, oh wait it filled up while i was starting up the damn game. DAMN YOU CHATROOM YOU MADE ME QUIT ALL MY PROGRAMS and now I have to start them up again and are typing in all caps like some kind of idiot.

    davincie on
    20qx2bp.jpg
  • KupotheAvengerKupotheAvenger Destroyer of Cake and other deserts.Registered User regular
    edited November 2008
    Panda4You wrote: »
    I've never wanted to kill my patients and go home as much as today.

    Do you happen to work at Mercy Hospital?

    KupotheAvenger on
    fc: 1821-9801-1163
    Battlenet: Judgement#1243
    psn: KupoZero

  • Alex WilderAlex Wilder Registered User regular
    edited November 2008
    The thread title seems to be unfactual. I lit her on fire expecting a nice hug but got stabbed through the chest instead.

    Alex Wilder on
    Time is a flat circle
  • FencingsaxFencingsax It is difficult to get a man to understand, when his salary depends upon his not understanding GNU Terry PratchettRegistered User regular
    edited November 2008
    So much fucking fun.

    Fencingsax on
  • BamelinBamelin Registered User regular
    edited November 2008
    Sevorak wrote: »
    Sq wrote: »
    How awesome is this game?

    We played through the Dead Air campaign on Advanced last night (~2 hours) and had a blast. The finale on that level is pretty epic - we died once just because we sat still too long watching the "cutscene". Then the fight with the huge horde, two tanks, and who knows how many other bosses was just epic (we did find a great place to hole up though). It was a huge fight, and after you don't die, having to run across the tarmak to the waiting plane while zombies continue to pour in from all sides - then having to wait 15 eternities (seconds?) while he bloody opened the rear door - was so intense it was ridiculous. But we did manage to get out with all hands aboard.

    So awesome.

    That was an awesome game. How much shit hit the fan when the horde broke through the bathroom wall after we started the van? We though we were so smart with our choice of where to hole up.

    That type of shit always happens, and it always ends in tears. :P


    In No Mercy on Advanced:
    We had just called the Elevator and holed up in the room beside it.

    Attempt #1. Oops we didnt't notice the vent shaft. Zombie's rain down on us, party wiped
    Attempt #2. I cover the shaft. We're doing great. Halfway through the zombies break through the wall behind me. I find this out when pulled out of the room screaming by a Smoker.

    Conclusion: FUCK the room by the elevator. :(

    Bamelin on
  • DissociaterDissociater Registered User regular
    edited November 2008
    Faffel wrote: »
    Fucking stupid. EBGames will have their copies in "later this afternoon." Why did I put a pre-order down, then? I could probably go to Future Shop and get a copy.

    FutureSchlock flyer I got said "Nov 19th" for both PC and 360 versions.

    Seriously, what the hell?

    A lot of the time Canadian games get released the day after than when they get released in the states because of supposed shipping times. But you can try going into future shop or best buy anyways and ask some floor salesman if they have it in the back and make sure he goes to check. If they're hesitant, show them their website, which says it's released (it actually says it was released on the 17th for some reason), and they'll sell it to you if it's physically there in the store.

    Dissociater on
  • LittleBootsLittleBoots Registered User regular
    edited November 2008
    Anyone get an answer back if a group exclusive server is counted as private or not?

    LittleBoots on

    Tofu wrote: Here be Littleboots, destroyer of threads and master of drunkposting.
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