I've been thinking about this game for a few days now, the more I think about it, bits and pieces come back to me. I thought that it was Empire Earth II, but I got that again and installed it and I was wrong.
I only remember subtle details, primarily that it was an RTS with timeline progression spanning multiple paradigms, through stone-age to post-modern, that's what first made me think it was EE2. I also remember that at earlier paradigms, your priest units could cast miracle curses, like vaulcanos, tornados and earthquakes. The vaulcano effect was very much like Black & White 2's, with the terrain demorphing, a cone coming up out of the ground and lighting things nearby on fire. A later version of the priest unit would upgrade into a televangalist, and finally, the last upgrade would turn him into one of the modern "doom-sayers" with the ratty clothes and wearing a sign reading "The End Is Near!"
The engine for this RTS was fully 3d, allowing you to pan the camera around in any direction. The era for this, I'm thinking, would be something along the lines of 2000-2004 if I'm not mistaken.
I can't for the life of me remember the name or anything else about it, other than the very humerous tactic of loading up chinook transport helicopters with a dozen televangalists to summon vaulcanos in rival societies' town centers.
I'd love to play it again... Anyone have any idea what I'm talking about?
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GW2: Hurindar
GW2: Hurindar
These 'time period' blocs are called 'epochs'. It starts in the stone age (with clubmen) and progresses, over a prodigious match, all the way up to the nano age and space blasters and all.
Although they took out the language progression in 2. I loved in 1 how they'd start by just grunting back to you, and eventually they'd develop language.