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A Few Fallout3 Questions(SPOILERS)

Motzy5Motzy5 Registered User regular
edited December 2008 in Help / Advice Forum
Hey im just a bit stuck on a few things in the game and would like some help if possible.

First off, I didnt blow up Megaton and i got my room there, but in "Tenpenny Tower" I decided to go the way of making both sides come to an agreement and from what I read afterwards I was supposed to get a key for the one room upstairs and I didnt receive it. Also in that place, I have been able to talk to the residents about the bodies in the basement but havent been able to get to the basement as that one door is "activated somewhere else". Does anyone how how to activate it so it opens?

Im also having troubles activating the "Stealing Independance" quest. Where do I go to get the quest started?

Motzy5 on

Posts

  • HevachHevach Registered User regular
    edited December 2008
    Stealing Independence starts
    In Rivet City, in the Capital Preservation Society (the room with an airplane hanging from the ceiling. The man who runs the place, Abraham Washington (he's not always there, but he's always somewhere in the main part of the ship) starts the quest, but you have to deal with his babble about his collection.
    While you're talking to the guy, ask him for information about the Declaration. Between this and the quest Head of State, it's kind of amusing how much history has been muddled, or outright lost and replaced with bizarre legends about Abraham Lincoln fighting the Chinese army single handed.

    Hevach on
  • Jimmy KingJimmy King Registered User regular
    edited December 2008
    I did not blow up megaton and got both sides to come to an agreement at tenpenny tower. I too did not get a key to a room. That's not terribly helpful, I know, but you're not the only one - either there's some other, not terribly obvious, condition or wherever you read that was incorrect.

    Jimmy King on
  • nosnibornosnibor Registered User regular
    edited December 2008
    house question spoiler
    You can only have one "home" in the game. It depends entirely on how you deal with the bomb in Megaton.

    If you disarm the bomb, you get the house in Megaton as a reward.

    If you detonate the bomb, you get a penthouse suite in Tenpenny Tower.

    It's one or the other.

    nosnibor on
    When you're a spy, it's a good idea to give away your trade secrets in a voiceover on a TV show.
  • MovitzMovitz Registered User regular
    edited December 2008
    I think the basement will open if you get both sides to live together. It takes a while though so go back later.

    Movitz on
  • Dunadan019Dunadan019 Registered User regular
    edited December 2008
    nosnibor wrote: »
    house question spoiler
    You can only have one "home" in the game. It depends entirely on how you deal with the bomb in Megaton.

    If you disarm the bomb, you get the house in Megaton as a reward.

    If you detonate the bomb, you get a penthouse suite in Tenpenny Tower.

    It's one or the other.

    not quite true...
    you can have the megaton house from disarming the bomb and get into the tenpenny house still. you can't upgrade the tenpenny house but you can use it if you want.

    go out to where tenpenny sits and turn left. walk around the balcony and the only door there leads into your house and it is either unlocked or lockpickable, i forget. theres a bobble head stand and a robot there as well as a bed.

    theres no actual reason to do it other than perhaps curiosity but you can.

    Dunadan019 on
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