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His kneepad passes in front of the monster, but the stump he's standing on is behind it... whats up with that?
Otherwise, pretty awesome. I like.
I don't think that's really a problem I dunno, I mean the monster looks extremely long and snake like. Plus he's all twisted around everywhere so he's probably just coiling around the stump (which I actually believe is a rocky cliff like thing).
Staleghoti- The foot was meant to be to in shadow- a nice blending from the foot to the form of the rock hes standing on, but as I'm starting to add the lighting, its looking a little weird- so I may add the boot details.
People talking 'bout the knee- I was debating wither the knee passing infront of the beast looked ok- but now that i've thought about it- your right, it does look a little weird. I also just noticed that the snake gets a little skinner around the knee area aswel- so by adding a few pounds of fat and putting the body infront of the knee, it should also get rid of the tangent.
What is your job by the way? Is it to do with this kind of work or are you just bloody good on the side? I remember you said you do these at work. Shouldn't you be, you know, working at work?
But the coloring is always so good, that it kind of draws attention to the somewhat lackluster lines they lay on. There are a lot of proportion issues with the main guy. The fact his left knee pad faces the viewer, but his foot it sideways? Not to mention its comepetly huge compared to his other foot. And the muscle structure of the same leg is pretty weird too.
Love love the colors, but yeah, you may need to pick a light source soon. At least imply one in the bg.
What is your job by the way? Is it to do with this kind of work or are you just bloody good on the side? I remember you said you do these at work. Shouldn't you be, you know, working at work?
Heh- working hard or hardily working?
I guess I could call myself a 'concept artist', however instead of designing awesome creatures and vehices, im stuck mostly doing user interfaces and other random things for edu-tainment proposals that the company I work for does.
OCCASIONALLY i get to do something cool, but its typically pretty boring stuff.
The reason I do things at work is that i've yet to get a computer of my own- im a bit late on the scene when it comes to this modern technology. So that means I have to stay late after work, or come to the office in the weekends. The good news (for me anyway) is that I'm about to get a computron, so hopefully I'll be able to start posting more
But the coloring is always so good, that it kind of draws attention to the somewhat lackluster lines they lay on. There are a lot of proportion issues with the main guy. The fact his left knee pad faces the viewer, but his foot it sideways? Not to mention its comepetly huge compared to his other foot. And the muscle structure of the same leg is pretty weird too.
Love love the colors, but yeah, you may need to pick a light source soon. At least imply one in the bg.
CARRY ON MONKEYTRON!
Thanks for the colour love sub
I think its probably the colouring however that is throwing you about the knee pad- his entire left leg is side on- its the way I have shaded the pad it that makes it look front on.
His right foot is front on- so that maybe why it looks smaller. I think i've decided to add the detail to that boot now, so that may clear things up a little.. but I will make it a little larger.
Hopefully as I do more, the lighting source may look a little more defined.
You don't even have a 'puter and you're such a good colorist?
jealous....
Looking great though, keep it coming. Only comment is that for such a beefy hero type, his lower torso and pelvis look like they belong more to Raziel than a grunt.
Never posted in the artist's corner but me lurky long time...
Looks awesome, but a quick comment on the mouth-gas; it's well rendered however the gas doesn't read like a gas...
It's all very tightly bound together and thick, and rising at a kind of bizarro angle. It should rise in a straight(ish) line from the ground. Unless, of course, theres movement affecting it, in which case the gas should follow some kind of arc and dissapate the further it is form its source. At the moment the gas angle kind of contradicts where the gravity of the picture lies. The little dropping debris also seems to be falling toward the bottom left. Makes things look a little off.
You... you don't have a computer at home? I'm so sorry
Very nice work though. Cool pose, I like how he's sucking his belly in. All those little things like that all add up to make a cool result. I can't really seem to find any glaring anatomy issues, either.
Oh, I also love the monsters upper arms, and how they get progressively smaller. The last little pair of stubs are kinda cute, which made me smile when looking at a piece which is obviously not meant to be cute
ok, so i was thinking about where the light source from the bottom left could be coming from when my train of thought went something like this...
hang on, maybe it could be coming from a bit of machinery...
maybe that machinery could be a giant robots eye..
wait, maybe the eye could have fallen off of a giant battle damaged robot
oooooooohhhh maybe the entire scene could be taking place inside of a battle between the giant robots and the snake/ tentacle rape creatures, with the superhero dude in there somewhere..
Somethings in the scene are just place holders at the minute- like the robots in the background.
I had some problems with the lineart from the robot being a little larger than the orginal image- just through having to use a different scale to fit it on the paper. I tried contracting my selection, and filling that with the paintbucket, but it ended up looking ugly. I'm hoping that it wont be as noticable when I start to colour it.
I'm also probably going to have to struggle not to lose the dude in the picture- I'm going to have those yellow things on the robots arms act as spotlight type things, so that will hopefully make him pop a bit, but quite frankily i'm no too concerned. Usually backgrounds are something I spent next to no time on, so maybe its their time to shine...
I think what you've added is mighty impressive seeing as though it wasn't planned on before hand. The only thing that irks me is that you lost the composition of the hero and the monster in the struggle. The big robot is cool but he takes the focus off the original figures. If he were further to the left, so he wasn't directly behind the hero and monster, that might do the trick.
Unless you did not care about that, and were going for a more chaotic feel. Either way I am looking forward to more updates. Nice colors.
I think what you've added is mighty impressive seeing as though it wasn't planned on before hand. The only thing that irks me is that you lost the composition of the hero and the monster in the struggle. The big robot is cool but he takes the focus off the original figures. If he were further to the left, so he wasn't directly behind the hero and monster, that might do the trick.
Unless you did not care about that, and were going for a more chaotic feel. Either way I am looking forward to more updates. Nice colors.
But apart from that, I would like to steal your brain, sir, if only for your train of thought process.
EDIT: also, I'm assuming this will be rectified, but the top/right-ish part of the piece is lacking anything, and is just a big blank space... makes the piece look unbalanced.
Composition wise i think the right side works, there is a nice diagonal drawing the eye from the foreground deeper into the picture. I think the big robot is also ok but should be paler/less saturated to add to imlpy more depth and also help the main dude pop out more as the main focus.
The compostion will hopefully be a little better when I add all the shit I need to on the right. I'm going to have some blimps or some of the robots flying in the sky and maybe some destroyed city...
ok so now I have some fire..
The left is still a long way from being finished, but its getting there.
theres way too much stuff going on, the robot totally takes all the attention away from the fight. and that guys pose is really bad, it looks like he does this everyday and isnt too concerned about it. its just a cheesy pose.
theres way too much stuff going on, the robot totally takes all the attention away from the fight. and that guys pose is really bad, it looks like he does this everyday and isnt too concerned about it. its just a cheesy pose.
I do agree about the pose now. It worked alright when it was just an image of him fighting the monster, but now that there's an entire battle going on, it's not quite as good. I don't really think there's too much stuff going on, though perhaps filling in some more stuff on the right side like you were planning to would be a good idea.
Nope, its awesome. Just finish. Don't worry about something like the pose or composition of the piece at this point. Finish it and be done with it. It looks great to me, but if you feel that there are a lot of mistakes, it's pointless to go back now. Just make sure that you learn from them. Besides, I think it's pretty badass.
Those complaining about the composition of the big robot and the pose of the superhero just dont' get it.
See this image is obviously about the self-serving nature of humans and how they always think that they're the center of everything; Hence the extreme pose of the super-hero. However, despite him wanting attention, out eye is drawn to the robot - the real hero here. This guy suffered to take down the enemy (loss of his eye) and yet he doesn't ask for attention or his efforts to be recognized; he merely looks at the human, basking him in a glow that radiates "silly, mortal man." The real hero here is the robot, and that's what this picture is all about.
Those complaining about the composition of the big robot and the pose of the superhero just dont' get it.
See this image is obviously about the self-serving nature of humans and how they always think that they're the center of everything; Hence the extreme pose of the super-hero. However, despite him wanting attention, out eye is drawn to the robot - the real hero here. This guy suffered to take down the enemy (loss of his eye) and yet he doesn't ask for attention or his efforts to be recognized; he merely looks at the human, basking him in a glow that radiates "silly, mortal man." The real hero here is the robot, and that's what this picture is all about.
That is to say; this is plain awesome.
:shock:
But yeah, very, very impressive.
And I think the overall art looks really good so far, and even if its cheesy, why not? Cheesy can be good.
I like the pose... it kinda looks like he's doing a celebratory cock thrust before he finishes that sucker off
i find the fire/fire reflection rendering absolutely gorgeous when you do something like that CM3K... do you use just a few colours and work with very low opacity brushes to build up different tones? or are you constantly changing colour to other yellows/reds etc? There's a way all your colours interact with each other that i just never manage to achieve using low opacity brushes :?
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Dear satan I wish for this or maybe some of this....oh and I'm a medium or a large.
Otherwise, pretty awesome. I like.
I don't think that's really a problem I dunno, I mean the monster looks extremely long and snake like. Plus he's all twisted around everywhere so he's probably just coiling around the stump (which I actually believe is a rocky cliff like thing).
SuperEdit: Also, this is completely kickass :^:
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Staleghoti- The foot was meant to be to in shadow- a nice blending from the foot to the form of the rock hes standing on, but as I'm starting to add the lighting, its looking a little weird- so I may add the boot details.
People talking 'bout the knee- I was debating wither the knee passing infront of the beast looked ok- but now that i've thought about it- your right, it does look a little weird. I also just noticed that the snake gets a little skinner around the knee area aswel- so by adding a few pounds of fat and putting the body infront of the knee, it should also get rid of the tangent.
And it is a rock
But the coloring is always so good, that it kind of draws attention to the somewhat lackluster lines they lay on. There are a lot of proportion issues with the main guy. The fact his left knee pad faces the viewer, but his foot it sideways? Not to mention its comepetly huge compared to his other foot. And the muscle structure of the same leg is pretty weird too.
Love love the colors, but yeah, you may need to pick a light source soon. At least imply one in the bg.
CARRY ON MONKEYTRON!
Heh- working hard or hardily working?
I guess I could call myself a 'concept artist', however instead of designing awesome creatures and vehices, im stuck mostly doing user interfaces and other random things for edu-tainment proposals that the company I work for does.
OCCASIONALLY i get to do something cool, but its typically pretty boring stuff.
The reason I do things at work is that i've yet to get a computer of my own- im a bit late on the scene when it comes to this modern technology. So that means I have to stay late after work, or come to the office in the weekends. The good news (for me anyway) is that I'm about to get a computron, so hopefully I'll be able to start posting more
Thanks for the colour love sub
I think its probably the colouring however that is throwing you about the knee pad- his entire left leg is side on- its the way I have shaded the pad it that makes it look front on.
His right foot is front on- so that maybe why it looks smaller. I think i've decided to add the detail to that boot now, so that may clear things up a little.. but I will make it a little larger.
Hopefully as I do more, the lighting source may look a little more defined.
jealous....
Looking great though, keep it coming. Only comment is that for such a beefy hero type, his lower torso and pelvis look like they belong more to Raziel than a grunt.
My digital art! http://forums.penny-arcade.com/showthread.php?t=8168
My pen and paper art! http://forums.penny-arcade.com/showthread.php?t=7462
Looks awesome, but a quick comment on the mouth-gas; it's well rendered however the gas doesn't read like a gas...
It's all very tightly bound together and thick, and rising at a kind of bizarro angle. It should rise in a straight(ish) line from the ground. Unless, of course, theres movement affecting it, in which case the gas should follow some kind of arc and dissapate the further it is form its source. At the moment the gas angle kind of contradicts where the gravity of the picture lies. The little dropping debris also seems to be falling toward the bottom left. Makes things look a little off.
and maybe put a brown/redish background to contradict all that green.
Very nice work though. Cool pose, I like how he's sucking his belly in. All those little things like that all add up to make a cool result. I can't really seem to find any glaring anatomy issues, either.
Oh, I also love the monsters upper arms, and how they get progressively smaller. The last little pair of stubs are kinda cute, which made me smile when looking at a piece which is obviously not meant to be cute
ok.
ok.
ok.
ok, so i was thinking about where the light source from the bottom left could be coming from when my train of thought went something like this...
hang on, maybe it could be coming from a bit of machinery...
maybe that machinery could be a giant robots eye..
wait, maybe the eye could have fallen off of a giant battle damaged robot
oooooooohhhh maybe the entire scene could be taking place inside of a battle between the giant robots and the snake/ tentacle rape creatures, with the superhero dude in there somewhere..
so ummm heres where i stand at the moment
hhhhhhhhhhh-scccccccccccrrrrrrrooooooooooooooolllllll
Somethings in the scene are just place holders at the minute- like the robots in the background.
I had some problems with the lineart from the robot being a little larger than the orginal image- just through having to use a different scale to fit it on the paper. I tried contracting my selection, and filling that with the paintbucket, but it ended up looking ugly. I'm hoping that it wont be as noticable when I start to colour it.
I'm also probably going to have to struggle not to lose the dude in the picture- I'm going to have those yellow things on the robots arms act as spotlight type things, so that will hopefully make him pop a bit, but quite frankily i'm no too concerned. Usually backgrounds are something I spent next to no time on, so maybe its their time to shine...
Unless you did not care about that, and were going for a more chaotic feel. Either way I am looking forward to more updates. Nice colors.
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My Portfolio Site
But apart from that, I would like to steal your brain, sir, if only for your train of thought process.
EDIT: also, I'm assuming this will be rectified, but the top/right-ish part of the piece is lacking anything, and is just a big blank space... makes the piece look unbalanced.
Fucking awesome update anyways.
ok so now I have some fire..
The left is still a long way from being finished, but its getting there.
I do agree about the pose now. It worked alright when it was just an image of him fighting the monster, but now that there's an entire battle going on, it's not quite as good. I don't really think there's too much stuff going on, though perhaps filling in some more stuff on the right side like you were planning to would be a good idea.
See this image is obviously about the self-serving nature of humans and how they always think that they're the center of everything; Hence the extreme pose of the super-hero. However, despite him wanting attention, out eye is drawn to the robot - the real hero here. This guy suffered to take down the enemy (loss of his eye) and yet he doesn't ask for attention or his efforts to be recognized; he merely looks at the human, basking him in a glow that radiates "silly, mortal man." The real hero here is the robot, and that's what this picture is all about.
That is to say; this is plain awesome.
:shock:
But yeah, very, very impressive.
And I think the overall art looks really good so far, and even if its cheesy, why not? Cheesy can be good.
edit: *Reads your last post more closely*.... :shock: You ARE putting an aerial battle in : o
i find the fire/fire reflection rendering absolutely gorgeous when you do something like that CM3K... do you use just a few colours and work with very low opacity brushes to build up different tones? or are you constantly changing colour to other yellows/reds etc? There's a way all your colours interact with each other that i just never manage to achieve using low opacity brushes :?
He should look like he does that everyday, he's a goddamn freaking SUPERHERO.
Yeah... keep working on it, looking pretty sweet.
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