Gamecube Component Cable Availability

The Crowing OneThe Crowing One Registered User regular
edited January 2009 in Help / Advice Forum
I did a search around the boards and didn't come across anything useful, so I'll give a new post a shot and see if anyone has the answer I seek.

There have been a few games released on the Gamecube that I've always wanted to play, but it never really made sense for me to pick up the system until now. I made certain that the model I purchased was older in order to have access to the Digital A/V (Component) out. Picked up the system yesterday and launched into some SSB:M but one thing is really bugging me: That the picture is still SD and the bars to the left and right on my HD TV unit are really giving me a headache.

I know that the Component cables are Nintendo only, and that they go for much more than I purchased the whole console bundle for. My question is simple: Anyone know of a way to get one's hands on these cables without paying an arm and a leg? I've been calling around to my local EB/Gamestop and other video game retailers without luck.

Secondly (and this is more of a G&T question) has anyone every had any luck using a VGA hookup to enable Progressive Scan 480p on the Gamecube? This seems to be the other option for getting my picture to fill the whole of my newer television.

Any ideas?

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The Crowing One on

Posts

  • LewiePLewieP Registered User regular
    edited December 2008
    I am pretty sure that back before the Wii launch, it was much more cost effective to sell your gamecube and get a Wii, since the cables cost about 50/60% the cost of a Wii, and Component cables for the Wii are much more readily available. Even if you only use the Wii for Gamecube games.

    Some gamecube games even have slightly better load times on the Wii too, not really noticable unless you are looking for it.

    It's an option to consider.

    LewieP on
  • The Crowing OneThe Crowing One Registered User regular
    edited December 2008
    LewieP wrote: »
    I am pretty sure that back before the Wii launch, it was much more cost effective to sell your gamecube and get a Wii

    I'm honestly not interested in the Wii, and I can live without a component connection on the Gamecube. I was able to pick up the system, controllers, games etc. for under $50 and the system is purely so that I can play some gems like Pikmin, Zelda and Eternal Darkness. I was gung-ho about the Wii at launch, but my enthusiasm has since dropped to the "I'll wait until the console is under $100" level of interest. Shelling out $250+ necessities for the Wii isn't really in the gameplan.

    Really, this is a shot in the dark to see if there is some secret stockpile of the Component cables out there that Google doesn't know about.

    The Crowing One on
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  • FyreWulffFyreWulff YouRegistered User, ClubPA regular
    edited December 2008
    You're going to have black bars unless the game supports widescreen. Doesn't matter if it's 480i or 480p. And yes, there are games that are 480p but not widescreen.

    Your best bet for component cables will be to trade in the GameCube for a Wii and buy cables for that, because GC cables are rare and cost $texas. Also they don't carry sound while the Wii's does. (At least, that's from what I remember).

    In short for just a little more money than you'll spend on the cables you could just get a Wii anyway.

    FyreWulff on
  • FyreWulffFyreWulff YouRegistered User, ClubPA regular
    edited December 2008
    Here we go. All 38 GameCube games that support widescreen.

    http://www.mobygames.com/attribute/sheet/attributeId,278/offset,0/p,14/so,0a/

    No component cables needed.

    FyreWulff on
  • The Crowing OneThe Crowing One Registered User regular
    edited December 2008
    I'm well aware of the limitations and the 38 that support the Progressive Scan.

    Really my option is either 1) Find the cables for less than $70 or 2) Quit my whining and enjoy the games.

    I'm happy to settle for #2 if the cables just simply cost that much. Eternal Darkness in progressive scan sounds delicious, though.

    The Crowing One on
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  • FyreWulffFyreWulff YouRegistered User, ClubPA regular
    edited December 2008
    Since 1 isn't going to happen your option is 2.

    FyreWulff on
  • OrogogusOrogogus San DiegoRegistered User regular
    edited December 2008
    FyreWulff wrote: »
    In short for just a little more money than you'll spend on the cables you could just get a Wii anyway.

    Why are people saying this? Unless I'm mistaken, the GC cables are $70 on Ebay and the Wii is $250.

    I don't believe there are any solutions for getting progressive output to VGA, since the Gamecube component cables have some kind of special chip in them, and Nintendo never licensed it out to anyone.

    If it's any consolation, 480p isn't really HD, and in my opinion the difference on the GC isn't as dramatic as on the Xbox; I only saw the difference when it was gone. I was originally disappointed when I plugged the cables in, but after playing for a while it was really glaring to switch back.

    Orogogus on
  • LewiePLewieP Registered User regular
    edited December 2008
    mrbernz wrote: »
    snip
    Please note that the Gamecube cable is NOT a component cable, but an AV cable. All others are components.

    Unless it's the official Nintendo one, it is not a component cable.

    LewieP on
  • Post BluePost Blue Redmond, WARegistered User regular
    edited December 2008
    Looking back it feels a bit silly, but I was so upset by the universe-wide failure to acknowledge that GC component cables ever existed that I carved into the earth and fucking made my own from its raw materials. Now I just use the Wii.

    Post Blue on
    Moments before the wind.
  • DaedalusDaedalus Registered User regular
    edited December 2008
    I'm well aware of the limitations and the 38 that support the Progressive Scan.

    He said widescreen, not progressive scan. They are two different, independent things.

    Progressive scan (480p resolution) will improve image quality, but not all the games that support progscan will necessarily be widescreen, and vice versa.

    For example, Smash Bros Melee works in 480p just fine, but it is not widescreen, and so you'll still have either black bars on the sides of your screen or a horrible-looking stretched image.

    Daedalus on
  • The Crowing OneThe Crowing One Registered User regular
    edited December 2008
    Post Blue wrote: »
    I carved into the earth and fucking made my own from its raw materials.

    From what I've inferred in my research so far this doesn't seem possible. If you did do this I would love some info if you would be able to share.

    The Crowing One on
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  • Post BluePost Blue Redmond, WARegistered User regular
    edited December 2008
    Post Blue wrote: »
    I carved into the earth and fucking made my own from its raw materials.

    From what I've inferred in my research so far this doesn't seem possible. If you did do this I would love some info if you would be able to share.
    I’ve made component cables of my own before – the easy part – but working around Nintendo’s proprietary connector was a bit trickier, though certainly not impossible. Melodramatic phrasing aside, I work for an engineering firm, and my electrical engineer friend Laura was able to figure out the digital-to-analog conversion and how to hardwire it to the motherboard. I wish I could tell you exactly how she did it.

    Post Blue on
    Moments before the wind.
  • MegaMan001MegaMan001 CRNA Rochester, MNRegistered User regular
    edited December 2008
    For what it's worth I got my gamecube component cables by putting into my signature "hey, I want to buy gamecube component cables for a reasonable price". I got them from a nice chap here for like 20 bucks. Took a few months of waiting, though.

    MegaMan001 on
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  • mcdermottmcdermott Registered User regular
    edited December 2008
    Post Blue wrote: »
    Post Blue wrote: »
    I carved into the earth and fucking made my own from its raw materials.

    From what I've inferred in my research so far this doesn't seem possible. If you did do this I would love some info if you would be able to share.

    I’ve made component cables of my own before – the easy part – but working around Nintendo’s proprietary connector was a bit trickier, though certainly not impossible. Melodramatic phrasing aside, I work for an engineering firm, and my electrical engineer friend Laura was able to figure out the digital-to-analog conversion and how to hardwire it to the motherboard. I wish I could tell you exactly how she did it.

    As a student in EE (nearly done!), I'd think it would be relatively simple to reverse engineer such a cable. The only reason you don't see companies doing so and selling them is because any legitimate company doing so would probably get a C&D quicker than shit from Nintendo. The barriers to producing these things are probably more legal than they are technical.

    mcdermott on
  • The Crowing OneThe Crowing One Registered User regular
    edited December 2008
    I have a good friend who is also an accomplished EE. If there was a means to build one's own cables I would very much be interested in the process.

    Alas, I may just take MegaMan's advise and look for a nice fellow to part with theirs.

    The Crowing One on
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  • truck-a-saurastruck-a-sauras Registered User regular
    edited December 2008
    try the best cable site ever. monoprice.com I got Wii cables from there. They make all kinds of stuff. worth looking to see if they have cube ones.

    truck-a-sauras on
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  • The Crowing OneThe Crowing One Registered User regular
    edited December 2008
    try the best cable site ever. monoprice.com I got Wii cables from there. They make all kinds of stuff. worth looking to see if they have cube ones.

    Definitely worth a look, though I turned up nothing with the search. As per usual, the only ones out there are the First Party Nintendo cables.

    The Crowing One on
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  • mcdermottmcdermott Registered User regular
    edited December 2008
    try the best cable site ever. monoprice.com I got Wii cables from there. They make all kinds of stuff. worth looking to see if they have cube ones.

    Definitely worth a look, though I turned up nothing with the search. As per usual, the only ones out there are the First Party Nintendo cables.

    Again, licensing issues. You simply will not find one in a store that is not (or rather was not) made my Nintendo. Period. Anywhere.

    Unfortunately part of the process for making a new cable as an engineer would probably be getting ahold of an old cable, and taking it apart to analyze it. You could probably treat it as a black box problem, but that would be a pain in the ass. Alternately, there may be documentation somewhere on the interwebs of exactly how the cable works, allowing you to make one from scratch given the proper components.

    Sounds like the biggest pain is finding the proper DAC or an equivalent. But this can be done.

    mcdermott on
  • The Crowing OneThe Crowing One Registered User regular
    edited December 2008
    mcdermott wrote: »
    Unfortunately part of the process for making a new cable as an engineer would probably be getting ahold of an old cable, and taking it apart to analyze it. You could probably treat it as a black box problem, but that would be a pain in the ass. Alternately, there may be documentation somewhere on the interwebs of exactly how the cable works, allowing you to make one from scratch given the proper components.

    Sounds like the biggest pain is finding the proper DAC or an equivalent. But this can be done.

    Alright, so if I want to explain this to an EE friend of mine, what do I ask for/warn against? Any idea what the basic cost of scratch building would be in raw materials?

    The Crowing One on
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  • mcdermottmcdermott Registered User regular
    edited January 2009
    Alright, so if I want to explain this to an EE friend of mine, what do I ask for/warn against? Any idea what the basic cost of scratch building would be in raw materials?

    *shrug*

    No idea. Honestly, probably not more than $30, even to build a prototype and a final version. Depending what he has access to (for instance, I can pretty easily get simple 2-layer PCBs cut through my department at school...cheap if not free). The components and ICs aren't the expensive part.

    But I could also be horribly, horribly wrong. And it would probably take a very real time commitment to create one.

    mcdermott on
  • mcdermottmcdermott Registered User regular
    edited January 2009
    Okay, so I poked around a little. More than I necessarily cared to, since I have little interest in building one of these (I do have a GC with the digital out, but I also have a Wii).

    Anyway, check out here, which seems to suggest that the digital output is some kind of "standard" digital video format (SDI). I know nothing about this (only skimmed that thread), mind you, but this may be enough to get somebody started on creating such a cable. And if this really is a "standard" signal (licensing just the connector would be enough to foil anybody wanting to make third-party accessories) then you might be able to build an interface for it relatively cheaply. Though maybe not...a few searches didn't turn up an SDI->component converters for less than $100.

    But that doesn't mean it's impossible to create a cheap one for your purposes for less...looking at functional block diagrams they don't look all that complicated.

    mcdermott on
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