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Things you miss: "In my day, we had to walk uphill both ways to get to the internet."

Kris_xKKris_xK Registered User regular
edited January 2009 in Games and Technology
The purpose of this thread is to discuss things from our gaming past that we miss.

IE:
What you miss - Why you miss it

It would be nice if we could all follow the same format, but I won't hold my breath.

I'll go first!

Kali - I loved Kali. I guess some of the new kids may not remember it, but back in the day of Dial up Kali was the shit. It allowed you to play games over the internet! Warcraft2, C&C, Rise of the Triad, all worked on it as Kali would disguise the internet as a LAN. As if that wasn't good enough, it was "fairly" hard to get into (you couldn't be fully retarded mainly), so there were very little instances (in my experience) of annoying little shits. Every time I get called a cockmonkey on XBL by a 13 year old, I wish I was still playing on Kali.

No Patches - Don't get me wrong, patches are good. But it seems that these days companies will just push a beta out the door into retail just so they could make a deadline. That didn't really happen in the old days, as patches largely didn't exist. Sure, a company could release a bugladden game, but no one would play it, the magazines (remember those?) would trash it, and the developer would cry himself to sleep (3000 AD anyone?)

Focus on Gameplay, not Graphics - The 16bit console war was fucking fantastic for gamers. Nintendo and Sega squaring off, both trying to get the best games on their systems. And there was a lot. Since photo realistic graphics weren't even imagined yet, developers focused on making the games fun. And a lot of the time, they succeeded. I mean, there's gotta be a reason why we're buying all these classics again from XBL, PSN, and Wii right?

Good Sonic Games - I'm thinking TSR and APZ will prob agree with me on this. Fuck Mario, Sonic was the shit. Now? Not so much.

X-Com, Jagged Alliance, and Ascendancy - I miss you all so much. You will always live on in my heart. *sniff* I... I promised myself I wouldn't cry...

calvinhobbessleddingsig2.gif
Kris_xK on
«134567

Posts

  • JubehJubeh Registered User regular
    edited January 2009
    Arcades. ):

    Jubeh on
  • Kris_xKKris_xK Registered User regular
    edited January 2009
    How the fuck did I forget about Arcades?
    Through years of drugs and alcohol abuse Im guessing

    Kris_xK on
    calvinhobbessleddingsig2.gif
  • S-StarwindS-Starwind Registered User regular
    edited January 2009
    Cartridges - Because when a Disc wont load, blowing on it wont bring it back.

    S-Starwind on
    XBLive GamerTag - II The Starwind (Playing - Halo 4, Dungeon Defeners)
    PSN ID - S-Starwind (Playing Super Street Fighter IV Arcade Edition, Gundam Battle Ops)
    Final Fantasy XIV - Masamune Server (Moving to Sargantanas) - Rykosho Hoshikaze
    Steam ID - The Starwind
  • DarmakDarmak RAGE vympyvvhyc vyctyvyRegistered User regular
    edited January 2009
    I just miss being a child and having the time to play all the games I wanted. :(

    Darmak on
    JtgVX0H.png
  • DarkSymphonyDarkSymphony Registered User regular
    edited January 2009
    I miss how everything used to be with games when I was 10-12.

    I miss what the world of videogames was like before Playstation. You had arcades, magazines were used for cheat codes and previews for the new hotness, 2D fighters being the only option, Donkey Kong Country being the game you told all your friends about at school and how it made your eyes melt from the amazing graphics. Playing Super Metroid for the first time, playing Super Mario for the first time. Sonic 3 coming out and then Sonic and Knuckles coming out to blow our collective minds. Cheat codes being a topic talked about between kids at school.

    but yaknow what? I don't think I miss the way gaming was, I miss being that young and finding the world of games to be *that* fascinating.

    DarkSymphony on
  • Genji GlovesGenji Gloves ClubPA regular
    edited January 2009
    I miss the days before GameFAQs, when the only way to beat a game was either figuring it out yourself or having a friend who beat the game before. I still avoid GameFAQs at all costs, but sometimes it's just too goddamn convenient.

    EDIT: Yeah, about magazines... I did not get them. Same with any kind of "hint hotline" like Nintendo's. I already had the video game. Why spend more money just to play it? I would've got the belt across my ass for some stupid shit like that.

    Genji Gloves on
    [SIGPIC][/SIGPIC]
  • S-StarwindS-Starwind Registered User regular
    edited January 2009
    magazines were used for cheat codes and previews for the new hotness

    This is missed. Waiting for next months issue because it promised a huge preview for a new game. Reading cover to cover for every bit of info. There was a sense of discovery and anticipation that is just lost with the ability to "google it".

    S-Starwind on
    XBLive GamerTag - II The Starwind (Playing - Halo 4, Dungeon Defeners)
    PSN ID - S-Starwind (Playing Super Street Fighter IV Arcade Edition, Gundam Battle Ops)
    Final Fantasy XIV - Masamune Server (Moving to Sargantanas) - Rykosho Hoshikaze
    Steam ID - The Starwind
  • SirUltimosSirUltimos Don't talk, Rusty. Just paint. Registered User regular
    edited January 2009
    I miss how everything used to be with games when I was 10-12.

    I miss what the world of videogames was like before Playstation. You had arcades, magazines were used for cheat codes and previews for the new hotness, 2D fighters being the only option, Donkey Kong Country being the game you told all your friends about at school and how it made your eyes melt from the amazing graphics. Playing Super Metroid for the first time, playing Super Mario for the first time. Sonic 3 coming out and then Sonic and Knuckles coming out to blow our collective minds. Cheat codes being a topic talked about between kids at school.

    but yaknow what? I don't think I miss the way gaming was, I miss being that young and finding the world of games to be *that* fascinating.
    This right here. I miss the sense of wonder we all had when we were kids. Reading the same magazine 30 times just to read more about videogames. Getting one, maybe two games a year and playing them until you'd seen and done everything. When games weren't just games, they were tiny worlds that you became a part of, if even for a short while.

    SirUltimos on
  • Ah_PookAh_Pook Registered User regular
    edited January 2009
    just because something is different now doesnt mean the old ways were better. i mean... kali? really?

    i'll vote for arcades though.

    Ah_Pook on
  • The ListenerThe Listener Registered User regular
    edited January 2009
    I miss having that "Oh my god, no WAY!" reaction when reading video game magazines as a child. Back then, pretty much all gaming news were released only to the magazines, and the first time you heard of a sequel to a favorite game was not by a forum thread, but a cover of that Game Pro sitting in the grocery store's magazine section. Demo disks, if they weren't stolen, were given out like candy in those magazines.

    The Listener on
  • subediisubedii Registered User regular
    edited January 2009
    Kris_xK wrote: »

    X-Com, Jagged Alliance, and Ascendancy - I miss you all so much. You will always live on in my heart. *sniff* I... I promised myself I wouldn't cry...

    The Complete X-Com series is available on Steam.

    The complete Jagged Alliance series is available on GoG. And although it's been delayed, there's still a JA3 in the works.

    Old, but certainly still available and playable today.

    subedii on
  • mastriusmastrius Registered User regular
    edited January 2009
    I still remember getting a magazine just so i could learn all the moves in Legend of Legaia because FUCK did that game have some hard goddamn moves to learn that just, to me, seemed impossible without a complete movelist. Now I could just simply be a few clicks away and not feel as satisfied.

    mastrius on
    "You're like a kitten! A kitten who doesn't speak Japanese." ~ Juliet Starling
  • Genji GlovesGenji Gloves ClubPA regular
    edited January 2009
    Welp, all this talk about magazines makes me feel left out. That's something I've never experienced.

    Genji Gloves on
    [SIGPIC][/SIGPIC]
  • S-StarwindS-Starwind Registered User regular
    edited January 2009
    When there were no forums to rant on and people would write into game magazines and rant there. I remember having a letter of mine published once. I cant remember which magazine it was now. I was so proud.

    S-Starwind on
    XBLive GamerTag - II The Starwind (Playing - Halo 4, Dungeon Defeners)
    PSN ID - S-Starwind (Playing Super Street Fighter IV Arcade Edition, Gundam Battle Ops)
    Final Fantasy XIV - Masamune Server (Moving to Sargantanas) - Rykosho Hoshikaze
    Steam ID - The Starwind
  • Kris_xKKris_xK Registered User regular
    edited January 2009
    Ah_Pook wrote: »
    just because something is different now doesnt mean the old ways were better. i mean... kali? really?

    I miss aspects of Kali. Like the community. I don't; for example, miss the interface.
    subedii wrote: »
    The Complete X-Com series is available on Steam.

    The complete Jagged Alliance series is available on GoG. And although it's been delayed, there's still a JA3 in the works.

    Old, but certainly still available and playable today.

    Oh I know. I've still got all my discs, JA2 (like TA) is installed 1st day on every computer I have ever owned.

    X-Com is on my PDA.

    Still great games, still playable.

    I just miss the days of wonder I guess.

    Kris_xK on
    calvinhobbessleddingsig2.gif
  • polaris314polaris314 Registered User regular
    edited January 2009
    I miss being the only kid at school with pictures of <Hot_New_Game_X>, since somehow my copy of Nintendo Power or EGM or whatever we were into at the time arrived to either myself or my best friend/next-door-neighbor first.

    And arcades. I certainly don't miss having to beg being taken to the mall or for money to play with, though!

    Also, the internet age has diminished the whole sense of discovery you get when playing a new game for the first time, at least somewhat, for me. Now you can pretty much learn almost all there is to know about a game before ever trying it yourself. Which is why, with certain titles at least, I intentionally avoid over-saturating myself with preview coverage.

    polaris314 on
    steam_sig.png
    XBL/PSN-Polaris314/Twitter/DJ P0LARI5
  • Kate of LokysKate of Lokys Registered User regular
    edited January 2009
    I used to have a little spiral-bound notebook filled with carefully-scribed cheat codes, often for games I had never even played. I would diligently copy them from all the gaming magazines I used to buy. Because damnit, you just never know when a panicked man is going to burst into your grade 6 classroom waving a gun and a set of floppy disks, screaming "Listen up you little shits, I've had it with this goddamned game, if somebody doesn't tell me the noclip cheat for Hexen 2 I'm going to blow your fucking heads off."

    Kate of Lokys on
  • HonkHonk Honk is this poster. Registered User, __BANNED USERS regular
    edited January 2009
    For nostalgic reasons I miss: Fridays of yorn. The only time me and my buddies could get on the internet to play, as the 56k cancelled out the phone line when in use, and every minute was costly. We used to be on Roger Wilco, like Vent, and owning shit up for the 1-2 hours of play time every friday. :)

    Also the rare nightgibbing at the local gaming cafés, which seemed like the only places in the world that had primitive broadband uplinks.

    I can think of much more as well.

    Honk on
    PSN: Honkalot
  • XagarathXagarath Registered User regular
    edited January 2009
    Gaming is far better than it used to be.
    We no longer have to pay money for overpriced walkthroughs/guides
    Obscure, little-selling games are both easier to find out about in the first place, and easier to find once they've vanished from shops
    The only thing I miss is the days before the stupid "hardcore" label.
    That, and specific (now dead) companies, like Bullfrog or Black Isle or Looking Glass.

    Xagarath on
  • KhavallKhavall British ColumbiaRegistered User regular
    edited January 2009
    I miss when people didn't talk about the "good old days" or the "golden age" of gaming like it ever happened.

    Khavall on
  • BroktuneBroktune Registered User regular
    edited January 2009
    I miss the days of walking into a video rental store....usually local....seeing the walls of nintendo, then sega, then snes games and being able to pick ANY FRICKEN GAME out, bring it home, and enjoy the hell out of it. It didn't matter what game it was. I remember picking out YO Noid and playing the shit out of it. I just loved playing anything.

    Now, I'm a picky fuck. :|

    Broktune on
  • subediisubedii Registered User regular
    edited January 2009
    Kris_xK wrote: »
    subedii wrote: »
    The Complete X-Com series is available on Steam.

    The complete Jagged Alliance series is available on GoG. And although it's been delayed, there's still a JA3 in the works.

    Old, but certainly still available and playable today.

    Oh I know. I've still got all my discs, JA2 (like TA) is installed 1st day on every computer I have ever owned.

    X-Com is on my PDA.

    Still great games, still playable.

    I just miss the days of wonder I guess.

    Fair enough.

    What I miss:

    Space Combat Sims: Almost nobody does these anymore, it's pretty much become an abandoned genre. There's the odd one coming out of Russia, but so far it's been about 10 years since Freespace 2 and nothing seems to have matched it since. At least the SCP is keeping things alive on that front

    So far the footage for Naumachia is looking enticing though, even if that's multiplayer only

    http://naumachia.aureasection.com/

    In a similar vein:

    Mech sims: Come on, there HAS to be a Mechwarrior 5 (and MW5: Mercenaries) at some point, I'm sure even the console players will love it.

    subedii on
  • LeitnerLeitner Registered User regular
    edited January 2009
    When I played Quake for the first time and saw how much better it looked then Hexen. That basically blew my mind (yeah better graphics were all the rage even back then). And it was the first game I ever played online. My Dad working for BT being an early adopter. Plus co-oping the game with friends.

    Also, itt nostalgia overides common sense.

    Leitner on
  • XagarathXagarath Registered User regular
    edited January 2009
    Khavall wrote: »
    I miss when people didn't talk about the "good old days" or the "golden age" of gaming like it ever happened.

    In this spirit, I miss when people didn't glorify mediocre games just because they were part of their childhoods.

    Xagarath on
  • S-StarwindS-Starwind Registered User regular
    edited January 2009
    polaris314 wrote: »
    Now you can pretty much learn almost all their is to know about a game before ever trying it yourself. Which is why, with certain titles at least, I intentionally avoid over-saturating myself with preview coverage.

    I did this exact thing with Mass Effect. All I knew about it, at release, was that it was a space RPG from bioware. Pre-ordered it, first time I loaded it up I was completely sucked in by it. This is probably true for alot of people who did immerse themselves in the coverage of the game. It still seemed to have a positive effect on my experience of it though.

    S-Starwind on
    XBLive GamerTag - II The Starwind (Playing - Halo 4, Dungeon Defeners)
    PSN ID - S-Starwind (Playing Super Street Fighter IV Arcade Edition, Gundam Battle Ops)
    Final Fantasy XIV - Masamune Server (Moving to Sargantanas) - Rykosho Hoshikaze
    Steam ID - The Starwind
  • lowlylowlycooklowlylowlycook Registered User regular
    edited January 2009
    Khavall wrote: »
    I miss when people didn't talk about the "good old days" or the "golden age" of gaming like it ever happened.

    How the fuck do you explain X-Com then?

    lowlylowlycook on
    steam_sig.png
    (Please do not gift. My game bank is already full.)
  • Ah_PookAh_Pook Registered User regular
    edited January 2009
    Khavall wrote: »
    I miss when people didn't talk about the "good old days" or the "golden age" of gaming like it ever happened.

    How the fuck do you explain X-Com then?

    there were good games then, there are good games now? or was that a rhetorical question...

    Ah_Pook on
  • mastriusmastrius Registered User regular
    edited January 2009
    Xagarath wrote: »
    Gaming is far better than it used to be.
    We no longer have to pay money for overpriced walkthroughs/guides
    Obscure, little-selling games are both easier to find out about in the first place, and easier to find once they've vanished from shops
    The only thing I miss is the days before the stupid "hardcore" label.
    That, and specific (now dead) companies, like Bullfrog or Black Isle or Looking Glass.

    I think what everyone misses isnt how the games were or what was out then and what we used, but rather because for some reason, it all seemed new and wonderful to us. There wasnt any of this "Ill buy this or rent this, grab the gamerscore and be done with it." Youd play a game to perfection, no matter how hard, and love it. You could play a game like Sonic for hours at a time and do the same every day for a good few months until that brand new game came out where you then did the same. These days people seem to tire replaying old levels in games. People dont want to go back through the games twice, they dont want them to be repetitive. I dont mind that myself but I remember going through Earthworm Jim ....god I cant COUNT the times Ive gone through that game. And not to mention the amount of times I went through it back when I owned it (my brother lost it on me when I was younger) in the span of a week or a month. Id replay it like crazy and never tire of it. It always seemed fun and new. Things have definitely changed, maybe things HAVE gotten better, but WE have changed. And that is a bit saddening when you think back to how much fun you could have from a game that took only an hour to complete.

    mastrius on
    "You're like a kitten! A kitten who doesn't speak Japanese." ~ Juliet Starling
  • HonkHonk Honk is this poster. Registered User, __BANNED USERS regular
    edited January 2009
    Stop the hatin' and on with the nostalgia, you're ruining my mood!

    Honk on
    PSN: Honkalot
  • subediisubedii Registered User regular
    edited January 2009
    S-Starwind wrote: »
    polaris314 wrote: »
    Now you can pretty much learn almost all their is to know about a game before ever trying it yourself. Which is why, with certain titles at least, I intentionally avoid over-saturating myself with preview coverage.

    I did this exact thing with Mass Effect. All I knew about it, at release, was that it was a space RPG from bioware. Pre-ordered it, first time I loaded it up I was completely sucked in by it. This is probably true for alot of people who did immerse themselves in the coverage of the game. It still seemed to have a positive effect on my experience of it though.

    Yeah, I've learned to basically avoid most info on games that I know I'm going to be interested in. I almost always avoid what gameplay footage I can these days if the game is going to be plot centric (heck, sometimes even if it isn't).

    I think the most hyped I ever became for a game was for C&C2. I read everyday, every scrap and shred of information I could find.

    Playing the actual game burned me off of hype pretty well.

    subedii on
  • HonkHonk Honk is this poster. Registered User, __BANNED USERS regular
    edited January 2009
    mastrius wrote: »
    Xagarath wrote: »
    Gaming is far better than it used to be.
    We no longer have to pay money for overpriced walkthroughs/guides
    Obscure, little-selling games are both easier to find out about in the first place, and easier to find once they've vanished from shops
    The only thing I miss is the days before the stupid "hardcore" label.
    That, and specific (now dead) companies, like Bullfrog or Black Isle or Looking Glass.

    I think what everyone misses isnt how the games were or what was out then and what we used, but rather because for some reason, it all seemed new and wonderful to us. There wasnt any of this "Ill buy this or rent this, grab the gamerscore and be done with it." Youd play a game to perfection, no matter how hard, and love it. You could play a game like Sonic for hours at a time and do the same every day for a good few months until that brand new game came out where you then did the same. These days people seem to tire replaying old levels in games. People dont want to go back through the games twice, they dont want them to be repetitive. I dont mind that myself but I remember going through Earthworm Jim ....god I cant COUNT the times Ive gone through that game. And not to mention the amount of times I went through it back when I owned it (my brother lost it on me when I was younger) in the span of a week or a month. Id replay it like crazy and never tire of it. It always seemed fun and new. Things have definitely changed, maybe things HAVE gotten better, but WE have changed. And that is a bit saddening when you think back to how much fun you could have from a game that took only an hour to complete.

    Your Earth Worm Jim was my Super Mario Bros. 3 - the hours I've dedicated to that game cannot be counted on Cthulhu's tentacles!

    Honk on
    PSN: Honkalot
  • KhavallKhavall British ColumbiaRegistered User regular
    edited January 2009
    Khavall wrote: »
    I miss when people didn't talk about the "good old days" or the "golden age" of gaming like it ever happened.

    How the fuck do you explain X-Com then?

    Was X-com all the games released in 1993?

    Khavall on
  • S-StarwindS-Starwind Registered User regular
    edited January 2009
    Ah_Pook wrote: »
    Khavall wrote: »
    I miss when people didn't talk about the "good old days" or the "golden age" of gaming like it ever happened.

    How the fuck do you explain X-Com then?

    there were good games then, there are good games now? or was that a rhetorical question...

    That is true where the games themselves are concerned. We're not just discussing games though.

    On that point, however, a good game cant really be "missed" so long as you still have the means to play it. Even if you dont, if you really missed it that much, theres nearly always a way to get a hold of it again.

    S-Starwind on
    XBLive GamerTag - II The Starwind (Playing - Halo 4, Dungeon Defeners)
    PSN ID - S-Starwind (Playing Super Street Fighter IV Arcade Edition, Gundam Battle Ops)
    Final Fantasy XIV - Masamune Server (Moving to Sargantanas) - Rykosho Hoshikaze
    Steam ID - The Starwind
  • HonkHonk Honk is this poster. Registered User, __BANNED USERS regular
    edited January 2009
    I think it's more a specific experience during a range of time with said game that is missed.

    Honk on
    PSN: Honkalot
  • KhavallKhavall British ColumbiaRegistered User regular
    edited January 2009
    mastrius wrote: »
    Xagarath wrote: »
    Gaming is far better than it used to be.
    We no longer have to pay money for overpriced walkthroughs/guides
    Obscure, little-selling games are both easier to find out about in the first place, and easier to find once they've vanished from shops
    The only thing I miss is the days before the stupid "hardcore" label.
    That, and specific (now dead) companies, like Bullfrog or Black Isle or Looking Glass.

    I think what everyone misses isnt how the games were or what was out then and what we used, but rather because for some reason, it all seemed new and wonderful to us. There wasnt any of this "Ill buy this or rent this, grab the gamerscore and be done with it." Youd play a game to perfection, no matter how hard, and love it. You could play a game like Sonic for hours at a time and do the same every day for a good few months until that brand new game came out where you then did the same. These days people seem to tire replaying old levels in games. People dont want to go back through the games twice, they dont want them to be repetitive. I dont mind that myself but I remember going through Earthworm Jim ....god I cant COUNT the times Ive gone through that game. And not to mention the amount of times I went through it back when I owned it (my brother lost it on me when I was younger) in the span of a week or a month. Id replay it like crazy and never tire of it. It always seemed fun and new. Things have definitely changed, maybe things HAVE gotten better, but WE have changed. And that is a bit saddening when you think back to how much fun you could have from a game that took only an hour to complete.

    That's not all it is.

    There were a billion and one mediocre to crappy games "back in the day". But do you remember the games you played that you didn't particularly enjoy? No, you remember the ones you loved, and you remember the ones you absolutely hated. And really even the hated ones not necessarily.

    But people bring up X-Com, Chrono Trigger, and maybe 2 or 3 good games and compare them to Imagine: Party Babyz like only these amazing games that have stood the test of time were out and they just didn't make crappy shovelware 'till the Wii came out.

    Khavall on
  • mastriusmastrius Registered User regular
    edited January 2009
    Honk wrote: »
    mastrius wrote: »
    Xagarath wrote: »
    Gaming is far better than it used to be.
    We no longer have to pay money for overpriced walkthroughs/guides
    Obscure, little-selling games are both easier to find out about in the first place, and easier to find once they've vanished from shops
    The only thing I miss is the days before the stupid "hardcore" label.
    That, and specific (now dead) companies, like Bullfrog or Black Isle or Looking Glass.

    I think what everyone misses isnt how the games were or what was out then and what we used, but rather because for some reason, it all seemed new and wonderful to us. There wasnt any of this "Ill buy this or rent this, grab the gamerscore and be done with it." Youd play a game to perfection, no matter how hard, and love it. You could play a game like Sonic for hours at a time and do the same every day for a good few months until that brand new game came out where you then did the same. These days people seem to tire replaying old levels in games. People dont want to go back through the games twice, they dont want them to be repetitive. I dont mind that myself but I remember going through Earthworm Jim ....god I cant COUNT the times Ive gone through that game. And not to mention the amount of times I went through it back when I owned it (my brother lost it on me when I was younger) in the span of a week or a month. Id replay it like crazy and never tire of it. It always seemed fun and new. Things have definitely changed, maybe things HAVE gotten better, but WE have changed. And that is a bit saddening when you think back to how much fun you could have from a game that took only an hour to complete.

    Your Earth Worm Jim was my Super Mario Bros. 3 - the hours I've dedicated to that game cannot be counted on Cthulhu's tentacles!

    I grew up as a Sega boy so I didnt get to play those much until I was a bit older. I still remember getting the Sega...those were excellent days. I also remember my brother convincing my dad into buying the N64. That was a good trip to the mall. Super Mario Brothers 64 is one of my favorite games of all time no questions asked. Getting every star in that game took forever but goddamn the sense of accomplishment. I dont know if Id have the patience to do that again at this point in time but back then I could sit for hours trying to get one star. I think I need to buy the original Banjo because after playing the demo it feels so much like Mario 64 and it made me feel great playing it.

    mastrius on
    "You're like a kitten! A kitten who doesn't speak Japanese." ~ Juliet Starling
  • subediisubedii Registered User regular
    edited January 2009
    Honk wrote: »
    mastrius wrote: »
    Xagarath wrote: »
    Gaming is far better than it used to be.
    We no longer have to pay money for overpriced walkthroughs/guides
    Obscure, little-selling games are both easier to find out about in the first place, and easier to find once they've vanished from shops
    The only thing I miss is the days before the stupid "hardcore" label.
    That, and specific (now dead) companies, like Bullfrog or Black Isle or Looking Glass.

    I think what everyone misses isnt how the games were or what was out then and what we used, but rather because for some reason, it all seemed new and wonderful to us. There wasnt any of this "Ill buy this or rent this, grab the gamerscore and be done with it." Youd play a game to perfection, no matter how hard, and love it. You could play a game like Sonic for hours at a time and do the same every day for a good few months until that brand new game came out where you then did the same. These days people seem to tire replaying old levels in games. People dont want to go back through the games twice, they dont want them to be repetitive. I dont mind that myself but I remember going through Earthworm Jim ....god I cant COUNT the times Ive gone through that game. And not to mention the amount of times I went through it back when I owned it (my brother lost it on me when I was younger) in the span of a week or a month. Id replay it like crazy and never tire of it. It always seemed fun and new. Things have definitely changed, maybe things HAVE gotten better, but WE have changed. And that is a bit saddening when you think back to how much fun you could have from a game that took only an hour to complete.

    Your Earth Worm Jim was my Super Mario Bros. 3 - the hours I've dedicated to that game cannot be counted on Cthulhu's tentacles!

    I know for me, scarcity was a big reason for that. Back when I was a kid, a new game was a very rare event, and something to be cherished. I'd play the tar out of those games until I knew some of them inside and out. It's been maybe a decade at least since I've played through Monkey Island 1, but I bet with some prompting I can still remember all the steps to get through the game. Games were new and fresh and whilst I did burn out on them, I'd come back eventually because there wasn't anything else I was waiting to play at the time.

    These days, well when you grow up and have access to money, all of a sudden the shortage is gone, you can play whatever the heck you want. And it might just be me, but it also seems as if the last few years in particular have packed a LOT of interesting games and styles into them.

    The possibility of having a backlog is something I never really considered when growing up. :lol:

    subedii on
  • mastriusmastrius Registered User regular
    edited January 2009
    Khavall wrote: »
    mastrius wrote: »
    Xagarath wrote: »
    Gaming is far better than it used to be.
    We no longer have to pay money for overpriced walkthroughs/guides
    Obscure, little-selling games are both easier to find out about in the first place, and easier to find once they've vanished from shops
    The only thing I miss is the days before the stupid "hardcore" label.
    That, and specific (now dead) companies, like Bullfrog or Black Isle or Looking Glass.

    I think what everyone misses isnt how the games were or what was out then and what we used, but rather because for some reason, it all seemed new and wonderful to us. There wasnt any of this "Ill buy this or rent this, grab the gamerscore and be done with it." Youd play a game to perfection, no matter how hard, and love it. You could play a game like Sonic for hours at a time and do the same every day for a good few months until that brand new game came out where you then did the same. These days people seem to tire replaying old levels in games. People dont want to go back through the games twice, they dont want them to be repetitive. I dont mind that myself but I remember going through Earthworm Jim ....god I cant COUNT the times Ive gone through that game. And not to mention the amount of times I went through it back when I owned it (my brother lost it on me when I was younger) in the span of a week or a month. Id replay it like crazy and never tire of it. It always seemed fun and new. Things have definitely changed, maybe things HAVE gotten better, but WE have changed. And that is a bit saddening when you think back to how much fun you could have from a game that took only an hour to complete.

    That's not all it is.

    There were a billion and one mediocre to crappy games "back in the day". But do you remember the games you played that you didn't particularly enjoy? No, you remember the ones you loved, and you remember the ones you absolutely hated. And really even the hated ones not necessarily.

    But people bring up X-Com, Chrono Trigger, and maybe 2 or 3 good games and compare them to Imagine: Party Babyz like only these amazing games that have stood the test of time were out and they just didn't make crappy shovelware 'till the Wii came out.

    I actually hadnt played Chrono Trigger until just recently due to the DS version coming out. And I was so horribly addicted to it...it was awful. Im still playing it now but Im at the end just doing all the extra stuff I can until I beat it. I also plan to level up like crazy before the final boss. I once had Final Fantasy 7 as my favorite RPG. This has taken that spot.

    And I know what you mean, its not like the past is the best gaming there ever was, there were tons of shitty games, just like now. but even right now we have some great games. MANY great games. But honestly, if you were to look back and see how you played a certain game over and over and over for days and days and days then try to do that again, I dont think youd be able to. As many crappy games as there were back then, once I found a game I liked, I wouldnt let go, and I could play it for months without getting bored of it. Now I beat a game and dont have much want to go back through.

    mastrius on
    "You're like a kitten! A kitten who doesn't speak Japanese." ~ Juliet Starling
  • FalstaffFalstaff Registered User regular
    edited January 2009
    Game books that don't look like they cost 4 cents to design and produce.

    Have you seen the shit they're passing off these days? 4 pages long, black and white, with no imagination put into the layout at all. I understand that the colourful game books of yore were mainly the result of memory and graphical limitations in the games themselves, but I can't help but feel that part of the gaming experience has been lost along with the 2 page table of contents these manuals used to sport.

    Falstaff on
    Still verbing the adjective noun.
  • HonkHonk Honk is this poster. Registered User, __BANNED USERS regular
    edited January 2009
    Falstaff wrote: »
    Game books that don't look like they cost 4 cents to design and produce.

    Have you seen the shit they're passing off these days? 4 pages long, black and white, with no imagination put into the layout at all. I understand that the colourful game books of yore were mainly the result of memory and graphical limitations in the games themselves, but I can't help but feel that part of the gaming experience has been lost along with the 2 page table of contents these manuals used to sport.

    Related to this I actually miss the big paper game boxes. I can't put my finger on why, other then the obvious reason that size matters. :winky:

    I really miss them :(. First game in a DVD case I bought was Red Alert 2, I believe. That was the first time I ever saw a game in such a case and I was highly critical. I'd award Baldur's Gate 2 with a master excellence award for it's enormous box, and 6 CD-ROMS and what not - as well as it's novel of a game book.

    e: Oh and the game was great too.

    Honk on
    PSN: Honkalot
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