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I haven't been around here in a long, long time. Truth being, I haven't been drawing much the past two years. In fact, I skipped out on an Art Battle after officially registering back in early 07. Which I should probably apologize for... sorry. I don't fully remember why I did it, but I think it had strongly to do with not being in the mood to draw. So I guess signing up for an Art Battle doesn't make much sense.
Anyway. I've drawn this fan-art from the Web Comic Looking for Group, and I seek the sort of monster-critique this place is famous for. If anyone can instruct on where and how to improve, it is you people.
-~ÿ~-Pinky-~ÿ~-
Beer is the perfect lubricant for twisted and vile animal gibberish. I use it myself when the times are ripe and my need great.
Pinky_Powers on
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MustangArbiter of Unpopular OpinionsRegistered Userregular
edited February 2009
I always find complex black and white comic art horribly confusing, not a blight on you pinky, I just don't like the genre. That being said it gets a whole lot better once coloured.
Hrm, there are a few faults here and there but it's nothing major, mouth on the girl in front seems a bit skewed, your mage on the right looks painfully anorexic (particularly his right arm, it looks like it was underdeveloped in the womb), girl up the back looks like she has claws instead of hands.
Apart from that, there is an awful lot to like here, and it's abundantly clear that you have a santa sack full of skill.
I think that it could be a bit easier to read if you varied your lightweight a bit more to help the different elements stand apart. Also, I think being a bit more bold with your rendering and spotting of blacks could help quite a bit.
I did a quick ink-over to show you what I mean. Hope you don't mind.
your mage on the right looks painfully anorexic (particularly his right arm, it looks like it was underdeveloped in the womb), girl up the back looks like she has claws instead of hands.
Yeah, I struggled for some time on Richard there. The version in the comic has a very thin skin-and-bone physique. He is an Undead Wizard after all. My version has a bit more bulk, but I didn't want to lose his striking characteristics.
And ChicoBlue, I agree on the blacking. I have often fought with myself on how far I should go.
And I feel like a fucking newbie to have to be reminded about line weight. I know this stuff, and there is no excuse for me to have missed it so badly.
Thanks for the feedback.
Pinky_Powers on
-~ÿ~-Pinky-~ÿ~-
Beer is the perfect lubricant for twisted and vile animal gibberish. I use it myself when the times are ripe and my need great.
0
RankenphilePassersby were amazedby the unusually large amounts of blood.Registered User, ModeratorMod Emeritus
edited February 2009
chico said exactly what was on my mind
define your borders between your shapes to designate focal points
I like how the eyes basically follow an arc across the page, but there's nothing that leads the eye back to the dragon head in the center. If you were to work on enhancing the lines around the down-turned swords it may help bring the eye back down.
As it stands right now, though, it takes a lot of work to separate the shapes into different subjects, and many viewers will often move onto the next piece.
also, the undead wizard dude on the right - the hand holding a rabbit looks a little small
You might want to try different shading techniques on different materials. As it is right now everything is shaded in the same way and that really hurts the clarity of the piece.
I like the work but all I can pretty much say is the same thing about the line thickness variations.
but i will tell you what i like about your page, atleast what stands out the most to me. Your trees are fantastic imo. I like how you have everyone doing something different and it's giving me a decent amount of info about how the character might act. Your attention to detail on the dragon skin is amazing.
though, you probably over detailed the grass. i think as you go farther back the less detail we need to see.
But maybe that's just me.
DatBoiDrew on
[SIGPIC][/SIGPIC] DatBoiDrew.com to view my artwork!!
Do the characters seem stiff at all? In the past, that was always a serious issue with my work. But I've been very mindful of that as I've gone along, and I would like to think I have improved. But I have been known to be blind to my faults, so I leave such decisions to you guys.
Pinky_Powers on
-~ÿ~-Pinky-~ÿ~-
Beer is the perfect lubricant for twisted and vile animal gibberish. I use it myself when the times are ripe and my need great.
Posts
Hrm, there are a few faults here and there but it's nothing major, mouth on the girl in front seems a bit skewed, your mage on the right looks painfully anorexic (particularly his right arm, it looks like it was underdeveloped in the womb), girl up the back looks like she has claws instead of hands.
Apart from that, there is an awful lot to like here, and it's abundantly clear that you have a santa sack full of skill.
That elf fellow's head seems to be a bit large.
I think that it could be a bit easier to read if you varied your lightweight a bit more to help the different elements stand apart. Also, I think being a bit more bold with your rendering and spotting of blacks could help quite a bit.
I did a quick ink-over to show you what I mean. Hope you don't mind.
Yeah, I struggled for some time on Richard there. The version in the comic has a very thin skin-and-bone physique. He is an Undead Wizard after all. My version has a bit more bulk, but I didn't want to lose his striking characteristics.
And ChicoBlue, I agree on the blacking. I have often fought with myself on how far I should go.
And I feel like a fucking newbie to have to be reminded about line weight. I know this stuff, and there is no excuse for me to have missed it so badly.
Thanks for the feedback.
Beer is the perfect lubricant for twisted and vile animal gibberish. I use it myself when the times are ripe and my need great.
define your borders between your shapes to designate focal points
I like how the eyes basically follow an arc across the page, but there's nothing that leads the eye back to the dragon head in the center. If you were to work on enhancing the lines around the down-turned swords it may help bring the eye back down.
As it stands right now, though, it takes a lot of work to separate the shapes into different subjects, and many viewers will often move onto the next piece.
also, the undead wizard dude on the right - the hand holding a rabbit looks a little small
but i will tell you what i like about your page, atleast what stands out the most to me. Your trees are fantastic imo. I like how you have everyone doing something different and it's giving me a decent amount of info about how the character might act. Your attention to detail on the dragon skin is amazing.
though, you probably over detailed the grass. i think as you go farther back the less detail we need to see.
But maybe that's just me.
DatBoiDrew.com to view my artwork!!
Beer is the perfect lubricant for twisted and vile animal gibberish. I use it myself when the times are ripe and my need great.