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SEGA reveals new Aliens vs Predator

darleysamdarleysam On my way toUKRegistered User regular
edited February 2009 in Games and Technology
http://www.eurogamer.net/articles/sega-reveals-aliens-vs-predator-game
SEGA and Twentieth Century Fox have unveiled a brand new Alien vs. Predator game for release next year.

There's no set title, no set platforms and no gameplay details. But, excitingly, we do know Rebellion will develop. And that same studio made the very first Aliens vs. Predator game all those years ago.

"The innovative new AvP game presents an exciting opportunity for us. It represents a fantastic addition to our growing Aliens franchise and the reinvention of one of gaming's most cherished iconic titles," said SEGA West boss Naoya Tsurumi.

SEGA now has three Aliens games in development: Aliens: Colonial Marines by Gearbox, Aliens RPG (working title) by Obsidian, and Aliens vs. Predator by Rebellion.

The latter will be the first of the trio to appear. That means Aliens: Colonial Marines, which had been on the SEGA schedule for early this year, will be pushed way, way back.

Incidentally, we've not heard anything on the Obsidian Aliens RPG since 2006. But then Obsidian is currently hard at work on spy RPG Alpha Protocol for SEGA.

Rebellion is making Shellshock 2: Blood Trails for Eidos, which launches on PC, Xbox 360 and PS3 this Friday. Look out for our review soon.

The last Aliens vs. Predator game by Rebellion was Requiem for PSP, which was, unfortunately, dreadful.

Fingers crossed.

Rebellion aren't that far from me.. maybe I should apply for a job there to make sure things go smoothly.

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Posts

  • CherrnCherrn Registered User regular
    edited February 2009
    More Aliens games are never a bad thing. I'm still waiting to hear on that Obsidian title.

    I'm glad Rebellion are making it, as I still think the first AvP outshines the second one in several areas. They have, however, not made a single good game since then, so, er... good luck!

    Cherrn on
    All creature will die and all the things will be broken. That's the law of samurai.
  • WrenWren ninja_bird Registered User regular
    edited February 2009
    more looking forward to colonial marines. predators are dumb faces.

    but an aliens rpg? really? whhhy

    Wren on
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  • KageraKagera Imitating the worst people. Since 2004Registered User regular
    edited February 2009
    Wren wrote: »
    more looking forward to colonial marines. predators are dumb faces.

    but an aliens rpg? really? whhhy

    You have reached level 5!
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    Kagera on
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  • ForarForar #432 Toronto, Ontario, CanadaRegistered User regular
    edited February 2009
    Funny, it hadn't even occurred to me that you might play as the Aliens in the RPG.

    I want to hand pick, arm, equip and train(level) my own squad of Colonial Marines!

    Forar on
    First they came for the Muslims, and we said NOT TODAY, MOTHERFUCKER!
  • g1ovesg1oves __BANNED USERS regular
    edited February 2009
    Xenomorphs to use cover system and regen health.

    g1oves on
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  • WrenWren ninja_bird Registered User regular
    edited February 2009
    Forar wrote: »
    Funny, it hadn't even occurred to me that you might play as the Aliens in the RPG.

    I want to hand pick, arm, equip and train(level) my own squad of Colonial Marines!

    what would they use, Mighty Pulse Rifle of the Wolf? Level 5 lets you somehow survive your face being bit off? These guys are squishy humans using standard equipment. unless they seriously mess with the lore or something then they might as well have just made a sci-fi rpg with a different name. but I guess SEGA bought the aliens license for use in video games for a bajillion dollars and they'll milk it for all its worth

    Wren on
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  • KageraKagera Imitating the worst people. Since 2004Registered User regular
    edited February 2009
    Aliens doesn't really seem RPG material to me.

    1. There's supposed to be lots of dying, not leveling. Marines are meant to be fodder going down like red shirts not some specced out raid group.
    2. What the hell kind of loot would a xenomorph have?

    Kagera on
    My neck, my back, my FUPA and my crack.
  • GalagaGalaxianGalagaGalaxian Registered User regular
    edited February 2009
    Maybe its "RPG" in the style of X-com?


    Nah... that'd be too awesome.

    GalagaGalaxian on
    Remember the compliments you receive, forget the insults; if you succeed in doing this, tell me how.
  • KageraKagera Imitating the worst people. Since 2004Registered User regular
    edited February 2009
    Maybe its "RPG" in the style of X-com?


    Nah... that'd be too awesome.

    Also destined to suck as every X-Com style game has since the first one.

    Kagera on
    My neck, my back, my FUPA and my crack.
  • SmokeScreenSmokeScreen Registered User regular
    edited February 2009
    Kagera wrote: »
    Aliens doesn't really seem RPG material to me.

    1. There's supposed to be lots of dying, not leveling. Marines are meant to be fodder going down like red shirts not some specced out raid group.
    2. What the hell kind of loot would a xenomorph have?

    Hasn't Mass Effect proven that a Sci-Fi RPG can not only be done, but done well? RPG's aren't all about loot, they're about a good story and interacting in an interesting world as a character you had a hand in making. If Obsidian is successful with a high concept RPG like Alpha Protocol, I see no reason why an Aliens RPG couldn't be just as successful.

    And personally I think there's more then enough material in the Alien universe to make for a good RPG. Remember, the Colonial Marines in Aliens had no clue what they were up against until they were knee deep in acidic blood. A well trained, properly equipped squad could easily make for a kick ass group of characters that could be followed throughout a game. It can be done.

    Of course, this is all coming from a guy who played the hell out of every game that had anything to do with the Alien franchise and enjoyed it, including the very first Alien vrs. Predator game on the Jaguar. Hell, I bought the damn Jaguar so I could play AVP. So take this all with a grain of salt.

    SmokeScreen on
  • VothVoth Registered User regular
    edited February 2009
    I still have fond memories of the Jaguar version of Aliens Vs Predator, so I'm looking forward to this one.

    Voth on
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  • UnbreakableVowUnbreakableVow Registered User regular
    edited February 2009
    The latter will be the first of the trio to appear. That means Aliens: Colonial Marines, which had been on the SEGA schedule for early this year, will be pushed way, way back.

    hulk-4.gif

    UnbreakableVow on
  • darleysamdarleysam On my way to UKRegistered User regular
    edited February 2009
    The latter will be the first of the trio to appear. That means Aliens: Colonial Marines, which had been on the SEGA schedule for early this year, will be pushed way, way back.

    hulk-4.gif

    Upgrade to Pro today!

    darleysam on
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  • UnbreakableVowUnbreakableVow Registered User regular
    edited February 2009
    Image not showing up? Hell that makes me even more pissed.

    It's Hulk smash. Because fucking Hulk smash at Colonial Marines being pushed "way" back. What the fuck does that even mean? 2010?

    UnbreakableVow on
  • -SPI--SPI- Osaka, JapanRegistered User regular
    edited February 2009
    Maybe its "RPG" in the style of X-com?


    Nah... that'd be too awesome.
    Kinda like Incubation except actually having the licence rather than just "borrowing" from it?

    Man that game was good.

    -SPI- on
  • ForarForar #432 Toronto, Ontario, CanadaRegistered User regular
    edited February 2009
    Wren wrote: »
    Forar wrote: »
    Funny, it hadn't even occurred to me that you might play as the Aliens in the RPG.

    I want to hand pick, arm, equip and train(level) my own squad of Colonial Marines!

    what would they use, Mighty Pulse Rifle of the Wolf? Level 5 lets you somehow survive your face being bit off?

    KotOR? Mass Effect? I could easily see a Colonial Marines based RPG that involved "levelling up" and fighting through waves of foes without having "Of the ____" suffix'd weapons.

    Hell, the ME driving levels hold some similarity to the APC bits in Aliens, and running around with my assault rifle yelling "YOU WANT SOME OF THIS?" captures the finale of Aliens for me just fine.

    I'm not saying it has to be that way, just that I'd like to see it and think it has potential to be fun.

    And clearly you don't.

    I guess we'll find out who the developers cater to more in a couple years.

    Forar on
    First they came for the Muslims, and we said NOT TODAY, MOTHERFUCKER!
  • ZephosZephos Climbin in yo ski lifts, snatchin your people up. MichiganRegistered User regular
    edited February 2009
    Definitely should note they sneak in the fact that the gearbox aliens game is being delayed till next year.

    Zephos on
    Xbox One/360: Penguin McCool
  • cj iwakuracj iwakura The Rhythm Regent Bears The Name FreedomRegistered User regular
    edited February 2009
    Alien RPG: turn-based dungeon crawler.

    "Marine is now Level 5!

    Learned Rocket Blast!"


    "A Face Hugger approaches. Command?"

    cj iwakura on
    z48g7weaopj2.png
  • WrenWren ninja_bird Registered User regular
    edited February 2009
    mass effect is its own creation so it can do whatever it wants without feeling weird. star wars is full of supernatural men with superpowers, hundreds of colorful races and is generally a universe full of adventure and crazy amazing individuals who can survive despite the odds. so it lends itself well to an RPG anyways.

    aliens is a well established franchise that's already been around for years in movies, books and comics. the best marines die just as quickly as rookies with no variation in equipment except for their typing of weapons. you have a single enemy. just one. and they're all the same, save for the queens. if you want to throw in something they rarely ever fight, predators, then make that two enemies that are all identical.

    you might see how I'm a little skeptical about it being made into an RPG

    Wren on
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  • darleysamdarleysam On my way to UKRegistered User regular
    edited February 2009
    Wren wrote: »
    mass effect is its own creation so it can do whatever it wants without feeling weird. star wars is full of supernatural men with superpowers, hundreds of colorful races and is generally a universe full of adventure and crazy amazing individuals who can survive despite the odds. so it lends itself well to an RPG anyways.

    aliens is a well established franchise that's already been around for years in movies, books and comics. the best marines die just as quickly as rookies with no variation in equipment except for their typing of weapons. you have a single enemy. just one. and they're all the same, save for the queens. if you want to throw in something they rarely ever fight, predators, then make that two enemies that are all identical.

    you might see how I'm a little skeptical about it being made into an RPG

    I think the point being made to counter your skepticism, is that when you think RPG, you seem to be thinking of this:
    final_fantasy_vii-combat.jpg

    When the genre has moved on and expanded a whole lot since then.

    darleysam on
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  • WrenWren ninja_bird Registered User regular
    edited February 2009
    darleysam wrote: »
    Wren wrote: »
    mass effect is its own creation so it can do whatever it wants without feeling weird. star wars is full of supernatural men with superpowers, hundreds of colorful races and is generally a universe full of adventure and crazy amazing individuals who can survive despite the odds. so it lends itself well to an RPG anyways.

    aliens is a well established franchise that's already been around for years in movies, books and comics. the best marines die just as quickly as rookies with no variation in equipment except for their typing of weapons. you have a single enemy. just one. and they're all the same, save for the queens. if you want to throw in something they rarely ever fight, predators, then make that two enemies that are all identical.

    you might see how I'm a little skeptical about it being made into an RPG

    I think the point being made to counter your skepticism, is that when you think RPG, you seem to be thinking of this:
    final_fantasy_vii-combat.jpg

    When the genre has moved on and expanded a whole lot since then.

    I was actually thinking of mass effect and kotor

    Wren on
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  • darleysamdarleysam On my way to UKRegistered User regular
    edited February 2009
    Which are, themselves, rather different to that 'classic' RPG expectation. I'm saying there's a high chance that they can make the RPG element actually fit to the game and subject matter. It's what they're paid to do, after all.

    darleysam on
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  • DietarySupplementDietarySupplement Still not approved by the FDA Dublin, OHRegistered User regular
    edited February 2009
    Don't forget the new, revolutionary were-alien stages that become available at night.

    ...

    I'm kind of torn on this one. There's so many ways it could be awesome. For one thing, another shooter a la AvP2 wouldn't be a bad thing; many a great LAN matches in college with that one. Of course, I do want a new X-COM type game. There's some serious potential here, too. So who knows.

    And finally... before it gets posted anywhere else in this thread... the Pulse Rifle Papercraft thingie.

    DietarySupplement on
  • WrenWren ninja_bird Registered User regular
    edited February 2009
    only thing I can see is if they made it like dark messiah, where its a FPS but there's a little skill tree you can play with. but it won't be the same without a hot little succubus in your head.

    Wren on
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  • durandal4532durandal4532 Registered User regular
    edited February 2009
    I'd love to see an Aliens RPG. I don't think it would really be that hard to make it make sense in the universe. You keep the high death rate, but you have the Main Character be a bit tougher, or storyline-protected, or something. I mean, that's basically what they did in the movies. It's really not hard to see it working at all, unless your idea of "an RPG" is re-skinning existing franchises.

    durandal4532 on
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  • DangerousDangerous Registered User regular
    edited February 2009
    That Aliens comic book adventure game had some RPG elements. IIRC your characters all had stats that were affected by different things. When you fought it went into a top down strategy rpg mode.

    I don't remember if you could equip your mechs with different weapons but I do remember punching everything to death because I couldn't figure out how to use the cannons.

    Dangerous on
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  • AnakinOUAnakinOU Registered User regular
    edited February 2009
    darleysam wrote: »
    http://www.eurogamer.net/articles/sega-reveals-aliens-vs-predator-game
    SEGA and Twentieth Century Fox have unveiled a brand new Alien vs. Predator game for release next year.

    There's no set title, no set platforms and no gameplay details. But, excitingly, we do know Rebellion will develop. And that same studio made the very first Aliens vs. Predator game all those years ago.

    Eurogamer needs to check their history. Unless "very first" has a meaning that I am unfamiliar with.

    AnakinOU on
  • RichardTauberRichardTauber Kvlt Registered User regular
    edited February 2009
    They obviously didn't think of the gameboy or the snes game.

    RichardTauber on
  • I am PacalI am Pacal Registered User regular
    edited February 2009
    darleysam wrote: »
    When the genre has moved on and expanded a whole lot since then.

    My ass has also moved on and expanded a whole lot since then, but that does not mean it's any better.

    I am Pacal on
  • DietarySupplementDietarySupplement Still not approved by the FDA Dublin, OHRegistered User regular
    edited February 2009
    I am Pacal wrote: »
    darleysam wrote: »
    When the genre has moved on and expanded a whole lot since then.

    My ass has also moved on and expanded a whole lot since then, but that does not mean it's any better.

    That all depends on what your fetish is. :winky:

    Also: stay out of my browser history.

    DietarySupplement on
  • CherrnCherrn Registered User regular
    edited February 2009
    Look, there are a lot of AvP games, but they're all humongous pieces of shit apart from AvP 1 and 2 on the PC, and the Capcom arcade game.

    The rest don't count for anything.

    Cherrn on
    All creature will die and all the things will be broken. That's the law of samurai.
  • TalonSETalonSE Registered User regular
    edited February 2009
    Cherrn wrote: »
    Look, there are a lot of AvP games, but they're all humongous pieces of shit apart from AvP 1 and 2 on the PC, and the Capcom arcade game.

    The rest don't count for anything.
    Oh hell no. AvP singlehandedly justified the existence of the Atari Jaguar and in some ways was better than AvP on the PC. Yes, I said it. The gameplay differences between each race were much more than just "oh I get to run up walls as an Alien" and "oh I get to cloak as a Predator." No, when you played an Alien you knew you were going to die, there was no way to regain health. You were fighting for the survival of your species, literally, by going out there to cocoon Marines and trying to live long enough for a chestbuster to gestate and give you a chance to keep fighting. As for the Predator, it's the only version I know of that actually treats them like hunters, killing for sport and earning new weapons with the points you earned based on how you played. You kill a Marine while cloaked you lose points for being a wuss, you kill an Alien in melee you get bonus points for risking your life. I was sorely dissappointed that neither of the PC AvP games kept these concepts.

    TalonSE on
  • Nicho86Nicho86 Registered User regular
    edited February 2009
    Retro Gamer recently (issue 57 I think) had a long article about the original Jag version. The amount of effort Rebellion put into innovating when the fps genre was still so new gives me a lot of hope for the new game.

    Nicho86 on
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  • CherrnCherrn Registered User regular
    edited February 2009
    TalonSE wrote: »
    Cherrn wrote: »
    Look, there are a lot of AvP games, but they're all humongous pieces of shit apart from AvP 1 and 2 on the PC, and the Capcom arcade game.

    The rest don't count for anything.
    Oh hell no. AvP singlehandedly justified the existence of the Atari Jaguar and in some ways was better than AvP on the PC. Yes, I said it. The gameplay differences between each race were much more than just "oh I get to run up walls as an Alien" and "oh I get to cloak as a Predator." No, when you played an Alien you knew you were going to die, there was no way to regain health. You were fighting for the survival of your species, literally, by going out there to cocoon Marines and trying to live long enough for a chestbuster to gestate and give you a chance to keep fighting. As for the Predator, it's the only version I know of that actually treats them like hunters, killing for sport and earning new weapons with the points you earned based on how you played. You kill a Marine while cloaked you lose points for being a wuss, you kill an Alien in melee you get bonus points for risking your life. I was sorely dissappointed that neither of the PC AvP games kept these concepts.

    Well, okay, it had some good ideas, I'll give it that. I still don't think it's a ton of fun, though. Shit, some of the Alien total conversions for DOOM were a lot better.

    Cherrn on
    All creature will die and all the things will be broken. That's the law of samurai.
  • cj iwakuracj iwakura The Rhythm Regent Bears The Name FreedomRegistered User regular
    edited February 2009
    cj iwakura on
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  • ForarForar #432 Toronto, Ontario, CanadaRegistered User regular
    edited February 2009
    I guess we'll never have that debate settled, then.

    And here I was looking forward to levelling up Ripley's agi, making her a CQC specialist while Hicks would've rocked the best level 12 "Of the Eagle" pulse rifle I'd have gotten my hands on, with flash suppression barrel mods, AP ammo upgrades, and a Shotgun.

    To utilize the "I keep this handy for close encounters" feat, of course.

    Forar on
    First they came for the Muslims, and we said NOT TODAY, MOTHERFUCKER!
  • LanrutconLanrutcon The LabyrinthRegistered User regular
    edited February 2009
    Man. Aliens rpg? sign me the fuck up wether it be X-com or Mass Effect because either would rock. A squad-based tbs set on an overrun colony with predator side-action would pretty much be my gaming jesus. Leveling up mah lil marines with attribute/skill/talent points, outfitting them with (researched) guns, armor and gizmos and guiding them through a non-linear campaign to eliminate the alien menace...storing excess supplies in mah makeshift basecamp which I upgrade ever so often, occasionally fending off alien incursions at said base and generally just having an excuse to hunt facehuggers with a smartgun.

    Seriously.

    Lanrutcon on
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  • CherrnCherrn Registered User regular
    edited February 2009
    cj iwakura wrote: »

    Fuuuuck. I'm almost happy they never showed anything, though. Would've been too much to bear. Fucking economy.

    Cherrn on
    All creature will die and all the things will be broken. That's the law of samurai.
  • FrostyFrosty Registered User regular
    edited February 2009
    Forget Aliens RPG, we need someone to make Aliens: Tactics

    Though I guess it would basically play like Space Hulk (which is fine with me)

    Frosty on
  • Mustachio JonesMustachio Jones jerseyRegistered User regular
    edited February 2009
    Alien Swarm, the mod for UT2k4, was one of my favorite 'aliens' games ever.

    With licensing and pulse rifles, that easily could be a great game.

    Mustachio Jones on
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