That is probably the goofiest thing in MK2 (Aside from Babalities and Friendships, were were mostly there to make fun of the outrage MK1 produced.) Everything else was more darkly comedic in nature.
If I was rich, I'd put some serious inquiries into how much it would cost to aquire the Mortal Kombat franchise. Give the series a reboot to drop the decade worth of completely silly backstory, make the game's tone more serious, and a make a fighting engine worth a damn and I seriously think it'd be hugely successful.
At that point, wouldn't it cease to be Mortal Kombat?
I mean, the original game had 7 fighters fighting to the death to save our dimension from an invasion from another dimension. It didn't exactly start out as a serious game...
I said more serious, not all serious. Like no fatalities that have you explode into 9 ribcages, 6 skulls and 84 femurs, toning down the camp, if a character fucking dies in the storyline LEAVE HIM DEAD, and generally get rid of all the extremely silly stuff that turned MK from something cool into a total joke.
I mean, as you said, there is a certain unavoidable air of cheese in the series, but 95% of it is unneeded and didn't appear until MK3 and later, IMO. MK1 and 2 weren't terribly goofball. I mean, hell, I'd be all for dropping the entire backstory of the tournament being a way of settling inter-dimensional disputes and doing new things with the characters chosen to be included in the reimagining.
If they started to do that sort of thing, that would probably lose me as a fan.
I like Mortal Kombat BECAUSE it is goofball. The fighting genre is one that is taken FAR too seriously, and it is nice to have an option within it where you know that the developer is laughing with you.
If I was rich, I'd put some serious inquiries into how much it would cost to aquire the Mortal Kombat franchise. Give the series a reboot to drop the decade worth of completely silly backstory, make the game's tone more serious, and a make a fighting engine worth a damn and I seriously think it'd be hugely successful.
At that point, wouldn't it cease to be Mortal Kombat?
I mean, the original game had 7 fighters fighting to the death to save our dimension from an invasion from another dimension. It didn't exactly start out as a serious game...
I said more serious, not all serious. Like no fatalities that have you explode into 9 ribcages, 6 skulls and 84 femurs, toning down the camp, if a character fucking dies in the storyline LEAVE HIM DEAD, and generally get rid of all the extremely silly stuff that turned MK from something cool into a total joke.
I mean, as you said, there is a certain unavoidable air of cheese in the series, but 95% of it is unneeded and didn't appear until MK3 and later, IMO. MK1 and 2 weren't terribly goofball. I mean, hell, I'd be all for dropping the entire backstory of the tournament being a way of settling inter-dimensional disputes and doing new things with the characters chosen to be included in the reimagining.
If they started to do that sort of thing, that would probably lose me as a fan.
I like Mortal Kombat BECAUSE it is goofball. The fighting genre is one that is taken FAR too seriously, and it is nice to have an option within it where you know that the developer is laughing with you.
Lately I've just been laughing at the developer.
And I think Mortal Kombat's most important legacy isn't how goofball it became, but how it took a genre lead by Street Fighter and actually showed people getting hurt and dying. Granted it was over the top, but I think that is what the future MK titles should concentrate on, as we're still running around with fighting games were you can get stabbed with a sword and have no ill effects other than your lifebar gets decreased a bit.
If I was rich, I'd put some serious inquiries into how much it would cost to aquire the Mortal Kombat franchise. Give the series a reboot to drop the decade worth of completely silly backstory, make the game's tone more serious, and a make a fighting engine worth a damn and I seriously think it'd be hugely successful.
At that point, wouldn't it cease to be Mortal Kombat?
I mean, the original game had 7 fighters fighting to the death to save our dimension from an invasion from another dimension. It didn't exactly start out as a serious game...
I said more serious, not all serious. Like no fatalities that have you explode into 9 ribcages, 6 skulls and 84 femurs, toning down the camp, if a character fucking dies in the storyline LEAVE HIM DEAD, and generally get rid of all the extremely silly stuff that turned MK from something cool into a total joke.
I mean, as you said, there is a certain unavoidable air of cheese in the series, but 95% of it is unneeded and didn't appear until MK3 and later, IMO. MK1 and 2 weren't terribly goofball. I mean, hell, I'd be all for dropping the entire backstory of the tournament being a way of settling inter-dimensional disputes and doing new things with the characters chosen to be included in the reimagining.
If they started to do that sort of thing, that would probably lose me as a fan.
I like Mortal Kombat BECAUSE it is goofball. The fighting genre is one that is taken FAR too seriously, and it is nice to have an option within it where you know that the developer is laughing with you.
Lately I've just been laughing at the developer.
And I think Mortal Kombat's most important legacy isn't how goofball it became, but how it took a genre lead by Street Fighter and actually showed people getting hurt and dying. Granted it was over the top, but I think that is what the future MK titles should concentrate on, as we're still running around with fighting games were you can get stabbed with a sword and have no ill effects other than your lifebar gets decreased a bit.
you're talking about battle damage? anyone can run with that.
If I was rich, I'd put some serious inquiries into how much it would cost to aquire the Mortal Kombat franchise. Give the series a reboot to drop the decade worth of completely silly backstory, make the game's tone more serious, and a make a fighting engine worth a damn and I seriously think it'd be hugely successful.
At that point, wouldn't it cease to be Mortal Kombat?
I mean, the original game had 7 fighters fighting to the death to save our dimension from an invasion from another dimension. It didn't exactly start out as a serious game...
I said more serious, not all serious. Like no fatalities that have you explode into 9 ribcages, 6 skulls and 84 femurs, toning down the camp, if a character fucking dies in the storyline LEAVE HIM DEAD, and generally get rid of all the extremely silly stuff that turned MK from something cool into a total joke.
I mean, as you said, there is a certain unavoidable air of cheese in the series, but 95% of it is unneeded and didn't appear until MK3 and later, IMO. MK1 and 2 weren't terribly goofball. I mean, hell, I'd be all for dropping the entire backstory of the tournament being a way of settling inter-dimensional disputes and doing new things with the characters chosen to be included in the reimagining.
If they started to do that sort of thing, that would probably lose me as a fan.
I like Mortal Kombat BECAUSE it is goofball. The fighting genre is one that is taken FAR too seriously, and it is nice to have an option within it where you know that the developer is laughing with you.
Lately I've just been laughing at the developer.
And I think Mortal Kombat's most important legacy isn't how goofball it became, but how it took a genre lead by Street Fighter and actually showed people getting hurt and dying. Granted it was over the top, but I think that is what the future MK titles should concentrate on, as we're still running around with fighting games were you can get stabbed with a sword and have no ill effects other than your lifebar gets decreased a bit.
you're talking about battle damage? anyone can run with that.
Then why haven't they?
Mortal Kombat, when it was at it's best, was about gritty, if over the top, violence. Gorey battle-damage would fit right in. Other games seem to shy away from things like that while MK revels in it.
tl;dr - There is a good chance Sumner Redstone illegally gave his shares away for cheap to a friend/family member in order to force Midway into bankruptcy and collect the debt they owe him.
kedinik on
I made a game! Hotline Maui. Requires mouse and keyboard.
I must be the only person who played The Suffering, because that game was awesome. Not so much the sequel, but it was an IP that had promise. The problem was that there really wasn't much room for expansion in the plot.
The Rush series was also awesome, and I'm not sure why they just kinda :shrugged: at it.
If I was rich, I'd put some serious inquiries into how much it would cost to aquire the Mortal Kombat franchise. Give the series a reboot to drop the decade worth of completely silly backstory, make the game's tone more serious, and a make a fighting engine worth a damn and I seriously think it'd be hugely successful.
At that point, wouldn't it cease to be Mortal Kombat?
I mean, the original game had 7 fighters fighting to the death to save our dimension from an invasion from another dimension. It didn't exactly start out as a serious game...
I said more serious, not all serious. Like no fatalities that have you explode into 9 ribcages, 6 skulls and 84 femurs, toning down the camp, if a character fucking dies in the storyline LEAVE HIM DEAD, and generally get rid of all the extremely silly stuff that turned MK from something cool into a total joke.
I mean, as you said, there is a certain unavoidable air of cheese in the series, but 95% of it is unneeded and didn't appear until MK3 and later, IMO. MK1 and 2 weren't terribly goofball. I mean, hell, I'd be all for dropping the entire backstory of the tournament being a way of settling inter-dimensional disputes and doing new things with the characters chosen to be included in the reimagining.
If they started to do that sort of thing, that would probably lose me as a fan.
I like Mortal Kombat BECAUSE it is goofball. The fighting genre is one that is taken FAR too seriously, and it is nice to have an option within it where you know that the developer is laughing with you.
Lately I've just been laughing at the developer.
And I think Mortal Kombat's most important legacy isn't how goofball it became, but how it took a genre lead by Street Fighter and actually showed people getting hurt and dying. Granted it was over the top, but I think that is what the future MK titles should concentrate on, as we're still running around with fighting games were you can get stabbed with a sword and have no ill effects other than your lifebar gets decreased a bit.
you're talking about battle damage? anyone can run with that.
Then why haven't they?
Mortal Kombat, when it was at it's best, was about gritty, if over the top, violence. Gorey battle-damage would fit right in. Other games seem to shy away from things like that while MK revels in it.
Bushido Blade did limbs being cut off and throats slashed and was crazy for battle damage....and did it better than MK did imo.
Midway makes pretty medicore games that do not deserve to exist. I'm surprised it took this long, but they truly do not have the "touch" that makes good games; they have simply lost all creative spirit.
Midway's problem is it didn't seem they didn't have any "mainstream" games that would make up the bread and butter of their profits. If your flagship game is a fighting game, you're selling to a niche. And doomed.
AbsoluteZeroThe new film by Quentin KoopantinoRegistered Userregular
edited July 2009
According to Ed Boon, the sale of Midway to Warner Brothers (which he is actually excited about, apparently) means DLC for MK vs DC has gone down the toilet.
Quan Chi and Harley Quinn were in the works.
As for Mortal Kombat... well, Ed Boon's twitter page pretty well gives away that MK9 is on the way
"Long, long, day..We motion captured 14 fatalities today. I think thats a record for us !!"
Rumor has it that the sale also opened the doors to a third MK movie. Lets hope it's a good popcorn flick like the first one and not ass blasting diarrhea like the second one.
That's one of the most disappointing aspects of Mortal Kombat, is that they have no mojo for great fatalities anymore. I've seen all MKvDC and MK Deception, but I never played Armageddon.
I wish the combo system from MK3/MKU would make a comeback.
Armageddon had "dial-a-fatality" where you had a bunch of generic, minor fatality moves (Ranging from stuff as stupid as PUSHING your opponant, to ripping chunks of them out, to snapping your neck.) and you'd combo them, trying to get as many in before you killed them.
Undead Scottsman on
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AbsoluteZeroThe new film by Quentin KoopantinoRegistered Userregular
Armageddon had "dial-a-fatality" where you had a bunch of generic, minor fatality moves (Ranging from stuff as stupid as PUSHING your opponant, to ripping chunks of them out, to snapping your neck.) and you'd combo them, trying to get as many in before you killed them.
It made sense from a "holy shit there's like 80 characters in this game how are we going to make fatalities for all of them??" perspective but outside of that it was pretty lame and boring.
Armageddon had "dial-a-fatality" where you had a bunch of generic, minor fatality moves (Ranging from stuff as stupid as PUSHING your opponant, to ripping chunks of them out, to snapping your neck.) and you'd combo them, trying to get as many in before you killed them.
It made sense from a "holy shit there's like 80 characters in this game how are we going to make fatalities for all of them??" perspective but outside of that it was pretty lame and boring.
Yeah, that's true.
Still, I think they should have given every character a signiture fatalty (Scorpion's Toasty for example.)
Posts
TOASTY!
That is probably the goofiest thing in MK2 (Aside from Babalities and Friendships, were were mostly there to make fun of the outrage MK1 produced.) Everything else was more darkly comedic in nature.
If they started to do that sort of thing, that would probably lose me as a fan.
I like Mortal Kombat BECAUSE it is goofball. The fighting genre is one that is taken FAR too seriously, and it is nice to have an option within it where you know that the developer is laughing with you.
Lately I've just been laughing at the developer.
And I think Mortal Kombat's most important legacy isn't how goofball it became, but how it took a genre lead by Street Fighter and actually showed people getting hurt and dying. Granted it was over the top, but I think that is what the future MK titles should concentrate on, as we're still running around with fighting games were you can get stabbed with a sword and have no ill effects other than your lifebar gets decreased a bit.
you're talking about battle damage? anyone can run with that.
Then why haven't they?
Mortal Kombat, when it was at it's best, was about gritty, if over the top, violence. Gorey battle-damage would fit right in. Other games seem to shy away from things like that while MK revels in it.
tl;dr - There is a good chance Sumner Redstone illegally gave his shares away for cheap to a friend/family member in order to force Midway into bankruptcy and collect the debt they owe him.
Hey buddy.. You wanna buy a franchise?
Ehhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh......................
.........
not really
Steam ID: slashx000______Twitter: @bill_at_zeboyd______ Facebook: Zeboyd Games
The Rush series was also awesome, and I'm not sure why they just kinda :shrugged: at it.
Ka-Chung!
Ka-Chung!
Bushido Blade did limbs being cut off and throats slashed and was crazy for battle damage....and did it better than MK did imo.
Like Mega Man Legends? Then check out my story, Legends of the Halcyon Era - An Adventure in the World of Mega Man Legends on TMMN and AO3!
Capcom vs. Every Fucking Thing!
Currently playing: GW2 and TSW
What's bad is that I hear they plan to change the name.
I do not want this.
I want Midway to live. LIVE!!!
Like Mega Man Legends? Then check out my story, Legends of the Halcyon Era - An Adventure in the World of Mega Man Legends on TMMN and AO3!
assuming its good.
Quan Chi and Harley Quinn were in the works.
As for Mortal Kombat... well, Ed Boon's twitter page pretty well gives away that MK9 is on the way
"Long, long, day..We motion captured 14 fatalities today. I think thats a record for us !!"
Rumor has it that the sale also opened the doors to a third MK movie. Lets hope it's a good popcorn flick like the first one and not ass blasting diarrhea like the second one.
I'd like to think they do.
I wish the combo system from MK3/MKU would make a comeback.
It made sense from a "holy shit there's like 80 characters in this game how are we going to make fatalities for all of them??" perspective but outside of that it was pretty lame and boring.
Yeah, that's true.
Still, I think they should have given every character a signiture fatalty (Scorpion's Toasty for example.)