First off, some introductions are in order.
Lets start with Dawn of Magic.
Dawn of Magic was a diablo-esque hack'n'slash that failed in most respects; so much so, it garnered a 3.0 from Gamespot.
http://www.gamespot.com/pc/rpg/dawnofmagic/index.html
The reasons for this were many indeed, such as, but not limited to:
"Buggy, broken, and entirely unoriginal, Dawn of Magic is one horrible action-oriented role-playing game."
So why am I bringing this abomination of sin up?
Turns out there isn't actually anything wrong with the game,
Gamespot doesn't have many friends so I took it upon myself to actually play the game with someone and found that it is one of the very few games with an exceptional survival RPG multiplayer component. JOY.
For those of your not entirely upto date on your survival games, basically this pits the player(s) versus an ongoing horde of monsters while providing brief breaks between waves of flesh for you to upgrade your character and collect spoils of war. Maybe Horde mode for Gears of war 2 would be a common relation- barring the fact it has zero RPG elements and no persistence of any sort.
Dawn of magic has everything at your disposal:
Unique spell system that mutates your character based on your spell preferences
A hundred or more runes, metals, set items and runewords to beef out your item arsenal
20 or so maps filled with upto 160 minutes of endless onslaught with differing difficulties
Entire screens full of loot, you'll wish you had put points into the summonable genie to sell it all at
What dawn of magic didn't include:
Ice pack to sooth your aching fingers from mashing your spells.
Multiplayer lobby system.
Something to control the network demonics; Dawn of magic is sadly not very playable on my 128kbits upload (in survival mode atleast). I believe it would require roughly 256kbits of upload unless you really enjoy two minutes segments of silence (that's just two player!).
What is the point of all this?
Upgrade your character into a seething devil of destruction or an omnipotent apocalyptical angel!
Beyond the cooperative onslaught and crafting of items, there's not actually alot to this style of gameplay.
Pack rats will definitely enjoy the many items and potential combinations of items to create the perfect character while those more of the powergaming mind will also enjoy creating characters from the many magic schools. (Twelve, I think it is; you can mix as many as you have skill points.)
At the end of the day, you can also pit your characters in deathmatch if you should so wish to ruin people.
Since my intention isn't to create a let's play of something I can't really play due to connection restraints; I'm on the hunt for another game of this variety. They number into the few sadly, which is why I decided to create a thread on it.
I'm already short of ideas so I'll just plop this out there also, a warcraft 3 map The black road is also a pretty decent survival rpg fix; 8 classes or so with a town that must be protected, between waves you can go out and kill bosses / quest for items so long as you return before the town is flattened.
Quite well made and has persistent characters between games.
Some clarifications:
Left4Dead does not fit this category; not enough RPG components for my powergaming lifestyle. (that and I've already played this to the undeath)
I would consider games such as Alien Shooter 2 (which provides a reasonable blast but without persistant characters .. and a rather weak rpg element) cept I've already played it!
The player should usually feel under threat except during 'break time'.
Game may be of any age or platform, but prefer something that will actually boot on windows.
Must support at minimum LAN/internet play!
If there is another thread of this fashion, please direct me towards it and then sue me.
TLDR:
Find me some lan/internet coop survival rpg games! Get paid by the dollar!:...: