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I'm getting a new laptop in about a weeks time, and this is one of the games I've been dying to play. Does anyone have any opinions on it? Do you need a beast of a computer to run it (what are the specs like compared to other games like say, CoD, or WoW or anything else)? Does it have a lot of technical issues?
It's one of the best RPGs to have come out in years. It doesn't take a monster of a machine to run and it used to have plenty of technical issues, but they're mostly gone now aside from a bug here or there.
Im not sure what the specs are, but im sure you can easily find that out in this new "internet age"
It ran a little choppy on my 3.0GHZ single core CPU with a 6800 video card.. my new machine has no problems with it..
As for the game itself... Its the best RPG ive ever played.... the ONLY RPG ive completed (and enjoyed throughout) and one of the most refreshing takes on "choices make a difference" attitute
Well my new laptop should be able to run something like Dead Space on Med-High on a decent resolution. So at the very least I'll get medium out of it, which is perfectly fine by me.
I played the game for a few hours at release and fucking hated every moment of it. I know I'm in the minority, and I accept that... But the story wasn't anything interesting to me... The main character was a douche, and I really hated the combat system.
It didn't help that there was a 1 in 20 chance the game would CTD on every load screen.
I played the game for a few hours at release and fucking hated every moment of it. I know I'm in the minority, and I accept that... But the story wasn't anything interesting to me... The main character was a douche, and I really hated the combat system.
It didn't help that there was a 1 in 20 chance the game would CTD on every load screen.
After a few hours, you haven't even really scratched the surface of the story and Geralt isn't really a douche until you make him be a douche. That's kind of the point of not having him remember anything.
I played the game for a few hours at release and fucking hated every moment of it. I know I'm in the minority, and I accept that... But the story wasn't anything interesting to me... The main character was a douche, and I really hated the combat system.
It didn't help that there was a 1 in 20 chance the game would CTD on every load screen.
After a few hours, you haven't even really scratched the surface of the story and Geralt isn't really a douche until you make him be a douche. That's kind of the point of not having him remember anything.
This, I hated the first few hours of the game, maybe six or seven of them, but I kept on trucking because damnit I payed for this. At ten hours I was hooked and rapidly finished the game and started a second go.
Maticore on
0
Casually HardcoreOnce an Asshole. Trying to be better.Registered Userregular
Bought it on steam and ran into the CTD on save that seems to be exclusive to Vista 32. Doesn't happen every time, but more then often enough for playing it to be more a chore then anything else.
Eh. It didn't hold my attention. I guess if you're really into Western RPGs you'll like it. Plus I don't think a game should be terrible for the first six hours until it gets good. Why waste my time with those 6 hours when I could be playing a better game?
Not sure what about the first few hours people disliked, but I loved every minute of it. I thought hte combat system was fun, it was gorgeous and most of my gripes were fixed in the new patches and such. Fantastic game, really good moral choices. A+ in my book.
I'm still waiting to forget most things and go back through it as a total Non-Human hater and see what happens.
DrunkMc on
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cj iwakuraThe Rhythm RegentBears The Name FreedomRegistered Userregular
edited February 2009
I already have the Extended Edition, but I haven't started it yet.
Is the combat like Bloodlines? Something about the game's presentation gave me a V:TM vibe.
I already have the Extended Edition, but I haven't started it yet.
Is the combat like Bloodlines? Something about the game's presentation gave me a V:TM vibe.
The Combat breaks down to two schools. Magic and Melee. Magic is pretty much select magic and he'll do it on the target. For higher level spells you will have to hold the button down to charge the spell.
The melee is a little more complex. There are 3 diff. stances which you can change on the fly. One is best used for single quick targets (Smaller guys, arrow shooters and such), one is best used for slower targets (Big oafish guys and monsters), and the last is best used for groups of people.
Once in a stance you click on your target to attack and it becomes like a mini-rythym game. You click once to start swinging, then your icon (which is a sword) will glow on fire, you click when the fire comes and if you keep clicking when the fire shows, you perform bad ass combos, sometimes resulting in some delicious violent fatalities.
Shit, typing this is making me want to play it again.
Ok so here's another question. I know these are 2 completely unrelated games, with completely different game styles. But which would you recommend I play through first:
So what I'm getting from your post on combat is that magic is kinda lame and boring, but melee is very kick ass.
They're best used in combination. Magic can be used to set you up for more devestating melee.
Geralt isn't really a wizard or anything. He only casts a few spells of various utility and they're all far less devestating than you might see actual mages cast.
I thought the combat was pretty weak and repetitive, and it didn't help that I absolutely could not stand the alchemy system. All the grindy feel of an MMO tradeskill for a bunch of potions. You have no idea how much I hate timed buff consumables.
So what I'm getting from your post on combat is that magic is kinda lame and boring, but melee is very kick ass.
They're best used in combination. Magic can be used to set you up for more devestating melee.
Geralt isn't really a wizard or anything. He only casts a few spells of various utility and they're all far less devestating than you might see actual mages cast.
Yeah, my roomate is mainly a magic user and couldn't get into this. He tried to be a pure magic user in video games, it just doesn't really work well. As Pancake says, Magic is best used in conjunction with melee as a setup, or helper to your awesome melee.
I finished The Witcher, but didn't finish Stalker. Take from that what you will. (Stalker was good, but the plot never kept me moving forward)
So what I'm getting from your post on combat is that magic is kinda lame and boring, but melee is very kick ass.
They're best used in combination. Magic can be used to set you up for more devestating melee.
Geralt isn't really a wizard or anything. He only casts a few spells of various utility and they're all far less devestating than you might see actual mages cast.
Yeah, my roomate is mainly a magic user and couldn't get into this. He tried to be a pure magic user in video games, it just doesn't really work well. As Pancake says, Magic is best used in conjunction with melee as a setup, or helper to your awesome melee.
I finished The Witcher, but didn't finish Stalker. Take from that what you will. (Stalker was good, but the plot never kept me moving forward)
Is STALKER kind of too, open ended? I got tired of Farcry 2 pretty quick because I didn't really have any direction, and just got distracted.
remlap13 on
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cj iwakuraThe Rhythm RegentBears The Name FreedomRegistered Userregular
edited February 2009
I'm planning on starting it as soon as I finish Assassin's Creed, which I hear isn't that long.
So what I'm getting from your post on combat is that magic is kinda lame and boring, but melee is very kick ass.
They're best used in combination. Magic can be used to set you up for more devestating melee.
Geralt isn't really a wizard or anything. He only casts a few spells of various utility and they're all far less devestating than you might see actual mages cast.
Yeah, my roomate is mainly a magic user and couldn't get into this. He tried to be a pure magic user in video games, it just doesn't really work well. As Pancake says, Magic is best used in conjunction with melee as a setup, or helper to your awesome melee.
I finished The Witcher, but didn't finish Stalker. Take from that what you will. (Stalker was good, but the plot never kept me moving forward)
Is STALKER kind of too, open ended? I got tired of Farcry 2 pretty quick because I didn't really have any direction, and just got distracted.
Not really. It's kind of open, but it always guides you in the right direction and there's not a lot else to do aside from the story for most of the game.
I had a few issues when I first got it (i.e. it wouldn't launch until I messed with the sound), but after resolving those it became fairly stable. It runs on the Neverwinter Nights 2 engine, but it apparently has a number of optimizations, such that it ran extremely smoothly for me. If you have framerate issues during cutscenes, however, the single likely culprit is the "Depth of Field" graphics option.
I felt the story held together rather well, and having dialogue choice I actually had to think hard about was refreshing. That said, it takes a slightly different tack than many RPGs, which often say something to the effect of "You can be anybody!"l In contrast, the Witcher has you make decisions, yes, but you're still pretty much playing one guy and his personality. Some people find this guy to be a bit of a dick; your mileage may vary.
The storytelling and dialogue at times trade consistency for amusement and/or awesomeness (e.g. journal entries that literally tell you to "go kick some bandit ass"), but if you don't like that you can mostly skip it (e.g. collectible cards for sexual liaisons -- just keep it in your pants if you think the whole business is too silly). There's still plenty of hard moral choices and existential angst (or lack thereof) in there to make sure the game isn't just talking at you too much.
As far as gameplay goes, although the combat requires timing and such, it's mostly tactical. I'd played a couple RPGs before, and I went through The Witcher through on Hard, which I highly recommend (only downside being that you level slower and hence might not get all the high-level abilities by the end of the game); it makes you enjoy all the cool combat options that aren't "set phasers to stab". Unlike many games with alchemy and such, the game is incredibly much harder if you try to keep all your potions in a cellar like fine wines. A lot of the mundanity of RPGs has been improved in the Enhanced Edition, like the addition of a separate bag for crafting materials.
Overall, it suffers occasionally from stability and translation issues, but is still a fantastic RPG.
Edit: Also, you can get at least 90% of the usefulness of the alchemy system by just being a kleptomaniac and having the game mix the potions for you, if you so choose.
So what I'm getting from your post on combat is that magic is kinda lame and boring, but melee is very kick ass.
They're best used in combination. Magic can be used to set you up for more devestating melee.
Geralt isn't really a wizard or anything. He only casts a few spells of various utility and they're all far less devestating than you might see actual mages cast.
Yeah, my roomate is mainly a magic user and couldn't get into this. He tried to be a pure magic user in video games, it just doesn't really work well. As Pancake says, Magic is best used in conjunction with melee as a setup, or helper to your awesome melee.
I finished The Witcher, but didn't finish Stalker. Take from that what you will. (Stalker was good, but the plot never kept me moving forward)
Is STALKER kind of too, open ended? I got tired of Farcry 2 pretty quick because I didn't really have any direction, and just got distracted.
It's not as bad as Far Cry 2 in that case, but it's hard to know what the "Main Quest" line is. What will actually push the plot forward. You have to walk ALOT from Point A to B to A to C to A to D to A to E toA........... lots of walking.........lots........and lots..........of walking.
It just got old. It would have been far better if your base of operations could move up with you, but as you push further and further into Chrenoybal, you have to walk further and further back to your base. Or maybe there's a mod that "Hearthstones" you back to the bar, I don't know.
We should change the name of the thread to 'buggy games you managed to enjoy,' having mention STALKER, Bloodlines and Witcher. All that is left is STALKER: Clear Sky (which was shit).
I know Witcher is getting a console release, any word on what year?
Chamberlain: If I knew how to edit it to that, I totally would haha.
Drunk MC: Hmm. I'm not sure how I would feel about that once I was actually playing. It's too bad I can't rent it or something. Or find a download that isn't all wormed up.
I had a few issues when I first got it (i.e. it wouldn't launch until I messed with the sound), but after resolving those it became fairly stable. It runs on the Neverwinter Nights 2 engine, but it apparently has a number of optimizations, such that it ran extremely smoothly for me.
The game actually runs on the NWN1 engine but an obvious graphics overhaul. I think the developers said the main thing left intact from the old Aurora engine was the scripting.
Man, The Witcher is probably the best RPG I've played in years. It has a great setting, the combat is pretty damn fun, and I really enjoy the storyline. I should finish it soon, I believe I'm on Chapter 3 and it just keeps getting better and better.
Posts
It ran a little choppy on my 3.0GHZ single core CPU with a 6800 video card.. my new machine has no problems with it..
As for the game itself... Its the best RPG ive ever played.... the ONLY RPG ive completed (and enjoyed throughout) and one of the most refreshing takes on "choices make a difference" attitute
It didn't help that there was a 1 in 20 chance the game would CTD on every load screen.
After a few hours, you haven't even really scratched the surface of the story and Geralt isn't really a douche until you make him be a douche. That's kind of the point of not having him remember anything.
This, I hated the first few hours of the game, maybe six or seven of them, but I kept on trucking because damnit I payed for this. At ten hours I was hooked and rapidly finished the game and started a second go.
What I plated I liked, though.
I'm still waiting to forget most things and go back through it as a total Non-Human hater and see what happens.
Is the combat like Bloodlines? Something about the game's presentation gave me a V:TM vibe.
No. The combat in bloodlines was terrible. Combat in The Witcher is at the very least un-offensive.
The Combat breaks down to two schools. Magic and Melee. Magic is pretty much select magic and he'll do it on the target. For higher level spells you will have to hold the button down to charge the spell.
The melee is a little more complex. There are 3 diff. stances which you can change on the fly. One is best used for single quick targets (Smaller guys, arrow shooters and such), one is best used for slower targets (Big oafish guys and monsters), and the last is best used for groups of people.
Once in a stance you click on your target to attack and it becomes like a mini-rythym game. You click once to start swinging, then your icon (which is a sword) will glow on fire, you click when the fire comes and if you keep clicking when the fire shows, you perform bad ass combos, sometimes resulting in some delicious violent fatalities.
Shit, typing this is making me want to play it again.
The Witcher
STALKER: Shadow of Chernobyl
They're best used in combination. Magic can be used to set you up for more devestating melee.
Geralt isn't really a wizard or anything. He only casts a few spells of various utility and they're all far less devestating than you might see actual mages cast.
Then tell me how it is because I've been waffling on buying it now or waiting for the PS3 version to drop.
Can trade TF2 items or whatever else you're interested in. PM me.
Yeah, my roomate is mainly a magic user and couldn't get into this. He tried to be a pure magic user in video games, it just doesn't really work well. As Pancake says, Magic is best used in conjunction with melee as a setup, or helper to your awesome melee.
I finished The Witcher, but didn't finish Stalker. Take from that what you will. (Stalker was good, but the plot never kept me moving forward)
Is STALKER kind of too, open ended? I got tired of Farcry 2 pretty quick because I didn't really have any direction, and just got distracted.
Not really. It's kind of open, but it always guides you in the right direction and there's not a lot else to do aside from the story for most of the game.
I felt the story held together rather well, and having dialogue choice I actually had to think hard about was refreshing. That said, it takes a slightly different tack than many RPGs, which often say something to the effect of "You can be anybody!"l In contrast, the Witcher has you make decisions, yes, but you're still pretty much playing one guy and his personality. Some people find this guy to be a bit of a dick; your mileage may vary.
The storytelling and dialogue at times trade consistency for amusement and/or awesomeness (e.g. journal entries that literally tell you to "go kick some bandit ass"), but if you don't like that you can mostly skip it (e.g. collectible cards for sexual liaisons -- just keep it in your pants if you think the whole business is too silly). There's still plenty of hard moral choices and existential angst (or lack thereof) in there to make sure the game isn't just talking at you too much.
As far as gameplay goes, although the combat requires timing and such, it's mostly tactical. I'd played a couple RPGs before, and I went through The Witcher through on Hard, which I highly recommend (only downside being that you level slower and hence might not get all the high-level abilities by the end of the game); it makes you enjoy all the cool combat options that aren't "set phasers to stab". Unlike many games with alchemy and such, the game is incredibly much harder if you try to keep all your potions in a cellar like fine wines. A lot of the mundanity of RPGs has been improved in the Enhanced Edition, like the addition of a separate bag for crafting materials.
Overall, it suffers occasionally from stability and translation issues, but is still a fantastic RPG.
Edit: Also, you can get at least 90% of the usefulness of the alchemy system by just being a kleptomaniac and having the game mix the potions for you, if you so choose.
It's not as bad as Far Cry 2 in that case, but it's hard to know what the "Main Quest" line is. What will actually push the plot forward. You have to walk ALOT from Point A to B to A to C to A to D to A to E toA........... lots of walking.........lots........and lots..........of walking.
It just got old. It would have been far better if your base of operations could move up with you, but as you push further and further into Chrenoybal, you have to walk further and further back to your base. Or maybe there's a mod that "Hearthstones" you back to the bar, I don't know.
I know Witcher is getting a console release, any word on what year?
Drunk MC: Hmm. I'm not sure how I would feel about that once I was actually playing. It's too bad I can't rent it or something. Or find a download that isn't all wormed up.
Bloody fantastic game. Can't recommend it enough for true crpg fans.
Currently playing: GW2 and TSW
I'll see you and raise you a 7900.
The game actually runs on the NWN1 engine but an obvious graphics overhaul. I think the developers said the main thing left intact from the old Aurora engine was the scripting.
Holy shit dude. How'd you handle the fights in
That bit murdered my pc.
Currently playing: GW2 and TSW
Not with the best framerate, but I didn't feel the need to turn the settings down from max.
Game runs mighty smooth.
I had like, 5fps for most of that section. Man.
Currently playing: GW2 and TSW
Was the Collector's Edition before or after the Enhanced Edition? I'm told EE is a significant improvement in performance over the original.