I find games in which you create things without having to worry that someone will come and blow them up to be relaxing.
So, far I have played (sort of chronologically):
Settlers II - Where building actually takes the rear seat in favour of traffic management.
Sim City 2000 - Pure building fun, no more, no less. Oh, and the mega cities on a tile ruled.
Patrician II - Where you build your fortune (and end up mostly looking at the boring map instead of the gorgeous-but-useless city graphics).
Anno 1503 - Nice long production chains, but oddly linear gameplay.
Startopia - Innovative fun Theme Hospital style building, but in space!
Stronghold - Rocking castle building, but horribly butchered sequel.
So that's where I'm coming from, and this is what I've played lately:
Settlers 6 - Better graphics than Settlers II 10th Anniversary, but so linear it hurts!
Anno 1701 - Again, gorgeous graphics, but dumbed down gameplay and cheating AI.
What are some other new games in the same vein I might have missed? I tried a demo of this City Life (or was it Cities?) game, but it never felt right for some reason...
PS. I deliberately left out all Tycoon games, since even though the originals are classics, 90% of them today are shit and I don't care about them. I also left out the City Building series of games, because again, though they are classics, Tilted Mill has seriously fucked up the later ones, including the new Sim City Societies.
DS. Yes, I missed the Tropico games, and I don't think I'll be going back to them. I want new stuff. Perhaps I need to turn to indie stuff? Does it exist in this genre?
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Except I wanted sci-fi. Can Sid Meier make a new Alpha Centauri (but more building-focused) or someone tell Will Wright to make SimCity Mars 5000 or something.
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Even though I now have Red Alert + Expansions for my PC, I don't know the name of that map! It was wide and had angular land, and it was snowy...
1) Did you know about the information button in Startopia? I didn't until about my third time through. Mouse over any object or person or whatever and press a certain button (F1 I think?) and you get a humorous little description
2) Black and White 2, for all the problems people had with it, was a very relaxing city building game if you were a good god. Especially when you beat an island and have the freedom to just keep on building anywhere you like. It satisfied me in a very strange way
Of course then I got to the fourth island and got consistently steamrolled and shelved it, but those first few lands are really very peaceful and nice
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But I already suggested Caeser.
Heyoooo
This may be my first XBLA purchase. Schweet!
SC2 NA: exoplasm.519 | PA SC2 Mumble Server | My Website | My Stream
Evil genius might be worth considering with DK2 as well.... same general idea-ish
Fairly simple compared to everything else in this thread, though. Half the gameplay is in the adventuring, and you don't get to do that, only look at the reports at the end of the day to see what your adventures did. It's pretty neat, though, all of the fighting is fully-simulated FF-style battles, with turns and abilities and such. The game is really about the adventurers, the city is mostly a support structure for them.
I wanted to play Evil Genius terribly. Alas, it seemed allergic to my PC -- everything else would run just fine apart from it, and ultimately I had to stop playing due to the incessant interruptions.
This fine title is sitting on my shelf next to Beyond Good and Evil, awaiting the day when I can play them in some sort of clean and controlled, virtualized sort of environment.
PSN:RevDrGalactus/NN:RevDrGalactus/Steam
Evil Genius is kind of like..... chemo. Yeah, it makes your hair fall out and kind of kills you, but it saves your life!
It's bug-ridden crap that's just so enjoyable you keep dealing with it.
But check out the sim theme park games, or roller coaster tycoon. Tons of fun, I keep coming back to them.
Edit: I've played through to completion Evil genius 4-5 times. Where are these bugs you speak of?
One nice thing you can do with the game is put in a couple of addons that make the game a lot more friendly, like bumping the minion cap to 200 instead of 100, and making henchmen not lose lives when killed by super agents.
My sister and I were the perfect RCT pair. We ruled at that goddamn game.
I love it so
More info can be found here: The diagonal is a lie.
And please, keep an eye on this: CITIES XL
A year or so ago, something reminded me of SC4 and I thought, "you know, that game was great, but the community addons were all over the board and it would be great if someone just made a definitive package."
:!!:
And Cities XL has me hoping against hope that it might just be the spiritual Sim City 5. At first I was highly dubious those guys could pull it off, but it seems they've really been learning as they go, and some of the recent developments look amazingly promising.
PSN:RevDrGalactus/NN:RevDrGalactus/Steam
Probably lost it somewhere. Oh well.
Once you play through this once, there's really no reason to play it again. Insanely linear.
Still, it seems that not many games are released in this genre anymore. Pity.
I don't own an Xbox 360, but I do own a Wii and have looked into the Final Fantasy city game, but I'm holding out for Little King's Story (which might be equal amounts of fighting and building sadly, I'm not sure).
Well, traps are nigh worthless, and some of the minion/henchmen stat definitions are very obviously busted, the cashrooms can be a bug riddled nightmare, etc etc. Most of it is admittedly just wonky balance and/or AI issues, but there are quite a few out and out bugs.
If you build on an island you won't get the hordes of evil coming to visit.
I was just thinking about this. If only it was easier to grasp the gameplay.
Someone needs to make a sci-fi DF-type game.
SC2 NA: exoplasm.519 | PA SC2 Mumble Server | My Website | My Stream
Whoa, that looks amazing. I thought we'd never see a next generation city building game, but those guys seem to be on the right track. I'm really looking forwards to this.
Game gets rediculously when you get a necromancer, have him power up his skeletons forever, and then have as many as possible follow you. They kill everything.
3ds friend code: 2981-6032-4118
a Q1 2009 release, too (or so they say on their FAQ)
Also Spore. Spore is fun too.
caffron said: "and cat pee is not a laughing matter"
Yeah, there's some balance issues for sure. I haven't encountered too many bugs though, at least nothing game breaking. I installed it on my work computer, and was playing it last week actually when I felt like slacking off haha.
NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO!
Ah, Hinterland! Good tip, I completely forgot about that one. Perhaps it will be Tilted Mill's salvation, though I doubt it. Also, it's going to be pretty much in direct competition with Little King Story for me.
Hinterland isn't really what you're looking for, the town building is really...light, I suppose? I know I spend more time killing goblins or whatever.
Moon Tycoon
It's circa 2001 and I remember it was entertaining, at least for a while. There's a demo if you just want to play around with it.
I assume you meant Microprose's Tycoon games since just about everyone who makes games in that genre goes with a Tycoon in the title.
I'm glad I found just what you needed! I used that package and it was pretty great, and it wasn't at all overwhelming, it felt natural.
I was really sad when Societies came out, it was pretty much what doomed Simcity to not have any realistic incarnations anymore. (Well that and Spore)
CitiesXL is supposed to be quite different from City Life, it looks to be a lot more like SC4, but with even more simulation, but not overly realistic like City Life. I'm really looking forward to it!
It's terrible kiddy, but it's fun as hell and I wish they'd make a full game version of it that is much more in depth.
Who doesn't want to be a despot ruler of their own tiny Caribbean island micro-nation?