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Ok, I have not played a good bit of these types of games in a good while, but have always enjoyed them. Commanding large forces into a battles that involves the utter desvastation of the enemy is always a good thing, at least online in gaming world that is.
I have been playing an MMO for a good bit now and have grown to miss that sort fo thing, the thing that StarCraft's Battle.net offered me.
My question is, is there a game or game experience that offers something along these same lines to hold over til StarCraft 2 comes out at some point?
Is battle.net still active and used often enough to make it a haven for somebody seeking what I am seeking?
Any suggestions or advice would be appreciated, thank you.
If nothing is impossible, then would that not mean that it would be impossible to find something that is impossible?
"It is not enough that I succeed, all other must fail." -Genghis Khan
3v3 DOW2 is pretty good. You command less guys but with the tyranids on the field it always feels really hectic, and gets more awesome as the game goes on longer
World in Conflict is also a great RTS. Again, don't command so many guys but the battles are pretty great
Sadly, large sweeping games a la Planetside or something are few and far between these days
Supreme Commander is the god of massive, macro based- gameplay.
...but if your looking for something to scratch that Starcraft itch, I personally recommend Red Alert 3, as it is probably the most recent game that is the closest to what Starcraft was and what Starcraft 2 is likly going to be.
Supreme Commander and Sins of a Solar Empire are good if you are looking for massive armies. Sins games may be a bit too long for your liking if you are used to Starcraft matches since medium-sized games normally take hours. Both games have demos if you want to try them out for yourself.
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SirUltimosDon't talk, Rusty. Just paint.Registered Userregular
edited March 2009
Total War might be a good fit. It's both turn based and real time, but the battles in the series get to ridiculously large. I'm talking 1000 men per side.
[EDIT] Actually, online you can ONLY do the battles, so you can set up as battles as large as you want. No turn based empire building, just pure combat.
Supreme Commander is the god of massive, macro based- gameplay.
...but if your looking for something to scratch that Starcraft itch, I personally recommend Red Alert 3, as it is probably the most recent game that is the closest to what Starcraft was and what Starcraft 2 is likly going to be.
Eh, I'm gonna personally say Command & Conquer 3 would be a better choice over RA3 for that "Starcraft itch." My reasoning for this is, imo, it requires more micromanagement than RA does, and has a much better "Large-scale battle" feel to it.
Again, this is just my opinion. I also was not even close to sold on RA3, based on playing the beta. Its sad, too, because I loved RA2, although it still wouldn't even come close to the caliber of SC.
Supreme Commander is the god of massive, macro based- gameplay.
...but if your looking for something to scratch that Starcraft itch, I personally recommend Red Alert 3, as it is probably the most recent game that is the closest to what Starcraft was and what Starcraft 2 is likly going to be.
Eh, I'm gonna personally say Command & Conquer 3 would be a better choice over RA3 for that "Starcraft itch." My reasoning for this is, imo, it requires more micromanagement than RA does, and has a much better "Large-scale battle" feel to it.
Again, this is just my opinion. I also was not even close to sold on RA3, based on playing the beta. Its sad, too, because I loved RA2, although it still wouldn't even come close to the caliber of SC.
I agree with the large-scale battle part, but IMO C&C3 is only micro-intensive when it comes to the resourse side of things; in RA3 I feel more like every unit has a purpose, and they all do have a special ability unique to them, where in C&C3 (at least, when I stoped playing, I've heard it has improved quite a bit) strategy seemed to revolve around the latest spamable unit(s).
Supreme Commander is a great choice for huge armies and epic scale battles. Its a tanks - jets - robotics themed game. If you're looking for epic space battles then Sins of a Solar Empire is a good buy. Its a pretty epic space strategy game.
Supreme Commander is a great choice for huge armies and epic scale battles. Its a tanks - jets - robotics themed game. If you're looking for epic space battles then Sins of a Solar Empire is a good buy. Its a pretty epic space strategy game.
I'm going to also recommend these two games if you're looking for large-scale chaos. Sins of a Solar Empire is slower paced than StarCraft but if you can look past that you might enjoy it. Definitely try the demos for these two games, I can't recommend them enough.
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If not, check out Dawn of War or Company of Heroes.
World in Conflict is also a great RTS. Again, don't command so many guys but the battles are pretty great
Sadly, large sweeping games a la Planetside or something are few and far between these days
...but if your looking for something to scratch that Starcraft itch, I personally recommend Red Alert 3, as it is probably the most recent game that is the closest to what Starcraft was and what Starcraft 2 is likly going to be.
[EDIT] Actually, online you can ONLY do the battles, so you can set up as battles as large as you want. No turn based empire building, just pure combat.
Eh, I'm gonna personally say Command & Conquer 3 would be a better choice over RA3 for that "Starcraft itch." My reasoning for this is, imo, it requires more micromanagement than RA does, and has a much better "Large-scale battle" feel to it.
Again, this is just my opinion. I also was not even close to sold on RA3, based on playing the beta. Its sad, too, because I loved RA2, although it still wouldn't even come close to the caliber of SC.
I agree with the large-scale battle part, but IMO C&C3 is only micro-intensive when it comes to the resourse side of things; in RA3 I feel more like every unit has a purpose, and they all do have a special ability unique to them, where in C&C3 (at least, when I stoped playing, I've heard it has improved quite a bit) strategy seemed to revolve around the latest spamable unit(s).
I'm going to also recommend these two games if you're looking for large-scale chaos. Sins of a Solar Empire is slower paced than StarCraft but if you can look past that you might enjoy it. Definitely try the demos for these two games, I can't recommend them enough.