I've always assumed that there must be some people on this earth who, when presented with an at least occasionally twitching -if not living- world removed of consequence, do not immediately concoct and act on plans to torment and crush its inhabitants in an orgy of violence and suffering. They must instead be guided, much in the way a baby bird must be sent hurtling through the air from it's nest only with a much greater potential for cruelty and a larger crater.
As there are men who will club and toast a seal simply because it looks too cute to live, there are those who will build a tower of burning tires, give it a stupid name, and charge people money to come breathe the smoke and talk about art. It takes all kinds.
Dude, I don't want to be that guy, but you're kinda doing it wrong.
I'm aware.
But the first five or six times I played it on PC I got out of the prison and spent ten hours wandering the imperial city before just setting the game down. By using the achievements as a loose guide of things to do I can wander from place to place and find the ambient quests without feeling like there's no direction at all. It just helps me keep focused.
Yes! It is finally done! Almost more than 200 .esp and .bsa's in my data folder. FCOM with SI+Knights quests and improved landscapes and cities and optimization and Deadly Reflex and everything I could find. And it runs!
Well, better landscapes didn't work with AEVWD, so I still have draw distance issues, but I don't care!
It is fun.
When people start talking about modding their games with awesome stuff sometimes I feel like an idiot for buying Oblivion on the Xbox 360.
Eh. A vast majority of mods are made by people that have no concept of game design, and you're at the whim of their very personal opinion when installing their mod.
I have a PC that can run Oblivion, but I just enjoy playing the 360 version because a) it just works and b) I find the controller better for controlling this one.
Yes! It is finally done! Almost more than 200 .esp and .bsa's in my data folder. FCOM with SI+Knights quests and improved landscapes and cities and optimization and Deadly Reflex and everything I could find. And it runs!
Well, better landscapes didn't work with AEVWD, so I still have draw distance issues, but I don't care!
It is fun.
When people start talking about modding their games with awesome stuff sometimes I feel like an idiot for buying Oblivion on the Xbox 360.
Eh. A vast majority of mods are made by people that have no concept of game design, and you're at the whim of their very personal opinion when installing their mod.
I have a PC that can run Oblivion, but I just enjoy playing the 360 version because a) it just works and b) I find the controller better for controlling this one.
I play it on the 360 due to it just being easier to pick up and play, the mods I had on the PC were nice and all but they were mostly aesthetic (the ranger armour / bow one was good mind) I never went for the huger overhaul mods so can't comment on them.
I have 'Oblivion: GotY Edition' for 360 on it's way to me from Goozex. This will be my Elder Scrolls cherry breaking and I'm quite excited.
Can someone give me the abbreviated version of how to not gimp myself with the levelling up system? Or have I been falsely led to believe that this is a danger?
Jam Warrior on
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MichaelLCIn what furnace was thy brain?ChicagoRegistered Userregular
Can someone give me the abbreviated version of how to not gimp myself with the levelling up system? Or have I been falsely led to believe that this is a danger?
A couple of differnt ways, depending on how crazy you want to be about it.
First, just like Morrowind, no matter what you do, if you have a decent build from the start, you'll be unstoppable no matter what. You could use one of the defaults (Thief, Fighter, etc.) and be fine.
If you'd like to play with the stats more, though, one method is to put all the skills you don't use as your Majors. You can also then put the types of skills that only level when you use them (Alchamy, Sneak, etc) as Majors, so you have complete control when you level.
Some people like to build all their skills up while staying at Level 1 - this keeps the annyoying leveling monsters at bay. Again, it's really only a problem during the awkward teenage (10-15) levels, then you can lay waste.
MichaelLC on
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augustwhere you come from is goneRegistered Userregular
edited March 2009
Fucking hell I'm trying to use the fcom cheat sheet and there's dead links for patches and can't martigan keep a consistent website and fuck I guess I'll get the newest version of MMM and hope it doesn't fuck up.
august on
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augustwhere you come from is goneRegistered Userregular
edited March 2009
Well, can't even get to the loading screen. Guess I'm starting over and forgetting fcom.
Cant recall the name of it, but the only mod I utilized was the one that made the monster levels fixed. The scaling could get rather annoying if you didnt built your character proper. Had a friend that leveled up from alchemy so he pretty much was raped walking out of the city.
I like it becuase I can explore and feel danagerous. Found a cave that I explored wtih a assassin character I made. And I HAD to sneak around as the trolls would rape be in straight combat. Although I could take them if I was sneaked and hit them with a melee weapon. Definately helped me stay in the game.
Fucking hell I'm trying to use the fcom cheat sheet and there's dead links for patches and can't martigan keep a consistent website and fuck I guess I'll get the newest version of MMM and hope it doesn't fuck up.
I should've kept all the links I used! Yeah, I had to look up a few things.
Antithesis on
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augustwhere you come from is goneRegistered Userregular
edited March 2009
Well I got fcom working. But there's some missing-texture exclamation points running around. And I have no idea what mod is responsible.
So I reinstalled and started playing Oblivion again.
You know what's soooo awesome about Oblivion? Lack of an artificial good/vs evil measurement. There have been so many times in other games that measure your good and evil where I've reloaded a save or done something counter to my normal inclination because I didn't want it to mess with my alignment chart.
In Oblivion, I can do what I want, the most effective way that I want, and I don't have to worry about not being able to get some quest, or not being able to use some item because I dropped below a threshold of good vs evil.
For example, the other day I was asked to get the blood of an Argonian with a special dagger. You know what? I had a hell of a time finding an Argonian. So I went to the imperial city, stabbed an Argonian Hobo, and ran like hell. The guards arrested me, I paid 40 coins, and that was it. Quest completed.
It's really interesting because I generally am inclined to do things the good way, and in Oblivion I still do for the most part, but I also feel comfortable bending or breaking the rules when I need to. It's actually kind of liberating.
I have 'Oblivion: GotY Edition' for 360 on it's way to me from Goozex. This will be my Elder Scrolls cherry breaking and I'm quite excited.
Can someone give me the abbreviated version of how to not gimp myself with the levelling up system? Or have I been falsely led to believe that this is a danger?
Honestly, don't worry about it. All you have to remember is leveling up is triggered by increasing your primary skills (of your class). If you find the difficulty of the game too hard or easy, there's a slider in the options.
I have 'Oblivion: GotY Edition' for 360 on it's way to me from Goozex. This will be my Elder Scrolls cherry breaking and I'm quite excited.
Can someone give me the abbreviated version of how to not gimp myself with the levelling up system? Or have I been falsely led to believe that this is a danger?
Honestly, don't worry about it. All you have to remember is leveling up is triggered by increasing your primary skills (of your class). If you find the difficulty of the game too hard or easy, there's a slider in the options.
Also, if there's anything in the game that annoys you, or feels like an unnecessary restriction, chances are, there's a mod out there that fixes it. For example, I've got a mod that gives all your magical items unlimited charges. It kind of makes magical items too powerful, but they're supposed to be, they're magical.
I turned the slider down after leveling up to about level 35 or so in vanilla Oblivion. By that point nothing could kill me anyway, but it took a stupidly long time for me to kill anything (ie: going through any ruin and encountering nothing except for Gloom Wraiths with 400 or so HP each).
I turned the slider down after leveling up to about level 35 or so in vanilla Oblivion. By that point nothing could kill me anyway, but it took a stupidly long time for me to kill anything (ie: going through any ruin and encountering nothing except for Gloom Wraiths with 400 or so HP each).
I hate wraiths. They drain my endurance and then come up and beat the crap out of me while I can't move. Faded wraiths suck for my mid-level mage.
I might install one of those monster level normalizing mods. I like to feel that having spent months training my skills and magic, that some goblin's not going to give me a hard time.
MichaelLCIn what furnace was thy brain?ChicagoRegistered Userregular
edited March 2009
I loved Sneak.
Take out almost any monster with one arrow, which you can then usually recover & reuse. Always felt a little out of character crawling around in my bright, glowing Amber armor, but I got over it.
Take out almost any monster with one arrow, which you can then usually recover & reuse. Always felt a little out of character crawling around in my bright, glowing Amber armor, but I got over it.
That's the way I first played the game. And I still have sneak and marksmen on this character as well. I found that I was one shotting everything for a while, then I suddenly hit a wall where I wasn't killing things in one shot, and I was only doing like 1/4 damage, and then they'd rush me and I'd have no melee skills to fall back on so I ended up running around the room like an idiot turning my pursuers into pincushions while they tried to catch me.
Neither Oblivion nor Morrowind have locational damage, as far as I can remember.
korodullin on
- The Four Horsemen of the Apocalypse (2017, colorized)
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augustwhere you come from is goneRegistered Userregular
edited March 2009
Yeah so I have a bunch of armor textures missing, which means a lot of characters look like floating heads.
Think I'm gonna start over. Just do OOO, then add MMM for OOO and build slowly on top of that.
august on
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augustwhere you come from is goneRegistered Userregular
edited March 2009
Oh man that thread seems a little more clear than the cheat sheet God help I'm going to try again.
august on
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augustwhere you come from is goneRegistered Userregular
edited March 2009
I've uninstalled and re-installed Oblivion twice now, and deleted the old folder each time, and can't make it to the loading without a ctd.
august on
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augustwhere you come from is goneRegistered Userregular
edited March 2009
I uninstalled everything Oblivion related I could find, ran CCleaner a registry cleaner, then re-installed. Still can't make it to the first loading screen.
So basically unless someone can help me out the only way I can play Oblivion on this machine now is to reformat.
I know that saying this helps you not one bit, and (quite justifiably) probably only makes you want to stab me, but that above is the reason I went 360 over PC.
No mods, but also no muss and no fuss, it just works.
To be fair, most of the "muss and fuss" comes from the major Oblivion overhaul mods being honestly too big for their own good. A bit of modularity would have done them wonders.
korodullin on
- The Four Horsemen of the Apocalypse (2017, colorized)
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augustwhere you come from is goneRegistered Userregular
edited March 2009
I just uninstalled python and well, ran the cleaner a few more times, resent, reinstalled.
Still fucked.
This sucks.
EDIT: Holy shit, all I had to do this whole time is go to My Documents where apparently Oblivion keeps save games and delete them.
Python? How does that have anything to do with Oblivion?
Have you tried deleting your INI file in "My Documents\My Games\Oblivion"? I know if the resolution is set to certain values, the game crashes for me. Presumably other keys in the file might do that also.
Some Fortify Intelligence constant effect enchants on clothing work wonders as well.
yeah, i decided this would be the best way. I'm breton btw. God knows what sign I am.
Anyway, the reason I wanted to increase the magika was because I couldn't summon a golden saint. Turns out spell creating is my best friend
Permanent Saint FTW! I've also created a fortify intelligence 400pts for 3 secs, specifically for enchanting but it doesn't always work. I really need to work on the Bloodmoon stuff so I can get the fortify skill spell.
Posts
As there are men who will club and toast a seal simply because it looks too cute to live, there are those who will build a tower of burning tires, give it a stupid name, and charge people money to come breathe the smoke and talk about art. It takes all kinds.
I'm aware.
But the first five or six times I played it on PC I got out of the prison and spent ten hours wandering the imperial city before just setting the game down. By using the achievements as a loose guide of things to do I can wander from place to place and find the ambient quests without feeling like there's no direction at all. It just helps me keep focused.
twitch.tv/Taramoor
@TaramoorPlays
Taramoor on Youtube
Eh. A vast majority of mods are made by people that have no concept of game design, and you're at the whim of their very personal opinion when installing their mod.
I have a PC that can run Oblivion, but I just enjoy playing the 360 version because a) it just works and b) I find the controller better for controlling this one.
I play it on the 360 due to it just being easier to pick up and play, the mods I had on the PC were nice and all but they were mostly aesthetic (the ranger armour / bow one was good mind) I never went for the huger overhaul mods so can't comment on them.
Can someone give me the abbreviated version of how to not gimp myself with the levelling up system? Or have I been falsely led to believe that this is a danger?
A couple of differnt ways, depending on how crazy you want to be about it.
First, just like Morrowind, no matter what you do, if you have a decent build from the start, you'll be unstoppable no matter what. You could use one of the defaults (Thief, Fighter, etc.) and be fine.
If you'd like to play with the stats more, though, one method is to put all the skills you don't use as your Majors. You can also then put the types of skills that only level when you use them (Alchamy, Sneak, etc) as Majors, so you have complete control when you level.
Some people like to build all their skills up while staying at Level 1 - this keeps the annyoying leveling monsters at bay. Again, it's really only a problem during the awkward teenage (10-15) levels, then you can lay waste.
I like it becuase I can explore and feel danagerous. Found a cave that I explored wtih a assassin character I made. And I HAD to sneak around as the trolls would rape be in straight combat. Although I could take them if I was sneaked and hit them with a melee weapon. Definately helped me stay in the game.
I should've kept all the links I used! Yeah, I had to look up a few things.
Y'know, I found those to be more annoying than the absence of the meshes themselves.
There are mods that let you find out specifically what's causing the problem:
http://www.tesnexus.com/downloads/file.php?id=16704
Or you can just remove them entirely- personally I don't even notice where meshes are missing without the gigantic glaring yellow exclamation point:
http://www.tesnexus.com/downloads/file.php?id=22848
http://www.stephanewuttunee.net/tnr_home.html
You know what's soooo awesome about Oblivion? Lack of an artificial good/vs evil measurement. There have been so many times in other games that measure your good and evil where I've reloaded a save or done something counter to my normal inclination because I didn't want it to mess with my alignment chart.
In Oblivion, I can do what I want, the most effective way that I want, and I don't have to worry about not being able to get some quest, or not being able to use some item because I dropped below a threshold of good vs evil.
For example, the other day I was asked to get the blood of an Argonian with a special dagger. You know what? I had a hell of a time finding an Argonian. So I went to the imperial city, stabbed an Argonian Hobo, and ran like hell. The guards arrested me, I paid 40 coins, and that was it. Quest completed.
It's really interesting because I generally am inclined to do things the good way, and in Oblivion I still do for the most part, but I also feel comfortable bending or breaking the rules when I need to. It's actually kind of liberating.
Honestly, don't worry about it. All you have to remember is leveling up is triggered by increasing your primary skills (of your class). If you find the difficulty of the game too hard or easy, there's a slider in the options.
Also, if there's anything in the game that annoys you, or feels like an unnecessary restriction, chances are, there's a mod out there that fixes it. For example, I've got a mod that gives all your magical items unlimited charges. It kind of makes magical items too powerful, but they're supposed to be, they're magical.
I hate wraiths. They drain my endurance and then come up and beat the crap out of me while I can't move. Faded wraiths suck for my mid-level mage.
I might install one of those monster level normalizing mods. I like to feel that having spent months training my skills and magic, that some goblin's not going to give me a hard time.
Take out almost any monster with one arrow, which you can then usually recover & reuse. Always felt a little out of character crawling around in my bright, glowing Amber armor, but I got over it.
That's the way I first played the game. And I still have sneak and marksmen on this character as well. I found that I was one shotting everything for a while, then I suddenly hit a wall where I wasn't killing things in one shot, and I was only doing like 1/4 damage, and then they'd rush me and I'd have no melee skills to fall back on so I ended up running around the room like an idiot turning my pursuers into pincushions while they tried to catch me.
I usually went with the complete matching Amber set, just because I'm metro that way, but the bow you get from an Isles quest was pretty powerful too.
- The Four Horsemen of the Apocalypse (2017, colorized)
Think I'm gonna start over. Just do OOO, then add MMM for OOO and build slowly on top of that.
So basically unless someone can help me out the only way I can play Oblivion on this machine now is to reformat.
No mods, but also no muss and no fuss, it just works.
- The Four Horsemen of the Apocalypse (2017, colorized)
Still fucked.
This sucks.
EDIT: Holy shit, all I had to do this whole time is go to My Documents where apparently Oblivion keeps save games and delete them.
Have you tried deleting your INI file in "My Documents\My Games\Oblivion"? I know if the resolution is set to certain values, the game crashes for me. Presumably other keys in the file might do that also.
Problem is solved now though.
HAHA! This totally fucked me up too. I thought I was an idiot. Glad to see I'm not the only one
Anywho, there's gotta be a quicker way to get more magicka in Morrowind.
- The Four Horsemen of the Apocalypse (2017, colorized)
- The Four Horsemen of the Apocalypse (2017, colorized)
yeah, i decided this would be the best way. I'm breton btw. God knows what sign I am.
Anyway, the reason I wanted to increase the magika was because I couldn't summon a golden saint. Turns out spell creating is my best friend
Permanent Saint FTW! I've also created a fortify intelligence 400pts for 3 secs, specifically for enchanting but it doesn't always work. I really need to work on the Bloodmoon stuff so I can get the fortify skill spell.