this is something i have been working on for the last few hours, and before i tackle the woman in it i would love to see if you guys have any critiques for me on it.
i am usually so terrible about backgrounds that when i do decide to do one i have to get most of it done before i work on the focal figure or i often get too lazy to do a background at all.
The woman is going to have dark skin and white hair i think
the lineart is still a bit sloppy, once i get the basic lines for the shaman down i'm going to go through and add more contour to all the lines, give it some polish.
things i would love addressed especially:
-how do i go about coloring the dirt?
-is the sky ok?
-are her proportions all right?
-i think i might add a stack of firewood to the right, to break up the horizon line right above the fire good/bad?
-should i make it a night scene instead of an afternoon scene?
Posts
anyways, those clouds are too substantial. I think there's too much shadow/contrast in them. The color of the sky should be lighter, and there should be some indicator of a sun (it helps when the sky isn't just on solid color, but has some sort of gradient/texture to it).
Also, the perspective on this is deeply off. Unless that stuff is on a deep incline, the horizon line would be significantly higher (possibly around her head?), and the clouds in the background are...well, also not in the correct perspective.
With stuff like dirt, it's better to use textures or textured brushes. Same with rocks if you don't want them to look really flat/cartoony. Depends on how detailed you're going, but those clouds look like your aiming at some level of realism.
Her face and ears aren't on her head at the right angle, and her forehead is pretty big. I mean, if that outline of the skull under the hair is indeed where you mean the skull to be (she looks kind of like an alien).
The arm shouldn't resemble a tube quite as much.
Depending on how you render the rest of the painting, the clouds might become distracting. Those things way way far away, Bel, make 'em look that way- less contrast than you've got now. Use the lighter side of the colors you've got there, otherwise you'll get thunderheads, which I sus[ect you aren't going for.
The perspective, and therefore the placement of objects, and the girl's stance is jumbled and mixed.
Girl's pose is pretty stiff- her extended arm, for instance, is almost exactly straight.
You will also want to vary line weight so as to bring emphasis (more weighty lines) on the foreground and tone down the background. If you use the same line width on everything, it will actually cause disunity, because you won't be letting viewers' eyes where to look.
thanks for the tips on the clouds, i need to fiddle with them, i pooped them in before i decided to lineart the background and not try and go lineless, so i wasn't sure if i should line them in too or just go straight to rendering. i'll give both ways a go
Try chopping the top off that rock wall and see what that does.
I've got some tools that might help you get this down better and maybe even faster.
Keep working at it, and see where it goes. I think at the moment its just a matter of getting used to the tools and techniues.
t tam- yeah i'm a bit far in it to start over, i'ma finish this one and learn from it, then move on with that, so feel free to give me your tools my friend (winky)
The "tools" are just instructions on how to build a one-point perspective brush. You can stamp it onto its own layer, have a guide to draw on and then scrap that layer when you're done or when you don't need it anymore.
are you being sassy with me?
:winky:
alright, okay, this thread is for art. I'm going to bugger off and try to find that brush for you.
edit:
if you've got CS2 or above, here's a set of 32 grid brushes (2nd one down): [bad link edited out...well, it was an awesome Ultralisk painting, so not bad, but unintended]
here's what I actually meant to link (again, second one down) : http://www.photoshop-free-brushes.com/
EDIT: HOLY CRAP, Those grid brushes are good!