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Empire: Total War - ECONOMMYYYY!!
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I really, really, really hope there's another solution because right now, as it stands, I'm about to lose my biggest army of 15 vetted troops to a handful of indians.
On a side note, it almost seems unfair when you have fire by rank before anyone else does. Half the enemy army is decimated before they can get a shot off...
Oh, and fuck the Ottomans insane navy.
Bunting, Owls and Cushions! Feecloud Designs
try selecting EVERY unit in the town then attacking, rather than just one, works with me
Yeah, I learned this the hard way...Didn't MTW2 give you a pop-up option to sally forth when you were about to surrender?
Is this at Fort Sault Ste. Marie? I had the exact same problem there -- I'm pretty sure the city is bugged and impossible to sally from. The only way I found to salvage any of my troops was to reload and keep deleting more and more of my units in the city until I reached the point where the Huron AI thought it could beat me in an assault.
The Division, Warframe (XB1)
GT: Tanith 6227
For Carnatica I had to pay 238000 and for New York the Brits were happy with my 150000 I offered them.
Im still gonna crush them military-style though.
If you're using the unlocked nation mod, you have to go into expecting your save to get corrupted, because there's almost a 100% chance it will happen.
If you're not, then what the hell. That shouldn't be happening.
You can switch through the regions (Europe, India and America) in the diplomacy screen. Nations like France only have one region in Europe, the other provinces are located in America.
You can buy them by selecting them and then offering a payment of your choice in exchange for that province.
Wait, France only has one region? I thought it was like that because it had, had the crap kicked out of it. I'm currently their protector, I just kinda felt sorry for them, secretly though I'm saving them for last.
Son of a bitch. I already saved over it.
See if you can pin the enemy's main force into a tight area while having incendiary/canister shells on them they just get slaughtered, like 20+ guys per cannon shot.
Here I had 2 units of veteran line infantry (with additional units available for backup if needed) hold off a dozen units of non veteran line infantry while my artillery on the hill behind them absolutely decimated their ranks. Just shy of a heroic victory (it was like 200 losses vs 1500 losses). I had to switch from canister shot to regular because all the guys within range were dead :P
yeah i didn't use that mod, just the vanilla game. it seems like i can't load ANY of my saves for that campaign. i had steam verify the game cache and that went ok, but it seems like there's some temp files or something that it uses for the campaign and they're messed up. i was able to start a new grand campaign but that didn't help anything.
You funneled all the enemy to a narrow kill zone staffed by multiple cannons shooting dozens of musketballs like a shotgun basically point blank... and you are surprised at this ?
its like, cannon 101
It seems that if the cannon is on a slight incline, they refuse to depress the cannon, and all my shot goes overhead.
Librarians harbor a terrible secret. Find it.
Well until i double cross them...
Bunting, Owls and Cushions! Feecloud Designs
My empire stretched continuously from Bengal to Jerusalem, from Ceylon to Russia, from the Red Sea to the Caspian, Black and the Mediterranean.
The sad thing is that I got the corrupted save problem about 1742, so that's my last working save. I had to play those last and very long 18 turns without relying on saves. Crappy coding must die.
Now I started a Hard/Hard Grand Campaign with Prussia. Holy crap, they're in a shitty situation, diplomatically and strategically. Everyone around me is allied or a protectorate of someone bigger.
Good thing Courland declared war on me WITHOUT bringing Poland along, so I handily took them in a single turn. Then I declared war on Sweden, hoping to catch Riga and St. Petesburg, but before I took the first, damned russians took the second. I have Riga, but cannot move into the mainland Swedish territory, Russians won't grant me passage.
and the fucking swedes are blocking my sole harbor, so I just can't invade them, the link through denmark (who granted me passage) doesn't seem to work. I think I'm gonna sue for peace with sweden.
Persians are crap, you can steamroll them pretty easily, and their westernmost regions are awesome.
Option 2 is to buy New York, but take Carnatica by force with only two turns to go before the campaign timer expires. They can rebel all they want once I've won!
The Division, Warframe (XB1)
GT: Tanith 6227
Your natural enemies just suck horribly (Mughals, more like Mughomotards, amirite?), and, with your resources, you can make bank like, all the time.
In my campaign, the only problem I ran into was that after I kicked Portugal out of Goa, England declared on me and raped my trade lanes for a while. Still, my tax income was high enough that there was never any real worry that I'd run out of money and, when my naval building program kicked in to high gear, I could simply outproduce them ship-for-ship.
Currently on H/H as the UK. I took out the pirates in the first ~5 turns of the game, so my Caribbean holdings are secure. (Do the pirates ever come back once eliminated as a "nation", btw? If not, that's kind of lame.)
A few turns later, I declared on the Mughals, wiped their dhows off the face of the earth, and seeded Indiamen all throughout the Madagascar and Ivory Coast trade theaters. That should pay dividends shortly. On my way to landing on the Indian subcontinent with a half stack of London's finest, the Maratha decided that they wanted to taste some failure too. Unfortunately for them, Bijapur is on the way to Bengal. A quick application of canister shot later, I'd taken the Maratha capital and they sued for peace.
Took a few turns to replenish my troops and recruit some sepoys (I cannot fathom anything that could possibly go wrong there) and, when I had to go to bed, I'd set sail for Bengal with my rejuvenated army. They'll be there in two turns.
After my Indian conquest is over I plan to take care of the fucking Huron, who keep sending these dinky little raiding parties at me, and then deal with the Cherokee. I figure by the time that's taken care of, I'll be ready to start World War .5 with France and Spain.
Fuck this game is fun.
Also I only have two armies, strangely hardly anyone ever attacks my cities and the 3 militia regiments I leave to defend them. Poland declared war on me in 1708, it's now 1733 and not once have they ever attacked me. This is on hard/hard as well. I might crank the campaign difficulty up to expert and see if it makes them a bit more active.
Bunting, Owls and Cushions! Feecloud Designs
They put up more of a fight than the Mughuls did.
I got divided deployment zones in my big battle against Persia (hill, without enough room to deploy everything). They sent their whole army against the several units outside of the hill encampment and I lost many Sikhs. Pissed me off.
The ships can move very fast and carry large amounts of troops. It's also great to drop a large stack right next to a country's home city.
My problem is more with the naval battles. I don't know if I'm the only one that feels this way, but I can never get my ships to go where I want. The AI always has this nice line of ships and mine take a half hour to get some where and then they go in these huge circles in order to be facing the right direction. I'm getting to the point where I'm going to just autoresolve naval battles.
"Read twice, post once. It's almost like 'measure twice, cut once' only with reading." - MetaverseNomad
What I do is deploy my ships in 3 lines, then have them go full speed ahead towards the enemy. That way I get tons of broadsides firing and don't really have to mico much. Once they pass, I just rotate my ships and keep firing.
The strategy aspect of ship combat in this game is pretty weak, but it is fun to watch. The only real strategy I managed to pull was finishing off a Galleon with a sixth rate by out maneuvering it. I thought I was boned, since Galleons seem to be ridiculously powerful.
I took out France after a very long (try 50 years or so) buildup of tensions between us, marching first on Paris before taking out their main army in their other territory.
The issue was that it seems those newly Austrian Frenchmen had some dangerous ideas as, within a turn of the taking of Paris, my entire empire was clamoring for reform. This was helped by the death of most of the good ministers in the surrounding years. Long story short the peasants in every single province were suddenly in red. I started burning universities to the ground nationwide, cutting taxes as low as I could while still maintaining the armies that were keeping order along my borders, but still they seemed to be pushing for the King's head.
And then came Spain. Spain had been France's closest ally since the early 1700s, going so far as having 3+ full stack armies in France to help defend Paris against the Dutch and my growing power. When I declared war on France, Spain jumped to their defense and joined in. The first town to fall to my armies, in fact, was Brussels, which was Spanish held. As my troops moved on Paris, looking at 2 Spanish full stack armies along with a full French garrison, it looked like I would need to muster all my forces to take it. That is, until I talked Spain into declaring a cease fire, pulling the armies defending Paris away and stabbing their longest held ally in the back. They reformed after I took France and destroyed Portugal, finally free from their commitment in Paris.
Now, back to my problem. I was in desperate straights, pulling my armies back where I could to defend the capital if it came to an armed uprising. Spain then came to me with a deal. Florida, New Mexico, Cuba, Hispaniola, Gibraltar and 3000 gold for France. I didn't even blink, something had to be done. Now, my Empire's people once again see the King as their rightful ruler, by treasury overflows with profits from the colonial plantations and my armies are free to turn their attention to the Ottoman territories. Let the Spanish deal with Paris and it's damn revolutionaries.
The Foot link across the sea doesnt work because you have to control the port if you're at war with them
It was how I first got into the original M:TW. Someone starts a campaign, and when the first monarch dies, you pass the save file on to someone else. That way each person gets at least one reign. Unfortunately, the way the world is, some reigns would be longer than others, but that would mean all the more motivation to make your rule the grandest! Anyone interested?
The Division, Warframe (XB1)
GT: Tanith 6227
The Division, Warframe (XB1)
GT: Tanith 6227