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DnD4E : Level 2 without TPK, Gratz
Posts
Azulan Saul Tigh
Hmm.....now I'm thinking of making a mercenary hobgoblin bard...
I should probably just admit that I'll vacillate between whatever strikes me fancy at the moment until we start. I'll pay some attention to party make up. I'm pretty willing to find something in any of the roles.
Battle.net
Perfectly acceptable...
And Ventirllo would be entertaining
(Pick me! Pick me!)
Battle.net
And another snippit about my setting:
"Power lies not with the sword, but by whomever the swordsman believes holds power"
Also, I ran KotS as a DM, so I don't know if you would want me as a player for that.
The custom campaign premise sounds cool, though!
I can't do gametable, as my schedule is all over the place. If it's going to be PbP I'd definitely be up for submitting a character or two.
Erevar, Eladrin Wizard
Appearance: The first thing noticed about Erevar are his eyes, the violet orbs appear to take in the world with a calm but thorough stare.Tall and slender, his appearance is regal, as though his features were carefully chosen. He often wears a cloak and hood to shield him from others as much as the environment.
Background: Erevar was born into a family with expectations. His father, like his father before him and so on, had been an accomplished and famed wizard. In keeping with this tradition, Erevar has spent much of his life deligently studying the arcane. He knew his father in name more than person, for they rarely met. His childhood was spent studying with brief visits for his father to view his progress. At some point his father stopped visting. The expectations placed upon him propel him toward greater success but also place a heavy burden upon him. This burden drove him to seek any means by which he could advance himself at a faster pace. This irresponsible desire led him to a group with similar hopes and dark means. The powers they unleashed were beyond their control, and many paid with their lives to merely contain it. In the aftermath, the survivors scattered about the world, fearing the consequences of being linked to such an event as much as the return of the dark powers set free. He joins his companions to better himself, hoping that the knowledge and the reputation he earns adventuring will someday surpass that of his father.
Jardir, Eladrin Tactical Warlord
And for almost a hundred years, Jardir fought as he had dreamed of fighting, with spear and sword, standing shoulder to shoulder with brothers in arms, leading men time and again into the vortex of mayhem and death, and bringing them out the other side. Years of battle sharpened his mind and gave him insight into his enemies. Unfortunately, events conspired to thwart Jardir's destiny.
Jardir's company found itself part of a larger force during the summer of his 114th year, in a campaign to crush a branch of the Drow Underdark that had been discovered near a crossing point between the mundane realms and the Feywild. Command of the force fell to a popular, well-connected general who wielded charisma in abundance, but little in the way of imagination or battle experience. Fate seemed to be on the side of the general, though, as several raiding forces of Drow were routed as the march continued. Jardir sensed something was amiss, but his warnings fell on deaf ears.
The rout of the next raiding force proved to be the army's undoing. Spread out and uncoordinated in pursuit of the fleeing enemy, the Eladrin were struck, seemingly from all sides, by an unstoppable tide of Lolthtouched warriors. An attempted retreat turned into a full-scale rout as the Eladrin fled the field, till only Jardir's lonely company stood in good order to guard the remains of the collapsing army. The stood for hours, buying their brethren time, and Jardir surpassed himself, his words didn't merely order, they inspired, his voice didn't just command, it exhorted Eladrin to valorous deeds worthy of a bards song. Even so, they could not stand forever, and one by one, they died, till Jardir was the only one left, screaming his defiance as the tide of his dark cousins bore him under.
He awoke the next day, half buried in the corpses of his men and their enemies. Over the days it took Jardir to reach his homeland, he planned his next moves meticulously. Upon reaching civilization, he took action: he visited the families of his men, he submitted a report of the battle to his superiors, resigned, then insulted his former commander and challenged him to a duel. It wasn't even a contest, and when the general begged for mercy, Jardir barely hesitated before he stabbed him through the heart.
Now, an exile from his native land, Jardir wanders the world of men, searching for companions with valor and loyalty to match the men he could not save.
Officer Who Came Out of Retirement - +1 Initiative +1 History
Battle.net
I've never pbp'd either, but damn! I've been reading all the other campaigns here and I've fallen in love with the collaborative narrative and dramatic tension. It's like everything I've ever wanted out of a DnD game but that I haven't found in my real life games. I'm really hoping to get into one myself.
Good luck!
Azulan Saul Tigh
I don't see why not.
Edit: I mean that for reals, I'm only vaguely familiar with the Warden as a class and I'm unaware of anything that would stop its being usable.
Battle.net
Awesome! Alright. Once I come up with a decent character concept I'll post something up here.
I shall hold you to that, If you dont post I will hunt you down!
Arthen Ironbrow
Init +0 HP 35/35 Bloodied 17 Healing Surge 8 ( used /13)
AC 19 Fort 14 Reflex 12 Will 12 Speed 5
Str 17 (+3) Con 18 (+4) Dex 10 (+0) Int 10 (+0) Wis 13 (+1) Cha 8 (-1)
'Warden's Fury', 'Weight of Earth', 'Thunder Ram Assault', 'Form of Winter's Herald Attack', 'Warden's Grasp', 'Thorn Strike', 'Form of Winter's Herald'
Notes
EDIT: Just thought I'd mention that if the character doesn't fit with the campaign, that's fine. Certainly don't feel compelled to let me in to the campaign if the character isn't right, just because I'm new.
Garn - Goliath Warden
Defender
Azulan, Half-Elf Paladin
Crag Shortclaw, Tempest Fighter
Arthen Ironbrow, Dwarven warden
Garn - Goliath Warden
Striker
Flint, Shifter Barbarian
Sothal Drow Sorcerer
Arathel Eladrin ranger
Leader
Jardir, Eladrin Warlord
Controller
Aneril Farstrider, Elf Druid
Tanthal Eladrin Wizard
Erevar, Eladrin Wizard
I notice a gap in a certain role... Hmmmmmm -strokes beard-
(This shameless marketing ploy was brought to you by falling rocks, cause when rocks fall... everyone dies)
EDIT: Sorry I had to leave vent so fast. Gotta go. I'll start working on a leader character.
Tease: His name is Dave. And he will be dual wielding wands. Every Adventuring band needs a lead singer 8-)
Second character
Warforged Warlord
http://www.myth-weavers.com/sheetview.php?sheetid=118164
Interesting :P
sorry for another striker :P
here's the relevant information
http://www.myth-weavers.com/sheetview.php?sheetid=94444
Your playing a Non atypical character... It is fine by me :P
AC 14 Fort 12 Reflex 12 Will 16 Speed 6
Str 10 (+0) Con 12 (+1) Dex 10 (+0) Int 13 (+1) Wis 9 (-1) Cha 20 (+5)
Second Wind
Misdirected Mark
War Song Strike
Vicious Mockery
Majestic Word
Words of Friendship
Blunder
Stirring Shout
Notes +2 AC vs OA
Personality/Mannerisms
When Garious isn't out looking for one kind of action, he's usually with a group looking for a different kind of action all together. If there's one thing he likes more than telling stories, is collecting a few interesting ones to tell. He doesn't mind picking up some coin and an interesting ritual or two on the side, and if he gets his pretty face scarred up a bit, thats fine. Chicks dig scars.
Until he can find a cleric that is.
Appearance
Azulan Saul Tigh
Built
In
Amps
Azulan Saul Tigh
Then if You join, A Paladin you shall play !