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Ninja blade that bad?

vegas-stevenvegas-steven Registered User regular
edited April 2009 in Games and Technology
Downloaded the demo last night and it seemed pretty good in terms of hack/slash... Then saw it has like 3.8 on metacritic, but gamepro of all places give it a perfect score.

How is it? Am I better off with devil may cry or ninja gaiden 2?

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Posts

  • Magus`Magus` The fun has been DOUBLED! Registered User regular
    edited April 2009
    DMC4 is a decent game, but very repetitive at times. (The '20' some odd levels are more like 10 as you replay the same ones twice).

    NG2 fixed almost none of the camera problems from the first game and is honestly kind of.. meh. But if you like challenge (cheap or otherwise) it's decent enough.

    Magus` on
  • CadeCade Eppur si muove.Registered User regular
    edited April 2009
    Yes Ninja Blade is suppose to be that bad.

    Ninja Gaiden 2 is getting ported to the PS3 with a bunch of new additions plus new playable characters like Ayane from DOA and the female ninja from the DS Ninja Gaiden game as well. They're suppose to be fixing the camera thankfully, might mean I buy the game again since the 360 version's camera all but killed my desire to play it. Pity the PS3 version is being toned down though violence wise.

    Cade on
  • vegas-stevenvegas-steven Registered User regular
    edited April 2009
    K so how does ninja blade stack up compared to them?

    vegas-steven on
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  • Waka LakaWaka Laka Riding the stuffed Unicorn If ya know what I mean.Registered User regular
    edited April 2009
    I got Ninja Blade, rent before you buy, It's pretty good, very fast and fluid, but if you're not a fan of QTE events you won't like it.

    Some of the cut scenes are so over the top its awesome.

    Waka Laka on
  • BloodySlothBloodySloth Registered User regular
    edited April 2009
    That demo was a train wreck for me. If these guys are highly trained ninja assassins who specialize it taking down fucking monsters, how come it still takes a million hours to put down a single damn zombie?

    BloodySloth on
  • LucascraftLucascraft Registered User regular
    edited April 2009
    I played the demo, wasn't very impressed.

    Major Gripes:
    -- Combat just doesn't seem as interactive as it is in the NG series. I've come to expect a bit more finesse than simply button mashing X and Y a bunch.
    -- The concept of "Ninja Vision" seems really 90's to me. I mean, we've had slow-mo for a long time now. It isn't exactly a huge deal anymore, yet it seems like its their one major selling point.
    -- The interactive cutscenes of "Mash A Here" are way overdone. In the demo alone there's like 10 places you have to do this. If stuff like that is rampant throughout the whole game, I would hate it. I prefer to either sit back and watch a cutscene, or play a level. Not both.


    Minor Gripes
    -- The voice acting in the demo isn't very good
    -- The main character ninja looks like an American under the armor. Hard to tell for sure, but his look bothered me. If the game is gonna be set in Tokyo, I'd like some Japanese people, please.
    -- The Spider kept regrowing its legs. If it has that sort of amazing regenerative power, why was it so easy to kill. On top of that, the whole fight was not very climactic. I was rather bored by it, actually.
    -- Bats that drop health? I think I've seen that before. In Ninja Gaiden.


    Basically, my overall synopsis (which is based solely upon the demo) is that this game desperately wishes it were Ninja Gaiden. It tries to innovate a bit, but the innovations are nothing new, and the whole thing just doesn't really seem like a product that I have any interest in buying.

    Lucascraft on
  • brynstarbrynstar Registered User regular
    edited April 2009
    I bought it today, I think it's awesome. It reminds me of Heavenly Sword more than Ninja Gaiden.

    Then again, I'm also one of those guys who loves QTE's and Dragon's Lair.

    brynstar on
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  • GraviijaGraviija Registered User regular
    edited April 2009
    Even if you do get Ninja Blade (which I admittedly haven't played...or even heard of to this point), you should get Devil May Cry 4. It is very, very good.

    Graviija on
  • brynstarbrynstar Registered User regular
    edited April 2009
    Graviija wrote: »
    Even if you do get Ninja Blade (which I admittedly haven't played...or even heard of to this point), you should get Devil May Cry 4. It is very, very good.

    I totally agree. DMC4 is great.

    Actually, I think you can't go wrong with any of the games you're talking about, it's a hard choice to make. The bugs and weirdness of the camera in Ninja Gaiden 2 made me feel that it wasn't as good as the first.

    brynstar on
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  • Randall_FlaggRandall_Flagg Registered User regular
    edited April 2009
    On a related note (viz. "ninjas"), how is the new Tenchu game? I haven't heard much about it since its release.

    Randall_Flagg on
  • OremLKOremLK Registered User regular
    edited April 2009
    I've found Ninja Gaiden 2 very meh, but then, I only moderately enjoyed the first game. I'm going to return it half-finished because I'm just not enjoying it anymore.

    It's extremely repetitive, and of course there is very little value to be found in the story/presentation, other than to laugh at it.

    It feels like Ninja Blade is going to suffer with the critics from its perception as a B-game clone, regardless of its merits or lack thereof. Based on the videos I've seen, it looks almost identical to NG2 to me, which the critics liked... so I don't know.

    OremLK on
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  • delphinusdelphinus Registered User regular
    edited April 2009
    this game makes me feel like walking into a movie theatre with a 360 controller and start tapping X when the action happens

    delphinus on
  • BlainBlain Registered User regular
    edited April 2009
    I just watched the Giant Bomb Quick Look. The game footage starts at about 4:10.

    I think it's a bargain bin pick, personally, but the nice thing about demos and gameplay footage is that they let everyone make up their own minds. :)

    Blain on
  • The_SpaniardThe_Spaniard It's never lupines Irvine, CaliforniaRegistered User regular
    edited April 2009
    Cade wrote: »
    Yes Ninja Blade is suppose to be that bad.

    Ninja Gaiden 2 is getting ported to the PS3 with a bunch of new additions plus new playable characters like Ayane from DOA and the female ninja from the DS Ninja Gaiden game as well. They're suppose to be fixing the camera thankfully, might mean I buy the game again since the 360 version's camera all but killed my desire to play it. Pity the PS3 version is being toned down though violence wise.

    Erf.. confirmed not buy...

    The_Spaniard on
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  • I Win SwordfightsI Win Swordfights all the traits of greatness starlight at my feetRegistered User regular
    edited April 2009
    To be honest, I never understood what "weirdness" and camera issues people talked about in Ninja Gaiden 1 or 2.

    The only problem I had with Ninja Gaiden 2 is in one part I was running up some stairs and there were around forty guys on the stairs with me, and the game slowed down to a crawl.

    Yeah, that was shitty, but I used ninpo, killed them all, and it went back up to speed.

    The camera never ever ever messed me up.

    I Win Swordfights on
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  • Mr_GrinchMr_Grinch Registered User regular
    edited April 2009
    Wait, they're toning down PS3 Ninja Gaiden 2? Why would they do that?

    Mr_Grinch on
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  • CadeCade Eppur si muove.Registered User regular
    edited April 2009
    Different guy in charge then you know who that quit and sued the company. There is going to be less blood, not sure if so many body parts will be allowed to be chopped off or not. It was touched on in an interview or statement by the guy in charge now, he's the same guy that did the previous NG port for the PS3 and I get the feeling he wasn't too fond of his old mentor.

    Odd enough I was able to deal with the camera in the first NG but the camera in NGII drove me nuts.

    Cade on
  • GodfatherGodfather Registered User regular
    edited April 2009
    Man, hearing you guys talk about Ninja Gaiden brings up something that I wanted to say about the Ninja Gaiden series for quite some time.

    First off, I loved Ninja Gaiden for the xbox. It was the reason why I bought the system in the first place, and everything about it blew me away; the looks, the style, and the buttery smooth gameplay. I've yet to see an action game that has made me feel more like a badass than the original xbox Ninja Gaiden did.

    And yet, something was missing from the sequel; something about it made it feel very hollow, like somebody murdered my best friend and was wearing his face. I think Itagaki forgot what made his game such a modern classic in the first place.

    For starters, this game was hard, but in a good way. This was the first time i've ever played a game where you really had to work for your kills, but not in the "crap he's tanking damage" kind of way, but more of a "jesus this ninja is just flat-out better than me" kind of deal. Instead of the enemies taking fifty plus hits before going down like every action game before it, you just had to get better in order to make it through. If the enemy took damage they'd flinch in pain, leaving you with a split second opening to rack up the damage. If you slipped up your game you could bet that the enemies would punish you for it, forcing you to perfect your game. I loved every minute of it, and it made the game immensely fun. I've played both God of War games and a few of the DMC series, and both of these forgo this mechanic in favor of meat tank characters instead of skill.

    Something else I liked about this game was the controls. The camera could be a bit of an issue in some cases but it never got too out of hand, and the way Ryu moved on the terrain was unbelievable; how he jumps, dashes, wallruns, strikes, whatever. It all felt very ninja, and the fact that I had to perfect it in order to progress helped draw me in. For a little while I forgot that I was playing a game and just got lost in the experience. After a short while I never had to think about doing said actions, they just came naturally, like it was second nature. What a rush that was.

    Then there was the story. Oh man the story.

    First off let me say that the narrative in this game is laughable at best. I know it, you know it, i'm pretty sure the boys at Team Ninja knew this. And I think it's because of this way of thinking that they decided to run with this premise at full speed. It was such a retarded premise that it came full circle and turned out awesome. Think about it; you're a ninja whose village has been attacked by this evil guy in order for him to acquire the Dark Dragon Blade. Upon facing him the first time you get your ass torn asunder, but once you're back in action you suit up and head towards the capital city, your best lead. After that your mission is to simply start killing people to add to the power of the evil blade.

    And that's it. That's the entire plot in a nutshell.

    All you need to worry about from then on is to kill as many enemies as you can in order to track down this blade, and the mission is over. Fantastic. And since those were the only requirements, it's like the developers decided to throw everything and the kitchen sink at you. But even then the developers thought this through. The pacing in this game is wonderful, and was one of the real strong points of this title. It starts out simple enough; you're a ninja, and thus you start fighting other ninjas. Nothing crazy here, but it brings it to a very welcomed start. Soon enough you've upgraded to some samurais, and their counterparts riding horsemen.

    Next thing you know you're in an airship fighting kick-ass mercenaries that utilize a variety of ranged tactics, followed by the higher grade variations of both factions. It isn't until the third or fourth chapter where the fiends start showing up, and then things really start getting interesting. There's this simple enemy ladder climb that's present in this game that's really rewarding to play through, and next thing you know you're in a crypt fighting ten foot zombies and bone dragons wondering what the fuck happened to you. And just when you think that's over with, you're in a military compound taking down tanks and hellcat choppers with just a bow and arrow (given the fact that the arrows are armor piercing).

    Jesus Crist how is that not awesome?

    It only goes upward from there. Again, the pacing in this game was really well done.

    And then it's like Itagaki forgot all of that with his sequel. He just beefed up the combos/weapons, and went straight to the fiend enemies right from the get-go. Even worse, he actually attempted to write a story in the sequel, which was awful. In games like these there's a thin line between epic and ridiculous, and you go either one way or the other, not flirt with both. We as an audience know this game isn't supposed to be taken seriously, but I feel that Itagaki didn't see this during the production and tried to make it all epic, trying to pull a God of War and whatnot in terms of story. The results are just embarrassing, and made me want to skip all of the cutscenes instead of bask in the glory like the first one.

    There were a couple of more things I wanted to cover here, but it's too damn late and i'm just about burned out on this, so i'm gonna end it here.

    Godfather on
  • BlainBlain Registered User regular
    edited April 2009
    To be honest, I never understood what "weirdness" and camera issues people talked about in Ninja Gaiden 1 or 2.

    The camera never ever ever messed me up.

    Perhaps we didn't play the same game. My first (and last) experience with the modern Ninja Gaiden games was Ninja Gaiden Black for the Xbox. I got killed by Alma while neither she nor I were on screen. The camera was literally looking at nothing. And during regular fights, exploding shuriken from off screen were a frequent annoyance. I never finished the game as my success or failure seemed far too reliant on chance.

    Back to the topic, we may be barking up the wrong tree here. Ninja Blade doesn't have much to do with Ninja Gaiden or Devil May Cry in my mind. Those games are mostly about challenge. Ninja Blade seems more like God of War or No More Heroes which require some technique but are mostly about spectacle.

    But perhaps anyone who finds such distinctions meaningful plays too many games. :P

    Blain on
  • unknownsome1unknownsome1 Registered User regular
    edited April 2009
    I've heard different opinions about Ninja Blade. The professional review sites tend to hate it but the actual gamer audience tends to be mixed. I heard from some people on the internet that its good or not as bad as the professional reviewers say it is and some that don't really care about it.

    I haven't played it or even tried out the demo but I will say that a person should try a game out before judging it and not solely depend on the opinion of others.

    As for whether to pick this up or get DMC4 or Ninja Gaiden II, $60 for a game is pretty pricey for me so I recommend getting the more affordable games (NGII and DMC4) but I've only played the demo for NGII and haven't even tried out DMC4. I will be picking up NGII in the summer and I really enjoyed Ninja Gaiden Black for the original Xbox.

    unknownsome1 on
  • Local H JayLocal H Jay Registered User regular
    edited April 2009
    it feels very much like a ninja gaiden clone with boomboomrocket QTEs
    could they have atleast tried to make them not look like ninja gaiden characters?

    Local H Jay on
  • Rex DartRex Dart Registered User regular
    edited April 2009
    Godfather wrote: »
    your mission is to simply start killing people

    And that's it. That's the entire plot in a nutshell.
    Fixed!

    But you perfectly described the great thing about Ninja Gaiden (and most ninja games, actually). They manage to be both awesomely amazing and hilariously ridiculous at once. That's why I'll always be a sucker for ninja games.

    Also, I like QTEs, so I'll probably pick up Ninja Blade.

    Rex Dart on
  • HalfmexHalfmex I mock your value system You also appear foolish in the eyes of othersRegistered User regular
    edited April 2009
    They should have called it "Quicktime Event Blade" because that seroiusly comprised about 70% of the demo. So many QTEs, ugh. I don't mind them here and there, honestly. I think that, if done properly, they can add a good deal of tension and ultimately satisfaction to an encounter. That didn't really apply here. They were just all over the place. Also, the plot/script was apparently written by a fourteen year old kid. For those of you who haven't played the demo yet, here it is in a nutshell:

    Opening scene:

    We're told that Japan has been ransacked by monsters, so we see a fleet of military-style cargo jets flying towards the embattled city. Inside one jet is the main character and about a half dozen other ninja. The main character looks identical to the other ninja, save for this weird bicycle helmet-style...well, helmet, with what appears to be some kind of leather bandit 'over-the-eyes' style mask. I can't possibly imagine who thought that was a good idea for a ninja mask, or why, but there you go.

    The "sergeant" or leader of the group inside the jet is dispensing some wisdom and the orders for the group of ninja (in English, mind you). Once he finishes his speech, another "I look slightly different than the other ninja grunts because I'm not wearing a mask or bicycle ninja helmet" guy throws out a response of "whatever" and then backflips out of the plane. The rest of the ninja gruntlets follow.

    The sergeant guy gives you, the main character, a sword. Another one. Oh, I suppose I should've mentioned: your dude already has three swords, one of which is HUGE, on his back by the timet this takes place. You are now handed a FOURTH sword, and the sergeant and said character have a conversation entirely in Japanese. You find out later in the demo that you can speak fluent English. Just wanted to point that out.

    So the sergeant also bails the jet via backflip, and now it's just you and the pilot...the black ninja pilot who, naturally, sounds like he's Straight Outta Compton. Fully dressed in ninja garb, though. Because hey, why not, right?

    So that's the psychotic opening sequence. You leap out of the plane and what follows is a series of Quick Time Event-laden sequences mixed with some Ninja Gaiden-wannabe action and character designs.

    You get some ninja magic and such, but it's all pretty tame. So there you go, if you haven't downloaded this demo already, I just saved you a bunch of time. Ninja Gaiden wannabe, and not a good one.

    Halfmex on
  • FawstFawst The road to awe.Registered User regular
    edited April 2009
    The graphics are actually quite good. But yeah, that main character design is laughable. If the face/head had been different, it would have worked.

    It's not.

    It doesn't.

    Fawst on
  • kpeezykpeezy Registered User regular
    edited April 2009
    I love QTEs.

    kpeezy on
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  • HalfmexHalfmex I mock your value system You also appear foolish in the eyes of othersRegistered User regular
    edited April 2009
    Then say hello to your GotY.

    Halfmex on
  • mastriusmastrius Registered User regular
    edited April 2009
    One thing I always say and always will say is to try it and see if you like it. If you planned to get it in the first place then why would some reviews change your mind on something you wanted? If you tried it and liked it, why should you then go online and change your opinion because someone ELSE said something. if you liked what you played, youll like the game. Pretty simple. Dont play it, go online, read what someone says, and take that for true. I say go for it if you liked it. I would buy it if I had the money. But sadly not so Ill be renting it.

    mastrius on
    "You're like a kitten! A kitten who doesn't speak Japanese." ~ Juliet Starling
  • brynstarbrynstar Registered User regular
    edited April 2009
    Halfmex, I think that the ludicrous story in Ninja Blade is one of its appeals.

    In the full game, you only have one sword when the dude gives you the Ninja Blade. It still doesn't really make any sense though. :)

    brynstar on
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  • DartboyDartboy Registered User regular
    edited April 2009
    I tried this yesterday, and I have to say that in the opening when it shows the helicopters flying over the city, describing the situation, and then it cuts to the inside of one and shows a bunch of ninjas just standing there, I burst out laughing. Just the sheer ridiculousness of the scene was awesome.

    The combat seemed like it has the potential to be pretty good, if only the basic enemies you fought didn't take 12 billion hits to go down. Seriously, I was attacking one for a good while, knocked it down with a flashy effect, and thinking I took it out went over to the next one, only to see the first one STILL not dead. And yeah, the demo was like 90% QTEs.

    Still, it wasn't really bad or anything, and seems like it could be a decent cheaper purchase, but definitely not for $59.99

    Dartboy on
  • HalfmexHalfmex I mock your value system You also appear foolish in the eyes of othersRegistered User regular
    edited April 2009
    brynstar wrote: »
    Halfmex, I think that the ludicrous story in Ninja Blade is one of its appeals.

    In the full game, you only have one sword when the dude gives you the Ninja Blade. It still doesn't really make any sense though. :)
    Well honestly that may be (re: story), I just didn't get a sense of 'deliberately nonsensically written story' just from the demo. It didn't appear to be intentionally ridiculous, but if it is, then I'll happily rescind at least that part of my criticism for it.

    I figured that they'd given you access to all (most?) of the weapons early on in the demo so you could test them, but I just found it funny that they actually showed every single weapon that you had on your back, like you were some ninja-porcupine hybrid by the end of the game.

    Halfmex on
  • MarikirMarikir Registered User regular
    edited April 2009
    Oddly enough, I just watched the G4 review of this. They gave it a 4 out of 5 and said something like "If you want God of War on your 360, this is as close as you're going to get."

    Ummm....I didn't get a God of War vibe from the demo, myself. Frankly, I think the statement is 7 shades of wrong, but whatever. I haven't played the game itself.

    Seems like a divisive title. Definitely a "Rent first" for me.

    Marikir on
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  • LewiePLewieP Registered User regular
    edited April 2009
    I agree with every negative thing said about the Ninja Blade demo in this thread.

    LewieP on
  • slash000slash000 Registered User regular
    edited April 2009
    Nonsensical stories are like a staple of Ninja games.

    Where's a ninja game without a nonsensical story? Probably some silly Tenchu game or something.

    The more over the top the better.

    slash000 on
  • HadjiQuestHadjiQuest Registered User regular
    edited April 2009
    Tenchu Wii was terrible, btw.

    Super terrible.

    You could walk slowly, and if you got into a direct confrontation you played a stupid mini game that served as the sword fighting engine.

    It was like someone tried to make a tenchu game using a wrestling game engine that had been extremely toned down.

    HadjiQuest on
  • slash000slash000 Registered User regular
    edited April 2009
    I'm not sure I can get into the Tenchu games at all. They seem to produce very polar reactions in general.

    On the other hand, I enjoy most pure-action/platforming focused ninja games.

    slash000 on
  • TheApatheticOneTheApatheticOne Registered User regular
    edited April 2009
    Its incredible how many people, reviewers and gamers alike, are missing the boat about what this game is actually trying to be and what its about. Its a goofy thrill ride, nothing groundbreaking, yet incredibly fun and over the top. It is QTE heavy, but its really well done.

    The story and the action of Ninja Blade is so hilariously insane, I dont know how everyone is missing that this is by design, not accident. This game is yet another example of why Ive enjoyed gaming more this year than previous years, as Ive been playing games that might not be technically sound, but I really really enjoy, instead of being a follower of the Church of the Metacritic and having reviews guide me to games I may not have bought and found boring (Fallout 3, GTA 4, etc.) and away from games that ended up being some of my favorites like this one's turning out to be.

    TheApatheticOne on
  • BloodySlothBloodySloth Registered User regular
    edited April 2009
    I would totally buy into a nonsensical, fun thrill ride. It's a shame Ninja Blade isn't that.

    BloodySloth on
  • MarikirMarikir Registered User regular
    edited April 2009
    I'll grant one thing to Ninja Blade. The QTE stuff is done fine. I prefer the rewind and retry aspect they show in the demo. I assume that's what the full game is like.

    Again, while the demo was okay and I did enjoy it, it didn't stand out to me. Like I said, a "Rent first" game for me.

    Marikir on
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  • DeMoNDeMoN twitch.tv/toxic_cizzle Registered User regular
    edited April 2009
    Halfmex wrote: »
    They should have called it "Quicktime Event Blade" because that seroiusly comprised about 70% of the demo. So many QTEs, ugh. I don't mind them here and there, honestly. I think that, if done properly, they can add a good deal of tension and ultimately satisfaction to an encounter. That didn't really apply here. They were just all over the place. Also, the plot/script was apparently written by a fourteen year old kid. For those of you who haven't played the demo yet, here it is in a nutshell:

    Opening scene:

    We're told that Japan has been ransacked by monsters, so we see a fleet of military-style cargo jets flying towards the embattled city. Inside one jet is the main character and about a half dozen other ninja. The main character looks identical to the other ninja, save for this weird bicycle helmet-style...well, helmet, with what appears to be some kind of leather bandit 'over-the-eyes' style mask. I can't possibly imagine who thought that was a good idea for a ninja mask, or why, but there you go.

    The "sergeant" or leader of the group inside the jet is dispensing some wisdom and the orders for the group of ninja (in English, mind you). Once he finishes his speech, another "I look slightly different than the other ninja grunts because I'm not wearing a mask or bicycle ninja helmet" guy throws out a response of "whatever" and then backflips out of the plane. The rest of the ninja gruntlets follow.

    The sergeant guy gives you, the main character, a sword. Another one. Oh, I suppose I should've mentioned: your dude already has three swords, one of which is HUGE, on his back by the timet this takes place. You are now handed a FOURTH sword, and the sergeant and said character have a conversation entirely in Japanese. You find out later in the demo that you can speak fluent English. Just wanted to point that out.

    So the sergeant also bails the jet via backflip, and now it's just you and the pilot...the black ninja pilot who, naturally, sounds like he's Straight Outta Compton. Fully dressed in ninja garb, though. Because hey, why not, right?

    So that's the psychotic opening sequence. You leap out of the plane and what follows is a series of Quick Time Event-laden sequences mixed with some Ninja Gaiden-wannabe action and character designs.

    You get some ninja magic and such, but it's all pretty tame. So there you go, if you haven't downloaded this demo already, I just saved you a bunch of time. Ninja Gaiden wannabe, and not a good one.

    I'm sorry, but if anything, this write-up has just convinced me to download the demo.

    DeMoN on
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  • MarikirMarikir Registered User regular
    edited April 2009
    DeMoN wrote: »
    Halfmex wrote: »
    They should have called it "Quicktime Event Blade" because that seroiusly comprised about 70% of the demo. So many QTEs, ugh. I don't mind them here and there, honestly. I think that, if done properly, they can add a good deal of tension and ultimately satisfaction to an encounter. That didn't really apply here. They were just all over the place. Also, the plot/script was apparently written by a fourteen year old kid. For those of you who haven't played the demo yet, here it is in a nutshell:

    Opening scene:

    We're told that Japan has been ransacked by monsters, so we see a fleet of military-style cargo jets flying towards the embattled city. Inside one jet is the main character and about a half dozen other ninja. The main character looks identical to the other ninja, save for this weird bicycle helmet-style...well, helmet, with what appears to be some kind of leather bandit 'over-the-eyes' style mask. I can't possibly imagine who thought that was a good idea for a ninja mask, or why, but there you go.

    The "sergeant" or leader of the group inside the jet is dispensing some wisdom and the orders for the group of ninja (in English, mind you). Once he finishes his speech, another "I look slightly different than the other ninja grunts because I'm not wearing a mask or bicycle ninja helmet" guy throws out a response of "whatever" and then backflips out of the plane. The rest of the ninja gruntlets follow.

    The sergeant guy gives you, the main character, a sword. Another one. Oh, I suppose I should've mentioned: your dude already has three swords, one of which is HUGE, on his back by the timet this takes place. You are now handed a FOURTH sword, and the sergeant and said character have a conversation entirely in Japanese. You find out later in the demo that you can speak fluent English. Just wanted to point that out.

    So the sergeant also bails the jet via backflip, and now it's just you and the pilot...the black ninja pilot who, naturally, sounds like he's Straight Outta Compton. Fully dressed in ninja garb, though. Because hey, why not, right?

    So that's the psychotic opening sequence. You leap out of the plane and what follows is a series of Quick Time Event-laden sequences mixed with some Ninja Gaiden-wannabe action and character designs.

    You get some ninja magic and such, but it's all pretty tame. So there you go, if you haven't downloaded this demo already, I just saved you a bunch of time. Ninja Gaiden wannabe, and not a good one.

    I'm sorry, but if anything, this write-up has just convinced me to download the demo.


    It's a pretty interesting demo. It was interesting enough to land on my radar, but not enough to make me want want want it so bad I hurt.

    But it's definitely a demo to try out. See if it grabs you. And I really think the demo gives you a LOT more swords than you really start with. I've seen video from the game's opening in the G4 review and he wasn't festooned with all the swords you have in the demo. I'm guessing the demo is a mish-mash with parts removed and smashed together like the F.E.A.R demos apparently were.

    Marikir on
    steam_sig.png "Hiding in plain sight." PSN/XBL: Marikir
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