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New Love Video - Awaiting Dwarf Fortress Mod

3DKnight3DKnight Registered User regular
edited April 2009 in Games and Technology
http://kotaku.com/5223889/the-best-mmo-demonstration-video-youll-see-in-a-while

or on the official site

http://www.quelsolaar.com/love/gameplay_video.html


does anyone else look at this system and think it would be awesome to port Dwarf Fortress over

3DKnight on

Posts

  • darleysamdarleysam On my way to UKRegistered User regular
    edited April 2009
    I really want to see this video (can't at work, couldn't get it to load last night). The still shots on joystiq yesterday looked gorgeous, and I really want to see more.

    darleysam on
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  • 3DKnight3DKnight Registered User regular
    edited April 2009
    yeah he shows how to build cities, how to set up defense systems, radio towers, caves, walls, proximity mines

    how the computer does all this as well on the fly to protect itself.




    pretty exciting.

    3DKnight on
  • AmpixAmpix Registered User regular
    edited April 2009
    Wow, why haven't I heard of this before, this looks fantastic. Reading the website hardly helps me on some info though: price/release date?

    It's like Garry's Mod Wiremod, but not a total clusterfuck!

    Ampix on
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  • 3DKnight3DKnight Registered User regular
    edited April 2009
    i don't think a release or price has been set yet. It has been around for a while now, but it is only 1 guy doing the whole game.

    It looks liek it's shaping up to be a 3D version of Little Big Planet.. just and MMO.... where you kill stuff.... ok nevermind

    3DKnight on
  • piLpiL Registered User regular
    edited April 2009
    He's said that he doesn't plan on licensing game to individuals, so I doubt a dwarf fortress mod will be able to happen. That said, much of the same gameplay looks to be there, so even if there aren't dwarves and goblins, I think it'll fill the same niche. I'm really looking forward to Love.

    Even more, the game looks amazing, the development software he's using looks amazing, and the ideas he's developing with I think are important to the industry. Even if Love isn't a runaway success, I think his development tools will earn bread for a long time to come. The focus on procedural generation is something I've been wanting to happen for a long time to help the content generation vs player scheme in the least artificial way. Finally, the way he's approaching graphics is something that needs to happen, if not in huge blockbuster titles (where I think it could be useful also), then in the indie scene. The game itself is low poly and vaguely textured, and instead uses visual effects to get across the real-appearance of the game.

    piL on
  • darleysamdarleysam On my way to UKRegistered User regular
    edited April 2009
    Just got around to watching this now and yeah, more people need to see this. Visually I love the style of it, it reminds me of The Sentinel a bit, some really nice-looking lighting going on too. As for the actual mechanics he's showing off, they look very cool. The only MMO I've been interested in at all was EVE (which I've since quit) and I'm keen to see how Jumpgate works out, but this is now sharing my attention.

    Another video link, in case anyone wants
    http://www.eurogamer.net/videos/love-eskil-steenberg-walkthrough

    darleysam on
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  • stavesacrestavesacre Registered User regular
    edited April 2009
    I was wondering when Love would get mentioned here. It really is amazing the things he is doing, and I can't wait to see what happens after it gets released.

    I agree with piL on pretty much everything. I hope the game sees a lot of Love.

    stavesacre on
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  • ImpersonatorImpersonator Registered User regular
    edited April 2009
    I just hope griefers stay away from this game...

    Impersonator on
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