The new forums will be named Coin Return (based on the most recent vote)! You can check on the status and timeline of the transition to the new forums here.
The Guiding Principles and New Rules document is now in effect.
Shadow Physics - The game where light and shadows are your tools
This is an indie game that is still in development. It's a 2D side scroller where you use light and shadows to change how you progress in the level. You have to watch the video to completely understand what I mean:
Hmm. I recently heard some people talking about this. It's good to finally see this. There are some really neat mechanics there.
Huh, it is like I imagined. Same colours too (weird). But the multiple lights/shadows....that's a trip.
ENEMIES?
In the video it shows an enemy. Doesn't say if they can be killed or not.
I love the part where he says they can have blue light for swimming and whatnot. Having different colours and shit that do different things on top of the shadows manipulating the environment is really fucking cool.
Definitely sounds like a new "central mechanic" game, like Braid. On the one hand, these things are really inventive and cool--on the other hand, it does feel like they're riding a lot on the wave of their novelty, and they're not the sort of concept an entire genre is going to grow out of. I'll be keeping an eye on this, in any case.
OremLK on
My zombie survival life simulator They Don't Sleep is out now on Steam if you want to check it out.
MEMBER OF THE PARANOIA GM GUILD
XBL Michael Spencer || Wii 6007 6812 1605 7315 || PSN MichaelSpencerJr || Steam Michael_Spencer || Ham NOØK QRZ || My last known GPS coordinates: FindU or APRS.fi (Car antenna feed line busted -- no ham radio for me X__X )
Posts
Huh, it is like I imagined. Same colours too (weird). But the multiple lights/shadows....that's a trip.
ENEMIES?
I love the part where he says they can have blue light for swimming and whatnot. Having different colours and shit that do different things on top of the shadows manipulating the environment is really fucking cool.
Xbox Live: Kunohara
This looks really awesome. First indy thing in a while that's caught my eye.
http://lostgarden.com/2008/06/shade-game-design-challenge.html
http://lostgarden.com/2008/08/shade-prototyping-challenge-results.html
I don't think any of those submitted prototypes approached shadows-as-navigation-space in this way, turning the world sideways. Feels innovative and interesting.
XBL Michael Spencer || Wii 6007 6812 1605 7315 || PSN MichaelSpencerJr || Steam Michael_Spencer || Ham NOØK
QRZ || My last known GPS coordinates: FindU or APRS.fi (Car antenna feed line busted -- no ham radio for me X__X )
Tumblr