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LCD Question...
EshTending bar. FFXIV. Motorcycles.Portland, ORRegistered Userregular
So, I'm looking at getting this LCD for at first PS3/360 playing and then a couple of months down the road using it for a new computer build. Any thoughts? Also a couple of questions...
1. This does do 1080p, right?
2. What's the best way to hook a 360 into it? The VGA?
3. Same question for the PS3. HDMI?
That screen has a 16:10 aspect ratio, and a native resolution of 1920x1200 which is actually larger than 1080p.
The only issue is will it display 1080 properly, since thats a 16:9 aspect ratio. My monitor doesn't display 720 or 1080 signals properly because its a 16:10 ratio, but its also crazy old so maybe that isn't an issue anymore.
That screen has a 16:10 aspect ratio, and a native resolution of 1920x1200 which is actually larger than 1080p.
The only issue is will it display 1080 properly, since thats a 16:9 aspect ratio. My monitor doesn't display 720 or 1080 signals properly because its a 16:10 ratio, but its also crazy old so maybe that isn't an issue anymore.
As a computer monitor it seems solid, though.
HDMI is the best for the 360 or PS3 or both? Does HDMI carry the sound as well or just the video signal?
I'm thinking it would just barely stretch the 1080p. Should be fine I'd guess?
EDIT: I just realized I posted this in the wrong Forum. Oh well, at least I'm getting answers.
Yeah, it will be fine if it stretches, the problem I was trying to point out is a display that completely doesn't work with a different aspect ratio like mine.
HDMI carries video and sound in digital format. The quality of video for HDMI is equal to DVI, but it carries 5 or 7 channel sound as well.
HDMI is the best and easiest way to connect the 360 and the PS3
Now that I think about it, I once hooked up an X360 to a 1400x900 display, which if I remember correctly is 16:10 and in the settings menu I could change it to fit the screen perfectly.
Digital is digital, you pay mostly for name branding or whatever. There is something to be said for better interference shielding, but for the most part they're all the same.
I think the X360 has an option to display 16:9 correctly even on a 16:10 LCD, the resolution still stays at 1920x1080 though.
Yep, on the monitor I use, I have the resolution at 1680x1050, and the 360 resizes the picture to 16:9. It was in one of the more recent updates if I recall.
Bartholamue on
Steam- SteveBartz Xbox Live- SteveBartz PSN Name- SteveBartz
0
EshTending bar. FFXIV. Motorcycles.Portland, ORRegistered Userregular
Digital is digital, you pay mostly for name branding or whatever. There is something to be said for better interference shielding, but for the most part they're all the same.
Do the 360s and PS3s not come with HDMI cables? I seem to remember my Elite (when I still had it) coming with one. I could be imagining things though.
I've heard there is a simple way to tell if there's a Jasper in the unit you're looking at by know what serial numbers they use, I just don't know what those numbers are unfortunately.
If you plan on buying a 120gig hard drive separately and you dont want the bells and whistles of the Elite, then yeah. I think the 60gig Pro model is the way to go now, IMO
I've heard there is a simple way to tell if there's a Jasper in the unit you're looking at by know what serial numbers they use, I just don't know what those numbers are unfortunately.
If you plan on buying a 120gig hard drive separately and you dont want the bells and whistles of the Elite, then yeah. I think the 60gig Pro model is the way to go now, IMO
You should be able to see the Voltage and Amperage through the opening for scanning the barcode, if you're lucky
rv on
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CarbonFireSee youin the countryRegistered Userregular
edited May 2009
I'd say try and get one with a native 1920X1080 resolution if you intend to use it mainly as a console display, so no need for unsightly resizing (which doesn't look that bad, but still, native is always better).
As for inputs/sound:
Xbox 360 can do VGA or HDMI, but BOTH require a MS brand cable unless you want to do this for the HDMI: Audio cable mod
In Microsoft's infinite wisdom, they decided that while they were going to give you HDMI free of charge in the new 360 revisions, they sure as hell weren't going to pass up an opportunity to bilk the customer out of another $50. So the standard a/v cable on the 360 actually blocks the HDMI port, forcing you to buy an official 360 HDMI cable that comes with an block-free audio connection. Note this doesn't matter if you plan on carrying audio over the HDMI cable, just when you want to hook it up to a monitor and/or separate audio system.
PS3 can only do HDMI, though the audio cables need no modding in order to function with the HDMI port.
If you plan on just using the sound system in that monitor and just using a headset/small set of speakers (NEVER use the internal monitor speakers, they're universally awful), then you might just want to grab one of these puppies:
This way you can utilize the audio from both consoles without having to fiddle with extra cables or separate audio sources in the monitor. I use this to switch between my PC and PS3, works flawlessly. Don't forget to grab some HDMI cables there at monoprice as well - high quality and super cheap!
Any way you slice it, your best bet is to go HDMI with 1080P native monitor for either console.
Native is the best way to go. If the image does get resized, it would be by the television, not the console. I have my PS3 hooked up to a 16:10 monitor and it is (very slightly) letterboxed, with no configuration necessary.
Riginal on
Rock Band (PS3) I don't really keep my list up to date, but rest assured that I have milliards of songs.
0
EshTending bar. FFXIV. Motorcycles.Portland, ORRegistered Userregular
Native is the best way to go. If the image does get resized, it would be by the television, not the console. I have my PS3 hooked up to a 16:10 monitor and it is (very slightly) letterboxed, with no configuration necessary.
So it's still 1080p, just slightly letterboxed? That doesn't bother me at all. Awesome.
Esh on
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EshTending bar. FFXIV. Motorcycles.Portland, ORRegistered Userregular
I'd say try and get one with a native 1920X1080 resolution if you intend to use it mainly as a console display, so no need for unsightly resizing (which doesn't look that bad, but still, native is always better).
As for inputs/sound:
Xbox 360 can do VGA or HDMI, but BOTH require a MS brand cable unless you want to do this for the HDMI: Audio cable mod
In Microsoft's infinite wisdom, they decided that while they were going to give you HDMI free of charge in the new 360 revisions, they sure as hell weren't going to pass up an opportunity to bilk the customer out of another $50. So the standard a/v cable on the 360 actually blocks the HDMI port, forcing you to buy an official 360 HDMI cable that comes with an block-free audio connection. Note this doesn't matter if you plan on carrying audio over the HDMI cable, just when you want to hook it up to a monitor and/or separate audio system.
PS3 can only do HDMI, though the audio cables need no modding in order to function with the HDMI port.
If you plan on just using the sound system in that monitor and just using a headset/small set of speakers (NEVER use the internal monitor speakers, they're universally awful), then you might just want to grab one of these puppies:
This way you can utilize the audio from both consoles without having to fiddle with extra cables or separate audio sources in the monitor. I use this to switch between my PC and PS3, works flawlessly. Don't forget to grab some HDMI cables there at monoprice as well - high quality and super cheap!
Any way you slice it, your best bet is to go HDMI with 1080P native monitor for either console.
Well, the Asus 24" is 1920*1080, but I really want that 25.5". Decisions, decisions. I wonder how noticeable the size difference is.
I use my 360 on a 16:10 monitor. What it does is it functions correctly in the dashboard, but during actual games it will have small black bars on the top and bottom to preserve the aspect ratio.
Widescreen went to the 16:9 aspect ratio in TV's, HD broadcasting came in at 720p, BluRayz are doing it at 1080p
That means 1280x720 and 1920x1080. That is a 16:9 ratio.
PC monitors have a different story. They went from CRT (box ass huge) monitors which could scale pixels to any size you want up to any size the monitor itself can handle (some could do ludicrous resolutions) but when they went to TFT they began having caps on what they can display.
TFT's were still 4:3 letterbox until they became Widescreen LCD's. For the longest time, 16:10 was their standard, and the cap was based on inches of screen.
So if you get a 22" you get a max of 1680x1050 which is an ass resolution, and if you get 24" you get 1980x1200.
Now they're simply making it "one for all" and the adaptation goes to the TV aspect, which is 16:9. Now instead of only having the 22" and 24" you can buy 23.50" etc. etc. where even 22's and 24's can have 1920x1080 as their max resolution (or full HD) - the best 22" example is the Benq E2200HD
The 16:10 is being phased out. By buying a 25.5" 16:10 you are buying black scanlines on the top and bottom with mangled pixel resizing in the process.
With 16:9 you get the actual image sized to the screen as intended, and it's still at the same size as it would be on a bigger 16:10
By buying a 16:10 you buy outdated shit.
That about sums it up.
The 16:9 proliferation is from the TV industry, but it pertains to us because the XBAWX and the POS3 are TV based systems, and since console gaming is big, GAMES are being made in 16:9 native. Like for example, you can't run Assassin's Creed on the PC in anything but 16:9. You'll have black scanlines if you don't have a 16:9 monitor. This is going to be more and more prevalent seeing how games today are made for the consoles first (because that's where the money is), and PC's second (ported). PC's have simply now adapted their monitors to conform to the TV's reign.
(not only because of games obviously, all movies are 16:9 as well)
BlackDove on
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EshTending bar. FFXIV. Motorcycles.Portland, ORRegistered Userregular
Widescreen went to the 16:9 aspect ratio in TV's, HD broadcasting came in at 720p, BluRayz are doing it at 1080p
That means 1280x720 and 1920x1080. That is a 16:9 ratio.
PC monitors have a different story. They went from CRT (box ass huge) monitors which could scale pixels to any size you want up to any size the monitor itself can handle (some could do ludicrous resolutions) but when they went to TFT they began having caps on what they can display.
TFT's were still 4:3 letterbox until they became Widescreen LCD's. For the longest time, 16:10 was their standard, and the cap was based on inches of screen.
So if you get a 22" you get a max of 1680x1050 which is an ass resolution, and if you get 24" you get 1980x1200.
Now they're simply making it "one for all" and the adaptation goes to the TV aspect, which is 16:9. Now instead of only having the 22" and 24" you can buy 23.50" etc. etc. where even 22's and 24's can have 1920x1080 as their max resolution (or full HD) - the best 22" example is the Benq E2200HD
The 16:10 is being phased out. By buying a 25.5" 16:10 you are buying black scanlines on the top and bottom with mangled pixel resizing in the process.
With 16:9 you get the actual image sized to the screen as intended, and it's still at the same size as it would be on a bigger 16:10
By buying a 16:10 you buy outdated shit.
That about sums it up.
The 16:9 proliferation is from the TV industry, but it pertains to us because the XBAWX and the POS3 are TV based systems, and since console gaming is big, GAMES are being made in 16:9 native. Like for example, you can't run Assassin's Creed on the PC in anything but 16:9. You'll have black scanlines if you don't have a 16:9 monitor. This is going to be more and more prevalent seeing how games today are made for the consoles first (because that's where the money is), and PC's second (ported). PC's have simply now adapted their monitors to conform to the TV's reign.
(not only because of games obviously, all movies are 16:9 as well)
So do you have any LCD recommendations then? I'd like to go larger than 24" if possible.
Black bars aren't that big of a deal. A lot of old movies were shot at 1.85:1 widescreen and have huge black bars across them on the top and bottom and it really doesn't take that much away.
Someone has come into the thread and clearly stated the 360 will look normal on the dash and have small bars in game. As long as they don't bother you, I'd say go for it.
As far as computing goes, it doesn't matter if you have 1920x1200 or 1920x1080, really. I prefer having a 16:10 resolution so I can watch 1080 stuff at native resolution and still see my toolbar. Honestly though, most "HD" stuff is 720, so it wouldn't matter anyway.
Blackdove is right though, 16:10 is being phases out. However, I think it's just plain wrong to say it's outdated shit. Just because the screen has extra space on it, doesn't mean it's worse. It simply means sometimes you're image will be slightly stretched or have black bars, neither of which is that serious or noticeable.
I'd say if you're comfortable purchasing the monitor you were looking at, it's a fine monitor to get resolution and aspect wise. Hook it up with HDMI and black bars or not, it will look great.
That's kind of the thing. You don't need more than 24. But yes, the options are out there, and the price goes up exponentially because the LCD glass makers have set sizes at which they cut the glass. Meaning if it's not standard, it's far more expensive. Note that 16:9 for PC monitors JUST STARTED THIS YEAR. There's a limited amount of them on the market, because they just started rolling off production. Meaning that most if not all unconventional size monitors anyway (26" is unconventional for 16:10 as well) will not really exist. Yet.
If you want bigger than 24, I simply suggest you buy a 32" or 42" TV that does Full HD (though I don't actually know how they present desktop resolutions, they however should do it at 1920x1080). But what you do there is simply get an HDMI to DVI cable. All PC graphic cards today are DVI-out based. DVI is the same as HDMI, it's just that HDMI carries sound as well, and if you have a computer, you have speakers anyway.
Conversly, this is a 27" and Full HD with 2ms Gray to Gray and DVI ports.
Beautiful is the word I'd use for my 800x600 CRT back in '96 as well, so I'm really not disputing your logic.
It's just that today, you know.
edit: when I said "ass" I meant general functionality wise, and the hardware that it comes on. It's ass. Looks are in the eye of the beholder. Though they can be measured in numbers. And in numbers, that is ass.
edit2: I seem to like saying ass
BlackDove on
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EshTending bar. FFXIV. Motorcycles.Portland, ORRegistered Userregular
From what I know, glass is cut at standard rates. You order five hundred majillion bajillion glass panels for your standard 32's or 22's or 24's production lines, and then they cut them accordingly, mass production. Glass maker does not necessarily mean end-TV/Monitor maker.
You don't for irregular sizes. Therefore, since they're not part of mass production, you've got a narrow selection, and the price goes up.
Not to mention you have to adjust the tech accordingly, as it's non-standard, and the figures diverge. The irregular panels are usually the ones that they used to test some feature or something, but it never went into full mode because it wasn't cost efficient or whatever. There are only few glass makers, and many more actual technology distributors. Usually you want to be getting the glass and tech from the same company, since it's less likely it'll fault somewhere. But that's a separate point.
It's that and other things. Mostly boring shit.
BlackDove on
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NappuccinoSurveyor of Things and StuffRegistered Userregular
edited May 2009
I started skimming to see if this was addressed but I didn't catch it. If you already talked about it my apologies,
Anyway, is there a way to make a 16:10 show a 16:9 ratio using black bars or will it automatically just stretch the image? (if say you plugged a ps3/360/blu-ray player in it.)
Whether the image stretches or maintains ratio is usually a driver setting. Anyone running remotely newish generation nVidia or ATi drivers will be able to find the option in their respective drivers control panel.
rv on
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NappuccinoSurveyor of Things and StuffRegistered Userregular
edited May 2009
@Black Dove: I'm not sure about my monitor's settings, its a Samsung SyncMaster 226bw if that helps at all...
@rv: Thanks for the tip about the drivers- though, i'm not sure if that will affect anything when i plug the monitor into a ps3 /etc
@rv: Thanks for the tip about the drivers- though, i'm not sure if that will affect anything when i plug the monitor into a ps3 /etc
Someone earlier in the thread said the 360 stretched the image on the Dashboard and used bars in game. No one has said anything about the PS3 yet, though.
@rv: Thanks for the tip about the drivers- though, i'm not sure if that will affect anything when i plug the monitor into a ps3 /etc
Someone earlier in the thread said the 360 stretched the image on the Dashboard and used bars in game. No one has said anything about the PS3 yet, though.
Beautiful is the word I'd use for my 800x600 CRT back in '96 as well, so I'm really not disputing your logic.
It's just that today, you know.
edit: when I said "ass" I meant general functionality wise, and the hardware that it comes on. It's ass. Looks are in the eye of the beholder. Though they can be measured in numbers. And in numbers, that is ass.
edit2: I seem to like saying ass
...It looks better, or at least as good, as my HDTV. How can that be considered bad in any way?
Point is, it looks good. Numbers don't change that. Just because there are higher resolutions doesn't mean it's a bad resolution...it's far from it...anyone with eyes can see that.
Widescreen went to the 16:9 aspect ratio in TV's, HD broadcasting came in at 720p, BluRayz are doing it at 1080p
That means 1280x720 and 1920x1080. That is a 16:9 ratio.
PC monitors have a different story. They went from CRT (box ass huge) monitors which could scale pixels to any size you want up to any size the monitor itself can handle (some could do ludicrous resolutions) but when they went to TFT they began having caps on what they can display.
TFT's were still 4:3 letterbox until they became Widescreen LCD's. For the longest time, 16:10 was their standard, and the cap was based on inches of screen.
So if you get a 22" you get a max of 1680x1050 which is an ass resolution, and if you get 24" you get 1980x1200.
Now they're simply making it "one for all" and the adaptation goes to the TV aspect, which is 16:9. Now instead of only having the 22" and 24" you can buy 23.50" etc. etc. where even 22's and 24's can have 1920x1080 as their max resolution (or full HD) - the best 22" example is the Benq E2200HD
The 16:10 is being phased out. By buying a 25.5" 16:10 you are buying black scanlines on the top and bottom with mangled pixel resizing in the process.
With 16:9 you get the actual image sized to the screen as intended, and it's still at the same size as it would be on a bigger 16:10
By buying a 16:10 you buy outdated shit.
That about sums it up.
The 16:9 proliferation is from the TV industry, but it pertains to us because the XBAWX and the POS3 are TV based systems, and since console gaming is big, GAMES are being made in 16:9 native. Like for example, you can't run Assassin's Creed on the PC in anything but 16:9. You'll have black scanlines if you don't have a 16:9 monitor. This is going to be more and more prevalent seeing how games today are made for the consoles first (because that's where the money is), and PC's second (ported). PC's have simply now adapted their monitors to conform to the TV's reign.
(not only because of games obviously, all movies are 16:9 as well)
eh..i'm not so sure about that, there are still just as many 16:10 as 16:9 monitors coming out, and for desktop and pc game purposes 16:10 is superior
Posts
That screen has a 16:10 aspect ratio, and a native resolution of 1920x1200 which is actually larger than 1080p.
The only issue is will it display 1080 properly, since thats a 16:9 aspect ratio. My monitor doesn't display 720 or 1080 signals properly because its a 16:10 ratio, but its also crazy old so maybe that isn't an issue anymore.
As a computer monitor it seems solid, though.
HDMI is the best for the 360 or PS3 or both? Does HDMI carry the sound as well or just the video signal?
I'm thinking it would just barely stretch the 1080p. Should be fine I'd guess?
EDIT: I just realized I posted this in the wrong Forum. Oh well, at least I'm getting answers.
HDMI carries video and sound in digital format. The quality of video for HDMI is equal to DVI, but it carries 5 or 7 channel sound as well.
HDMI is the best and easiest way to connect the 360 and the PS3
Like this one http://www.amazon.com/HDMI-meter-foot-cable-1080P/dp/B0002L5R78/ref=sr_1_1?ie=UTF8&s=electronics&qid=1241235787&sr=8-1 for $0.54.
Digital is digital, you pay mostly for name branding or whatever. There is something to be said for better interference shielding, but for the most part they're all the same.
Do the 360s and PS3s not come with HDMI cables? I seem to remember my Elite (when I still had it) coming with one. I could be imagining things though.
I wonder if the Elites have the Jaspers in them yet. Is it still the best idea to buy an Arcade and then slap a HD into it?
If you plan on buying a 120gig hard drive separately and you dont want the bells and whistles of the Elite, then yeah. I think the 60gig Pro model is the way to go now, IMO
EDIT: My googlefu turned up this article on finding a jasper http://community.winsupersite.com/blogs/paul/archive/2008/12/12/how-to-find-a-jasper-xbox-360.aspx
Yeah, I have an article bookmarked for when I go buy one. Hopefully I don't annoy the sales staff too much peeking into the sides of the boxes.
Not looking at your article, I think the best way to tell is by the power supply used.
As for inputs/sound:
Xbox 360 can do VGA or HDMI, but BOTH require a MS brand cable unless you want to do this for the HDMI: Audio cable mod
In Microsoft's infinite wisdom, they decided that while they were going to give you HDMI free of charge in the new 360 revisions, they sure as hell weren't going to pass up an opportunity to bilk the customer out of another $50. So the standard a/v cable on the 360 actually blocks the HDMI port, forcing you to buy an official 360 HDMI cable that comes with an block-free audio connection.
Note this doesn't matter if you plan on carrying audio over the HDMI cable, just when you want to hook it up to a monitor and/or separate audio system.
PS3 can only do HDMI, though the audio cables need no modding in order to function with the HDMI port.
If you plan on just using the sound system in that monitor and just using a headset/small set of speakers (NEVER use the internal monitor speakers, they're universally awful), then you might just want to grab one of these puppies:
Monoprice HDMI Switch for $15
This way you can utilize the audio from both consoles without having to fiddle with extra cables or separate audio sources in the monitor. I use this to switch between my PC and PS3, works flawlessly. Don't forget to grab some HDMI cables there at monoprice as well - high quality and super cheap!
Any way you slice it, your best bet is to go HDMI with 1080P native monitor for either console.
So it's still 1080p, just slightly letterboxed? That doesn't bother me at all. Awesome.
Well, the Asus 24" is 1920*1080, but I really want that 25.5". Decisions, decisions. I wonder how noticeable the size difference is.
What does your heart tell you?
It's all going to be 16:9 from now on.
I suggest you don't buy the 16:10.
That is all.
Is it me, or does this make no sense?
GT: Tanky the Tank
Black: 1377 6749 7425
TV used to be 4:3 Letterbox SD shit.
Widescreen went to the 16:9 aspect ratio in TV's, HD broadcasting came in at 720p, BluRayz are doing it at 1080p
That means 1280x720 and 1920x1080. That is a 16:9 ratio.
PC monitors have a different story. They went from CRT (box ass huge) monitors which could scale pixels to any size you want up to any size the monitor itself can handle (some could do ludicrous resolutions) but when they went to TFT they began having caps on what they can display.
TFT's were still 4:3 letterbox until they became Widescreen LCD's. For the longest time, 16:10 was their standard, and the cap was based on inches of screen.
So if you get a 22" you get a max of 1680x1050 which is an ass resolution, and if you get 24" you get 1980x1200.
Now they're simply making it "one for all" and the adaptation goes to the TV aspect, which is 16:9. Now instead of only having the 22" and 24" you can buy 23.50" etc. etc. where even 22's and 24's can have 1920x1080 as their max resolution (or full HD) - the best 22" example is the Benq E2200HD
The 16:10 is being phased out. By buying a 25.5" 16:10 you are buying black scanlines on the top and bottom with mangled pixel resizing in the process.
With 16:9 you get the actual image sized to the screen as intended, and it's still at the same size as it would be on a bigger 16:10
By buying a 16:10 you buy outdated shit.
That about sums it up.
The 16:9 proliferation is from the TV industry, but it pertains to us because the XBAWX and the POS3 are TV based systems, and since console gaming is big, GAMES are being made in 16:9 native. Like for example, you can't run Assassin's Creed on the PC in anything but 16:9. You'll have black scanlines if you don't have a 16:9 monitor. This is going to be more and more prevalent seeing how games today are made for the consoles first (because that's where the money is), and PC's second (ported). PC's have simply now adapted their monitors to conform to the TV's reign.
(not only because of games obviously, all movies are 16:9 as well)
So do you have any LCD recommendations then? I'd like to go larger than 24" if possible.
Someone has come into the thread and clearly stated the 360 will look normal on the dash and have small bars in game. As long as they don't bother you, I'd say go for it.
As far as computing goes, it doesn't matter if you have 1920x1200 or 1920x1080, really. I prefer having a 16:10 resolution so I can watch 1080 stuff at native resolution and still see my toolbar. Honestly though, most "HD" stuff is 720, so it wouldn't matter anyway.
Blackdove is right though, 16:10 is being phases out. However, I think it's just plain wrong to say it's outdated shit. Just because the screen has extra space on it, doesn't mean it's worse. It simply means sometimes you're image will be slightly stretched or have black bars, neither of which is that serious or noticeable.
I'd say if you're comfortable purchasing the monitor you were looking at, it's a fine monitor to get resolution and aspect wise. Hook it up with HDMI and black bars or not, it will look great.
If you want bigger than 24, I simply suggest you buy a 32" or 42" TV that does Full HD (though I don't actually know how they present desktop resolutions, they however should do it at 1920x1080). But what you do there is simply get an HDMI to DVI cable. All PC graphic cards today are DVI-out based. DVI is the same as HDMI, it's just that HDMI carries sound as well, and if you have a computer, you have speakers anyway.
Conversly, this is a 27" and Full HD with 2ms Gray to Gray and DVI ports.
http://www.newegg.com/Product/Product.aspx?Item=N82E16824005127
Looks good to me. Price looks fucking insane though. But that's what you get for non-convention.
http://www.newegg.com/Product/Product.aspx?Item=N82E16889112024
http://www.newegg.com/Product/Product.aspx?Item=N82E16889187106
Or for 50-100 more bucks, you get 10 inches more.
http://www.newegg.com/Product/Product.aspx?Item=N82E16889234025R
etc. etc.
Are you kidding? That's what my moniter does, and it looks beautiful.
It's just that today, you know.
edit: when I said "ass" I meant general functionality wise, and the hardware that it comes on. It's ass. Looks are in the eye of the beholder. Though they can be measured in numbers. And in numbers, that is ass.
edit2: I seem to like saying ass
Out of curiosity, why are LCD monitors comparatively more expensive?
You don't for irregular sizes. Therefore, since they're not part of mass production, you've got a narrow selection, and the price goes up.
Not to mention you have to adjust the tech accordingly, as it's non-standard, and the figures diverge. The irregular panels are usually the ones that they used to test some feature or something, but it never went into full mode because it wasn't cost efficient or whatever. There are only few glass makers, and many more actual technology distributors. Usually you want to be getting the glass and tech from the same company, since it's less likely it'll fault somewhere. But that's a separate point.
It's that and other things. Mostly boring shit.
Anyway, is there a way to make a 16:10 show a 16:9 ratio using black bars or will it automatically just stretch the image? (if say you plugged a ps3/360/blu-ray player in it.)
But technically, it's a dice roll. Some will go scanlines, others will stretch. I think most times it's scanlines though.
@rv: Thanks for the tip about the drivers- though, i'm not sure if that will affect anything when i plug the monitor into a ps3 /etc
Someone earlier in the thread said the 360 stretched the image on the Dashboard and used bars in game. No one has said anything about the PS3 yet, though.
Thanks, I guess I missed that remark
...It looks better, or at least as good, as my HDTV. How can that be considered bad in any way?
Point is, it looks good. Numbers don't change that. Just because there are higher resolutions doesn't mean it's a bad resolution...it's far from it...anyone with eyes can see that.