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[PROTOTYPE] Finally, a game that rewards you for killing idiotic civilians

Kris_xKKris_xK Registered User regular
edited June 2009 in Games and Technology
Prototype_Logo.jpg
Available on: PS3, 360, and PC

Release Dates: OUT NOW

Prototype? What is this?

Basically, its Hulk: Ultimate Destruction (an oXbox game) with gore. One could call it a superhero game, but really if you're calling Mercer (the main character) a hero you're probably the type of person who considers torturing kittens a relaxing sunday afternoon.

The long and the short of it: You have amazing abilities to wreck shit, while everybody else in the game world either:
A) Shoots at you
B) Tries to eat you
C) Runs away screaming from you

I hear this game has Parkour and I can jump like a fairy
It does have Parkour (or Freerunning or whatever the fuck you want to call it), and Mercer certainly is light on his feet for a couple ton killing machine.

Is this better than InFamous?
Opinions on this will differ widly, because their different games. The best analogy I've heard is this:

"InFamous is like GTA4, while Prototype is like Saints Row2. GTA is a prettier game, trying to make a realistic world as possible. Saints Row 2 just wants you to blow something up"

Is there anything I should know about the different versions?

There are reports of the PC version having some technical difficulties involving Sound and Slowdown
PS3 is also apparently experiencing some troubles installing. WORKAROUND HERE

Handy Shit
An Interactive Map of NYC for the Events/Orbs/Hives/Bases/etc by the kind folks at MSXBOX-WORLD

A complete (?) move list provided by our very own Orichi_Rockman (who stole it from schlubes who aren't one of us)
Here's the move list. Most everything outside of just regular combos has to be bought via EP. So don't neglect those side Missions.

Names and Terms taken straight from the Official Guide by Prima.

NOTE: I will be replacing (Special) with (Kick) or "K" because that's what he does more often than not when you use this button.


Basic Combos (No Power Selected / Muscle Mass)

3-Hit Breakdown Prelude: PPP
4-Hit Kick Combo: KKKK

3-Hit Float Combo: PKP
3-Hit Float Combo 2: PPK
3-Hit Float Combo 3: PKK

NOTE: Combos that "Float" as the guide puts it, allow for continuous attacks afterwords.

2-Hit Chain Combo: KP

3-Hit Chain Combo: KKP
3-Hit Chain Combo 2: KPP
3-Hit Chain Combo 3: KPK

4-Hit Chain Combo: KPPP
4-Hit Chain Combo 2: KKKP
4-Hit Chain Combo 3: KPKP
4-Hit Chain Combo 4: KKPP
4-Hit Chain Combo 5: KPPK
4-Hit Chain Combo 6: KKPK
4-Hit Chain Combo 7: KPKK

The Guide mentions a slight delay between button imputs and the importance of timing.



Blade Arm Combos

5-Hit Combo: PPPPP

Blade Air Attack: K while in air. [Lock on for slight Homing capability]

Blade Frenzy: K while on ground.
Blade Sprint Frenzy: [Hold Sprint]+Left Analog then K

1-Hit Blade Frenzy: PK
2-Hit Blade Prenzy: PPK
3-Hit Blade Frenzy: PPPK (you get the idea)
4-Hit Blade Frenzy: PPPPK



Claw Combos

3-Hit Combo Swipe: PPPP

2-Hit Swipe Kicker: PK

3-Hit Swipe Kicker: PKP
3-Hit Swipe Kicker 2 [Floats]: PPK
3-Hit Swipe Kicker 3 [Floats]: PKK

4-Hit Swipe Kicker [Floats]: PKKK
4-Hit Swipe Kicker 2 [Floats]: PKKP
4-Hit Swipe Kicker 3 [Floats]: PPKK
4-Hit Swipe Kicker 4 [Floats]: PPKP

5-Hit Swipe Kicker [Floats]: PPKKK
5-Hit Swipe Kicker 2 [Floats]: PPKKP

Dashing Slice: [Hold Sprint]+Left Analog then K


Hammerfist Combos

4-Hit Combo: PPPP

Hammerfist Smackdown: K

1-Hit Downpunch Finisher: PK
2-Hit Downpunch Finisher: PPK
3-Hit Downpunch Finisher: PPPK

Elbow Slam: K while in Air.

Hammertoss [Floats]: [Hold Sprint]+Left Analog then K


Whipfist Combos

3-Hit Combo: PPP

Street Sweeper: P->K (They put an arrow between P & K in the guide. Not sure how this makes it different, no explaination given.)

Longshot Strike: K

2-Hit Street Sweeper Finisher: PPK


Combat Upgrades

Flying Elbow Drop: [From Wall Run] K

Flipkick Launcher: (In Air)[Hold]P->[Connect with Target]P

I'm guessing you hold punch down to dive kick them and then release once you do to backflip and launch them into the air.

Body Surfing: (In Air)[Hold Punch]
-Target must be Locked On
-Target must be Human

Air Stomp: (In Air) K

Cannonball: [Hold]P+Grab(In Air)

Bulletdive Drop: K while Gliding.

Spike Driver: [From Air Combo]->P (Air Combos!? I know, I know. We're getting there.)

Breakdown Smash: PP[Hold]P

Uppercut Launcher [Floats]: Lock On -> Left Analog Backward+[Hold]P

----Alex automatically follows for...

Air Combo: PPP

I'd like to note, that the picture in the guide demonstrates this being done on a Hunter, with Alex having no powers selected.

Curb Stomp: [Downed Opponent]+P
Curb Kick: [Downed Opponent]+K

Palm Slam: P+Grab
Palm Slam Devastator: [In Critical Mass][Hold]P+Grab

Snap Kick Launcher: Lock On -> Left Analog Back+K (Can be held to Charge)


Area of Effect Attacks

Groundshatter: P+K
Groundspike Graveyard Devastator: [Critical Mass][Hold]P+K

Knuckle Shockwave: K+G
Tendril Barrage Devastator: [Critical Mass][Hold]K+G

These may also be done while in the Air.

calvinhobbessleddingsig2.gif
Kris_xK on
«13456763

Posts

  • YaYaYaYa Decent. Registered User regular
    edited June 2009
    it's worth noting that I only have about 4 hours of playtime so far and I've already killed an entire city block

    by accident

    YaYa on
  • PaperLuigi44PaperLuigi44 My amazement is at maximum capacity. Registered User regular
    edited June 2009
    My new favourite hobby? Using the Whipfist special attack to destroy those patrol helicopters. Or anything Whipfist-related.

    PaperLuigi44 on
  • KhavallKhavall British ColumbiaRegistered User regular
    edited June 2009
    Fucking steam.

    Tomorrow I have a call at 6:30

    The game unlocks on steam at 7:00

    Once I get home from shows I have maybe 2 hours-ish before I sleep.

    Fucking.

    Not going to be able to play until I wake up the next day

    Khavall on
  • BasilBasil Registered User regular
    edited June 2009
    Alex Mercer is my bishie.

    Basil on
    9KmX8eN.jpg
  • YaYaYaYa Decent. Registered User regular
    edited June 2009
    hey Khavall, could you PM me that Skullcrusher Mountain music sheet I had you do? I have no idea where I put it

    YaYa on
  • KhavallKhavall British ColumbiaRegistered User regular
    edited June 2009
    Damn that was a long time ago... let me see if I can even find it.. Zshare deleted it, but if I can find it sure. I might not get to it 'till tomorrow since I'm close to sleeping time if I want to be able to work out tomorrow before my call.

    Khavall on
  • YaYaYaYa Decent. Registered User regular
    edited June 2009
    that's fine, take your time

    YaYa on
  • Raiden333Raiden333 Registered User regular
    edited June 2009
    Why do I have to wait over 12 hours to play this.

    And why is it more painful than the previous 3 months combined.

    Raiden333 on
  • MorninglordMorninglord I'm tired of being Batman, so today I'll be Owl.Registered User regular
    edited June 2009
    Haha man..

    I was in an infected area.

    So I sucked up a police man and ran around with bare fists and no powers but sprint, mano-a-manoing the zombies.

    There'd be like, other cops shooting the infected zombie dudes and my cop would sprint in, one to two in the head, sweep them off their feet and then BAM punch them into the building.

    tip hats and off we go.

    The fast, strong, strong, strong combo is so bad ass. The last kick, fully charged, will send them a full block away. It's a full reverse kick.

    I got bored eventually, of course, but hey. It was neat.

    Morninglord on
    (PSN: Morninglord) (Steam: Morninglord) (WiiU: Morninglord22) I like to record and toss up a lot of random gaming videos here.
  • The_SpaniardThe_Spaniard It's never lupines Irvine, CaliforniaRegistered User regular
    edited June 2009
    Basil wrote: »
    Alex Mercer is my bishie.
    Hell I'd do him if by osmosis I could gain some of his power. :winky:

    The_Spaniard on
    Playstation/Origin/GoG: Span_Wolf Xbox/uPlay/Bnet: SpanWolf Nintendo: Span_Wolf SW-7097-4917-9392 Steam: http://steamcommunity.com/id/Span_Wolf/
  • That_GuyThat_Guy I don't wanna be that guy Registered User regular
    edited June 2009
    Well, I played it for PC. It's buggy as hell. The audio within cutscenes cuts in/out and is totally not understandable. About 5 or 6 times it just decided to minimize itself out of the blue. The controls are dodgy at best and the level of detail is not what I would expect from a new release title. The whole thing smells of an unfinished product.

    I don't know why I keep getting my hopes up with these console ports. Wolverine suffered from the same general lack of polish this does.

    That_Guy on
  • MorninglordMorninglord I'm tired of being Batman, so today I'll be Owl.Registered User regular
    edited June 2009
    I bought this on console because I wanted hulk on my ps3.
    Only this is better and smooth as butter.

    Morninglord on
    (PSN: Morninglord) (Steam: Morninglord) (WiiU: Morninglord22) I like to record and toss up a lot of random gaming videos here.
  • PaperLuigi44PaperLuigi44 My amazement is at maximum capacity. Registered User regular
    edited June 2009
    Damn this game. I'm supposed to be revising for an exam but all I keep reading in my textbook is:

    "According to a Post-modernist perspective slashing people with a spiked Mr Tickle arm is awesome."

    PaperLuigi44 on
  • taliosfalcontaliosfalcon Registered User regular
    edited June 2009
    That_Guy wrote: »
    Well, I played it for PC. It's buggy as hell. The audio within cutscenes cuts in/out and is totally not understandable. About 5 or 6 times it just decided to minimize itself out of the blue. The controls are dodgy at best and the level of detail is not what I would expect from a new release title. The whole thing smells of an unfinished product.

    I don't know why I keep getting my hopes up with these console ports. Wolverine suffered from the same general lack of polish this does.
    Man what? Wolverine was flawless on the pc, sure it didn't look as good as a pc exclusive but consoles just can't push those graphics so its to be expected

    taliosfalcon on
  • Delta AssaultDelta Assault Registered User regular
    edited June 2009
    That_Guy wrote: »
    Well, I played it for PC. It's buggy as hell. The audio within cutscenes cuts in/out and is totally not understandable. About 5 or 6 times it just decided to minimize itself out of the blue. The controls are dodgy at best and the level of detail is not what I would expect from a new release title. The whole thing smells of an unfinished product.

    I don't know why I keep getting my hopes up with these console ports. Wolverine suffered from the same general lack of polish this does.
    Man what? Wolverine was flawless on the pc, sure it didn't look as good as a pc exclusive but consoles just can't push those graphics so its to be expected

    Yea, agreed. Wolverine may not have been the greatest game ever, but it certainly wasn't a bad PC port.

    Delta Assault on
  • KhavallKhavall British ColumbiaRegistered User regular
    edited June 2009
    Damn this game. I'm supposed to be revising for an exam but all I keep reading in my textbook is:

    "According to a Post-modernist perspective slashing people with a spiked Mr Tickle arm is awesome."

    I once in a 400-level class aced a course by referencing Bioshock in my final paper.

    All I'm saying it use it, man.

    Khavall on
  • That_GuyThat_Guy I don't wanna be that guy Registered User regular
    edited June 2009
    That_Guy wrote: »
    Well, I played it for PC. It's buggy as hell. The audio within cutscenes cuts in/out and is totally not understandable. About 5 or 6 times it just decided to minimize itself out of the blue. The controls are dodgy at best and the level of detail is not what I would expect from a new release title. The whole thing smells of an unfinished product.

    I don't know why I keep getting my hopes up with these console ports. Wolverine suffered from the same general lack of polish this does.
    Man what? Wolverine was flawless on the pc, sure it didn't look as good as a pc exclusive but consoles just can't push those graphics so its to be expected

    Yea, agreed. Wolverine may not have been the greatest game ever, but it certainly wasn't a bad PC port.

    Whatever helps you sleep at night. I couldn't get past the controls. They were laggy, unprecise, and hard on the hands in general if you are playing KB&M. Controls like this come from lazy conversion from the console. Instead of totally redoing the control scheme for KB+M, the mouse is mapped for an anolouge sick. Becasue a stick can not move as fast and persice as a mouse, it creates lag, making the game harder to play.

    That_Guy on
  • KhavallKhavall British ColumbiaRegistered User regular
    edited June 2009
    That_Guy wrote: »
    Well, I played it for PC. It's buggy as hell. The audio within cutscenes cuts in/out and is totally not understandable. About 5 or 6 times it just decided to minimize itself out of the blue. The controls are dodgy at best and the level of detail is not what I would expect from a new release title. The whole thing smells of an unfinished product.

    I don't know why I keep getting my hopes up with these console ports. Wolverine suffered from the same general lack of polish this does.
    Man what? Wolverine was flawless on the pc, sure it didn't look as good as a pc exclusive but consoles just can't push those graphics so its to be expected

    Yea, agreed. Wolverine may not have been the greatest game ever, but it certainly wasn't a bad PC port.

    There are about a billion things that can mess up a PC running software.

    Often times, this is attributed to "shitty port", if certain other things work.

    Often times, this is wrong.

    My computer runs perfectly. It handles Crysis on high without batting an eye. SupCom with more than 4 players about 30 minutes in when unit numbers are getting high crashes the game. I can't figure out why, and it doesn't happen with any other intense games.

    Theoretically, I'd say that SupCom is a shittily programed game. But I know that's not the case 'cause I'm the only one having the problem. And I "know" it's not my PC because other games work fine, right?

    What I'm saying is, one person saying "SHIT PC PORT!" is probably not exemplary of the port. But it's certainly understandable.

    Khavall on
  • That_GuyThat_Guy I don't wanna be that guy Registered User regular
    edited June 2009
    Khavall wrote: »
    That_Guy wrote: »
    Well, I played it for PC. It's buggy as hell. The audio within cutscenes cuts in/out and is totally not understandable. About 5 or 6 times it just decided to minimize itself out of the blue. The controls are dodgy at best and the level of detail is not what I would expect from a new release title. The whole thing smells of an unfinished product.

    I don't know why I keep getting my hopes up with these console ports. Wolverine suffered from the same general lack of polish this does.
    Man what? Wolverine was flawless on the pc, sure it didn't look as good as a pc exclusive but consoles just can't push those graphics so its to be expected

    Yea, agreed. Wolverine may not have been the greatest game ever, but it certainly wasn't a bad PC port.

    There are about a billion things that can mess up a PC running software.

    Often times, this is attributed to "shitty port", if certain other things work.

    Often times, this is wrong.

    My computer runs perfectly. It handles Crysis on high without batting an eye. SupCom with more than 4 players about 30 minutes in when unit numbers are getting high crashes the game. I can't figure out why, and it doesn't happen with any other intense games.

    Theoretically, I'd say that SupCom is a shittily programed game. But I know that's not the case 'cause I'm the only one having the problem. And I "know" it's not my PC because other games work fine, right?

    What I'm saying is, one person saying "SHIT PC PORT!" is probably not exemplary of the port. But it's certainly understandable.

    Go read the official forums as well as any number of 3rd party sources. People are complaining of the same things. The dodgy controls have nothing to do "with my PC" anyway.

    As for SupCom, it is a pretty common problem with the crashing. It usually is because your page file has become too large.

    That_Guy on
  • Delta AssaultDelta Assault Registered User regular
    edited June 2009
    Didn't have any problem with the controls for Wolverine. Well, I guess it would've been nice to have had a mouse sensitivity option, but that wasn't bad.

    I was really focusing on your complaints about Prototype's audio bugs and other technical issues, which Wolverine certainly didn't have.

    Delta Assault on
  • KhavallKhavall British ColumbiaRegistered User regular
    edited June 2009
    Well dodgy controls of course.

    But I have a gamepad for PC. I have it not even because ports have bad controls, but because games like Burnout: Paradise or GRiD or DMC are just going to work better on a gamepad. Prototype is probably just going to work better on Gamepad. No amount of well-mapped KB+M controls are going to help this. With the exception of *PS and *TS games, a lot of games will just work better on Gamepad. It's like a $20 piece to add a 360 controller to PC. I spend $50 total for the controller and the adapter. It's well worth it.

    Anyways, maybe I just am happy being only a PC gamer for any port that lets me see the game in the resolution I want and doesn't chug on appropriate settings, but honestly, one user, two users, or even a well-documented problem doesn't affect me unless I run into it, and event then, how much am I dealing with?

    People complained about the GTAIV port, for instance. I've never run into chugging, I've never run into problems. Sure, the settings comparatively are worse than other games, but they look fine.

    What I'm saying really boils down to isn't that I don't believe you have problems. It's not that I don't believe there may be problems. It's that unless it's universal, there's no reason to bitch out the developers, when other players may or may not run into it.

    For instance, everyone can agree that the DMC3 port was shitty. Or the RE4 port. Because the problems in them were universal. Fucking no one had RE4 initially have mouse support. At all. Period. It wasn't a "Well it runs shitty on x hardware and crashes on x hardware and controls poorly on x hardware" it was "Regardless of hardware, this shit sucks.:

    Either way, I've already paid for this shit on PC on steam. I'll get it bugs and all, and I'll get all the after-release support. And I'll post my reactions. So part of me is tinged by that.

    Khavall on
  • Ninja Snarl PNinja Snarl P My helmet is my burden. Ninja Snarl: Gone, but not forgotten.Registered User regular
    edited June 2009
    The alternate title for this game should be "How to Serve Man". Every time I come away from a fight and my health isn't completely topped out, I feel the need to have a snack. Hop down to street level, sprint down the sidewalk, grab a random pedestrian, and eat them on top of a building. I know that I should hypothetically feel bad about eating random people, but c'mon, anyone living in NYC at this point is pretty just asking to die horribly. It's really their own fault.

    Even though the shield could stand to be more durable, I still absolutely love it. Mostly because you can sprint down sidewalks with it and pedestrians endlessly fly into the air, but also because it reflects bullets instead of simply blocking them. Imagine my surprise when a handful of soldiers managed to shoot themselves to death.

    Also, I'm a soldier. Artillery strike on that guy! Run away. Laugh. Laugh hard.

    Ninja Snarl P on
  • MorninglordMorninglord I'm tired of being Batman, so today I'll be Owl.Registered User regular
    edited June 2009
    I haven't even used the artillery strike yet.

    I've been busy golding most of the optional events and trying to do as much as possible in between missions.

    Morninglord on
    (PSN: Morninglord) (Steam: Morninglord) (WiiU: Morninglord22) I like to record and toss up a lot of random gaming videos here.
  • Macro9Macro9 Registered User regular
    edited June 2009
    The Wolverine game had shitty gamepad support when it came to non 360 pads. That's easily solved with a 360 gamepad emulator. QTEs are a different story though. Even then you just had to memorize what button was which.

    I had more beef with the graphics settings which were almost nonexistent. Even that was easy to get around through the Nvidia control panel. Just rename the exe UT3 and run what ever you like.

    Macro9 on
    58pwo4vxupcr.png
  • PaperLuigi44PaperLuigi44 My amazement is at maximum capacity. Registered User regular
    edited June 2009
    Khavall wrote: »
    Damn this game. I'm supposed to be revising for an exam but all I keep reading in my textbook is:

    "According to a Post-modernist perspective slashing people with a spiked Mr Tickle arm is awesome."

    I once in a 400-level class aced a course by referencing Bioshock in my final paper.

    All I'm saying is rampage through the city in a tank then body-surf some pedestrians on your way home

    Ah, it's happening again!

    PaperLuigi44 on
  • yalborapyalborap Registered User regular
    edited June 2009
    Khavall wrote: »
    Damn this game. I'm supposed to be revising for an exam but all I keep reading in my textbook is:

    "According to a Post-modernist perspective slashing people with a spiked Mr Tickle arm is awesome."

    I once in a 400-level class aced a course by referencing Bioshock in my final paper.

    All I'm saying is rampage through the city in a tank then body-surf some pedestrians on your way home

    Ah, it's happening again!

    You know what'd help with your school problem? Just go up and juice your professor.

    What? No, I said talk with your professor. The fuck are you on, man?

    yalborap on
  • ForeverenderForeverender cloaked in the midnight glory of an event horizonRegistered User regular
    edited June 2009
    Turning Musclemass on, beating the shit out of things with charge up attacks, and dive rolling around really reminds me of the Beowulf gauntlets in DMC3.

    It's kind of funny how Alex is all like, "I gotta find who did this to me and stop them, so that they can't do it to anyone else," and then slaughters half of New York trying to stop whoever it is

    Foreverender on
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    XBL - Foreverender | 3DS FC - 1418 6696 1012 | Steam ID | LoL
  • tbloxhamtbloxham Registered User regular
    edited June 2009
    I don't think Alex really cares about the people, his powers are simply so destructive that he cant. I mean, even when you try to help them you can assist a few of them in surviving provided things don't get too crazy and they run away, but once hunters show up and whatever it just goes nuts and you need to cut loose with claws and exploding cars and hammerfists then noone is getting out alive.

    My Alex looks on the normal people of new york as a herd to be protected, but from whom many must be sacrificed to preserve the greater good. If theres a helicopter coming and all I have to throw at it is you random civilian, then say hello to the inside of an armored assault chopper.

    tbloxham on
    "That is cool" - Abraham Lincoln
  • Ninja Snarl PNinja Snarl P My helmet is my burden. Ninja Snarl: Gone, but not forgotten.Registered User regular
    edited June 2009
    I'm slightly disappointed that there is no achievement for chomping everyone in a base with zero alerts. Good thing it still feels totally badass to do so. If I hadn't eaten the commander already, I'm sure he'd end up wondering why the hell there are guns all over the floor, no soldiers in sight, and all the equipment in the room is "stacked" in the burning pile of wreckage in the corner.

    I'm still not particularly fond of the way you look when gliding, but I'm completely happy with the inclusion of the technique. Combined with the the double air dash plus upgrades, you can glide ridiculously far. Strikes a very nice medium between conventional running/driving and boring Superman flight. Not as awesome as well-done webslinging, but still very useful.

    Also, pegging helicopters to death with the soldiers they drop has some nice ironic humor to it. The way the human models have a nice spiral to them after throwing only adds to the humor. The first fights with hunters are a real pain in the ass, though. The way they just keep piling up on you in the first fight means that a bad hit or two gets you caught in a lethal chain of attacks. The fact that the lock-on and diveroll are controlled with the same stick certainly didn't help matters (maybe I want to target one guy and evade?). I want to see how well the manage to not stagger when I'm busy powerfisting them, though.

    The power management system in this game is absolutely fantastic. Using the power menu means all of your powers are never more than a second away from selection and even a slight familiarity means you can easily switch between powers in the middle of a fight without breaking the flow. Which is vital, considering that the game will not hesitate to throw a couple choppers, some tanks, and a small army of soldiers at you at any given point. Not being able to rapidly switch powers in a big fight would make the switching itself more or less useless and limit you to only a couple powers selected before the fight began.

    Ninja Snarl P on
  • Mr. QuarkMr. Quark __BANNED USERS regular
    edited June 2009
    The release dates of this game, all by itself, have ruined Europe for me. Honestly if I could I'd permanently move to America just to get this game sooner

    Mr. Quark on
    The accumulated filth of all their hackin’ and wackin’ will foam up about their waists, and when all the ghouls and wastlanders of Megaton look up and shout “save us!” I’ll look down and whisper…

    …Tunnel Snakes Rule
  • UnbreakableVowUnbreakableVow Registered User regular
    edited June 2009
    Still waiting for more reviews of this. Where the hell are they?

    UnbreakableVow on
  • Mr. QuarkMr. Quark __BANNED USERS regular
    edited June 2009
    Still waiting for more reviews of this. Where the hell are they?
    Yeah I'm waiting. There aren't any on the UK Gamespot or IGN sites, and I can't get on the American versions because it automatically redirects me to the UK versions

    Mr. Quark on
    The accumulated filth of all their hackin’ and wackin’ will foam up about their waists, and when all the ghouls and wastlanders of Megaton look up and shout “save us!” I’ll look down and whisper…

    …Tunnel Snakes Rule
  • UnbreakableVowUnbreakableVow Registered User regular
    edited June 2009
    It's got a 7.5 on IGN. I was more specifically waiting for something from Giant Bomb.

    From the IGN review:
    Prototype is a game with many cool features. However, it lacks many of the finishing touches that make for a great and memorable game. To say the graphics and game engine need work is a massive understatement and many of the missions are cookie cutter in design without any real focus or attention to detail. Thankfully, Alex Mercer's absorbing and shape shifting powers manage to overcome many of the shortcomings of Prototype. Though the missions themselves aren't anything special, the vast array of powers provides their own variety and flair.

    Also, apparently everything in the game can be done in under 20 hours. :?

    UnbreakableVow on
  • Zombie MonkeyZombie Monkey Registered User regular
    edited June 2009
    IGN gave it a 7.5 their review has been up a while

    Zombie Monkey on
    League of Legends - Enzo III
  • tbloxhamtbloxham Registered User regular
    edited June 2009
    Still waiting for more reviews of this. Where the hell are they?

    Don't worry too much, this game is astounding, New York feels huge and the sense of horror and desperation is pretty much unreplicated as the game progresses. The controls are smooth and responsive and the powers are DEVASTATING. Although remember that Alex is an instrument of devastation. If you feel bad whenever you kill a civilian, then you'll be feeling bad a lot!

    Theres races and battles and hundreds of little things to find scattered around the city. I don't know quite how much impact you're going to be able to have on the plot, but the web of intrigue is very interesting.

    tbloxham on
    "That is cool" - Abraham Lincoln
  • Delta AssaultDelta Assault Registered User regular
    edited June 2009
    Thanks for the heads up.

    Delta Assault on
  • KhavallKhavall British ColumbiaRegistered User regular
    edited June 2009
    Yes we know IGNs. Look at Gamerankings. There are 4 reviews on the PS3, 2 on the 360, and 1 on PC other than IGNs.

    They are all 90%+

    IGN also has a history of shitty reviews.

    Khavall on
  • UnbreakableVowUnbreakableVow Registered User regular
    edited June 2009
    Khavall wrote: »
    IGN also has a history of shitty reviews.

    I was waiting for someone to say this, but it's kind of pointless because no matter what review I cited, someone would come in and say "[Gaming site] has a history of shitty reviews."

    UnbreakableVow on
  • KhavallKhavall British ColumbiaRegistered User regular
    edited June 2009
    Khavall wrote: »
    IGN also has a history of shitty reviews.

    I was waiting for someone to say this, but it's kind of pointless because no matter what review I cited, someone would come in and say "[Gaming site] has a history of shitty reviews."

    God
    motherfucking
    Hand

    Khavall on
  • tbloxhamtbloxham Registered User regular
    edited June 2009
    IGN gave it a 7.5 their review has been up a while

    I'd disagree with that review fundamentally, what he's forgetting is that while the graphics in this game aren't great on an individual civilian, this game renders hundreds of them perfectly in real time running battles with tanks, giant squid monsters, zombies, helicopters and ravening giant beasts.

    His complaint about troops spotting you all the time as you run about is irrelavant, changing form can be done instantly at any time you are unseen, and troops on the ground do not see you flying overhead.

    tbloxham on
    "That is cool" - Abraham Lincoln
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