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Can someone help me like FInal Fantasy Tactics?

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Posts

  • BehemothBehemoth Compulsive Seashell Collector Registered User regular
    edited June 2009
    I would totally recommend War of the Lions for the improved translation, but good god is it a horrible port. Slowdown everywhere, any time you use an ability more complex than a basic attack.

    It's frankly embarrassing, especially after NIS ported Disgaea to the same system with no lag whatsoever.

    Behemoth on
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  • ZerokkuZerokku Registered User regular
    edited June 2009
    MagicPrime wrote: »
    Beautiful animated cut scenes with Voice Over. And the Dark Knight and Onion Knight classes.

    I also believe they added multiplayer? yes?

    Here's an example of the animated cut scenes. Stays true to the art style and just incredibly well done.

    http://www.youtube.com/watch?v=3_8T2DXAHRs

    Zerokku on
  • MagicPrimeMagicPrime FiresideWizard Registered User regular
    edited June 2009
    I forgot how good the new dialog was compared to the old.

    MagicPrime on
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  • TheManiac_614TheManiac_614 Registered User regular
    edited June 2009
    And yet I'm still stuck in the (BEEEP)ing second (long string of beeps) multi-layer castle!

    Curse you Belias!

    TheManiac_614 on
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  • BehemothBehemoth Compulsive Seashell Collector Registered User regular
    edited June 2009
    And yet I'm still stuck in the (BEEEP)ing second (long string of beeps) multi-layer castle!

    Curse you Belias!

    I hope you kept a save outside the castle....

    Behemoth on
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  • DissociaterDissociater Registered User regular
    edited June 2009
    Behemoth wrote: »
    And yet I'm still stuck in the (BEEEP)ing second (long string of beeps) multi-layer castle!

    Curse you Belias!

    I hope you kept a save outside the castle....

    That was the biggest thing about FFT that got me back in the day.

    I remember one instance where I sent 1/2 of my good characters away on those little jobs that you get in town. I saved, and left the town so that I could spend 14 days for them to finish their assignments. But once I left the town a story battle started that I had to fight with my crappy characters.

    Dissociater on
  • TheManiac_614TheManiac_614 Registered User regular
    edited June 2009
    Behemoth wrote: »
    And yet I'm still stuck in the (BEEEP)ing second (long string of beeps) multi-layer castle!

    Curse you Belias!

    I hope you kept a save outside the castle....

    yep, I'm level grinding

    currently Ramza is a double wielding monk which may sound strange but is phenomally strong. Kills the duel boss in one hit.

    TheManiac_614 on
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  • AroducAroduc regular
    edited June 2009
    If that was really their focus they could have just put in a random battle generator, scrapped the story completely, and just let you go nuts.

    Fact is, a LOT of hours went into writing and acting out that story. I have a hard time believing they just 'tossed in' something that cost a lot of money and hours if they knew it sucked.

    It's funny you say that, because FFT:A's story was at least original instead of completely ripped wholesale from the last game that the FFT team made.

    Aroduc on
  • UncleSporkyUncleSporky Registered User regular
    edited June 2009
    Aroduc wrote: »
    If that was really their focus they could have just put in a random battle generator, scrapped the story completely, and just let you go nuts.

    Fact is, a LOT of hours went into writing and acting out that story. I have a hard time believing they just 'tossed in' something that cost a lot of money and hours if they knew it sucked.

    It's funny you say that, because FFT:A's story was at least original instead of completely ripped wholesale from the last game that the FFT team made.

    I liked FFTA's story, actually. It was no masterpiece but then I don't think FFT is the masterpiece everyone always says it is either.

    I think it's telling that everyone considers it assholish of Marche to remove everyone from their fantasy world, when it's actually a thought-provoking message to contemplate. Was their situation really a positive one, living in the corrupted dreams of an introverted boy who missed his mother? Is it better for us to live in a fantasy world all the time and refuse to accept reality? It's almost a commentary on people who play video games constantly and can't deal with the reality of who they are, the world they belong in.

    UncleSporky on
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  • DarkDragoonDarkDragoon Registered User regular
    edited June 2009
    Alternatively, FFTA's plot could be taken as one of the few games that effectively places you as the villain of the story without portraying it either comically evil or over-the-top evil. That Marche was actively trying to destroy a world of sentient beings and was able to actually convince people that he was right in doing so kind of made it a little more interesting to me.

    Hell, he might as well be one of the better villains in the whole series.

    DarkDragoon on
  • joshofalltradesjoshofalltrades Class Traitor Smoke-filled roomRegistered User regular
    edited June 2009
    I think it's telling that everyone considers it assholish of Marche to remove everyone from their fantasy world, when it's actually a thought-provoking message to contemplate. Was their situation really a positive one, living in the corrupted dreams of an introverted boy who missed his mother? Is it better for us to live in a fantasy world all the time and refuse to accept reality? It's almost a commentary on people who play video games constantly and can't deal with the reality of who they are, the world they belong in.

    I think that the difference is that when living in a fantasy world here, we're always going to crash back to reality and something bad will happen to us. In FFT:A, Marche was the only thing crashing everything back to reality, either bending folks to his opinion or destroying them, and nothing bad would have happened if he hadn't brought back the original reality. And really, there was no evidence that Ivalice wasn't just as real as the real world. So, I think it's different.

    Also, after destroying the world Marche goes back to the fantasy he just kicked everybody else out of for fun and games. So he's also a damn hypocrite.

    joshofalltrades on
  • BlackjackBlackjack Registered User regular
    edited June 2009
    Aroduc wrote: »
    If that was really their focus they could have just put in a random battle generator, scrapped the story completely, and just let you go nuts.

    Fact is, a LOT of hours went into writing and acting out that story. I have a hard time believing they just 'tossed in' something that cost a lot of money and hours if they knew it sucked.

    It's funny you say that, because FFT:A's story was at least original instead of completely ripped wholesale from the last game that the FFT team made.

    I liked FFTA's story, actually. It was no masterpiece but then I don't think FFT is the masterpiece everyone always says it is either.

    I think it's telling that everyone considers it assholish of Marche to remove everyone from their fantasy world, when it's actually a thought-provoking message to contemplate. Was their situation really a positive one, living in the corrupted dreams of an introverted boy who missed his mother? Is it better for us to live in a fantasy world all the time and refuse to accept reality? It's almost a commentary on people who play video games constantly and can't deal with the reality of who they are, the world they belong in.
    But it's bright and colorful so it is for kids. Don't you know anything.

    Blackjack on
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  • joshofalltradesjoshofalltrades Class Traitor Smoke-filled roomRegistered User regular
    edited June 2009
    Blackjack wrote: »
    Hello folks! I'm going to make a man out of straw. Some might refer to him as a STRAW MAN.

    joshofalltrades on
  • BlackjackBlackjack Registered User regular
    edited June 2009
    Blackjack wrote: »
    Hello folks! I'm going to make a joke. But joshofalltrades is going to take everything far too seriously!

    Blackjack on
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  • DarkDragoonDarkDragoon Registered User regular
    edited June 2009
    Also, after destroying the world Marche goes back to the fantasy he just kicked everybody else out of for fun and games. So he's also a damn hypocrite.
    I think the game actually addresses him being a hypocrite at one point.

    DarkDragoon on
  • joshofalltradesjoshofalltrades Class Traitor Smoke-filled roomRegistered User regular
    edited June 2009
    Also, after destroying the world Marche goes back to the fantasy he just kicked everybody else out of for fun and games. So he's also a damn hypocrite.
    I think the game actually addresses him being a hypocrite at one point.

    I think I remember that. It was a high point in the storyline.

    EDIT:
    Blackjack wrote: »
    Blackjack wrote: »
    Hello folks! I'm going to make a joke. But joshofalltrades is going to take everything far too seriously!

    If you want me to take something as a joke, make it funny.

    joshofalltrades on
  • MagicPrimeMagicPrime FiresideWizard Registered User regular
    edited June 2009
    If I woke up in a fantasy world full of swords, magic and airships. And found myself with the ability to fight and use said magic.

    I, personally, wouldn't be bending over backwards to get out of the situation.

    MagicPrime on
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  • BlackjackBlackjack Registered User regular
    edited June 2009
    Blackjack wrote: »
    Blackjack wrote: »
    Hello folks! I'm going to make a joke. But joshofalltrades is going to take everything far too seriously!

    If you want me to take something as a joke, make it funny.
    Reading your posts, I'm pretty sure you take FFT vs FFTA too seriously to take anything anyone says about the subject as a joke.

    Blackjack on
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  • SparserLogicSparserLogic Registered User regular
    edited June 2009
    Behemoth wrote: »
    And yet I'm still stuck in the (BEEEP)ing second (long string of beeps) multi-layer castle!

    Curse you Belias!

    I hope you kept a save outside the castle....

    yep, I'm level grinding

    currently Ramza is a double wielding monk which may sound strange but is phenomally strong. Kills the duel boss in one hit.

    Tip: Whenever possible switch back to the Ninja class and use brawler instead of the other way around. Characters gain stats when the level based upon the class they are at the time, and the Ninja is (I believe) the only class that grants a speed boost for leveling.

    A lot of veterans burn hours and hours of their lives de-leveling their characters as Bards (so they take almost no stat hit per level lost) and then leveling them back up again as either a Ninja or a Mime, as the Mime has crazy stat growth (its the only class with MA attack growth, not even the Black Mage has that.)

    SparserLogic on
  • SparserLogicSparserLogic Registered User regular
    edited June 2009
    Zerokku wrote: »
    Zerokku wrote: »
    Zerokku wrote: »
    It's not a cop out at all. The whole reason why people play SRPGs is that they have less of an appetite for story and more of an appetite for the battle system. Developers just toss in some kiddie bullshit as a way to broaden the appeal.

    This.

    Jesus christ you're getting annoying josh. Just because TA/TA2 didn't measure up to what you were expecting and wanting does not mean they are bad games. Like I said previously, while I love tactics for the story, I vastly prefer the gameplay of TA/TA2. That's my personal opinion. Shut the hell up with your fucking "TACTICS IS GOD TA/TA2 SUCKZORZ!!" mentality. It's fucking annoying. Newsflash! People like different things then you do, and for different reasons.

    I already said that you're entitled to a differing opinion than me. What I'm arguing is against the notion that the Advance games' poorly written stories are excusable because that "wasn't their focus". Love it for the gameplay all you want to. I do. I own all three games and beat all of them, and enjoyed them too.

    Please stop putting words in my mouth.

    I apologize, but reading your posts you just come off as someone complaining that TA/TA2 weren't Tactics.

    And that's the thing. While I play regular RPG's almost solely for their story, for me SRPG's are all about the gameplay. I could care less about the plot I just want some strategy rpg fights. For that reason, TA/TA2's piss poor story were entirely excusable (For me) because that wasn't what I was looking for. I'm not denying they're bad, just that I could care less because that's not why I'm playing the game. Sure tactics had a great story, but personally if it wasn't for that story I wouldn't like it nearly as much as I do because to me, the combat just doesn't feel as refined/fluid as say disgaea or TA.

    For me it was the opposite with both A/A2. I enjoyed both of them on picking them up. But the story felt so bland to me that I didn't finish either game. I just lost interest.

    I'm also not a fan of learning abilities off of weapons. I liked the JP system personally. I didn't like having to downgrade my weapon because I needed the skill it taught.

    I couldn't stand the leveling system of Tactics. I find it piss-poor design that I have to have my white mage constantly casting unneeded spells and/or whacking things pointlessly just to be able to keep her leveled up with the rest of my team.

    Gotta disagree with you here. I loved the leveling system of Tactics specifically *because* my characters have to individually carry their own weight if they are going to be a member of the team. Just having Ramza do everything isn't going to cut hit when some upstart red chocobo comes along and oneshots him before you can blink.

    If that white mage isn't doing anything did you ever stop to consider whether or not you actually needed a white mage? A lot of the time I've found even just having a generic with a secondary Martial Arts is enough support abilities to get me by. The rest can go work on one of the numerously varied classes and have a little fun.

    SparserLogic on
  • 4rch3nemy4rch3nemy Registered User regular
    edited June 2009
    I wish Tactics had the leveling system of TA/TA2 with the JP system of Tactics. That would be dreeeeeeamy!

    I dislike the added annoyance of having to watch all my characters' levels and exp just so that I don't over/underlevel certain characters, because let's face it, some jobs are just innately more useful than others.

    I'm playing FFT again anyways and it's not the biggest deal but it's still annoying.

    <3 FFT

    4rch3nemy on
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