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I just started over in the dwarflands. Fiach. Rune Keeper. I'm pretty sure I'm gonna stick the rune keeper out. When I chose loremaster I didn't really realize they don't heal themselves. Reading comprehension fail.
So I switched to rune keeper. I miss the raven, but love the nukes. I'll play with you Triple B, can't tonight friend's birthday, but I'll prolly be on super late. As I am addicted.
Post script. How does one enter the kinship?
To enter the kinship you join the pennyarcade chat channel as shown in the OP, and harass people until they take pity.
And yeah, Loremasters have a self heal and a small other person heal, at least that's what I've seen from my fiancee's lvl 28 Loremaster.
Yes. They aren't the best healers, but they do have a few skills. At level 30 now, I have a small heal that transfers some of my morale to another person, a self-heal that will fill my morale but is on a 10 minute cooldown, and then a channelled out of combat heal that heals me and my pet. I find that's normally enough to keep me alive.
Maaaan I must be a really casual player. I've been playing almost a month now and I'm only at level 18 I think.
I really really like the game, it's the only MMO I've ever stuck with past a couple days, but I have so little time to play it. I'm gonna start taking my laptop to work though, I've got like 2 hours a day now where I do nothing since my schedule changed, and Imma get me some gaming on.
I've reactivated my account three or four times since launch, playing a month or so at a time, and my sole character is like level 32. If you're a casual player progression in LOTRO will be extremely slow - this game favors the power gamer IMO.
I wouldn't consider myself a power game, and my character is already level 30. I've only had her for about five or six weeks, which may sound slow until you take into account that I barely played for three of them (vacation and mom visiting from South Africa meant I got to play once for like two hours), and that I've simultaneously levelled a minstrel to 22.
That may have been the case at one point, but they've really reduced the amount of xp needed to level now. I don't think you'd find it as bad now.
The library/school ones and the troll ones were what I was talking about. There seemed to be a lot of them, and back when I gave a shit about questing in Eregion, I tried for days to find groups for them, and got no responses. Literally zero.
That's because you're on an low population server in a mini-kin with half the population sitting in the Prancing Pony playing ABC-files.
There's so much that's incorrect about that statement, I don't even know where to begin. O_o
The library/school ones and the troll ones were what I was talking about. There seemed to be a lot of them, and back when I gave a shit about questing in Eregion, I tried for days to find groups for them, and got no responses. Literally zero.
That's because you're on an low population server in a mini-kin with half the population sitting in the Prancing Pony playing ABC-files.
There's so much that's incorrect about that statement, I don't even know where to begin. O_o
that's why I placed a ';)' behind it, actually. I mean no offence.
So I recently returned to LotRO and have never seen the influence stuff before.
So some quests (some even repeatable) and items allow me to earn the love of factions in the game.
What does that do for me? If Bree wants to suck me off cause I gave them sashes and killed crap tons of robbers, do I get anything for it?
And what the hell can those bastards in the shire do for me if I give them all those bullshit items or gift items.
Gaining reputation gives different benefits depending on the faction. I think all the factions provide items for sell, these items have minimum faction reputation levels which you must have to use. Some of the factions provide access to crafting facilities -- for example, the Dwarfs of Thorin's Gate have a Superior Workshop which you can get access to and the Hobbit Mathom Society has a Superior Study which can be used if you have the correct reputation level (which IIRC is only Acquaintance). Several of the Factions allow you to buy special horses if you reach Kindred level with them. These horses take more hits than the regular horses and are more colorful than the regular horses. Some of the factions provide repair vendors which give a substantial discount to equipment repair costs once you hit the Ally reputation level.
In most cases if you poke around you can find the faction vendor and can actually see the items they have for sell. I haven't found most of these items very useful, since by the time I hit a particular faction level, I have better equipment from Quest rewards, but YMMV particularly if you make a concerted effort to upgrade your faction level early on.
All factions have particular loot drops which they want. For example, the Wardens of Annuminas want sashes dropped by Tomb Raiders found in Evendim or Black Badges dropped by Angmarians in Annuminas, whereas the Elves of Rivendell want Goblin Tabards dropped from Goblintown. These loot drops (marked as Faction Reputation Items) can be exchanged with particular traders for Reputation Points. Also some of the factions have particular crafted items they are interested in which can boost your reputation with them. For example the Mathom society is interested in food, and they have several recipes which Cooks can complete and turn in the results for faction reputation points.
ydejin on
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Triple BBastard of the NorthMARegistered Userregular
The library/school ones and the troll ones were what I was talking about. There seemed to be a lot of them, and back when I gave a shit about questing in Eregion, I tried for days to find groups for them, and got no responses. Literally zero.
That's because you're on an low population server in a mini-kin with half the population sitting in the Prancing Pony playing ABC-files.
There's so much that's incorrect about that statement, I don't even know where to begin. O_o
that's why I placed a ';)' behind it, actually. I mean no offence.
Yousir have been deemed guilty of blasphemies against the Barrovian Society, and crimes against the crown and empire. You will be sentenced to hang this day by the neck until dead. May God have mercy on your soul.
Every race has a corresponding faction, they provide race specific items and race traits that provide a +1 to several virtues.
Dwarves: Thorin's Hall (items from Dourhands, jewelcrafting items) : Wiki
Hobbits: Mathom Society (items from all humanoids, cooking items) : Wiki
Men: Bree (items from everything from Haudh Iarchith, woodworking items) : Wiki
Elves: Rivendell (items from Goblin Town, scholar items) : Wiki
The easiest way to get rep with these factions is to run through the starting area of that race and do all the quests. That should get you through neutral and probably also acquaintance. Unless you're an elf, in which case you're fucked for another 30 odd levels. By that time you can do some quests in Trollshawls and later there's some more in Eregion.
Every race has a corresponding faction, they provide race specific items and race traits that provide a +1 to several virtues.
Dwarves: Thorin's Hall (items from Dourhands, blacksmithing items) : Wiki
Hobbits: Mathom Society (items from all humanoids, cooking items) : Wiki
Men: Bree (items from everything from Haudh Iarchith, woodworking items) : Wiki
Elves: Rivendell (items from Goblin Town, scholar items) : Wiki
The easiest way to get rep with these factions is to run through the starting area of that race and do all the quests. That should get you through neutral and probably also acquaintance.
So let's say someone hasn't played since these fancy reputation and factions appeared. If they start playing again. What happens to their existing characters (do they keep them around that long)? Do you just get rep for all previous quests completed? Or is this a start from scratch type of thing for certain obsessive compulsive people?
Every race has a corresponding faction, they provide race specific items and race traits that provide a +1 to several virtues.
Dwarves: Thorin's Hall (items from Dourhands, blacksmithing items) : Wiki
Hobbits: Mathom Society (items from all humanoids, cooking items) : Wiki
Men: Bree (items from everything from Haudh Iarchith, woodworking items) : Wiki
Elves: Rivendell (items from Goblin Town, scholar items) : Wiki
The easiest way to get rep with these factions is to run through the starting area of that race and do all the quests. That should get you through neutral and probably also acquaintance.
Unless something has changed very recently, the Ered Luin quests don't give Rivendell rep at all. Also, Thorin's Hall rep is crafted by Jewelers, not any form of smith.
So let's say someone hasn't played since these fancy reputation and factions appeared. If they start playing again. What happens to their existing characters (do they keep them around that long)? Do you just get rep for all previous quests completed? Or is this a start from scratch type of thing for certain obsessive compulsive people?
For any quests you've already done that didn't grant rep before, but now do, you will receive the corresponding amount of rep. This includes all those hobbit quests that grant gift mathoms; you receive the rep you would have gained from turning those mathoms in.
This briefly caused a minor stir among a particular type of obsessive compulsive who had already done every single gift-mathom-granting quest prior to the rep system, as there's a quest in the Shire that consists only of "bring me a gift mathom." Apparently, it really bothered some people to know that there was a quest that they had not, and never could, complete. Regardless of how trivial the quest was.
I just started over in the dwarflands. Fiach. Rune Keeper. I'm pretty sure I'm gonna stick the rune keeper out. When I chose loremaster I didn't really realize they don't heal themselves. Reading comprehension fail.
So I switched to rune keeper. I miss the raven, but love the nukes. I'll play with you Triple B, can't tonight friend's birthday, but I'll prolly be on super late. As I am addicted.
Post script. How does one enter the kinship?
To enter the kinship you join the pennyarcade chat channel as shown in the OP, and harass people until they take pity.
And yeah, Loremasters have a self heal and a small other person heal, at least that's what I've seen from my fiancee's lvl 28 Loremaster.
Yes. They aren't the best healers, but they do have a few skills. At level 30 now, I have a small heal that transfers some of my morale to another person, a self-heal that will fill my morale but is on a 10 minute cooldown, and then a channelled out of combat heal that heals me and my pet. I find that's normally enough to keep me alive.
You should also be proccing self-heals off your pet's Flanked! effect; that's the primary method lm's self-heal -- Inner Flame is mostly for ohshithe'smezzedandI'mhealing moments.
Oh, and I'm officially back home - grandfather ended up passing away. Funeral is all done now though and I'm back to my regular life, so expect to see Larrel here and there.
I just started over in the dwarflands. Fiach. Rune Keeper. I'm pretty sure I'm gonna stick the rune keeper out. When I chose loremaster I didn't really realize they don't heal themselves. Reading comprehension fail.
So I switched to rune keeper. I miss the raven, but love the nukes. I'll play with you Triple B, can't tonight friend's birthday, but I'll prolly be on super late. As I am addicted.
Post script. How does one enter the kinship?
To enter the kinship you join the pennyarcade chat channel as shown in the OP, and harass people until they take pity.
And yeah, Loremasters have a self heal and a small other person heal, at least that's what I've seen from my fiancee's lvl 28 Loremaster.
Yes. They aren't the best healers, but they do have a few skills. At level 30 now, I have a small heal that transfers some of my morale to another person, a self-heal that will fill my morale but is on a 10 minute cooldown, and then a channelled out of combat heal that heals me and my pet. I find that's normally enough to keep me alive.
You should also be proccing self-heals off your pet's Flanked! effect; that's the primary method lm's self-heal -- Inner Flame is mostly for ohshithe'smezzedandI'mhealing moments.
Oh, and I'm officially back home - grandfather ended up passing away. Funeral is all done now though and I'm back to my regular life, so expect to see Larrel here and there.
Tell me more about this flanking effect...
I should also say I am sorry for your loss. Sometimes living sucks.
Your pets will proc an effect called Flanked! from their melee attacks; its a random chance, so the pets with higher attack speeds will flank more often. Raven/Eagle/Bog Hunter are the highest flanking pets you have. Bears and Sabertooths proc rarely as they attack the slowest, with the Lynx being between the slow and fast attackers.
When flanked is up, your Sign spells will proc a self-heal. This self-heal can also crit, the chance for which is derived from your tactical crit chance. If you have improved staff strike equipped and you staff strike while flanked is up your staff strike will do a ton more damage, and the damage type will switch to light-based. So, generally, the idea is you stay in melee range using all your other abilities any time flank is down. When flanked procs, you either SS for a ton of damage, or you use a sign to heal up as your current health situation requires.
Raynaga on
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Triple BBastard of the NorthMARegistered Userregular
edited July 2009
Sorry about your granddad, dude. At least you were able to know him at a point in your life where you're old enough to appreciate him and remember him for the kind of man he was. That's something worth holding on to.
And bittersweet as it is, I'll be glad to see you back around once in a while.
Oh yeah, I refuse to feel bad about it. The guy lived till he was 86, fought in WW2, was married for 64 years, had two sons, two grandsons (one of which is me at 25, the other at 6 or 7), started his own successful company, owned a home that he built himself, and in a church that held 350 people there wasn't a single open pew.
Can't ask for much more than that.
Raynaga on
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Triple BBastard of the NorthMARegistered Userregular
Oh yeah, I refuse to feel bad about it. The guy lived till he was 86, fought in WW2, was married for 64 years, had two sons, two grandsons (one of which is me at 25, the other at 6 or 7), started his own successful company, owned a home that he built himself, and in a church that held 350 people there wasn't a single open pew.
Can't ask for much more than that.
:^:
Not to derail, and this will be the last I say of it, but I'm somewhat envious of you. My grandfather (the only one worth looking up to, anyway, the other one was a child molester) died when I was 8. I have *some* memories of him from when I was a kid, but in retrospect I'd have given anything to have known him while I'm at the age I am now (25). He was really the type of man who could've been not only a great mentor, but also a great friend. He became very ill very quickly (got sick on thursday, dead on Saturday night), and died before any of us had a chance to say hello, much less goodbye.
But anyway. How'sabout that Low-tro? That game rocks, man. This...this Lothlorien place...this place kicks some serious ass.
Your pets will proc an effect called Flanked! from their melee attacks; its a random chance, so the pets with higher attack speeds will flank more often. Raven/Eagle/Bog Hunter are the highest flanking pets you have. Bears and Sabertooths proc rarely as they attack the slowest, with the Lynx being between the slow and fast attackers.
When flanked is up, your Sign spells will proc a self-heal. This self-heal can also crit, the chance for which is derived from your tactical crit chance. If you have improved staff strike equipped and you staff strike while flanked is up your staff strike will do a ton more damage, and the damage type will switch to light-based. So, generally, the idea is you stay in melee range using all your other abilities any time flank is down. When flanked procs, you either SS for a ton of damage, or you use a sign to heal up as your current health situation requires.
Is there some sort of Add-on I can get to let me know when flank has procced? Proc'd? Often fights are just blazing by and I get no time to scan the status modifiers.
Wait, is it the strumming sound with an arrow like animation? Is that when something is flanked. Am I just that much of a mouth breathing loser? To TOTALLY miss something.
So, my friend is now on RK number 4 with the same name/face because he will not fucking give up on that Undying title. Funnily enough, its part of the reason he stopped playing last time. Also he's never died while I was in a group with him, its when he decides to go off and explore solo that he runs into a nasty special mobs with five adds (some of which root from what I hear).
So, my friend is now on RK number 4 with the same name/face because he will not fucking give up on that Undying title. Funnily enough, its part of the reason he stopped playing last time. Also he's never died while I was in a group with him, its when he decides to go off and explore solo that he runs into a nasty special mobs with five adds (some of which root from what I hear).
your friend is a dumbass. If he clings so much to that Undying title he should do everything he can to not die. That means staying in the Shire for as long as possible and not doing any group quests.
Your pets will proc an effect called Flanked! from their melee attacks; its a random chance, so the pets with higher attack speeds will flank more often. Raven/Eagle/Bog Hunter are the highest flanking pets you have. Bears and Sabertooths proc rarely as they attack the slowest, with the Lynx being between the slow and fast attackers.
When flanked is up, your Sign spells will proc a self-heal. This self-heal can also crit, the chance for which is derived from your tactical crit chance. If you have improved staff strike equipped and you staff strike while flanked is up your staff strike will do a ton more damage, and the damage type will switch to light-based. So, generally, the idea is you stay in melee range using all your other abilities any time flank is down. When flanked procs, you either SS for a ton of damage, or you use a sign to heal up as your current health situation requires.
Is there some sort of Add-on I can get to let me know when flank has procced? Proc'd? Often fights are just blazing by and I get no time to scan the status modifiers.
There's actually an option in game to let you know when special conditions proc. It'll flash a symbol by your character and make a chime sound. I use this for my guardian to let me know when he can use his "activate on block/parry" skills.
Wait, is it the strumming sound with an arrow like animation? Is that when something is flanked. Am I just that much of a mouth breathing loser? To TOTALLY miss something.
Yup. The mob has 4 arrows that flash, pointing towards the middle of the mob. There's also a sound effect, and the status icon is a mouth of fangs. Taking proper advantage of Flanked! is a huge part of effective solo play with a LM.
Not sure on the mod or setting bit that V mentioned, I usually just relied on the in-game prompts.
your friend is a dumbass. If he clings so much to that Undying title he should do everything he can to not die. That means staying in the Shire for as long as possible and not doing any group quests.
He admits this. We've never gotten characters past 16, so the game is still "new" to us. He's the type who like to go out into the game world and explore. But he's also an achievement whore. If it's one he can come back and get he doesn't mind so much (like doing all the quests in a specific area), but if its something he can miss and never get again then he absolutely has to have it.
Your pets will proc an effect called Flanked! from their melee attacks; its a random chance, so the pets with higher attack speeds will flank more often. Raven/Eagle/Bog Hunter are the highest flanking pets you have. Bears and Sabertooths proc rarely as they attack the slowest, with the Lynx being between the slow and fast attackers.
When flanked is up, your Sign spells will proc a self-heal. This self-heal can also crit, the chance for which is derived from your tactical crit chance. If you have improved staff strike equipped and you staff strike while flanked is up your staff strike will do a ton more damage, and the damage type will switch to light-based. So, generally, the idea is you stay in melee range using all your other abilities any time flank is down. When flanked procs, you either SS for a ton of damage, or you use a sign to heal up as your current health situation requires.
Is there some sort of Add-on I can get to let me know when flank has procced? Proc'd? Often fights are just blazing by and I get no time to scan the status modifiers.
There's actually an option in game to let you know when special conditions proc. It'll flash a symbol by your character and make a chime sound. I use this for my guardian to let me know when he can use his "activate on block/parry" skills.
One of the problems LMs claim to have in groups is knowing when their pet procs flanked, because it sounds and looks the same for all LMs in the group when only one's pet did the deed. That UI option sounds pretty handy, I might try it and see how annoying the chime sound and graphic are.
One of the problems LMs claim to have in groups is knowing when their pet procs flanked, because it sounds and looks the same for all LMs in the group when only one's pet did the deed. That UI option sounds pretty handy, I might try it and see how annoying the chime sound and graphic are.
If it isn't annoying and intrusive enough to get your attention you could always see about replacing the sound file with the old "summoning mount" whistle noise.
I'm as addicted to the undying feat as your buddy. However I did it, on a champion, and realized I don't like non-"spell" oriented folk. So I rolled a loremaster based on the flanking mechanic discussed earlier in this thread got to unscathed, hit 19, the client crashed I logged back in and I was dead. Thing is. I have an undying on a toon, that I like, and will always be there, but this loremaster I decided to revisit based on this thread fills me with much more joy.
The way I see it, i've got two mains. Well one primary the lore master who is unscathed, and the champion who has undying. I'll play them both. But I bet I cap the LM in all crafting, lvling etc first. Just because I beat the undying hurdle first with a class and a toon less important to me. Plus, unscathed is a pretty baller title.
Anyway I know where you're buddy is coming from, and I encourage him to hit undying. It took me two tries, a RK and a Champ. When I gave it a whirl on a re-rolled lore master I had a chance, but a crash decided my death.
However I took steps to ensure I'd love my re-rolled toon if she died or not, I mastered out all of her tinkering professions, ensuring that the time investment would counterbalance the failure of not hitting undying.
Which I will say, would have happened on my LM, at 19 I've managed and killed 5 even conned mobs, with an additional re-spawn in the middle of the fight for a total of 6. Knowing I could've hit undying despite a game failure has saved me grief, plus honestly Unscathed is the coolest title in the no-death series.
I'm rambling now. Basically, thanks thread for directing me back to LM and thanks thread for humoring my desire for the Undying title. The champ lives on. But the LM will be my main.
P.S. I need a guild invite. I never see anyone on the PA channel. I want in the barrovian society. Who should I friend so I can bother when they log on?
I'm as addicted to the undying feat as your buddy. However I did it, on a champion, and realized I don't like non-"spell" oriented folk. So I rolled a loremaster based on the flanking mechanic discussed earlier in this thread got to unscathed, hit 19, the client crashed I logged back in and I was dead. Thing is. I have an undying on a toon, that I like, and will always be there, but this loremaster I decided to revisit based on this thread fills me with much more joy.
The way I see it, i've got two mains. Well one primary the lore master who is unscathed, and the champion who has undying. I'll play them both. But I bet I cap the LM in all crafting, lvling etc first. Just because I beat the undying hurdle first with a class and a toon less important to me. Plus, unscathed is a pretty baller title.
Anyway I know where you're buddy is coming from, and I encourage him to hit undying. It took me two tries, a RK and a Champ. When I gave it a whirl on a re-rolled lore master I had a chance, but a crash decided my death.
However I took steps to ensure I'd love my re-rolled toon if she died or not, I mastered out all of her tinkering professions, ensuring that the time investment would counterbalance the failure of not hitting undying.
Which I will say, would have happened on my LM, at 19 I've managed and killed 5 even conned mobs, with an additional re-spawn in the middle of the fight for a total of 6. Knowing I could've hit undying despite a game failure has saved me grief, plus honestly Unscathed is the coolest title in the no-death series.
I'm rambling now. Basically, thanks thread for directing me back to LM and thanks thread for humoring my desire for the Undying title. The champ lives on. But the LM will be my main.
P.S. I need a guild invite. I never see anyone on the PA channel. I want in the barrovian society. Who should I friend so I can bother when they log on?
You need to PM and ingame mail Hjartad as much as humanly possible. He loves that.
Well I just picked up a game card so I guess I'm in for the long run. Going to make a RK since my Lorekeeper was fun but I'm thinking ill enjoy the RK more.
Undying doesn't mean anything to me. Maybe you played like a wimp and didn't take any chances.
Hooray for not dying for 20 levels. It's great.
But if you ever once during that time saw an enemy or two that you thought you could take down, but it would be really close, and you didn't even try because you wanted that little word at the end of your name, I feel nothing but pity. Not much in this game feels better than winning a fight you thought you couldn't with a TINY bit of health to spare.
Undying doesn't mean anything to me. Maybe you played like a wimp and didn't take any chances.
Hooray for not dying for 20 levels. It's great.
But if you ever once during that time saw an enemy or two that you thought you could take down, but it would be really close, and you didn't even try because you wanted that little word at the end of your name, I feel nothing but pity. Not much in this game feels better than winning a fight you thought you couldn't with a TINY bit of health to spare.
Uh, I fucking stroll into 5 on 1 fights like it's nothing and still got the undying feat. My champ took out all the old forest buckland quests at 17 and then levelled to 20 through bree-land. That's no walk in the park if you've ever seen the spider's spawn in old forest.
My loremaster who only made it to unscathed doesn't feel like it's a fight unless I have two mobs in some form of CC and two up fighting me. I treasure this LM's unscathed more than my champ's undying, one because I fight harder, and never run, and two, the only reason she doesn't have undying is that the edit*client* crashed.
That said. It's a fucking baller feat. And it says something that I got it on my third try, having never played the game. But did I balk from a fight? No sir!
I'm as addicted to the undying feat as your buddy. However I did it, on a champion, and realized I don't like non-"spell" oriented folk. So I rolled a loremaster based on the flanking mechanic discussed earlier in this thread got to unscathed, hit 19, the client crashed I logged back in and I was dead. Thing is. I have an undying on a toon, that I like, and will always be there, but this loremaster I decided to revisit based on this thread fills me with much more joy.
The way I see it, i've got two mains. Well one primary the lore master who is unscathed, and the champion who has undying. I'll play them both. But I bet I cap the LM in all crafting, lvling etc first. Just because I beat the undying hurdle first with a class and a toon less important to me. Plus, unscathed is a pretty baller title.
Anyway I know where you're buddy is coming from, and I encourage him to hit undying. It took me two tries, a RK and a Champ. When I gave it a whirl on a re-rolled lore master I had a chance, but a crash decided my death.
However I took steps to ensure I'd love my re-rolled toon if she died or not, I mastered out all of her tinkering professions, ensuring that the time investment would counterbalance the failure of not hitting undying.
Which I will say, would have happened on my LM, at 19 I've managed and killed 5 even conned mobs, with an additional re-spawn in the middle of the fight for a total of 6. Knowing I could've hit undying despite a game failure has saved me grief, plus honestly Unscathed is the coolest title in the no-death series.
I'm rambling now. Basically, thanks thread for directing me back to LM and thanks thread for humoring my desire for the Undying title. The champ lives on. But the LM will be my main.
P.S. I need a guild invite. I never see anyone on the PA channel. I want in the barrovian society. Who should I friend so I can bother when they log on?
You need to PM and ingame mail Hjartad as much as humanly possible. He loves that.
Hey.
Hey.
Just what are you trying to pull here.
no seriously go ahead and spam me until I notice, if that's what you need to do to get into the kin. Believe me, I want to invite you as much as you want to be invited. I always like getting new people in TBS.
So i got a RAF invite from a co-worker, so i'm in my trial period over on Silverlode (playing there cause of some RL friends that are on that server).
I may at some point roll up a character on Landroval and take part in your antics. at the very least, the Landroval official forums are way more awesome that the bitching in the Silverlode forums.
Speaking of dying, I almost got slaughtered by the Level 15 Warden quest.
Any tips for that?
(I'd ask in kin chat but I keep forgetting to get an invite.)
That quest is murder, you can level up outside of doing it and come back stronger, or if thats not something you want to do. You need to help the npc burn down his target, and take the other ones off him (You can self heal, he can't). You'll limp through it, but its doable.
Also got to 35 last night! Less than a week in on this warden, thanks to my wife helping me through some of the harder quests (and the warden muster ability).
I do have to say FUCK BOG LURKERS! God damn is that lonelands deed fucking awful beyond words. I hate them so much after doing that quest fighting that style of enemy always bothers me.
Preacher on
I would like some money because these are artisanal nuggets of wisdom philistine.
How is it that I've mined every barrow-iron and rich iron deposit I've come across and I have sooooo much rich iron but only about half that much barrow-iron. Oh well, guess I'll be buying some barrow-iron off the AH so I can master journeyman.
There's tons of barrow iron in the north end of the shire (up by Scary) and in that big wild area accross the river (between the shire and northern bree fields).
Despite the name, the barrow downs aren't really the best place to look for the stuff.
How is it that I've mined every barrow-iron and rich iron deposit I've come across and I have sooooo much rich iron but only about half that much barrow-iron. Oh well, guess I'll be buying some barrow-iron off the AH so I can master journeyman.
There's tons of barrow iron in the north end of the shire (up by Scary) and in that big wild area accross the river (between the shire and northern bree fields).
Despite the name, the barrow downs aren't really the best place to look for the stuff.
god the old forest/buckland/and west southern bree fields are lousy with barrow iron. also if you are on Landroval I'll trade barrow iron for silver. I'm a jeweler and have about 300 ingots of refined steel to my 17 silver ingots.
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Yes. They aren't the best healers, but they do have a few skills. At level 30 now, I have a small heal that transfers some of my morale to another person, a self-heal that will fill my morale but is on a 10 minute cooldown, and then a channelled out of combat heal that heals me and my pet. I find that's normally enough to keep me alive.
PSN: GetMediaeval
I wouldn't consider myself a power game, and my character is already level 30. I've only had her for about five or six weeks, which may sound slow until you take into account that I barely played for three of them (vacation and mom visiting from South Africa meant I got to play once for like two hours), and that I've simultaneously levelled a minstrel to 22.
That may have been the case at one point, but they've really reduced the amount of xp needed to level now. I don't think you'd find it as bad now.
PSN: GetMediaeval
There's so much that's incorrect about that statement, I don't even know where to begin. O_o
that's why I placed a ';)' behind it, actually. I mean no offence.
So some quests (some even repeatable) and items allow me to earn the love of factions in the game.
What does that do for me? If Bree wants to suck me off cause I gave them sashes and killed crap tons of robbers, do I get anything for it?
And what the hell can those bastards in the shire do for me if I give them all those bullshit items or gift items.
Gaining reputation gives different benefits depending on the faction. I think all the factions provide items for sell, these items have minimum faction reputation levels which you must have to use. Some of the factions provide access to crafting facilities -- for example, the Dwarfs of Thorin's Gate have a Superior Workshop which you can get access to and the Hobbit Mathom Society has a Superior Study which can be used if you have the correct reputation level (which IIRC is only Acquaintance). Several of the Factions allow you to buy special horses if you reach Kindred level with them. These horses take more hits than the regular horses and are more colorful than the regular horses. Some of the factions provide repair vendors which give a substantial discount to equipment repair costs once you hit the Ally reputation level.
In most cases if you poke around you can find the faction vendor and can actually see the items they have for sell. I haven't found most of these items very useful, since by the time I hit a particular faction level, I have better equipment from Quest rewards, but YMMV particularly if you make a concerted effort to upgrade your faction level early on.
All factions have particular loot drops which they want. For example, the Wardens of Annuminas want sashes dropped by Tomb Raiders found in Evendim or Black Badges dropped by Angmarians in Annuminas, whereas the Elves of Rivendell want Goblin Tabards dropped from Goblintown. These loot drops (marked as Faction Reputation Items) can be exchanged with particular traders for Reputation Points. Also some of the factions have particular crafted items they are interested in which can boost your reputation with them. For example the Mathom society is interested in food, and they have several recipes which Cooks can complete and turn in the results for faction reputation points.
Yousir have been deemed guilty of blasphemies against the Barrovian Society, and crimes against the crown and empire. You will be sentenced to hang this day by the neck until dead. May God have mercy on your soul.
Dwarves: Thorin's Hall (items from Dourhands, jewelcrafting items) : Wiki
Hobbits: Mathom Society (items from all humanoids, cooking items) : Wiki
Men: Bree (items from everything from Haudh Iarchith, woodworking items) : Wiki
Elves: Rivendell (items from Goblin Town, scholar items) : Wiki
The easiest way to get rep with these factions is to run through the starting area of that race and do all the quests. That should get you through neutral and probably also acquaintance. Unless you're an elf, in which case you're fucked for another 30 odd levels. By that time you can do some quests in Trollshawls and later there's some more in Eregion.
So let's say someone hasn't played since these fancy reputation and factions appeared. If they start playing again. What happens to their existing characters (do they keep them around that long)? Do you just get rep for all previous quests completed? Or is this a start from scratch type of thing for certain obsessive compulsive people?
Unless something has changed very recently, the Ered Luin quests don't give Rivendell rep at all. Also, Thorin's Hall rep is crafted by Jewelers, not any form of smith.
For any quests you've already done that didn't grant rep before, but now do, you will receive the corresponding amount of rep. This includes all those hobbit quests that grant gift mathoms; you receive the rep you would have gained from turning those mathoms in.
This briefly caused a minor stir among a particular type of obsessive compulsive who had already done every single gift-mathom-granting quest prior to the rep system, as there's a quest in the Shire that consists only of "bring me a gift mathom." Apparently, it really bothered some people to know that there was a quest that they had not, and never could, complete. Regardless of how trivial the quest was.
You should also be proccing self-heals off your pet's Flanked! effect; that's the primary method lm's self-heal -- Inner Flame is mostly for ohshithe'smezzedandI'mhealing moments.
Oh, and I'm officially back home - grandfather ended up passing away. Funeral is all done now though and I'm back to my regular life, so expect to see Larrel here and there.
Also, where is my quest to repair Buckleberry Ferry!
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Tell me more about this flanking effect...
I should also say I am sorry for your loss. Sometimes living sucks.
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Your pets will proc an effect called Flanked! from their melee attacks; its a random chance, so the pets with higher attack speeds will flank more often. Raven/Eagle/Bog Hunter are the highest flanking pets you have. Bears and Sabertooths proc rarely as they attack the slowest, with the Lynx being between the slow and fast attackers.
When flanked is up, your Sign spells will proc a self-heal. This self-heal can also crit, the chance for which is derived from your tactical crit chance. If you have improved staff strike equipped and you staff strike while flanked is up your staff strike will do a ton more damage, and the damage type will switch to light-based. So, generally, the idea is you stay in melee range using all your other abilities any time flank is down. When flanked procs, you either SS for a ton of damage, or you use a sign to heal up as your current health situation requires.
And bittersweet as it is, I'll be glad to see you back around once in a while.
Can't ask for much more than that.
:^:
Not to derail, and this will be the last I say of it, but I'm somewhat envious of you. My grandfather (the only one worth looking up to, anyway, the other one was a child molester) died when I was 8. I have *some* memories of him from when I was a kid, but in retrospect I'd have given anything to have known him while I'm at the age I am now (25). He was really the type of man who could've been not only a great mentor, but also a great friend. He became very ill very quickly (got sick on thursday, dead on Saturday night), and died before any of us had a chance to say hello, much less goodbye.
But anyway. How'sabout that Low-tro? That game rocks, man. This...this Lothlorien place...this place kicks some serious ass.
Is there some sort of Add-on I can get to let me know when flank has procced? Proc'd? Often fights are just blazing by and I get no time to scan the status modifiers.
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There's actually an option in game to let you know when special conditions proc. It'll flash a symbol by your character and make a chime sound. I use this for my guardian to let me know when he can use his "activate on block/parry" skills.
Yup. The mob has 4 arrows that flash, pointing towards the middle of the mob. There's also a sound effect, and the status icon is a mouth of fangs. Taking proper advantage of Flanked! is a huge part of effective solo play with a LM.
Not sure on the mod or setting bit that V mentioned, I usually just relied on the in-game prompts.
That's fucking diabolical .
He admits this. We've never gotten characters past 16, so the game is still "new" to us. He's the type who like to go out into the game world and explore. But he's also an achievement whore. If it's one he can come back and get he doesn't mind so much (like doing all the quests in a specific area), but if its something he can miss and never get again then he absolutely has to have it.
One of the problems LMs claim to have in groups is knowing when their pet procs flanked, because it sounds and looks the same for all LMs in the group when only one's pet did the deed. That UI option sounds pretty handy, I might try it and see how annoying the chime sound and graphic are.
The way I see it, i've got two mains. Well one primary the lore master who is unscathed, and the champion who has undying. I'll play them both. But I bet I cap the LM in all crafting, lvling etc first. Just because I beat the undying hurdle first with a class and a toon less important to me. Plus, unscathed is a pretty baller title.
Anyway I know where you're buddy is coming from, and I encourage him to hit undying. It took me two tries, a RK and a Champ. When I gave it a whirl on a re-rolled lore master I had a chance, but a crash decided my death.
However I took steps to ensure I'd love my re-rolled toon if she died or not, I mastered out all of her tinkering professions, ensuring that the time investment would counterbalance the failure of not hitting undying.
Which I will say, would have happened on my LM, at 19 I've managed and killed 5 even conned mobs, with an additional re-spawn in the middle of the fight for a total of 6. Knowing I could've hit undying despite a game failure has saved me grief, plus honestly Unscathed is the coolest title in the no-death series.
I'm rambling now. Basically, thanks thread for directing me back to LM and thanks thread for humoring my desire for the Undying title. The champ lives on. But the LM will be my main.
P.S. I need a guild invite. I never see anyone on the PA channel. I want in the barrovian society. Who should I friend so I can bother when they log on?
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You need to PM and ingame mail Hjartad as much as humanly possible. He loves that.
Hooray for not dying for 20 levels. It's great.
But if you ever once during that time saw an enemy or two that you thought you could take down, but it would be really close, and you didn't even try because you wanted that little word at the end of your name, I feel nothing but pity. Not much in this game feels better than winning a fight you thought you couldn't with a TINY bit of health to spare.
Any tips for that?
(I'd ask in kin chat but I keep forgetting to get an invite.)
Uh, I fucking stroll into 5 on 1 fights like it's nothing and still got the undying feat. My champ took out all the old forest buckland quests at 17 and then levelled to 20 through bree-land. That's no walk in the park if you've ever seen the spider's spawn in old forest.
My loremaster who only made it to unscathed doesn't feel like it's a fight unless I have two mobs in some form of CC and two up fighting me. I treasure this LM's unscathed more than my champ's undying, one because I fight harder, and never run, and two, the only reason she doesn't have undying is that the edit*client* crashed.
That said. It's a fucking baller feat. And it says something that I got it on my third try, having never played the game. But did I balk from a fight? No sir!
I earn my titles.
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Hey.
Hey.
Just what are you trying to pull here.
I may at some point roll up a character on Landroval and take part in your antics. at the very least, the Landroval official forums are way more awesome that the bitching in the Silverlode forums.
That quest is murder, you can level up outside of doing it and come back stronger, or if thats not something you want to do. You need to help the npc burn down his target, and take the other ones off him (You can self heal, he can't). You'll limp through it, but its doable.
Also got to 35 last night! Less than a week in on this warden, thanks to my wife helping me through some of the harder quests (and the warden muster ability).
I do have to say FUCK BOG LURKERS! God damn is that lonelands deed fucking awful beyond words. I hate them so much after doing that quest fighting that style of enemy always bothers me.
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There's tons of barrow iron in the north end of the shire (up by Scary) and in that big wild area accross the river (between the shire and northern bree fields).
Despite the name, the barrow downs aren't really the best place to look for the stuff.
god the old forest/buckland/and west southern bree fields are lousy with barrow iron. also if you are on Landroval I'll trade barrow iron for silver. I'm a jeweler and have about 300 ingots of refined steel to my 17 silver ingots.
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